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Rumble Wild Rift Patch HistoryWR

Rumble

Mage

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Rumble was last nerfed in Patch 6.3d (). Across 5 patches, Rumble has received 1 buff, 2 nerfs, 2 adjustments since release in Patch 6.0.

Abilities
Junkyard TitanWR
Passive - Junkyard Titan

Innate: Rumble's basic ability casts generate Heat, which decays by 10 Heat per second after not using any basic ability within 5 seconds or The Equalizer within 2 seconds. Rumble's mech enters the Danger Zone when at or above 50 Heat, and becomes Overheated while at 150 Heat.

Danger Zone: Rumble's mech enters the Danger Zone, empowering his basic abilities.

Overheated: Rumble's mech becomes Overheated, disabling his abilities as his Heat decays back down to 0 over 4 seconds. During this time, he gains 55% - 125% (based on level) bonus attack speed and empowers his basic attacks to deal 5 - 40 (based on level) (+ 20% AP) (+ 5% of the target's maximum health) bonus magic damage on-hit. The damage based on the target's health ratio is capped at 65 - 150 (based on level) against monsters.

FlamespitterWR
Ability 1 - Flamespitter
CD: 8 / 7 / 6 / 5
Cast Time: None

Active: Rumble generates 20 Heat to activate his flamethrower for 3 seconds, dealing magic damage every 0.25 seconds to enemies hit in a frontal cone, increased to 105% against minions.

Total Magic Damage: 120 / 160 / 200 / 240 (+ 110% AP) (+ 0.01% of target's maximum health)
Magic Damage Per Tick: 10 / 13.3 / 16.7 / 20 (+ 9.17% AP) (+ 0.89% of target's maximum health)
Total Minion Damage: 126 / 168 / 210 / 252 (+ 115.5% AP) (+ 6.3 to 12.6 4% of target's maximum health)
Minion Damage Per Tick: 10.8 / 14.4 / 18 / 21.6 (+ 9.62% AP) (+ 0.54 to 1.08 4% of target's maximum health)
Total Enhanced Damage: 180 / 240 / 300 / 360 (+ 165% AP) (+ 0% of target's maximum health)
Enhanced Damage Per Tick: 15 / 20 / 25 / 30 (+ 13.75% AP) (+ 0.4% of target's maximum health)
Total Enhanced Minion Damage: 189.6 / 252.8 / 316 / 379.2 (+ 173.25% AP) (+ 4.2 to 8.4 4% of target's maximum health)
Enhanced Minion Damage Per Tick: 15.6 / 20.8 / 26 / 31.2 (+ 14.44% AP) (+ 0.75 to 1.5 4% of target's maximum health)

Junkyard Titan 2 Bonus: Flamespitter's damage is increased by 50%.

Flamespitter's damage based on the target's health ratio against monsters is capped at 65 - 150 (based on level).

Scrap ShieldWR
Ability 2 - Scrap Shield
CD: 5
Cast Time: None

Active: Rumble generates 20 Heat to grant himself a shield for 1.5 seconds.

Shield Strength: 40 / 70 / 100 / 130 (+ 35% AP) (+ 6% of maximum health)
Bonus Movement Speed: 20 / 25 / 30 / 35%
Enhanced Shield Strength: 60 / 105 / 150 / 195 (+ 52.5% AP) (+ 9% of maximum health)
Enhanced Bonus Movement Speed: 30 / 37.5 / 45 / 52.5%

Rumble also gains bonus movement speed for 1 second.

Junkyard Titan 2 Bonus: Scrap Shield's shield strength and bonus movement speed are increased in effectiveness by 50%.

Electro HarpoonWR
Ability 3 - Electro Harpoon
CD: 0.5
Cast Time: 0.25

Active: Rumble generates 20 Heat to shoot a harpoon in the target direction that deals magic damage to the first enemy hit, inflicting them with magic resistance reduction for 4 seconds and slowing them for 1.5 seconds. These effects stack additively with multiple harpoons, refreshing their duration and stacking up to 2 times.

Magic Damage: 60 / 90 / 120 / 150 (+ 40% AP)
Magic Resistance Reduction: 8 / 12 / 16 / 20%
Slow: 30 / 35 / 40 / 45%
Enhanced Damage: 90 / 135 / 180 / 225 (+ 60% AP)
Enhanced Magic Resistance Reduction: 12 / 18 / 24 / 30%
Enhanced Slow: 45 / 52.5 / 60 / 67.5%

Rumble periodically stocks an Electro Harpoon charge, up to a maximum of 2.

Junkyard Titan 2 Bonus: Electro Harpoon's effects are increased by 50%.

The EqualizerWR
Ability 4 - The Equalizer
CD: 80 / 70 / 60
Cast Time: 0.25

Active: Rumble deploys a barrage of rockets along the target path that land in a line over 1 second, creating a field of fire for 4.5 seconds after the last rocket lands.

Magic Damage Per Tick: 70 / 105 / 140 (+ 20% AP)
Maximum Magic Damage: 700 / 1050 / 1400 (+ 200% AP)

Enemies within the field take magic damage every 0.5 seconds and are slowed by 45%.

Base Stats

Health: 690
Health Per Level: 120
Mana: 150
Attack Damage: 62
AD Per Level: 3.5
Attack Speed: 0.8
AS Per Level: 2.2
Armor: 46
Armor Per Level: 4.5
Magic Resist: 36
MR Per Level: 2
Movement Speed: 355
Range: 175
Health Regen: 8
HP Regen Per Level: 0.8
Patch 6.3dNerf

Flamespitter

  • Base damage reduced from 140/180/220/260 to 120/160/200/240.
Patch 6.2eNerf

Flamespitter

  • Base damage reduced from 150/190/230/270 to 140/180/220/260.

Scrap Shield

  • Base shield reduced from 45/80/115/150 to 40/70/100/130.
Patch 6.1Change

Junkyard Titan

  • Bugfix: Added a Heat icon indicator and fixed the issue where Rumble's Heat was not displayed.
Patch 6.0bBuff

We buffed Rumble’s durability and kiting abilities to help him last longer in a fight.

Scrap Shield

  • Shield AP ratio increased from 30% AP to 35%.
  • Bonus movement speed increased from 15/20/25/30% to 20/25/30/35%.
Patch 6.0New

Rumble added to Wild Rift

General

  • Released January 9, 2025 (00:01 UTC).