WRMiss Fortune was last nerfed in Patch 6.3f (). Across 22 patches, Miss Fortune has received 14 buffs, 6 nerfs, 2 adjustments since release in Patch 0.0-beta.
AbilitiesLeague Wiki
Miss Fortune’s lane dominance was turning trades into misfortunes for everyone else, so we’re easing her early power while keeping her teamfight damage locked and loaded.
Double Up
- Base damage reduced from 60/95/130/165 to 60/90/120/150.
- AD ratio reduced from 120/125/130/135% AD to 112/120/128/136%.
Love Tap
- Base damage reduced from 30 to 15.
- AD ratio reduced from 75% bonus AD to 40%.
- Damage amplification reduced from 8 to 13.6% (based on level) to 6 to 10.9% (based on level).
Double Up
- Critical strike damage reduced from 30% to 20%.
Miss Fortune's passive has continued to underperform following the previous adjustment. To reinforce her identity as a burst-oriented marksman, we're shifting some of her sustained damage into burst damage while also improving the clarity and feedback of her passive activation.
Love Tap
- New effect: Inflicting maximum stacks will deal 30 (+ 75% bonus AD) physical damage, increased by 0 to 100% (based on critical rate).
Stats
- Base health increased from 570 to 600.
- Armor growth increased from 4 to 4.5.
- Health growth increased from 115 to 128.
- Magic resistance growth increased from 0.8 to 1.4.
Miss Fortune has been rather unlucky in Lane with her shots lacking the damage needed to really make her mark. We’re moving numbers around to make sure that she’s turning heads as she strut by.
Double Up
- Mana cost reduced from 45 to 35.
- AD ratio increased from 115/120/125/130% AD to 120/125/130/135%.
Bullet Time
- AD ratio increased from 75% AD to 85%.
Miss Fortune is lagging behind, especially noticeable as the game progresses. We’re increasing her damage and making sure she’s speedy enough to dodge whatever her enemies throw at her.
Love Tap
- Damage amplification increased from 8 to 11.5% (based on level) to 8 to 13.6% (based on level).
Strut
- Total movement speed increased from 80/85/90/95 to 80/90/100/110.
- Passive movement speed increased from 25 at all ranks to 30/35/40/45.
- Enhanced passive movement speed reduced from 55/60/65/70 to 50/55/60/65.
Post rework Miss Fortune has not been as impactful as we had hoped. We’re increasing her damage so she can remain a good choice as a strong ADC.
Double Up
- Base damage increased from 40/80/120/160 to 60/95/130/165.
- AD ratio increased from 110/115/120/125% AD to 115/120/125/130%.
Strut
- Cooldown reduction increased from 1 second to 2.
Make It Rain
- Cooldown reduced from 16/14/12/10 seconds to 14.5/13/11.5/10.
- Mana cost reduced from 80 at all ranks to 65/70/75/80.
- Base damage per tick increased from 10/16/22/28 to 15/20/25/30.
- Total base damage increased from 80/128/176/224 to 120/160/200/240.
Miss Fortune is getting an overhaul to her passive, Double Up and Strut! We hope these changes will make her feel smoother to play as she chases down her enemies. Miss Fortune’s rework will be live on May 30 at 00:01 UTC
Love Tap - Rework
- New
- Innate: Miss Fortune's basic attacks and abilities against enemy champions and epic monsters will inflict a stack for 5 seconds, refreshing on subsequent hits. This stacks up to 3 times, upon which she deals 8 to 11.5% (based on level) increased outgoing damage against them.
- Old
- Innate: Miss Fortune's basic attacks inflict a mark that expires when attacking a new enemy. If the enemy was unmarked, this attack also deals bonus physical damage equal to 49 to 105% (based on level) AD, reduced to 24.5 to 52.5% (based on level) AD against minions and monsters.
Double Up
- New effect: The second hit will inflict 3 stacks of Love Tap.
Strut
- New effect: Reduces remaining cooldown by 1 second upon attacking an enemy with maximum stacks of Love Tap.
- Removed: No longer reduces remaining cooldown by 2 seconds upon triggering Love Tap.
Miss Fortune has been rather unlucky in the Dragon Lane. Hopefully, these changes will let her spin her wheel of fortune.
Stats
- Base attack damage increased from 54 to 58.
- Base mana increased from 390 to 420.
- Mana growth increased from 41 to 50.
When picked, Miss Fortune usually becomes the focus for the enemy team, since it’s easy to catch and kill her. We’re lending her a hand and now when you pick her, you should have a better experience positioning and dealing damage during team fights.
