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WRVladimir was last buffed in Patch 6.1 (). Across 6 patches, Vladimir has received 3 buffs, 2 nerfs, 1 adjustment since release in Patch 4.3a.
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Patch 6.1Buff
Stats
- Base movement speed increased from 345 to 355.
Patch 6.0Buff
Stats
- Base armor increased from 30 to 34.
- Base health increased from 570 to 630.
- Base magic resistance increased from 30 to 36.
- Armor growth increased from 4.3 to 5.
- Health growth increased from 115 to 128.
- Magic resistance growth increased from 0.8 to 1.2.
Patch 4.4dNerf
Not many things age finer than Vladimir on the Rift. A bit too fine maybe. We’re watering him down a bit to make him a bit more palatable.
Transfusion
- Base damage reduced from 80/110/140/170 to 70/100/130/160.
- Crimson Rush bonus damage reduced from 85% to 75%.
Sanguine Pool
- Bonus movement speed reduced from 35% to 27.5%.
Patch 4.4Buff
Stats
- Base movement speed increased from 340 to 345.
Bugfix:
- Fixed a bug that caused Vladimir's basic attack to disappear in front of the enemy fountain, causing it to not hit enemy champions.
Hemoplague
- Bugfix: Fixed a bug that caused an assist not to be counted when Hemoplague hits Sion and Sion is killed by a turret.
Patch 4.3cNerf
Since Vladimir’s release, he has ruled the rift with his excellent sustain and high damage in the later stages of the game. On top of that, he’s also performing well in every lane, so we’re adjusting him to even the playing field.
Transfusion
- Empowered heal reduced from 32 to 200 (based on level) to 30 to 170 (based on level).
- Empowered heal AP health ratio reduced from 4% missing health per 100 AP to 5%.
Sanguine Pool
- Health ratio reduced from 3% maximum health to 2%.
Tides of Blood
- Base damage reduced from 30/50/70/90 to 20/40/60/80.
- AP ratio reduced from 40% AP to 35%.
- Health ratio reduced from 3% maximum health to 2.5%.
