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Ornn Wild Rift Patch HistoryWR

Ornn

Tank / Fighter

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Ornn was last buffed in Patch 6.0 (). Across 6 patches, Ornn has received 2 buffs, 3 nerfs, 1 adjustment since release in Patch 4.2a.

Abilities
Living ForgeWR
Passive - Living Forge

Innate - Living Forge: Ornn can purchase items from anywhere on the map by forging them himself. Once Ornn selects an item to forge, he channels for 2 seconds, building the item and paying its gold cost upon completion. Ornn is unable to act for the first 1 second of the channel and the channel is interrupted if he takes damage from enemy champions or turrets. Living Forge is disabled for 4 seconds after starting the channel.

Innate: Ornn gains 7 / 12 / 17 / 22% bonus health, bonus armor, and bonus magic resist from all sources.

Innate - Master Craftsman: At levels 7, 10, and 13, Ornn gains a stack of Master Craftsman. Whenever Ornn crafts an item with Living Forge, a stack is consumed to grant the closest nearby allied champion 5 stacks of Living Forge, stacking up to 15 times and allowing them to purchase items from anywhere on the map once for each stack.

Volcanic RuptureWR
Ability 1 - Volcanic Rupture
Cost: 45 Mana
CD: 9 / 8.5 / 8 / 7.5
Cast Time: 0.25

Active: Ornn sends a fissure in the target direction that deals physical damage to enemies hit and slows them by 55% for 2 seconds.

Physical Damage: 25 / 60 / 95 / 130 (+ 110% AD)

The fissure stops at maximum range or 200 units behind the first enemy champion struck. After a 1.125 -second delay, a magma pillar then erupts to knock aside enemies, though not through terrain, and linger as impassible terrain for 4 seconds.

The pillar will not expire while Ornn is Searing Charge.

Bellows BreathWR
Ability 2 - Bellows Breath
Cost: 45 / 50 / 55 / 60 Mana
CD: 11.5 / 11 / 10.5 / 10
Cast Time: None

Passive: Ornn's basic attacks against Brittle enemies knock them back a short distance. Ornn's and allies' immobilizing effects against Brittle enemies will consume the debuff to deal bonus magic damage equal to 7% - 22% (based on level) of the target's maximum health, capped at 250 against monsters, and cause the crowd control to last 30% longer (if applicable).

Total Magic Damage: 10 / 11 / 12 / 13% of target's maximum health
Magic Damage Per Tick: 1.7 / 1.8 / 2 / 2.2% of target's maximum health
Final Gout Magic Damage: 3.3 / 3.7 / 4 / 4.3% of target's maximum health
Total Minimum Minion Damage: 90 / 140 / 190 / 240
Total Monster Damage Cap: 155 / 190 / 225 / 260

Active: Ornn marches forward in the target direction over 1 second, gaining displacement immunity and becoming unable to act for the duration. Over the march he belches fire in a cone in front of him, dealing magic damage every 0.2 seconds to enemies hit. The final gout of flame deals 100% additional damage and applies Brittle for 3 seconds.

Bellows Breath has a minimum damage threshold to minions, and is capped against monsters.

Searing ChargeWR
Ability 3 - Searing Charge
Cost: 35 / 40 / 45 / 50 Mana
CD: 13 / 12 / 11 / 10
Cast Time: 0.25

Active: Ornn charges in the target direction, dealing physical damage to enemies he passes through and stopping upon colliding with terrain.

Physical Damage: 80 / 140 / 200 / 260 (+ 40% bonus armor) (+ 40% bonus magic resistance)

If Ornn collides with terrain during the charge, he creates a shockwave that knocks up and stuns nearby enemies for 1.25 seconds and deals the same damage if they were not already hit by the charge.

The shockwave destroys the pillar formed by Volcanic Rupture and partially destroys terrain created by enemy champions.

