WRThresh was last buffed in Patch 6.1d (). Across 15 patches, Thresh has received 8 buffs, 3 nerfs, 4 adjustments since release in Patch 2.4a.
AbilitiesLeague Wiki
Stats
- Base attack damage increased from 54 to 58.
Death Sentence
- Cooldown reduced from 18/16/14/12 seconds to 17/15/13/11.
Stats
- Base armor increased from 30 to 40.
- Base health increased from 610 to 660.
- Health growth increased from 115 to 120.
- Magic resistance growth increased from 1.6 to 2.
Stats
- Base attack damage reduced from 58 to 54.
Damnation
- Minion soul drop rate reduced.
Dark Passage
- Bugfix: Fixed a misalignment issue for multiple lanterns in the same spot.
Darius gets a QOL change, Kayn gets a QOL change, Garen gets a QOL change, everybody gets a QOL change! (Everybody being Thresh.) Let’s see those hooks fly! Thresh changes will be available January 4 at 00:01 UTC.
Death Sentence
- New effect: Thresh will not turn in the target direction until after the cast time.
Death Sentence
- Bugfix: Fixed a bug that caused the recast to be terminated if the crowd control was cleansed by Quicksilver Enchant.
Stats
- Base movement speed increased from 335 to 345.
Flay
- On-hit AD ratio reduced from 100/125/150/175% AD to 80/100/120/140%.
Players in higher skill levels can take advantage of Flay’s powerful early ranks while putting points into other skills. We don’t mind optimizations around skill order, but we think the tradeoff for not putting points into Flay isn’t currently meaningful enough, so we’re bumping up the early cooldown.
Flay
- Cooldown increased from 10.5/10/9.5/9 seconds to 12/11/10/9.
The Box
- Cooldown reduced from 110/95/80 seconds to 85/80/75.
Right now, Thresh isn’t as durable as we’d like to see him in the later stages of the game, and we want to continue to encourage Thresh players to keep collecting the souls of the damned, so we’re giving a small boost to the Soul value.
Damnation
- Bonus armor per soul increased from 1.5 to 2.
- Ability power per soul increased from 1.5 to 2.
General
- Model and splash artwork have been updated to more closely match his design from Thresh Unbound: A Night at the Inn.
We’ve been cautiously buffing Thresh over time due to his high-skillcap gameplay, but he is still performing below our expectations. We are giving him a bit more reason to care about collecting souls with some extra basic attack damage.
Flay
- Bonus passive magic damage per soul increased from 1 to 2.
While Thresh is a high-skill cap champion, his power levels upon release left something to be desired. We’re increasing the base soul drop rate and reducing (3) Flay's charge time to compensate for Wild Rift's faster pace and shorter gametime.
Stats
- Base health increased from 570 to 610.
- Base health regeneration increased from 7.5 to 11.
Damnation
- Base soul drop rate increased from 33% to 40%. Bad luck protection unchanged.
Dark Passage
- Shield changed from 55/110/165/220 to 65/115/165/215.
Flay
- Passive charge time reduced from 10 seconds to 6.
Thresh added to Wild Rift
Sadistic and cunning, Thresh is an ambitious and restless spirit of the Shadow Isles. Once the custodian of countless arcane secrets, he was undone by a power greater than life or death, and now sustains himself by tormenting and breaking others with slow, excruciating inventiveness. His victims suffer far beyond their brief mortal coil as Thresh wreaks agony upon their souls, imprisoning them in his unholy lantern to torture for all eternity.
General
- Released August 13, 2021 (00:01 UTC).
