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Twisted Fate Wild Rift Patch HistoryWR

Twisted Fate

Mage / Marksman

Wild Rift (Mobile) switch games?

Twisted Fate was last buffed in Patch 6.1f (). Across 15 patches, Twisted Fate has received 8 buffs, 3 nerfs, 4 adjustments since release in Patch 1.1.

Abilities
Loaded DiceWR
Passive - Loaded Dice

Innate: Whenever Twisted Fate kills an enemy, he generates 2 to 12 bonus gold.

Wild CardsWR
Ability 1 - Wild Cards
Cost: 60 / 70 / 80 / 90 Mana
CD: 6
Cast Time: 0.25

Active: Twisted Fate throws a fan of three cards in a cone in the target direction that each deal magic damage to enemies hit.

Magic Damage: 60 / 120 / 180 / 240 (+ 70% AP)

Enemies can be damaged only once per pass.

Pick a CardWR
Ability 2 - Pick a Card
Cost: 40 / 60 / 80 / 100 Mana
CD: 7 / 6.5 / 6 / 5.5
Cast Time: None

Active: Twisted Fate cycles through three cards for 7.2 seconds, hovering each for 0.6 seconds at a time. Pick a Card can be recast within the duration, which selects the current card hovered.

Magic Damage: 40 / 65 / 90 / 115 (+ 100% AD) (+ 75% AP)
Mana Restored: 60 / 90 / 120 / 150

Blue Card Recast: Twisted Fate empowers his next basic attack within 8 seconds to deal modified magic damage and apply an additional effect based on the card selected.

Blue Card Bonus: Deals magic damage and restores mana.

Red Card Red Card Bonus: Deals magic damage to the target and surrounding enemies. All targets hit are slowed for 3 seconds.

Gold Card Gold Card Bonus: Deals magic damage and stuns the target for a duration.

Stacked DeckWR
Ability 3 - Stacked Deck
Cost: 50 Mana
CD: 17 / 16 / 15 / 14
Cast Time: None

Passive: Twisted Fate gains bonus attack speed. His basic attacks on-hit generate a stack of Stacked Deck, stacking up to 3 times. At 3 stacks, his next basic attack is empowered to consume them all to deal bonus magic damage, reduced to 45% against structures.

Bonus Attack Speed: 15 / 20 / 25 / 30%
Bonus Magic Damage: 50 / 80 / 110 / 140 (+ 45% AP)
Bonus Attack Speed: 30 / 35 / 40 / 45%

Active: Twisted Fate gains additional bonus attack speed for 3 seconds. During this time, his basic attacks on-hit roll his Loaded Dice.

DestinyWR
Ability 4 - Destiny
Cost: 100 Mana
CD: 100 / 90 / 80
Cast Time: None
Effect Radius: Global

Active: Twisted Fate marks all targetable enemy champions, revealing them for a duration. Destiny can be recast after 0.5 seconds within the duration.

Effect Duration: 6 / 7 / 8 seconds

Recast - Gate: Twisted Fate channels for 1.5 seconds before blinking to the target location.

Base Stats

Health: 630
Health Per Level: 128
Mana: 345
Mana Per Level: 41
Attack Damage: 52
AD Per Level: 2.65
Attack Speed: 0.77
AS Per Level: 2.2
Armor: 34
Armor Per Level: 4
Magic Resist: 36
MR Per Level: 1.2
Movement Speed: 355
Range: 550
Health Regen: 6
HP Regen Per Level: 0.68
Mana Regen: 9
Mana Regen Per Level: 1.1
Patch 6.1fBuff

Destiny

  • Cooldown reduced from 110/95/80 to 100/90/80.
Patch 6.1Buff

Stats

  • Base movement speed increased from 345 to 355.
Patch 6.0Buff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.2.
Patch 5.1dNerf

Pick a Card

  • Red card AP ratio reduced from 65% AP to 60%.
  • Blue card AP ratio reduced from 80% AP to 75%.

Stacked Deck

  • On-hit base damage reduced from 60/90/120/150 to 50/80/110/140.
  • Bonus attack speed reduced from 40/45/50/55% to 30/35/40/45%.
Patch 4.4Buff

Wild Cards

  • New effect: Cast time now scales with ability haste.
Patch 4.2Buff

Stats

  • Base movement speed increased from 335 to 345.
Patch 3.5aChange

Destiny

  • Bug fix: Fixed an issue where Twisted Fate could gain permanent vision of enemies after frequent casting.
Patch 3.3Change

The Cardmaster has recently been succeeding significantly more with AD-oriented builds. While we don’t mind diversity, we do want to ensure that the AP build feels worthwhile compared to other options, so we’re doing some slight power shifts between different parts of Twisted Fate’s kit.

Stats

  • Attack damage growth reduced from 3.6 to 2.65.

Wild Cards

  • AP ratio increased from 65% AP to 70%.

Stacked Deck

  • Active bonus attack speed reduced from 40/50/60/70% to 40/45/50/55%.

Destiny

  • Cooldown reduced from 130/110/90 seconds to 110/95/80.
Patch 2.6aBuff

Previously, we cut down Twisted Fate for his powerful cross-map plays and reliable scaling, particularly in the hands of skilled players. However, we went overboard with these changes, so we’ll be dealing the cardmaster a new hand with some better cards.

Stats

  • Health growth increased from 105 to 115.

Pick a Card

  • Cooldown reduced from 8/7.5/7/6.5 seconds to 7/6.5/6/5.5.
Patch 2.6Nerf

Twisted Fate has dealt himself a powerful hand that has made him overwhelmingly dominant in high level play. We are taking a few cards out of his deck to cut back on some of his excess power, and focusing on his ultimate range so that he can’t access almost every part of the map from the mid lane.

Stats

  • Health growth reduced from 115 to 105.

Pick a Card

  • Cooldown increased from 6 seconds at all ranks to 8/7.5/7/6.5.

Destiny

  • Target range reduced from 5000 to 4200.
Patch 2.3bNerf

Stats

  • Base armor reduced from 35 to 30.
Patch 2.3Change

Stacked Deck

  • New Effect: Now passively grants 15/20/25/30% bonus attack speed.
  • Active bonus attack speed reduced from 55/70/85/100% to 40/50/60/70%.
Patch 2.2cBuff

Twisted Fate is struggling; his Red Card in particular is not matching up to the rest of his deck.

Pick a Card

  • Red Card area-of-effect radius increased from 200 to 275.
  • Red Card slow increased from 30/35/40/45% to 35/40/45/50%.

Stacked Deck

  • Noted in the following V2.3 patch notes.
  • Base Damage increased from 50/75/100/125 to 60/90/120/150.
  • AP Ratio increased from 40% AP to 45%.
Patch 2.1Buff

Twisted Fate has been underperforming especially in higher levels of play. We are making it more rewarding to players who are able to select the right card in the right situation.

Pick a Card

  • Blue Card mana restoration increased from 50/65/80/95 to 60/90/120/150.
  • Blue Card AP ratio increased from 50% AP to 80%/AP.
  • Red Card AP ratio increased from 50% AP to 65%/AP.
  • Gold Card stun duration increased from 1/1.25/1.5/1.75 seconds to 1.25/1.5/1.75/2.
Patch 1.1New

Twisted Fate added to Wild Rift

We’ve heard feedback from TF players that his deck takes a little too long to search through, so we’re making his cards rotate quicker.

Stats

  • Base mana regeneration reduced from 12 to 9.

Pick a Card

  • Card rotate time reduced from 0.7 seconds to 0.6.

Destiny

  • Mana cost reduced from 150 to 100.