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Gragas Wild Rift Patch HistoryWR

Gragas

Mage / Fighter

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Gragas was last buffed in Patch 6.3d (). Across 20 patches, Gragas has received 13 buffs, 6 nerfs, 1 adjustment since release in Patch 0.0-beta.

Abilities
Happy HourWR
Passive - Happy Hour

Innate: Periodically, after casting an ability, Gragas heals himself for 8.5% of his maximum health.

Barrel RollWR
Ability 1 - Barrel Roll
Cost: 65 / 70 / 75 / 80 Mana
CD: 9 / 8 / 7 / 6
Cast Time: 0.25

Active: Gragas rolls a cask to the target location, remaining there for 3 seconds and granting sight of the area. Upon arrival, the cask starts to ferment over the first 1.5 seconds of its duration to increase its damage and the effectiveness of its slow, up to a maximum of 150% of their initial values.

Minimum Magic Damage: 65 / 120 / 175 / 230 (+ 70% AP)
Maximum Magic Damage: 97.5 / 180 / 262.5 / 345 (+ 105% AP)
Minimum Minion Damage: 32.5 / 60 / 87.5 / 115 (+ 35% AP)
Maximum Minion Damage: 48.75 / 90 / 131.25 / 172.5 (+ 52.5% AP)
Minimum Slow: 30 / 35 / 40 / 45%
Maximum Slow: 45 / 52.5 / 60 / 67.5%

Barrel Roll can be recast at any time within its duration, and does so automatically after its duration ends.

Recast: Gragas detonates the cask, dealing magic damage to nearby enemies, reduced to 50% against minions, and slowing them for 2 seconds.

Drunken RageWR
Ability 2 - Drunken Rage
Cost: 30 Mana
CD: 5
Cast Time: None

Active: Gragas channels for 0.75 seconds, drinking out of his brew, and gains damage reduction for 2.5 seconds.

Damage Reduction: 11 / 13 / 15 / 17% (+ 4% per 100 AP)
Bonus Magic Damage: 65 / 90 / 115 / 140 (+ 7% of target's maximum health) (+ 90% AP)

Upon completing the channel, Gragas empowers his next basic attack within 5 seconds to gain 50 bonus range and deal bonus magic damage to the target and nearby enemies.

Body SlamWR
Ability 3 - Body Slam
Cost: 50 Mana
CD: 15 / 14 / 13 / 12
Cast Time: None

Active: Gragas charges in the target direction and stops upon colliding with an enemy, dealing magic damage to all nearby enemies, knocking them back, though not through terrain, and stunning them for 1 second.

Magic Damage: 70 / 135 / 200 / 265 (+ 70% AP)

Body Slam's current cooldown is reduced by 3 seconds if Gragas hits an enemy.

Barrel Roll can be cast during the dash.

Explosive CaskWR
Ability 4 - Explosive Cask
Cost: 100 Mana
CD: 85 / 70 / 55
Cast Time: 0.25

Active: Gragas hurls a cask that travels to the target location over 0.5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 4 seconds.

Magic Damage: 200 / 300 / 400 (+ 70% AP)

Base Stats

Health: 720
Health Per Level: 120
Mana: 390
Mana Per Level: 57
Attack Damage: 70
AD Per Level: 3.6
Attack Speed: 0.8
AS Per Level: 2.2
Armor: 46
Armor Per Level: 4.3
Magic Resist: 38
MR Per Level: 2
Movement Speed: 340
Range: 175
Health Regen: 6
HP Regen Per Level: 0.68
Mana Regen: 15
Mana Regen Per Level: 0.9
Patch 6.3dBuff

Happy Hour

  • Cooldown reduced from 8 seconds to 8/7/6/5 (at level 1/5/9/13).

Barrel Roll

  • Cooldown reduced from 9.5/8.5/7.5/6.5 seconds to 9/8/7/6.
  • Damage against minions increased from 50% to 80%.

Drunken Rage

  • Base damage increased from 50/80/110/140 to 65/90/115/140.
Patch 6.0Buff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 720.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Patch 5.3aNerf

Gragas has been overpowering his enemies with his unrelenting damage. We’re adjusting his numbers to allow room for counterplays.

Body Slam

  • Base damage reduced from 80/145/210/275 to 70/135/200/265.
  • AP ratio reduced from 80% AP to 70%.

Explosive Cask

  • AP ratio reduced from 80% AP to 70%.
Patch 5.1cBuff

Gragas has not been performing up to par so we are making him a little tankier to be suitable for any situation the Rift might throw at him.

Happy Hour

  • Heal health ratio increased from 7% maximum health to 8.5%.

Drunken Rage

  • Base damage reduction increased from 8/11/14/17% to 11/13/15/17%.
  • Base damage increased from 20/60/100/140 to 50/80/110/140.
Patch 5.0bBuff

Gragas has been needing a little boost in the jungle. Now he will be able to body slam his way through the jungle and lanes alike.

Drunken Rage

  • AP ratio increased from 75% AP to 90%.

Body Slam

  • AP ratio increased from 70% AP to 80%.

