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Soraka Wild Rift Patch HistoryWR

Soraka

Support / Mage

Wild Rift (Mobile) switch games?

Soraka was last nerfed in Patch 6.0b (). Across 18 patches, Soraka has received 8 buffs, 5 nerfs, 5 adjustments since release in Patch 1.1.

Abilities
SalvationWR
Passive - Salvation
Effect Radius: 2500

Innate: Soraka gains 100% bonus movement speed while facing nearby allied champions that are below 35% maximum health.

StarcallWR
Ability 1 - Starcall
Cost: 45 / 50 / 55 / 60 Mana
CD: 7 / 6 / 5 / 4
Cast Time: 0.25
Range: 800
Effect Radius: centered range 265

Passive: Whenever Soraka heals at least one damaged allied champion with her abilities or Heal, she generates a stack. At 3 stacks, the next cast of Starcall will deal 140% damage in an increased area.

Magic Damage: 60 / 110 / 160 / 210 (+ 40% AP)
Increased Damage: 84 / 154 / 224 / 294 (+ 56% AP)
Total Heal: 60 / 90 / 120 / 150 (+ 45% AP)
Heal per Tick: 12 / 18 / 24 / 30 (+ 9% AP)

Active: Soraka calls down a star from above to strike the target location, granting sight of the area, dealing magic damage to enemies hit and slowing them by 30% for 2 seconds.

If this hits at least one enemy champion, the remaining cooldown of Astral Infusion will be reduced by 2 seconds. The star dust returns to Soraka to grant her Rejuvenation for 2.5 seconds, healing her every 0.5 seconds.

Astral InfusionWR
Ability 2 - Astral Infusion
Cost: 55 / 60 / 65 / 70
CD: 7 / 6 / 5 / 4
Cast Time: 0.25
Range: 550

Active: Soraka heals the target allied champion. Excess healing is converted into a shield lasting 2 seconds, up to a cap.

Heal & Shield: 50 / 85 / 120 / 155 (+ 55% AP)
EquinoxWR
Ability 3 - Equinox
Cost: 70 Mana
CD: 20 / 18 / 16 / 14
Cast Time: 0.25
Range: 925
Effect Radius: centered range 260

Active: Soraka plants a celestial zone at the target location that deals magic damage to enemy champions within. The zone then persists for 1.5 seconds and silences enemies within.

Magic Damage: 70 / 120 / 170 / 220 (+ 40% AP)
Total Magic Damage: 140 / 240 / 340 / 440 (+ 80% AP)
Root Duration: 1.2 / 1.5 / 1.8 / 2 seconds

Afterwards, the zone erupts to deal the same damage to enemy champions within and root them for a duration.

WishWR
Ability 4 - Wish
Cost: 100 Mana
CD: 85 / 80 / 75
Cast Time: 0.25
Effect Radius: Global

Active: Soraka calls upon the stars, healing herself and all allied champions, increased to 150% on targets below 35% maximum health.

Heal: 150 / 225 / 300 (+ 45% AP)
Increased Heal: 225 / 337.5 / 450 (+ 67.5% AP)

Base Stats

Health: 630
Health Per Level: 112
Mana: 345
Mana Per Level: 65
Attack Damage: 52
AD Per Level: 1.7
Attack Speed: 0.75
Armor: 37
Armor Per Level: 4
Magic Resist: 30
MR Per Level: 1.2
Movement Speed: 340
Range: 550
Health Regen: 6
HP Regen Per Level: 0.55
Mana Regen: 18
Mana Regen Per Level: 0.5
Patch 6.0bNerf

Soraka's healing abilities gained outsized benefits from the endurance changes so we're slowing down how often she can heal her allies.

Astral Infusion

  • Cooldown increased from 6/5/4/3 seconds to 7/6/5/4.
Patch 6.0Buff

Stats

  • Base armor increased from 31 to 37.
  • Base health increased from 570 to 630.
  • Health growth increased from 104 to 112.
  • Magic resistance growth increased from 0.8 to 1.2.
Patch 4.4Buff

Stats

  • Base movement speed increased from 335 to 340.

Starcall

  • New effect: Cast time now scales with ability haste.
Patch 4.3Nerf

Soraka’s performance and how players have utilized her abilities hasn’t been optimal. So we’re making some adjustments to make her ap-peel-ing and perform better in games!

Starcall

  • New effect: If this hits at least one enemy champion, the remaining cooldown of Astral Infusion is reduced by 2 seconds.

Astral Infusion

  • Cooldown increased from 5/4/3/2 seconds to 6/5/4/3.
  • New effect: Excess healing is converted into a shield, capped at 70/110/150/190 (+70% AP).
  • Removed: No longer costs 10% maximum health.
  • Removed: No longer grants Starcall.

