WRPantheon was last buffed in Patch 6.2e (). Across 18 patches, Pantheon has received 15 buffs, 3 adjustments since release in Patch 2.1b.
AbilitiesLeague Wiki
Stats
- Base armor increased from 46 to 52.
- Base magic resistance increased from 38 to 40.
Aegis Assault
- Mortal Will movement speed duration increased from 1.5 seconds to 2.5.
Comet Spear
- Base damage increased from 70/110/150/190 to 80/120/160/200.
- Critical strike base damage increased from 110/200/290/380 to 120/210/300/390.
Stats
- Base armor increased from 40 to 46.
- Base health increased from 650 to 690.
- Health growth increased from 115 to 120.
- Magic resistance growth increased from 1.6 to 2.
We’re improving Pantheon’s Jungle clearing time so he can spend more time helping his Laners!
Comet Spear
- Cooldown reduced from 9.5/9/8.5/8 seconds to 8.5/8/7.5/7.
- Enhanced AD ratio increased from 165% AD to 180%.
- Damage against monsters increased from 100% to 110%.
Is there anything more fun than dropping out of the sky onto your enemies? How about doing it more frequently? Now you can help your teammates more, no matter where you are! We’re not responsible for any motion sickness this may cause.
Grand Starfall
- Cooldown reduced from 95/85/75 seconds to 90/80/70.
Grand Starfall
- Bugfix: Fixed a bug that caused the landing to hit spell shield, breaking the shield but dealing only half of the original damage.
Pantheon is struggling across the board and has been having a hard time finding his place on the Rift. To help The Unbreakable Spear out, we’re making his spear stronger and giving him some more mana so he can cast it more throughout the game.
Stats
- Base mana increased from 390 to 420.
- Base mana regeneration increased from 9 to 12.
Comet Spear
- AD ratio increased from 110% bonus AD to 120%.
- Mortal Will AD ratio increased from 110% bonus AD to 120%.
- Refunded cooldown increased from 50% to 60%.
Stats
- Base movement speed increased from 345 to 355.
Pantheon is falling off in the late game harder than we’d like to see. To address this, we’re increasing the passive armor penetration that he gains from ultimate at later levels.
Grand Starfall
- Passive armor penetration increased from 10/17.5/25% to 10/20/30%.
We’re increasing the early cooldown on Pantheon’s Aegis Assault to help him out during the early laning phase and those first few jungle clears. We’re also buffing his ultimate and giving it more armor penetration, so that he can make a grand entrance even in the later stages of the game.
Aegis Assault
- Cooldown reduced from 18/16/14/12 seconds to 15/14/13/12.
Grand Starfall
- Armor penetration increased from 10/15/20% to 10/17.5/25%.
Pantheon has been struggling to find his footing in higher levels of play for a while now. In order to bring him more in line with other Baron Laners, we’re beefing up his overall damage output.
Comet Spear
- Mortal Will bonus damage increased from 20 to 230 (based on level) to 30 to 240 (based on level).
- Mortal Will bonus AD ratio increased from 100% bonus AD to 110%.
Aegis Assault
- Cooldown reduced from 22/20/18/16 seconds to 18/16/14/12.
Grand Starfall
- Cooldown reduced from 110/95/80 seconds to 95/85/75.
Pantheon has been struggling to find his place amongst other Baron laners in high-level play, so we're reducing the cooldown of (Ult) Grand Starfall to give skilled players more opportunities to make impactful plays.
Grand Starfall
- Cooldown reduced from 120/105/90 seconds to 110/95/80.
Grand Starfall
- New Effect: Passively grants 10/15/20% armor penetration.
Despite his recent buffs, Pantheon is still struggling to make an impact. We’re giving him another little nudge to help him find his legs.
Stats
- Armor growth increased from 4.3 to 4.7.
Shield Vault
- Base damage increased from 65/90/115/140 to 70/120/170/220.
We’re happy with Pantheon’s mini-rework from Patch 2.2, but he could still use a few more tools in his arsenal. These adjustments should help him maintain his ability to carry an early game lead into a W.
Stats
- Base attack damage increased from 58 to 64.
- Attack damage growth increased from 2.65 to 3.6.
Comet Spear
- Tap base damage increased from 55/100/145/190 to 70/110/150/190.
- Charge base damage increased from 55/100/145/190 to 70/110/150/190.
- Bonus AD ratio increased from 100% bonus AD to 110%.
- Critical strike bonus AD ratio increased from 150% bonus AD to 165%.
Bringing the Aspect of War back in line with his League PC counterpart.
Comet Spear
- Removed: Mortal Will spear no longer slows.
Shield Vault
- Bug Fix: Now correctly resets attacks and empowered attacks cannot be interrupted.
Aegis Assault
- New Effect: Mortal Will ability now gains 60% bonus movement speed for 1.5 seconds when slamming the shield.
- Removed: No longer blocks turret damage.
- Removed: Mortal Will ability no longer has an extended duration.
Grand Starfall
- New Effect: The spear now slows by 50% for 2 seconds and deals Comet Spear damage in a small area.
