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Urgot Wild Rift Patch HistoryWR

Urgot

Fighter

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Urgot was last buffed in Patch 6.3c (). Across 12 patches, Urgot has received 7 buffs, 2 nerfs, 3 adjustments since release in Patch 4.1.

Abilities
Echoing FlamesWR
Passive - Echoing Flames
Effect Radius: centered range 700

Innate: Urgot's six legs each conceal a shotgun that covers an arc in a fixed direction, together forming a full circle of cover around him. Each shotgun can fire once, then incurs its own cooldown.

Urgot's next basic attack on-hit within the arc of a shotgun will cause it to blast in a cone, dealing 50% / 65% / 80% / 95% AD (+ 3% / 4% / 5% / 6% target's maximum health) physical damage to enemies hit, capped at 100 - 380 (based on level) against monsters.

Corrosive ChargeWR
Ability 1 - Corrosive Charge
Cost: 70 Mana
CD: 9.5 / 9 / 8.5 / 8
Cast Time: 0.25
Range: 800
Effect Radius: center range 210

Active: Urgot launches a canister at the target location that explodes after 0.3 seconds, dealing physical damage to enemies hit and slowing them for 1.25 seconds.

Physical Damage: 40 / 95 / 150 / 205 (+ 70% AD)
Slow: 45 / 50 / 55 / 60%
PurgeWR
Ability 2 - Purge
Cost: 30 / 20 / 10 / 0 Mana
CD: 12
Cast Time: None
Effect Radius: 400

Passive: Urgot's abilities mark enemy champions hit for 5 seconds, only one enemy can be marked at a time.

Move Speed Reduction: 125 / 110 / 95 / 80
Modified Physical Damage: 10 (+ 0% AD)

Active: Urgot auto-attacks the nearest enemy up to a total 13 times over 4 seconds, prioritizing marked enemy champions and refreshing the mark with every attack. While firing, Urgot is able to move and gains 40% slow resist, but his base movement speed is reduced.

Attacks with Purge deal modified physical damage (minimum 50 against monsters and minions) and cannot critically strike. Each attack applies on-hit and on-attack effects, with on-hit damage reduced to 70% effectiveness. Urgot will be unable to declare basic attacks.

Recast: Purge can be recast after 0.5 seconds into the duration to end early, and does so automatically afterwards. At maximum rank, Purge lasts indefinitely and becomes a toggled ability.

DisdainWR
Ability 3 - Disdain
Cost: 60 / 70 / 80 / 90 Mana
CD: 14 / 13 / 12 / 11
Cast Time: 0.45
Range: centered range 475 / 450

Active: Before the cast time, Urgot gains a shield lasting 4 seconds. He then dashes in the target direction, dealing physical damage to enemies he passes through, knocking them aside and stunning them for 1.5 seconds.

Shield Strength: 70 / 100 / 130 / 160 (+ 150% bonus AD) (+ 15% bonus health)
Physical Damage: 90 / 130 / 170 / 210 (+ 100% bonus AD)

Urgot will stop upon hitting an enemy champion, flinging them to 100-range behind himself.

Neither the dash nor the fling will cross terrain. Purge can be cast during the dash.

Fear Beyond DeathWR
Ability 4 - Fear Beyond Death
Cost: 100 Mana
CD: 60 / 55 / 50
Cast Time: 0.5
Range: 2500 / Global
Effect Radius: 600

Active: Urgot fires a chem-drill in the target direction that impales the first enemy champion hit, dealing physical damage and leashing the target for 4 seconds, during which they are revealed and slowed by 0% - 75% (based on level).

Physical Damage: 100 / 225 / 350 (+ 70% bonus AD)

Fear Beyond Death can be recast if the leashed target falls below 25% health and does so automatically if the target is within the threshold at the start or end of the duration.

Recast - Mercy: Urgot launches chains at the leashed target, then channels for 1.5 seconds once they latch on. During this time, he reels them toward him, suppressing them, revealing them, rendering them untargetable, and preventing them from taking damage from other sources. This channel cannot be interrupted by crowd control.

