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Riftmaker has been changed in 7 patches since release in Patch 3.4. 3 buffs, 1 nerf, 3 adjustments. Most recently buffed in Patch 7.0.
Cost: 3200g
Ability Haste: 15
Ability Power: 80
Health: 150
Magic Penetration: 7%
UNIQUE Passive - Assimilation: +11% magic vamp.
UNIQUE Passive - Void Corruption: Generates a stack of Corruption every second in champion combat, which expires out of combat and stacks up to 3 times.
Patch 7.0Buff
Unique passive - Assimilation
- Vamp type changed from omnivamp to magic vamp.
Unique passive - Void Corruption
- New effect: Now only affects magic damage.
Patch 6.0Nerf
Unique passive - Assimilation
- Omnivamp reduced from 13% to 11%.
Patch 5.2aChange
We’re adjusting the numbers on Riftmaker to make sure it’s a viable pickup as a sustain item.
Unique passive - Assimilation
- Omnivamp increased from 12% to 13%.
Unique passive - Void Corruption
- Damage amplification per stack reduced from 3% to 2.5%.
Patch 5.2Change
General
- Replaces Riftmaker (Light).
Patch 4.4Buff
New Recipe:
- Fiendish Codex + Hextech Alternator + 800 gold = 3200 gold.
- Old Recipe: Fiendish Codex + Haunting Guise + 1100 gold = 3200 gold.
- Magic penetration increased from 0% to 7%.
Patch 3.4aBuff
While Riftmaker finally made its debut on the Rift, its performance as an early item pick up has been lackluster. We want it to shine in the early stages of the game so we’re giving it a small nudge to help it compete with the other early game choices.
General
- Ability power increased from 70 to 80.
Patch 3.4New
Riftmaker added to Wild Rift
Riftmaker is an item from League of Legends PC’s system that we’re bringing into Wild Rift as a way for AP fighters and AP mages to access vamp and bonuses for sustained fights.
Recipe:
- Fiendish Codex + Haunting Guise + 1100 gold = 3200 gold.
Stats:
- 15 ability haste, 70 ability power, 150 health, 15% omnivamp.
Unique passive - Void Corruption:
- Each second in combat with champions will generate 1 stack of Corruption, which expires out of combat and stacks up to 3 times. Each stack grants 3% bonus damage, stacking up to a maximum of 9%. At max stacks, the bonus damage becomes true damage.