Stats
- Base armor increased from 30 to 34.
- Armor growth increased from 3.5 to 4.
Double Up
- Bounce damage increased from 150% to 130/140/150/160%.
Strut
- Passive movement speed delay reduced from 5 seconds to 4.
- Enhanced passive movement speed delay reduced from 5 seconds to 3.
- Total movement speed increased from 60/70/80/90 to 80/85/90/95.
- Enhanced passive movement speed increased from 35/45/55/65 to 55/60/65/70.
- Attack speed increased from 30/50/70/90% bonus attack speed to 45/60/75/90%.
Miss Fortune hasn’t been a viable pick in higher levels of play, even after our adjustments last patch. We also feel the new items don’t suit her as well as they do everyone else, so we’re giving her some love and increasing some of her damage.
Stats
- Base attack damage increased from 52 to 54.
Love Tap
- Bonus damage increased from 44 to 100% (based on level) to 49 to 105% (based on level).
Stats
- Base attack range increased from 550 to 575.
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 325 to 335.
- Attack speed growth increased from 2.2% to 3.2%.
- Attack damage growth increased from 2.65 to 3.
Our previous nerfs turned out to be misfortunate, as they were larger in magnitude than we intended for Miss Fortune. So, we’re buffing her back up with some extra base damage on Double Up.
Double Up
- Base damage increased from 20/50/80/110 to 30/60/90/120.
To give Miss Fortune a little more shock and awe, we’re increasing the viability of her Ability Powered builds by buffing the Ability Power ratios associated with Make it Rain and her ultimate, Bullet Time.
Make It Rain
- AP ratio per tick increased from 10% AP at all ranks to 10/12/14/16%.
Bullet Time
- AP ratio per wave increased from 25% AP to 30%.
Miss Fortune has strut her way to the top and been overperforming for some players, so a light nerf to her ultimate is in order.
Bullet Time
- AD ratio reduced from 85% AD to 75%.
Bullet Time
- Cooldown reduced from 80/70/60 seconds to 70/65/60.
The projectile fired by Miss Fortune’s Double Up ability is reaching targets more slowly than we’d like to see, so we’re increasing the speed to improve the overall feel of this ability.
Double Up
- Missile speed increased.
Miss Fortune has strutted a bit over the top with recent buffs, so we’re pulling back on some of the power we gave her back when she was underperforming.
Strut
- Total bonus movement speed reduced from 70/80/90/100 to 60/70/80/90.
- Enhanced passive movement speed reduced from 45/55/65/75 to 35/45/55/65.
Miss Fortune has been in need of some love for a while. We want to give her the ability to rotate and roam more, so we are putting some spring in her strut and giving her ultimate a bit of a damage boost.
Strut
- Total bonus movement speed increased from 60/70/80/90 to 70/80/90/100.
- Enhanced passive movement speed increased from 35/45/55/65 to 45/55/65/75.
- Editor's Note: Patch notes write error of 35/45/55/65 to 50/60/70/80.
Bullet Time
- AD ratio increased from 75% AD to 85%.
- AP ratio increased from 20% AP to 25%.
Miss Fortune’s baseline defenses and waveclear are a bit too high given her ranged profile when compared to other marksmen. We’re adjusting her so dealing damage to her is more significant in stopping her from strutting to victory.
Stats
- Base armor reduced from 35 to 30.
- Base health regeneration reduced from 9 to 6.
- Health regeneration growth reduced from 0.81 to 0.55.
Love Tap
- Damage against minions reduced from 100% to 50%.
- Bug Fix: The tooltip now actually mentions the damage reduction against monsters.
Miss Fortune is on the strong side, so we’re tuning her down a bit.
Double Up
- Base damage reduced from 30/60/90/120 to 20/50/80/110.
Strut
- Bonus attack speed reduced from 40/60/80/100% to 30/50/70/90%.
Miss Fortune added to Wild Rift
Miss Fortune was beating down lane opponents with her Double Up, so we’re making it less spammable and less punishing.
Base Stats
- Mana Regen: 18 → 12
(1) Double Up
- Mana: 40/45/50/55 → 50/55/60/65
- Bounce Crit Damage: 200% of total attack damage → 150% of total attack damage 60/120/180/240 + 2.2 TAD → 45/90/135/180 + 1.65 TAD Can still be enhanced by Infinity Edge to 180%.
- Bounce Missile Speed: 10 → 9.65
