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Abyssal Mask Wild Rift ItemWR

Abyssal Mask

Wild Rift (Mobile) Abyssal Mask in League of Legends

Abyssal Mask Current Status

Abyssal Mask has been changed in 3 patches since release in Patch 1.1. 1 buff, 2 adjustments. Most recently adjusted in Patch 7.0 ().

Cost: 3000g
Ability Haste: 10
Health: 400
Magic Resist: 55
UNIQUE Passive - Unmake: Nearby enemy champions are cursed, reducing their magic resist by 5 (+ 1.2% of your maximum health), up to a maximum of 25 MR. You gain 9 bonus magic resist for each active curse.

Abyssal Mask Changes

Patch 7.0

New

Abyssal Mask re-added to Wild Rift

New:

  • Recipe: Kindlegem + Negatron Cloak + Ruby Crystal + 600 gold = 3000 gold.
  • Stats: 10 ability haste, 400 health, 55 magic resistance.
  • Unique Passive - Unmake: Nearby enemy champions are cursed, reducing their magic resist by 5 (+ 1.2% of your maximum health), up to a maximum of 25 MR (600-range). You gain 9 bonus magic resist for each active curse.

Old:

  • Recipe: Catalyst of Aeons + Negatron Cloak + 800 gold = 2800 gold.
  • Stats: 10 ability haste, 300 health, 300 mana, 40 magic resistance.
  • Unique - Eternity: Restore mana equal to 15% of damage taken from champions. Restore health equal to 20% of mana spent, up to 25 health per cast, while toggle abilities can heal for up to 25 per second.
  • Unique - Abyssal: Generate stacks of Charge equal to 20% of incoming magic damage, which lasts 5 seconds and refreshes on subsequent hits. Immobilizing an enemy champion will consume all stacks to deal equal magic damage in an explosion around them (400-range).

Patch 6.0

Removed

Removed from game

General

  • Removed from the game.

Patch 4.1

Buff

We’re removing the generic magic damage amplification passive on Abyssal Mask in favor of a new passive that will allow it to store a percentage of magic damage taken, which can then be released as an explosion upon enemies when you immobilize a target. Boom!

Unique passive - Abyssal

  • New passive: Taking magic damage will generate 20% of pre-mitigation damage taken as stacks of Charge for 5 seconds, refreshing on subsequent hits. Immobilizing an enemy champion will consume all Charge to deal equal magic damage in a 400-unit explosion around them.
  • Old passive: Enemy champions within 325-units take 15% bonus magic damage.

Patch 1.1

New

Abyssal Mask added to Wild Rift

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 10 ability haste.

Related Wild Rift Items

Abyssal Mask Wild Rift FAQ

Frequently Asked Questions
When was Abyssal Mask last changed in Wild Rift?
Abyssal Mask was last adjusted in Wild Rift Patch 7.0, released January 21, 2026.
How many times has Abyssal Mask been buffed or nerfed in Wild Rift?
Abyssal Mask has been changed in 3 Wild Rift patches: 1 buff, 2 adjustments.
Was Abyssal Mask changed in Wild Rift Patch 7.2a?
No - Abyssal Mask was not changed in Patch 7.2a. Its most recent change was in Patch 7.0.
When was Abyssal Mask added to Wild Rift?
Abyssal Mask was added to Wild Rift in Patch 1.1.