WRStaff Of Flowing Waters
Wild Rift (Mobile)
Staff Of Flowing Waters Current Status
Staff Of Flowing Waters has been changed in 7 patches since release in Patch 2.4. 2 buffs, 2 nerfs, 3 adjustments. Most recently buffed in Patch 7.2 ().
Staff Of Flowing Waters Changes
Patch 7.2
BuffGeneral
- Price: 2600 → 2500
- Ability Power: 45 → 50
- Ability Haste: 20 → 15
Rapids
- Now also triggers when healing a target at full Health.
- Ability Haste gained: 10 →15
- Ability Power gained: 20-40 (based on level) →30-50 (based on level)
Patch 7.1b
BuffEditor's note:
- Patch notes error writes Staff of Flowing Water instead of Staff of Flowing Waters.
- Base mana regeneration increased from 0% to 50%.
Patch 6.3f
NerfSupport healing and shielding were too strong, so we reduced support item power and adjusted Staff of Flowing Water’s stats.
New Recipe:
- Fiendish Codex + Forbidden Idol + 700 gold = 2600 gold.
- Old Recipe: Forbidden Idol + Lost Chapter + 800 gold = 2600 gold.
- Ability haste increased from 10 to 20.
- Heal and shield power reduced from 8% to 5%.
- Mana reduced from 300 to 0.
Patch 6.1b
NerfAs an all-around stat-rich item, Staff of Flowing Waters has become a bit too efficient. We’ve increased the cost and trimmed the stats it grants the user.
General
- Total cost increased from 2500 gold to 2600 gold.
- Combine cost increased from 700 gold to 800 gold.
- Ability haste reduced from 20 to 10.
- Heal and shield power reduced from 10% to 8%.
Unique passive - Rapids
- Ability haste reduced from 15 to 10.
Patch 6.0
ChangeNew Recipe:
- Forbidden Idol + Lost Chapter + 700 gold = 2500 gold.
- Old Recipe: Fiendish Codex + Lost Chapter + 450 gold = 2500 gold.
- Ability power reduced from 65 to 45.
- Heal and shield power increased from 0% to 10%.
- Health increased from 0 to 100.
Patch 3.3a
ChangeStaff of Flowing Water is powerful for champions that can consistently keep the buff up, but not as strong for enchanters with longer cooldowns. We’re slightly decreasing the power of the buff, while increasing its duration, so that Staff’s power will be more equal between all enchanters.
Unique passive - Rapids
- Duration increased from 4 seconds to 6.
- Ability haste reduced from 20 to 15.
Patch 2.4
NewStaff Of Flowing Waters added to Wild Rift
We didn't forget about supports this patch either! To round out our enchanters’ item choices, we’re taking Staff of Flowing Water from League PC. Now, supports can optimize their builds when they have AP-heavy teammates.
Recipe:
- Fiendish Codex + Lost Chapter + 450 gold = 2500 gold.
Stats:
- 65 ability power, 350 mana, 20 ability haste.
Unique Passive - Rapids:
- Healing or shielding an ally grants you both 20 ability haste and 20 to 40 (based on target's level) ability power for 4 seconds.