Upon completing the channel, the target is executed. If the execution is successful, he fears nearby enemies for 1.5 seconds, slowing them by 75%.

Mercy can be cast while affected by cast-inhibiting crowd control.

Base Stats

Health: 660
Health Per Level: 136
Mana: 380
Mana Per Level: 50
Attack Damage: 58
AD Per Level: 3.5
Attack Speed: 0.75
AS Per Level: 2.2
Armor: 46
Armor Per Level: 5
Magic Resist: 40
MR Per Level: 2
Movement Speed: 340
Range: 350
Health Regen: 10
HP Regen Per Level: 0.8
Mana Regen: 12
Mana Regen Per Level: 0.8
Patch 6.3cBuff

Corrosive Charge

  • Base damage increased from 25/85/145/205 to 40/95/150/205.

Purge

  • Base damage increased from 6 to 10.
Patch 6.2eBuff

Purge

  • AD ratio increased from 20/25/30/35% AD to 20/27.5/35/42.5%.
Patch 6.0bBuff

We buffed Urgot’s damage in the early game, so he will pose more threat to his enemies in lane.

Echoing Flames

  • Health ratio increased from 2/3/4/5% (at level 1/5/9/13) target's maximum health) to 3/4/5/6% (at level 1/5/9/13).
Patch 6.0Buff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 690.
  • Health growth increased from 128 to 136.
  • Magic resistance growth increased from 1.5 to 2.
Patch 5.2cNerf

Urgot can be oppressive in lane, especially to opponents that aren’t sure how his kits work (me). We’re adjusting his damage so his opponents (me) can catch their breath against him.

Purge

  • Base damage reduced from 12 to 6.
Patch 5.1Nerf

Urgot has been sitting comfortably on the leaderboard as one of the champions with the highest win rate. Considering how tanky he can get, especially during late-game, he’s dealing too much damage. We’re tweaking some numbers around so he remains a great pickup if you need a tanky damage dealer, but not unreasonable to deal with.

Stats

  • Attack damage growth reduced from 4.5 to 3.5.

Echoing Flames

  • Health ratio reduced from 2/3.5/5/6.5% (at level 1/5/9/13) target's maximum health to 2/3/4/5% (at level 1/5/9/13).
Patch 5.0bChange

A little buff to Urgot’s late-game damage is just what he needs! Now he and his legs can carry you to victory even easier.

Echoing Flames

  • AD ratio increased from 50/60/70/80% (at level 1/5/9/13) to 50/65/80/95% (at level 1/5/9/13).
  • Health ratio increased from 2/3/4/5% (at level 1/5/9/13) target's maximum health to 2/3.5/5/6.5% (at level 1/5/9/13)

Purge

  • Movement speed reduction reduced from 125 at all ranks to 125/110/95/80.
Patch 4.4dBuff

Urgot has to be within a leg’s reach to deal damage, exposing him to counter-attacks. We’re increasing his survivability to make sure he can wreak havoc for longer.

Disdain

  • Cooldown reduced 15/14/13/12 seconds to 14/13/12/11.
  • Base shield increased from 60/90/120/150 to 70/100/130/160.

Fear Beyond Death

  • Cooldown reduced from 70/60/50 seconds to 60/55/50.
Patch 4.4Change

Fear Beyond Death

  • Bugfix: Fixed a bug that caused the enemy champion's name above the health bar to permanently disappear after the slain champion respawns.
Patch 4.2aBuff

While Urgot crab walked his way onto the Rift, he’s been struggling to hit his stride, so we’re lending him a hand… we mean claw and increasing some of his damage.

Purge

  • On-hit effect ratio: 50% → 70%

Fear Beyond Death

  • Bonus Attack Damage ratio: 50% → 70%
Patch 4.2Buff

Stats

  • Base movement speed increased from 330 to 340.
Patch 4.1New

Urgot added to Wild Rift

General

  • Released March 16, 2023 (00:01 UTC).