WRKai'Sa Win Rate
Kai'Sa Current Status
Kai'Sa was last buffed in Patch 7.2 (). Across 16 patches, Kai'Sa has received 8 buffs, 5 nerfs, 3 adjustments since release in Patch 1.0.
AbilitiesLeague Wiki
Kai'Sa Changes
Patch 7.2
BuffKai'Sa's ultimate is meant to be a versatile tool for both offense and defense, but it's often used primarily for its shield. We're increasing its landing area, giving Kai'Sa more freedom to reposition, kite, and outplay enemies after dashing to a target.
Killer Instinct
- Maximum selectable landing range around the target: 4 → 5.5
Patch 6.0
BuffStats
- Base health increased from 570 to 600.
- Armor growth increased from 3.5 to 4.
- Health growth increased from 115 to 128.
- Magic resistance growth increased from 0.8 to 1.4.
Patch 5.1d
NerfSupercharge
- Bonus movement speed reduced from 60/65/70/75% to 50/55/60/65%.
- Movement speed amplification reduced from 0 to 100% (based on bonus attack speed) to 0 to 80% (based on bonus attack speed)
- Bonus attack speed 45/55/65/75% to 40/50/60/70%.
Patch 5.0c
ChangeGeneral
- Damage: 97% → 100%
- Damage received: 100% → 95%
Patch 4.2a
NerfAfter our adjustments to Kai’Sa last patch she is one of the strongest carries, by far. We’re tuning back some of her base stats to bring her more in line with her fellow marksmen, and also making some adjustments to her ability to kill jungle monsters so efficiently.
Stats
- Base attack speed bonus reduced from 30% to 20%.
Icathian Rain
- Damage against monsters reduced from 100% to 50%.
Void Seeker
- AD ratio reduced from 130% AD to 110%.
- AP ratio reduced from 70% AP to 60%.
Patch 4.2
BuffWe also have adjusted the conditions required for Kai’Sa to evolve her skills so that she can better adapt to the changes of marksman's items and can have a more flexible build depending on the game.
Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 330 to 340.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 3 to 3.5.
Second Skin
- Innate - Living Weapon
- New Passive: Kai'Sa can evolve each of her basic abilities by obtaining a finished item. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the item is sold.
- Old Passive: Kai'Sa's abilities evolve based upon the permanent stats she gains from items and levels.
- Icathian Rain: Requires 70 attack damage.
- Void Seeker: Requires 80 ability power.
- Supercharge: Requires 65% attack speed.
Patch 4.0
BuffKai’Sa is underperforming when compared to her Dragon Lane peers, we want to a-void keeping her too isolated from her peers so we’re giving The Daughter of the Void a handful of buffs. Including an update to Void Seeker that allows its cast time to scale with Kai’Sa’s attack speed.
Stats
- Base attack damage increased from 58 to 62.
- Attack damage growth increased from 2.65 to 3.
Icathian Rain
- AD ratio increased from 45% AD to 50%.
Void Seeker
- Cast time reduced from 0.34 seconds to 0.34-0.227 (based on attack speed).
Patch 3.4b
BuffAs the Dragon Lane carry meta has evolved over the past few patches, Kai’Sa has fallen behind her peers. We’re taking a look at one of her unique strengths, and giving her Icathian Rain damage a boost to properly reward players for playing around her burst damage.
Icathian Rain
- AD ratio increased from 40% AD to 45%.
- AP ratio increased from 25% AP to 30%.
Patch 3.3
BuffKiller Instinct
- Cooldown reduced from 100/80/60 seconds to 80/70/60.
Patch 3.1b
BuffThe new Stormrazor has created some interesting build paths for Kai’sa, but it hasn’t actually helped her win more games. We’re giving her damage some extra consistency to make sure she can really shine in those late-game teamfights.
Supercharge
- Cooldown reduced from 16/15/14/13 seconds to 16/14/12/10.
Patch 2.6a
BuffThe Daughter of the Void has been vulnerable in lane since the changes we made to Icathian Rain in a previous patch. We’re giving some buffs to her scaling to compensate for her vulnerable early game and to help her take down enemies later on.
Icathian Rain
- Bonus AD ratio increased from 35% bonus AD to 40%.
Supercharge
- Bonus attack speed increased from 45/50/55/60% to 45/55/65/75%.
Patch 2.5a
NerfKai'Sa has been a dominant pick in highly skilled play as well as coordinated play. We're cutting down on her trading power, burst, and waveclear by lowering the base damage on Icathian Rain, but leaving her scaling intact so she can still perform her role later in the game.
Icathian Rain
- Base damage per missile reduced from 50/70/90/110 to 40/60/80/100.
Patch 2.2c
NerfKai’Sa is performing too well in high skill play. We are nerfing her waveclearing ability and reducing her playmaking potential in the early game to keep her in check.
Icathian Rain
- Damage amplification against low-health minions reduced from 200% to 150%.
Killer Instinct
- Cooldown increased from 80/70/60 seconds to 100/80/60.
Patch 2.1
ChangeFixing an issue where Kai’Sa wasn’t hitting as hard as she should.
Void Seeker
- Bug Fix: Now correctly applies Second Skin damage to the target hit.
Patch 1.1
NerfStats
- Base mana regeneration reduced from 18 to 15.
