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Wild RiftLoL
Eclipse Wild Rift ItemWR

Eclipse Stats & Patch History

Wild Rift (Mobile)Also in: Eclipse in League of Legends

Eclipse Current Status

Mixed direction - Eclipse's last 3 changes include both buffs and nerfs. Eclipse has been changed in 4 patches since release in Patch 5.2. 1 buff, 1 nerf, 1 adjustment. Most recently buffed in Patch 7.2e ().

Cost: 2900g
Attack Damage: 65
Ability Haste: 20
UNIQUE Passive - Ever Rising Moon: Hitting an enemy champion will inflict a stack for 1.8 seconds, up to one per attack or cast per champion. Inflicting 2 stacks will consume them all to deal bonus physical damage equal to Melee: 6% / Ranged: 3% target's maximum health and grant you a shield equal to Melee: 140 / Ranged: 70 (+ Melee: 35% / Ranged: 18% bonus AD) lasting 2 seconds. Hits include damaging basic attacks, abilities, item effects, and spells, as well as inflicting crowd control and damage over time effects. (6s)

Eclipse Buffs, Nerfs & Changes

Patch 7.2e

Buff

Eclipse has been struggling to compete with other fighter items, making it a less appealing option for many of its intended users. We’re giving it a small boost to help it shine as a more competitive choice for a wider range of champions.

Base Stats

  • Price: 3000 → 2900

Ever Rising Moon

  • Shield Value (Melee): 140 + 35% Bonus Attack Damage → 150 + 40% Bonus Attack Damage

Patch 6.2

Change

General

  • Total cost increased from 2900 gold to 3000 gold.
  • Combine cost increased from 500 gold to 600 gold.
  • Attack damage increased from 60 to 65.

Unique Passive - Ever Rising Moon

  • Health ratio increased from Melee 6% / Ranged 3% target's maximum health to Melee 7% / Ranged 3.5%.

Patch 6.0

Nerf

Unique passive - Ever Rising Moon

  • Base shield reduced from Melee 160 / Ranged 80 to Melee 140 / Ranged 70.
  • Shield AD ratio reduced from Melee 40% / Ranged 20% AD to Melee 35% / Ranged 18%.

Patch 5.2

New

Eclipse added to Wild Rift

Recipe:

  • Caulfield's Warhammer + Caulfield's Warhammer + 500 gold = 2900 gold.

Stats:

  • 20 ability haste, 55 attack damage.

Unique Passive - Ever Rising Moon:

  • Hitting an enemy champion will inflict a stack for 1.8 seconds, up to one per attack or cast per champion. Hits include damaging basic attacks, abilities, item effects, and summoner spells, as well as inflicting crowd control and damage over time effects. Inflicting 2 stacks will consume them all to deal bonus physical damage equal to Melee 6% / Ranged 3% target's maximum health and grant you a shield equal to Melee 160 / Ranged 80 (+ Melee 40% / Ranged 20% bonus AD) lasting 2 seconds (6-second cooldown).
  • Limited to 1 Eclipse.

General

  • Attack damage increased from 55 to 60.

Related Wild Rift Items

Eclipse Wild Rift FAQ

Frequently Asked Questions
What does Eclipse do in Wild Rift?
Eclipse gives 65 attack damage and 20 ability haste in Wild Rift. It has 1 passive: Ever Rising Moon.
How much does Eclipse cost in Wild Rift?
Eclipse costs 2900 gold in Wild Rift. It builds from 2x Caulfield's Warhammer.
When was Eclipse last changed in Wild Rift?
Eclipse was last buffed in Wild Rift Patch 7.2e, released September 9, 2026. That patch changed Base Stats (Price: 3000 → 2900); Ever Rising Moon (Shield Value (Melee): 140 + 35% Bonus Attack Damage → 150 + 40% Bonus Attack Damage).
How many Eclipse buffs and Eclipse nerfs are there in Wild Rift?
Eclipse buffs: 1. Eclipse nerfs: 1. Eclipse has been changed in 4 Wild Rift patches, including 1 neutral adjustment.
Is Eclipse getting buffed or nerfed in Wild Rift?
Mixed direction - Eclipse's last 3 changes include both buffs and nerfs. Eclipse was last buffed in Patch 7.2e.
Was Eclipse changed in Wild Rift Patch 7.3b?
No - Eclipse was not changed in Patch 7.3b. Its most recent change was in Patch 7.2e.
When was Eclipse added to Wild Rift?
Eclipse was added to Wild Rift in Patch 5.2.