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Zoe Wild Rift Patch HistoryWR

Zoe

Mage

Wild Rift (Mobile) switch games?

Zoe was last adjusted in Patch 7.0d (). Across 11 patches, Zoe has received 3 buffs, 4 nerfs, 4 adjustments since release in Patch 4.0.

Abilities
More Sparkles!WR
Passive - More Sparkles!

Innate: After using an ability, Zoe's next basic attack or Spell Thief bolt within 5 seconds becomes non-projectile and deals an additional 9 - 128 (based on level) (+ 20% AP) bonus magic damage.

More Sparkles! deals 50% damage to structures.

Paddle Star!WR
Ability 1 - Paddle Star!
Cost: 50 / 55 / 60 / 65 Mana
CD: 8 / 7.5 / 7 / 6.5
Range: centered range 625 / edge range 625 / Global

Active: Zoe shoots a star in the target direction that explodes upon hitting an enemy, dealing magic damage to the primary target and 80% of that damage to enemies near them. The total damage of Paddle Star! is increased by distance traveled.

Minimum Magic Damage: 3 / 5 / 7 / 9 / 12 / 15 / 18 / 21 / 25 / 29 / 33 / 37 / 42 / 47 / 52 0 (+ 60% AP)
Maximum Magic Damage: 7.5 / 12.5 / 17.5 / 22.5 / 30 / 37.5 / 45 / 52.5 / 62.5 / 72.5 / 82.5 / 92.5 / 105 / 117.5 / 130 0 (+ 150% AP)

The star lingers at maximum range for 1.5 seconds, during which Paddle Star! can be recast.

Recast: Zoe redirects the star in the target direction, empowering it with increased speed and resetting its damage modifier on cast. The redirected star can travel until it reaches 625-units from Zoe.

If Zoe does not redirect the star within 1.5 seconds, she will automatically fire it in the direction she is facing.

Spell ThiefWR
Ability 2 - Spell Thief
Cost: 1 Spell Shard
CD: 0.3

Passive: When Zoe casts Spell Thief or any spell, she gains bonus movement speed for a duration and summons three bolts that orbit her for the next 10 seconds.

Movement Speed: 25 / 30 / 35 / 40%
Magic Damage: 20 / 30 / 40 / 50 (+ 15% AP)

If Zoe is not affected by complete crowd control, she shoots one bolt at a time at the nearest non- sleeping enemy in range, prioritizing her attack target, dealing magic damage with each bolt. Each missile can apply Spell Thief.

Passive: Enemies drop Spell Shards when casting a spell or using a boot enchantment. Specific minions also drop a Spell Shard when Zoe, or a nearby ally, kills them. Zoe can pick up this shard to cast that ability once within the next 60 seconds, after which it will expire. Spell Shards last on the ground for 20 seconds.

Active: Zoe casts the ability from a Spell Shard that she has picked up.

Sleepy Trouble BubbleWR
Ability 3 - Sleepy Trouble Bubble
Cost: 80 Mana
CD: 15 / 14 / 13 / 12
Cast Time: 0.25
Range: 750

Active: Zoe dropkicks a bubble in the target direction that bursts upon the first enemy hit, otherwise lingering at maximum range over 1 second, then becoming a trap for 5 seconds that bursts upon contact with an enemy. The bubble can move through terrain only once, but travels the entire distance as bonus range, and will fall short if it would enter terrain again.

Magic Damage: 30 / 80 / 130 / 180 (+ 50% AP)
Slow: 15 / 20 / 25 / 30%

The burst deals magic damage to the target and inflicts them with drowsy for 1.4 seconds, which gradually slows them until they fall asleep for 2 seconds.

The next instance of non- persistent damage that the sleeping target takes from champions, large monsters or turrets consumes the debuff to deal bonus true damage equal to the post-mitigation damage dealt, capped at Sleepy Trouble Bubble's damage. The bonus damage is dealt before the triggering damage.

