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Death's Dance Wild Rift ItemWR

Death's Dance

Wild Rift (Mobile) switch games?

Death's Dance has been changed in 11 patches since release in Patch 1.1. 1 buff, 6 nerfs, 4 adjustments. Most recently nerfed in Patch 7.0f.

Cost: 3100g
Attack Damage: 35
Ability Haste: 15
Armor: 40
UNIQUE Passive - Cauterize: 27%/12% of physical and magic damage taken from champions is instead dealt as true damage over 3 seconds, dealing a third of the stored damage every second.
UNIQUE Passive - Defy: Champion takedowns remove Cauterize's: remaining stored damage and heal you for 10% maximum health over 2 seconds.
Patch 7.0fNerfCurrent Patch

Death’s Dance has been providing excessive sustain and survivability for fighters, making it a near must pick item. We are reducing some of its survivability to make it easier for foes to deal effective damage to its users.

Unique passive - Cauterize

  • Burn duration reduced from 4 seconds to 3.

Unique passive - Defy

  • Heal health ratio reduced from 10% maximum health to 8%.
Patch 7.0cNerf

Death’s Dance provides fighters with excessively strong survivability, so we slightly increased its cost to balance its cost-effectiveness.

General

  • Total cost increased from 3000 gold to 3100 gold.
  • Combine cost increased from 900 gold to 1000 gold.
Patch 7.0Change

General

  • Updated icon.
  • Renamed from Yordle Death's Dance to Death's Dance.

Unique passive - Defy

  • Unique passive renamed from Dance to Defy.
Patch 6.3eNerf

Cauterize

General

  • Physical Damage and Magic Damage stored: 30% → 27%
  • Damage stored for Ranged champions unchanged.
Patch 6.0Nerf

Unique passive - Cauterize

  • Editor's Note: Patch notes error writes "Ignore Pain" (Death's Dance) instead of Cauterize.
  • Damage storage reduced from Melee 35% / Ranged 15% to Melee 32% / Ranged 12%.
  • Editor's Note: Patch notes error writes melee modifier old value at 32% instead of 35%.

Unique passive - Dance

  • Editor's Note: Patch notes error writes "Mocking Shout" instead of Dance.
  • Health ratio reduced from 12% maximum health to 10%.
Patch 5.1bChange

Unique passive - Dance

  • Bugfix: Fixed a bug where the health ratio did not factor bonus health gained from runes, Heartsteel, and champion abilities.
Patch 4.4Nerf

Unique Passive - Cauterize

  • Removed: No longer activates against damage from minions and monsters.
Patch 4.2bBuff

We’ve seen fighters struggling during this update, so we’re slightly increasing the sustainability of Death’s Dance to give a leg-up to those bold enough to wield it. And provide them with more opportunities to shine in the battle.

Unique passive - Dance

  • Heal increased from 10% maximum health to 12%.
Patch 3.3aNerf

Death’s Dance has a lot of power and has been frustrating for fighters recently. We’re looking to bring down some of that frustration by reducing the snowballing power of its takedown heal.

Unique passive - Dance

  • Heal reduced from 15% maximum health to 10%.
Patch 3.1Change

Currently, items for fighters in Wild Rift focus on a lot of basic Health and Attack Damage items that are powerful in every game regardless of who you are facing. We want players to have more options and choices on how they build, so we’re making Death’s Dance an item that is more powerful against physical damage, rather than being a good purchase every game no matter who you are up against.

New:

  • Recipe: Chain Vest + Caulfield's Warhammer + 900 gold = 3000 gold.
  • Stats: 15 ability haste, 35 attack damage, 40 armor.
  • Unique Passive - Cauterize: Stores Melee 35% / Ranged 15% of all post-mitigation physical damage received, which is successively taken as true damage over 3 seconds instead, dealing a third of the stored damage each second.
  • Unique Passive - Dance: Champion takedowns remove Cauterize's remaining stored damage, and heal you for 15% maximum ealth over 2 seconds.

Old:

  • Recipe: Kindlegem + Vampiric Scepter + 800 gold = 3000 gold.
  • Stats: 15 ability haste, 35 attack damage, 300 health.
  • Unique Passive - Cauterize: 30% of damage taken is instead dealt as a bleed effect over 3 seconds.
  • Unique Passive - Dance: +10% Physical Vamp.
Patch 1.1New

Death's Dance added to Wild Rift

Removed:

  • No longer grants 10% cooldown reduction.

New effect:

  • Now grants 15 ability haste.