Call of the Forge GodWR
Ability 4 - Call of the Forge God
Cost: 100 Mana
CD: 90 / 80 / 70
Cast Time: 0.5

Active: Ornn sounds his horn, summoning a lava elemental at maximum range from the target direction that stampedes towards his casting position at increasing speed. The elemental deals magic damage to enemies it passes through and slows them by up to 40% (based on Ornn's level) for 2 seconds.

Magic Damage: 125 / 175 / 225 (+ 20% AP)
Total Magic Damage: 250 / 350 / 450 (+ 40% AP)

Call of the Forge God can be recast after 1.25 seconds while the elemental is active.

Recast: Ornn dashes in the target direction, though not through terrain. If he collides with the elemental, he sends it stampeding in the same direction. The elemental deals the same damage to enemies it passes through and knocks them up and stuns them for 1 second, reduced to 0.5 seconds after the first enemy champion hit.

Each pass applies Brittle to targets for 3 seconds and can affect enemies only once. The elemental briefly grants sight around its trajectory as it travels.

Base Stats

Health: 720
Health Per Level: 120
Mana: 38
Mana Per Level: 6
Attack Damage: 62
AD Per Level: 4
Attack Speed: 0.73
AS Per Level: 1.2
Armor: 46
Armor Per Level: 5
Magic Resist: 40
MR Per Level: 2
Movement Speed: 345
Range: 175
Health Regen: 12
HP Regen Per Level: 1.2
Mana Regen: 12
Mana Regen Per Level: 0.8
Patch 6.0Buff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 660 to 720.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.5 to 2.
Patch 5.2dBuff

Ornn hasn’t been popping off lately which makes it hard for him to collect enough gold for his forge. We’re boosting his laning phase damage.

Stats

  • Base attack damage increased from 58 to 62.

Volcanic Rupture

  • Base damage increased from 15/50/85/120 to 25/60/95/130.

Bellows Breath

  • Brittle damage reduced from 5 to 20% (based on Ornn's level) of target's maximum health to 7 to 22% (based on Ornn's level).
  • Minimum damage against minions increased from 80/130/180/230 to 90/140/190/240.
Patch 4.3cNerf

In our previous patches, we nerfed Ornn’s damage so that he would fit into the role of the beefy tank for your team, but we’ve seen that he is still surviving much better than any other tank champions in the game. So, we’re nerfing his ability to stay in longer teamfights, and also nerfing his laning and pushing ability in the earlier stages of the game.

Living Forge

  • Bonus health, armor, and magic resistance reduced from 7 to 28% (based on level) to 7 to 22% (based on level).

Bellows Breath

  • Brittle damage reduced from 5 to 24 (based on level) target's maximum health to 5 to 20% (based on level)
  • Minimum damage against minions changed from 110/160/210/260 to 80/130/180/230.
Patch 4.3aNerf

While we want this Freljordian demi-god to be the backbone for his team, we don’t want him to also deal the most damage. So we’re nerfing some of his damage to put him more in-line with the other tanks.

Stats

  • Base attack damage reduced from 62 to 58.
  • Health growth reduced from 128 to 112.

Bellows Breath

  • Target's maximum health ratio reduced from 13/14/15/16% target's maximum health to 10/11/12/13.

Searing Charge

  • Bonus armor ratio reduced from 50% bonus armor to 40%.
  • Bonus magic resistance ratio reduced from 50% bonus magic resistance to 40%.
Patch 4.3Nerf

Ornn’s forged his way onto the Rift and his abilities have been too much for his foes to handle. So we’re nerfing some of his stats to make this demi-god less untouchable.

Living Forge

  • Bonus health, armor, and magic resistance reduced from 11/19/27/35% to 7/14/21/28%.

Bellows Breath

  • Brittle damage reduced from 7 to 21% (based on Ornn's level) of target's maximum health to 5 to 24% (based on Ornn's level).
Patch 4.2aNew

Ornn added to Wild Rift

General

  • Released June 20, 2023 (00:01 UTC).