Stats

  • Base armor reduced from 35 to 31.
  • Armor growth reduced from 4.7 to 4.

Astral Infusion

  • Base heal reduced from 70/110/150/190 to 50/85/120/155.
  • Heal AP ratio reduced from 70% AP to 55%.
Patch 4.2Buff

Stats

  • Base movement speed increased from 325 to 335.
Patch 4.1Change

The queen of bananas has been performing well in some ranks, but is still struggling in higher levels of play. To help Soraka players go toe to toe with some of the other supports, we’re giving her heals a little extra oomf.

Starcall

  • Total heal increased from 60/80/100/120 to 60/90/120/150.
  • Total heal AP ratio increased from 35% AP to 45%.

Astral Infusion

  • Base heal reduced from 90/130/170/210 to 70/110/150/190.
Patch 3.5aNerf

Soraka’s performance later in the game is higher than we believe is appropriate, so we’re cutting down on her higher than normal levels of durability for an enchanter.

Stats

  • Health growth reduced from 115 to 104.
Patch 3.4Change

Starcall

  • Updated Empowered VFX across all skins.
Patch 3.3aChange

Soraka is one of the champions that benefited the most from our Ultimate Cooldown reductions last patch, especially for her tanky builds that lean heavily on Wish’s base values. We’re going to shift some power into the Ability Power ratio to make sure Soraka is rewarded for building magic damage.

Wish

  • Base heal reduced from 150/250/350 to 150/225/300.
  • Heal AP ratio increased from 40% AP to 45%.
Patch 3.3Buff

Wish

  • Cooldown reduced from 100/90/80 seconds to 85/80/75.
Patch 3.2cNerf

Soraka has been a strong support pick across all levels of play due to the reliable healing she provides to her team. While we enjoy seeing Soraka reign on the Rift as a premier healer, we think her ability to sustain herself and her allies is currently too strong. We’re toning down the power of the Rejuvenation effect that Soraka gains from her Starcall ability.

Starcall

  • Total heal reduced from 60/90/120/150 to 60/80/100/120.
  • Total heal AP ratio reduced from 40% AP to 35%.
Patch 3.2Buff

Compared to her fellow enchanters, Soraka is struggling to keep up. We’re improving her ability to reach low health teammates and giving a boost to her Rejuvenation healing that she provides to herself and her allies.

Salvation

  • Bonus movement speed increased from 70% to 100%.

Starcall

  • Total heal increased from 50/70/90/110 to 60/90/120/150.
  • Total heal AP ratio increased from 35% AP to 45%.
  • Rejuvenation self duration increased from 2 seconds to 2.5.
  • Cooldown reduced from 7.5/6.5/5.5/4.5 seconds to 7/6/5/4.

Astral Infusion

  • Rejuvenation ally duration increased from 2 seconds to 2.5.
Patch 2.6Buff

Soraka is a premier healer, but has still been lagging behind her fellow enchanters. We want to improve her ability to sustain her allies while also making the trade off of sacrificing her health more rewarding.

Astral Infusion

  • Base heal increased from 80/120/160/200 to 90/130/170/210.
Patch 2.5Change

Soraka is falling off a bit too much in higher levels of play after our last round of changes. We want her to have a higher payoff when she is successful at popping her only hard crowd control.

Astral Infusion

  • Removed: Can no longer target allied clones.

Equinox

  • Root duration increased from 1/1.25/1.5/1.75 seconds to 1.25/1.5/1.75/2.
Patch 2.4bNerf

The Starchild interfered with too many mortal affairs since her recent buff without risking enough. We’re tuning her down a bit so she thinks twice about rushing in to save her allies.

Starcall

  • Rejuvenation self duration on self reduced from 4 seconds to 2.
  • Total heal reduced from 72/90/108/126 to 50/70/90/110.
  • Total heal AP ratio reduced from 45% AP to 35%.

Astral Infusion

  • Rejuvenation ally duration reduced from 4 seconds to 2.
Patch 2.4aBuff

Soraka's power is hard to feel, and this is exacerbated by her constant need to sacrifice her health. This change will help skillful players that land (1) Starcall avoid the cost of spending their health too quickly to heal allies.

Astral Infusion

  • Cooldown reduced from 8/6/4/2 seconds to 5/4/3/2.
  • New Effect: The health cost will be reduced by 70/80/90/100% during Rejuvenation.
Patch 2.1bBuff

Soraka is a bit weaker compared to her counterparts. Giving her some more star power to help her shine as a healer and silencer.

Astral Infusion

  • Base heal increased from 80/110/140/170 to 80/120/160/200.

Equinox

  • Cooldown reduced from 22/20/18/16 seconds to 20/18/16/14.
Patch 1.1New

Soraka added to Wild Rift

Stats

  • Base mana regeneration reduced from 24 to 18.