WRTryndamere was last adjusted in Patch 6.2 (). Across 18 patches, Tryndamere has received 8 buffs, 4 nerfs, 6 adjustments since release in Patch 1.1.
AbilitiesLeague Wiki
Battle Fury
- Bonus attack speed reduced from 35/45/55/65% (based on Undying Rage's rank) to 30/45/60/75% (based on Undying Rage's rank).
- Excess critical rate AD conversion increased from 0.8 attack damage to 1.
Tryndamere has been performing averagely across the board. We’re giving him a boost that will make him stronger in one-on-one fights with his foes and help him in those skirmishes he takes when he has lower health.
Bloodlust
- Bonus AD per 1% missing health increased from 0.25/0.3/0.35/0.4 to 0.35/0.4/0.45/0.5.
Mocking Shout
- Attack damage reduction increasd from 35% to 40%.
Stats
- Base armor increased from 40 to 46.
- Base health increased from 650 to 690.
- Health growth increased from 125 to 128.
- Magic resistance growth increased from 1.6 to 2.
Battle Fury
- Bonus attack speed reduced from 55/60/65/70% (based on Undying Rage's rank) to 35/45/55/65% (based on Undying Rage's rank).
Bloodlust
- Bonus attack damage reduced from 10/15/20/25 to 7/12/17/22.
Mocking Shout
- Removed No longer exempt from slow resist.
Tryndamere has been having a hard time against the other tanky Baron Laners. Now he will be able to survive better in lane and deal more damage.
Bloodlust
- Bonus attack damage increased from 5/10/15/20 to 10/15/20/25.
- Base heal per fury increased from 1/10/19/28 to 1.5/2.1/2.7/3.3.
Tryndamere has been performing poorly, especially at higher ranks. These adjustments will make it easier for him to stay within striking distance of his enemies.
Mocking Shout
- Slow increased from 15/20/25/30% to 25/30/35/40%.
Spinning Slash
- Cooldown reduced from 12/11/10/9 seconds to 11/10/9/8.
- AD ratio increased from 130% bonus AD to 135%.
General
- Skin renamed from Immortal Journey Tryndamere to Wavebreaker Sword Tryndamere.
- New Lore: Tryndamere always desired to be worthy of wielding a sacred sword like those of legend. Yet, despite seeking out what he believed to be his purpose, he still had nothing to show for it. It was only once he encountered Diana and witnessed the ways of her Serene Waters Sword that he understood he would have to forge his weapon himself.
- Old Lore: Tryndamere came from the harsh frigid northern region. Seeking the ultimate essence of martial arts, he challenged countless opponents as he made his way down south. Having heard that there was an immortal beneath the lake, he thereby cleansed himself and called out for the immortal to face him in combat. Tryndamere's disrespect drew the attention of Immortal Journey Diana, who crossed the waves and came at him with swordsmanship powerful enough to engulf the lakes and seas. They fought from night till dawn, without determining a victor. However, from Diana's swordsmanship, Tryndamere had already found the inspiration he needed to further his own skills with his blade.
Tryndamere is struggling to go toe to toe with other carry champions in the Baron Lane, especially in higher levels of play, so we’re buffing his regeneration which should help him perform better in lane.
Bloodlust
- Heal per Fury increased from 0.7/1.3/1.9/2.5 to 1/1.6/2.2/2.8.
Mocking Shout
- Cooldown reduced from 14 seconds to 12.
Stats
- Base attack speed bonus increased from 10% to 20%.
- Base movement speed increased from 345 to 355.
- Attack speed growth increased from 1.2% to 2.2%.
We’ve noticed that Tryndamere has been struggling in the earlier stages of the laning phase compared to his fellow fighters in the Baron Lane. We’re increasing his base Attack Damage, which we hope helps him in those early lane skirmishes.
Stats
- Base attack damage increased from 52 to 54.
Bloodlust
- Base heal increased from 40/50/60/70 to 55/65/75/85.
- Editor's note: Patch notes erroneously note regeneration.
The Barbarian King hasn’t made an appearance in the Baron Lane for a while now. We’re giving him a few buffs to keep him from being strong-armed by his opponents and falling behind in the earlier and later stages of the game.
Stats
- Attack speed growth reduced from 2.2%} to 1.2%.
Battle Fury
- Bonus attack speed increased from 45/50/55/60% (based on Undying Rage's rank) to 55/60/65/70% (based on Undying Rage's rank).
Mocking Shout
- Duration increased from 2.5 seconds to 3.
- Attack damage reduction changed from 25/30/35/40% to 35% at all ranks.
- Slow reduced from 20/30/40/50% to 15/20/25/30%.
Battle Fury
- New effect: Critical strike chance over 100% is converted to 0.8 AD per 1% critical strike chance.
Undying Rage
- Cooldown reduced from 100/85/70 seconds to 90/80/70.
Despite recent nerfs, Tryndamere is still one of the most dominant junglers across all skill levels. To reduce his clear speed and overall mobility in the jungle, we’re removing the cooldown reduction that Tryndamere gains toward Spinning Slash when landing critical strikes against monsters.
Spinning Slash
- Removed: Critical strikes against monsters no longer reduce the cooldown by 1 second.
Since the release of his rework, Tryndamere has been overperforming in the jungle. We're pulling back on the bonus attack speed gained from his passive to reduce the power of his early ganks and tone down his late-game power spike.
Battle Fury
- Bonus attack speed reduced from 50/55/65/75% to 45/50/55/60% (based on Undying Rage's rank).
Consistently across all skill levels, but particularly in higher skill games, Tryndamere has struggled as a laner but performed quite well as a jungler. This patch, we’re taking a larger swing at balancing out his positions by giving him a new mechanic he can take advantage of in lane more so than in the jungle. As a result, we also needed to rebalance some of his stats and abilities to make sure jungle Trynd was not overly buffed. This is a pretty large change, so we’ll be keeping an eye on how he performs. RAAAARGH!
Stats
- Base attack damage reduced from 64 to 52.
- Attack damage growth increased from 4.55 to 5.5.
- Bonus attack speed at level 1 reduced from 20% to 10%.
Battle Fury
- Critical strike chance gained:
- New: 0.32 to 0.5% (based on level) critical strike chance per Fury.
- Old: 0.16 to 0.3% (based on level) critical strike chance per Fury, doubled at 100 Fury.
- Fury generation from kills with basic attacks increased from 10 to 15.
- New Effect: Basic attacking a champion grants 50/55/65/75% (based on Undying Rage's rank) bonus attack speed for 5 seconds (6 second cooldown after attack speed runs out).
Bloodlust
- Heal per Fury increased from 0.5/1.1/1.7/2.3 to 0.7/1.3/1.9/2.5.
Mocking Shout
- Slow reduced from 30/40/50/60% to 20/30/40/50%.
Undying Rage
- New Effect: Passively increases Battle Fury bonus attack speed to 55/65/75%.
Tryndamere added to Wild Rift
Tryndamere was pretty average before the crit item nerfs, and he felt weak after we swung the nerf bat. We’re giving him a little something more to rage about.
Bloodlust
- Bonus AD per 1% missing health increased from 0.2/0.25/0.3/0.35 to 0.25/0.3/0.35/0.4.
Undying Rage
- Cooldown reduced from 100/90/80 seconds to 100/85/70.