Explosive Cask

  • AP ratio increased from 70% AP to 80%.
Patch 5.0Buff

Body Slam

  • New effect: Added Barrel Roll combo cast.
Patch 4.2aBuff

Due to some of the changes we made to items and runes, Gragas can now spam his third ability, Body Slam when he gains a lot of Ability Haste over the course of the game. Because of this, we’re adding a new rule to this ability so that we can prevent him from slamming into you over and over and well…over again without any cooldown.

Body Slam

  • New effect: Cooldown can be reduced to a minimum 1.25 seconds.
Patch 4.2Buff

Stats

  • Base movement speed increased from 330 to 340.
Patch 3.3bBuff

Gragas has been feeling a bit under the weather, so we’re boosting up his sustain and his payout for getting close to enemies if he’s building damage.

Happy Hour

  • Heal increased from 6% maximum health to 7%.

Drunken Rage

  • AP ratio increased from 65% AP to 75%.

Body Slam

  • AP ratio increased from 60% AP to 70%.
Patch 3.3Buff

Explosive Cask

  • Cooldown reduced from 90/75/60 seconds to 85/70/55.
Patch 3.2aBuff

Gragas’ strong damage and survivability along with the utility gained from his ultimate, where he can displace enemy champions during a fight, has led him to become a dominating pick, especially in pro play. To reduce some of his strength, we’re increasing the travel speed of Gragas’ ultimate, so that his impact during those coordinated teamfights is less oppressive.

Explosive Cask

  • Travel time increased from 6 frames to 8 .
  • Editor's Note: V1.1 contradicts old value.
Patch 3.0aBuff

Since recent nerfs, Gragas has been struggling to find his place in the jungle, so we’re increasing his clear speed. We hope this change allows him to have more opportunities to slam into his teammates' lanes and give them an assist.

Stats

  • Base attack damage increased from 64 to 70.
Patch 2.6Buff

Gragas was dominating at all levels, but after all our changes he’s been falling off a bit too much, especially in high level play. We are cautiously giving him back some of his power in the jungle.

Drunken Rage

  • Maximum damage against monsters increased from 300 to 400.

Explosive Cask

  • Base damage increased from 150/275/400 to 200/300/400.
Patch 2.5Nerf

Gragas is a dominant pick in professional play and a multi-position flex. While it’s great when skilled Gragas players set up their team with a powerful knockback, (Ult) Explosive Cask currently holds too much damage and is available a little too frequently in the earlygame.

Explosive Cask

  • Cooldown increased from 80/70/60 seconds to 90/75/60.
  • Base damage reduced from 200/300/400 to 150/275/400.
Patch 2.4bNerf

Gragas is causing too much of a ruckus on the Rift, particularly at the highest levels of play. We’re toning down some of the utility and power that he has in abundance, giving his opponents some windows to play around.

Stats

  • Armor growth reduced from 4.7 to 4.3.

Barrel Roll

  • Base damage reduced from 80/130/180/230 to 65/120/175/230.
  • Slow reduced from 40/45/50/55 to 30/35/40/45%.

Drunken Rage

  • Cooldown increased from 4.5 seconds to 5.
Patch 2.3Nerf

Drunken Rage

  • Base damage reduction reduced from 10/13/16/19% to 8/11/14/17%.
  • Health ratio reduced from 8% target's maximum health to 7%.
Patch 2.0aNerf

Gragas is very tanky with great sustain in lane; we’re nerfing him so he doesn’t straight up win all trades against his lane opponents.

Stats

  • Health growth reduced from 125 to 115.

Happy Hour

  • Cooldown increased from 7 seconds to 8.

Barrel Roll

  • Mana cost increased from 55/60/65/70 to 65/70/75/80.
  • Damage against minions reduced from 70% to 50%.
Patch 1.1Nerf

Gragas’ ult is much harder to land in Wild Rift, and it’s a huge part of his play-making potential. We’re making it a bit faster so he can start the party a bit sooner.

Stats

  • Base health reduced from 690 to 650.

Barrel Roll

  • AP ratio reduced from 80% AP to 70%.

Drunken Rage

  • Cooldown increased from 4 seconds to 4.5.

Explosive Cask

  • AP ratio reduced from 80% AP to 70%.
  • Travel time reduced from 6 frames to 4 .
Patch 0.5Buff

We gave Gragas pretty hefty buffs in the Regional Alpha, but he’s still underperforming. We’re going to give him another slight boost so he can start bodying people.

Stats

  • Base health increased from 650 to 690.
  • Health growth increased from 115 to 125.

Explosive Cask

  • AP ratio increased from 70% AP to 80%.
Patch 0.0-betaNew

Gragas added to Wild Rift

Gragas was running out of mana pretty quickly, and his full ability combo felt a little on the weak side, so we buffed his mana regen, (1) Barrel Roll and (2) Drunken Rage to get him back in the happy hour spirit.

Base Stats

  • Mana Regen: 12 → 15
  • Mana Regen per Level: 0.7 → 0.9

(1) Explosive Cask

  • AP Ratio: 0.7 → 0.8
  • Cooldown: 11/10/9/8s → 9.5 / 8.5 / 7.5 / 6.5s

(2) Drunken Rage

  • AP Ratio: 0.5 → 0.65