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Blade Of The Ruined King Wild Rift ItemWR

Blade Of The Ruined King

Wild Rift (Mobile) Blade Of The Ruined King in League of Legends

Blade Of The Ruined King Current Status

Blade Of The Ruined King has been changed in 12 patches since release in Patch 2.1a. 4 buffs, 4 nerfs, 4 adjustments. Most recently nerfed in Patch 7.2a ().

Cost: 3200g
Attack Damage: 40
Attack Speed: 35%
UNIQUE Passive - Thirst: +10% omnivamp.
UNIQUE Passive - Ruined Strikes: Basic attacks deal bonus physical damage on-hit equal to Melee: 10% / Ranged: 7% target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters.
UNIQUE Passive - Drain: Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 to 100 magic damage on-hit and slow the target by 25% for 2 seconds, while granting you 25% bonus move speed for the same duration. (60s)

Blade Of The Ruined King Changes

Patch 7.2a

NerfCurrent Patch

After its Attack Damage was buffed, Blade of the Ruined King has been performing a bit better than expected on melee champions, so the team is making a simple, direct nerf.

Ruined Strikes

  • Target’s current health damage: 10% (melee)  → 8.5% (melee)

Patch 7.2

Change

General

  • Attack Damage: 25 → 40

Ruined Strikes

  • Current Health damage for ranged champions: 8.5% → 7%

Patch 7.0c

Buff

Blade of the Ruined King is a key item for on-hit marksmen, but its combat effectiveness is not where we would like it to be, especially when you compare it to melee champions, who are able to utilize its stat value more effectively. Therefore, we’re enhancing the passive effect when used by ranged champions to improve its competitiveness as a core marksman item.

Unique passive - Ruined Strikes

  • Health ratio increased from Melee 10% / Ranged 7% target's current health to Melee 10% / Ranged 8.5%.

Patch 7.0

Change

Unique passive - Thirst

  • Vamp type changed from physical vamp to omnivamp.

Patch 6.2b

Buff

Unique passive - Ruined Strikes

  • Health ratio increased from Melee 9% / Ranged 6% target's current health to Melee 10% / Ranged 7%.

Patch 6.0

Nerf

Unique passive - Thirst

  • Physical vamp reduced from 12% to 10%.

Patch 5.2a

Buff

After the Ruination patch, Blade of the Ruined King hasn’t been providing enough Attack Damage. We’re improving on its offering to make sure it remains an attractive pickup.

General

  • Attack damage increased from 20 to 25.

Patch 5.2

Buff

General

  • Replaces Blade of the Ruined King (Ruin).
  • : Physical vamp increased from 10% to 12%.

Patch 5.1a

Nerf

The health reduction has been more impactful than intended, especially in the early game. We’re adjusting it so it’s still a valuable pickup, but toning it down just a bit.

Unique Passive - Repentance

  • Base health reduced from -10 to -100 (based on level) to -5 to -80 (based on level).

Patch 5.1

Change

General

  • Replaces Blade of the Ruined King.

Recipe:

  • Vampiric Scepter + Recurve Bow + 400 gold = 3000 gold.

Stats:

  • 20 attack damage, 35% attack speed.

Unique Passive - Thirst:

  • +12% physical vamp.

Unique Passive - Ruined Strikes:

  • Basic attacks deal bonus physical damage on-hit equal to Melee 10% / Ranged 7% of the target's current health, with a minimum of 15 against all units, and a maximum of 60 against monsters.
  • Editor's Note: Patch notes error writes old health ratio of Melee 10% / Ranged 7% instead of Melee 9% / Ranged 6%, and new melee health ratio of 9% instead of 10%.

Unique Passive - Drain:

  • Hitting a champion with 3 basic attacks or abilities within 2 seconds will deal 30 to 100 (based on level) magic damage on-hit and slow the target by 40% for 2 seconds, while granting you 40% bonus movement speed for the same duration. (60 second cooldown).

Unique Passive - Repentance:

  • -10 to -100 (based on level) base health.
  • Limited to 1 Blade of the Ruined King (Ruin).

Patch 3.1a

Nerf

Blade of the Ruined King has been a popular item choice since the beginning of Wild Rift, but over time it’s grown to be more common and more powerful as a first purchase for many fighters and marksmen. We’re slightly increasing its price so you’ll have to farm a couple extra minions if you want to snag this blade early on.

General

  • Total cost increased from 3100 gold to 3200 gold.
  • Combine cost increased from 1000 gold to 1100 gold.

Patch 2.1a

New

Blade Of The Ruined King added to Wild Rift

General

  • Attack damage reduced from 30 to 20.
  • Attack speed increased from 30% to 35%.

Unique passive - Ruined Strikes

  • Melee on-hit damage increased from 6% target's current health to 9%.

Unique passive - Drain

  • Effect duration reduced from 3 seconds to 2.

Related Wild Rift Items

Blade Of The Ruined King Wild Rift FAQ

Frequently Asked Questions
When was Blade Of The Ruined King last changed in Wild Rift?
Blade Of The Ruined King was last nerfed in Wild Rift Patch 7.2a, released July 15, 2026.
How many times has Blade Of The Ruined King been buffed or nerfed in Wild Rift?
Blade Of The Ruined King has been changed in 12 Wild Rift patches: 4 buffs, 4 nerfs, 4 adjustments.
Was Blade Of The Ruined King changed in Wild Rift Patch 7.2a?
Yes - Blade Of The Ruined King was nerfed in Patch 7.2a. The full change details are in the patch history on this page.
When was Blade Of The Ruined King added to Wild Rift?
Blade Of The Ruined King was added to Wild Rift in Patch 2.1a.