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Heimerdinger Wild Rift Patch HistoryWR

Heimerdinger

Mage / Support

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Heimerdinger was last buffed in Patch 6.1 (). Across 5 patches, Heimerdinger has received 2 buffs, 2 nerfs, 1 adjustment since release in Patch 5.3.

Abilities
Hextech AffinityWR
Passive - Hextech Affinity
Effect Radius: 300

Innate: Heimerdinger gains 20% bonus movement speed while near allied turrets or H-28 G Evolution Turret H-28 Q Apex Turret deployed by him.

H-28G Evolution TurretWR
Ability 1 - H-28G Evolution Turret
Cost: 20 Mana + 1 Charge
CD: 1
Cast Time: 0.25
Range: 350

Active: Heimerdinger deploys a H-28 G Evolution Turret at the target location that lasts until destroyed. H-28 G Evolution Turret deals 40% damage against monsters.

Heimerdinger periodically stocks a charge, up to a maximum of 3. Up to 3 H-28 G Evolution Turrets can be deployed at a time, deploying beyond the maximum will destroy the oldest one.

See Pets for more details about H-28 G Evolution Turret.

H-28Q Apex TurretWR
Ability 1 - H-28Q Apex Turret
CD: 1
Cast Time: 0.25
Range: 450

UPGRADE!!! Bonus: Heimerdinger instead deploys a H-28 Q Apex Turret at the target location that lasts for 8 seconds. H-28 Q Apex Turret deals 40% damage against monsters.

H-28 Q Apex Turret scales with UPGRADE!!! rank.

See Pets for more details about the H-28 Q Apex Turret.

Hextech Micro-RocketsWR
Ability 2 - Hextech Micro-Rockets
Cost: 50 / 60 / 70 / 80 Mana
CD: 10 / 9 / 8 / 7
Cast Time: 0.25
Range: 1325

Active: Heimerdinger unleashes a wave of 5 rockets that converge to the target location and fan beyond it up to a maximum range, with each one dealing magic damage to the first enemy hit. Every rocket hitting an enemy champion generates 20% beam charge for H-28 G Evolution Turret H-28 Q Apex Turret within 1000 range, up to a maximum of 100% beam charge when hitting 5 rockets on an enemy champion.

Initial Magic Damage: 60 / 85 / 110 / 135 (+ 60% AP)
Additional Magic Damage: 12 / 17 / 22 / 27 (+ 12% AP)
Total Magic Damage: 108 / 153 / 198 / 243 (+ 108% AP)
Additional Minion Damage: 36 / 51 / 66 / 81 (+ 36% AP)
Total Minion Damage: 204 / 289 / 374 / 459 (+ 204% AP)

Subsequent rockets against an enemy will deal (20% \ minion 60%) damage.

Hextech Rocket SwarmWR
Ability 2 - Hextech Rocket Swarm
CD: 10 / 9 / 8 / 7
Cast Time: 0.25
Range: 1325

UPGRADE!!! Bonus: Heimerdinger instead launches 4 waves of 5 rockets in a volley, each one dealing magic damage. Enemy champions and monsters are dealt reduced damage from rockets beyond the first, and further reduced beyond the fifth. Minions take full damage from every rocket.

Initial Rocket Damage: 135 / 185 / 235 (+ 45% AP)
2-5 Rocket Damage: 32 / 45 / 58 (+ 12% AP)
6-20 Rocket Damage: 16 / 22.5 / 29 (+ 6% AP)
Total Damage: 503 / 702.5 / 902 (+ 175% AP)
Minion Rocket Damage: 135 / 185 / 235 (+ 45% AP)
Total Minion Damage: 2700 / 3700 / 4700 (+ 900% AP)
CH-2 Electron Storm GrenadeWR
Ability 3 - CH-2 Electron Storm Grenade
Cost: 85 Mana
CD: 11
Cast Time: 0.25
Range: 970
Effect Radius: 230

Active: Heimerdinger lobs a grenade at the target location that detonates upon impact, dealing magic damage to nearby enemies and slowing them by 35% for 2 seconds. If this hits an enemy champion, it generates 100% beam charge for H-28 G Evolution Turret H-28 Q Apex Turret within 1000 range.

Magic Damage: 70 / 120 / 170 / 220 (+ 60% AP)

Enemies hit in the center are also stunned for 1.25 seconds.

CH-3X Lightning GrenadeWR
Ability 3 - CH-3X Lightning GrenadeWatch
CD: 11
Cast Time: 0.25
Range: 970
Effect Radius: 460

UPGRADE!!! Bonus: Heimerdinger hurls a grenade that bounces a fixed distance 3 times, slowing for 40% and exploding each time at twice the size.

Magic Damage: 100 / 200 / 300 (+ 60% AP)

Enemy champions can be damaged only once per cast, but can be slowed and stunned multiple times.

UPGRADE!!!WR
Ability 4 - UPGRADE!!!
Cost: 100 Mana
CD: 80 / 70 / 60
Cast Time: None

Active: Heimerdinger enhances his next basic ability with an additional effect. These abilities deal modified damage and have no mana cost. Recast: UPGRADE!!! can be recast after 1 second to cancel the ability and incur a 3-second cooldown.

UPGRADE!!! can be used while affected by cast-inhibiting crowd control.

Base Stats

Health: 600
Health Per Level: 120
Mana: 420
Mana Per Level: 60
Attack Damage: 54
AD Per Level: 3.5
Attack Speed: 0.75
Armor: 34
Armor Per Level: 5
Magic Resist: 40
MR Per Level: 1.2
Movement Speed: 355
Range: 550
Health Regen: 8
HP Regen Per Level: 0.6
Mana Regen: 12
Mana Regen Per Level: 1.2
Patch 6.1Buff

Stats

  • Base movement speed increased from 345 to 355.
Patch 6.0Buff

Stats

  • Base armor increased from 28 to 34.
  • Base health increased from 540 to 600.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 1 to 1.2.
Patch 5.3bNerf

We’re adjusting Heimerdinger’s power to lower his oppressiveness in the laning phase.

H-28G Evolution Turret

  • Turret AP ratio reduced from 35% AP to 25%.
  • Turret beam base damage reduced from 30/50/70/90 to 25/45/65/85.
  • Turret beam AP ratio 55% AP to 45%.

CH-2 Electron Storm Grenade

  • Effect radius reduced from 250 to 230.
  • Inner radius reduced from 125 to 115.

UPGRADE!!!

  • Turret base damage reduced from 80/105/130 to 80/100/120.
  • Turret AP ratio reduced from 40% AP to 35%.
  • Turret beam AP ratio reduced from 70% AP to 60%.
Patch 5.3aNerf

Heimerdinger has been difficult to lane against as he sits in the safety of his turrets. We’re adjusting his fighting abilities to allow his opponents to catch their breath.

H-28G Evolution Turret

  • Turret base damage reduced from 5/11/17/23 to 5/10/15/20.
  • Turret beam base damage reduced from 30/55/80/105 to 30/50/70/90.

Hextech Micro-Rockets

  • Base damage reduced from 70/95/120/145 to 60/85/110/135.

CH-2 Electron Storm Grenade

  • Base damage reduced from 85/130/175/220 to 70/120/170/220.
Patch 5.3New

Heimerdinger added to Wild Rift

General

  • Released October 17, 2024 (00:01 UTC).