Portal JumpWR
Ability 4 - Portal Jump
Cost: 50 Mana
Cast Time: 0.25
Range: 550

Active: After a 0.15 -second delay, Zoe blinks in the target direction and remains there for 1 second. Afterwards, she blinks back to her casting position.

Portal Jump resets Zoe's basic attack timer. Zoe briefly becomes unable to act after casting Portal Jump as well as after blinking back.

Base Stats

Health: 630
Health Per Level: 128
Mana: 420
Mana Per Level: 50
Attack Damage: 54
AD Per Level: 3.5
Attack Speed: 0.75
AS Per Level: 2.2
Armor: 34
Armor Per Level: 4.5
Magic Resist: 36
MR Per Level: 1.2
Movement Speed: 360
Range: 550
Health Regen: 8
HP Regen Per Level: 0.6
Mana Regen: 12
Mana Regen Per Level: 0.8
Patch 7.0dChange

Sleepy Trouble Bubble

  • Bugfix: Fixed an issue where smart-cast would search for the target's position an extra time.
Patch 6.3cNerf

Stats

  • Base attack damage reduced from 58 to 54.

More Sparkles!

  • Base damage reduced from 16 to 128 (based on level) to 9 to 128 (based on level).

Spell Thief

  • Base damage reduced from 25/35/45/55 to 20/30/40/50.
  • Bugfix: Updated the Spell Shard pool to avoid Enchantment items that have been removed.
Patch 6.1Buff

Stats

  • Base movement speed increased from 350 to 360.
Patch 6.0Buff

Stats

  • Base armor increased from 31 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1 to 1.2.
Patch 5.1aNerf

Zoe has been overwhelming her opponents, especially in the early game. We’re adjusting her numbers to give her enemies a chance to catch their breath.

Paddle Star!

  • Base damage reduced from 35/75/115/155 to 30/65/100/135.
  • Maximum base damage increased from 87.5/187.5/287.5/387.5 to 75/162.5/250/337.5.

Sleepy Trouble Bubble

  • Base damage reduced from 40/95/150/205 to 30/80/130/180.

Portal Jump

  • Cooldown increased from 10/8/6 seconds to 12/9/6.
Patch 4.3aChange

Skilled Zoe players often deal too much damage in the early stage of fight. We are slightly adjusting her damage curve so now she can no longer blow bubbles to the enemies without any punishment in the early stages.

Paddle Star!

  • Base damage by rank reduced from 45/85/125/165 to 35/75/115/155.

Sleepy Trouble Bubble

  • Base damage reduced from 60/115/170/225 to 40/95/150/205.
  • AP ratio increased from 45% AP to 50%.
Patch 4.2Buff

Stats

  • Base movement speed increased from 340 to 350.
Patch 4.1bNerf

You know that we love Zoe around here and want to see her win, we’ve only said it like a zillion times. However, as much as we love this bubbly, sparkly mage, she is still too much of a powerhouse in the Mid Lane, so we’re nerfing her damage across the board.

Paddle Star!

  • Base damage by rank reduced from 50/90/130/170 to 45/85/125/165.
  • Base damage by level reduced from 6 to 55 (based on level) to 3 to 52 (based on level).

Sleepy Trouble Bubble

  • Base damage reduced from 70/125/180/235 to 60/115/170/225.
  • True damage cap reduced from 70/125/180/235 to 60/115/170/225.
Patch 4.0cNerf

We know many players hope Zoe wins xD. But she’s been winning a bit too much, especially in situations where she can chain her Spell Thief drops and zoom around in teamfights. We’re cutting down on her movement speed, especially in the later stages of the game.

Spell Thief

  • Bonus movement speed reduced to 35/45/55/65% to 25/30/35/40%.
  • Movement speed duration reduced from 2/2.25/2.5/2.75 seconds to 2 at all ranks.
Patch 4.0aChange

We’re big Zoe fans over here, and really hope she wins xd. But right now, she has a bug and those are no fun, so we’re fixing it this patch!

Spell Thief

  • Bug Fix: Bolts now apply on-hit effects.
Patch 4.0New

Zoe added to Wild Rift

General

  • Released January 12, 2023 (00:01 UTC).