WRKindred was last adjusted in Patch 6.2 (). Across 5 patches, Kindred has received 2 buffs, 1 nerf, 2 adjustments since release in Patch 5.0c.
AbilitiesLeague Wiki
Mark of the Kindred
- Passive mark cooldown reduced from 30 seconds to 25.
- Active mark cooldown reduced from 50 seconds to 40.
- Target immunity reduced from 150 seconds to 120.
We want to give Kindred’s damage a boost in the mid and late phases of the game. As Kindred gains more marks throughout the game, they’ll now be granted a little extra Attack Speed and damage.
Dance of Arrows
- Bonus attack speed increased from 20% to 25%.
- Attack speed stack ratio increased from 3% per stack to 5%.
Mounting Dread
- Base damage increased from 80/105/130/155 to 90/115/140/165.
- AD ratio increased from 70% bonus AD to 80%.
Stats
- Base health increased from 600 to 630.
- Armor growth increased from 4.5 to 5.
- Health growth increased from 112 to 128.
- Magic resistance growth increased from 1 to 1.4.
Delivering death no matter what stage of the game, Kindred has been tumbling through their enemies like it’s nothing. We’re tweaking their numbers to keep them consistent with their fellow Junglers.
Stats
- Base attack damage reduced from 66 to 62.
- Attack damage growth reduced from 4 to 3.
Dance of Arrows
- Bonus attack speed reduced from 35% (+ 5% per Mark of the Kindred) to 20% (+ 3% per Mark of the Kindred)
Lamb's Respite
- Ally base heal reduced from 200/275/350 to 150/200/250.
- Self base heal reduced from 100/125/150 to 50 at all ranks.
Kindred added to Wild Rift
[HOTFIX] Kindred has tumbled onto the Rift and been delivering death in both Lanes and Jungle alike, dominating in games. We’re dialing back their early damage so their opponents are able to fight back.
General
- Released March 29, 2024 (00:01 UTC).
Stats
- Base armor reduced from 40 to 37.
- Base attack damage reduced from 70 to 66.
- Base health reduced from 630 to 600.
Dance of Arrows
- Base damage reduced from 65/90/115/140 to 50/75/100/125.
Mounting Dread
- Health ratio reduced from 8% (+ 1% per Mark of the Kindred) target's missing health to 8% (+ 0.5% per Mark of the Kindred).
