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Staff Of Flowing Waters Wild Rift ItemWR

Staff Of Flowing Waters

Wild Rift (Mobile)

Staff Of Flowing Waters has been changed in 5 patches since release in Patch 2.4. 5 adjustments. Most recently adjusted in Patch 6.3f.

Cost: 2600g
Ability Haste: 20
Ability Power: 45
Health: 100
Heal & Shield Power: 5%
UNIQUE Passive - Rapids: Healing or shielding another allied champion grants both of you 10 ability haste and 20 to 40 for 15 - type=target's level ability power for 6 seconds.
Patch 6.3fChange

New Recipe:

  • Fiendish Codex + Forbidden Idol + 700 gold = 2600 gold.
  • Old Recipe: Forbidden Idol + Lost Chapter + 800 gold = 2600 gold.
  • Ability haste increased from 10 to 20.
  • Heal and shield power reduced from 8% to 5%.
  • Mana reduced from 300 to 0.
Patch 6.1bChange

General

  • Total cost increased from 2500 gold to 2600 gold.
  • Combine cost increased from 700 gold to 800 gold.
  • Ability haste reduced from 20 to 10.
  • Heal and shield power reduced from 10% to 8%.

Unique passive - Rapids

  • Ability haste reduced from 15 to 10.
Patch 6.0Change

New Recipe:

  • Forbidden Idol + Lost Chapter + 700 gold = 2500 gold.
  • Old Recipe: Fiendish Codex + Lost Chapter + 450 gold = 2500 gold.
  • Ability power reduced from 65 to 45.
  • Heal and shield power increased from 0% to 10%.
  • Health increased from 0 to 100.
Patch 3.3aChange

Unique passive - Rapids

  • Duration increased from 4 seconds to 6.
  • Ability haste reduced from 20 to 15.
Patch 2.4New

Staff Of Flowing Waters added to Wild Rift

Recipe:

  • Fiendish Codex + Lost Chapter + 450 gold = 2500 gold.

Stats:

  • 65 ability power, 350 mana, 20 ability haste.

Unique Passive - Rapids:

  • Healing or shielding an ally grants you both 20 ability haste and 20 to 40 (based on target's level) ability power for 4 seconds.