WRWarwick was last nerfed in Patch 6.3c (). Across 13 patches, Warwick has received 6 buffs, 2 nerfs, 5 adjustments since release in Patch 3.4c.
AbilitiesLeague Wiki
Jaws of the Beast
- AD ratio reduced from 130% AD to 120%.
Stats
- Base armor increased from 40 to 46.
- Base health increased from 610 to 690.
- Health growth increased from 105 to 112.
- Magic resistance growth increased from 1.6 to 2.
Warwick was dealing too much damage in the early phase of games. We nerfed his damage giving some room for his enemies to fight back.
Eternal Hunger
- Base damage reduced from 12 to 61 (based on level) to 12 to 46 (based on level).
Jaws of the Beast
- AP ratio reduced from 100% AP to 90%.
- Health ratio reduced from 7/8/9/10% target's maximum health to 6/7/8/9%.
Infinite Duress
- Cooldown increased from 70/60/50 seconds to 80/70/60.
- Empowered basic attack duration reduced from 5 seconds to 2.5.
- Total base damage reduced from 175/350/525 to 125/300/475.
Stats
- Base mana increased from 300 to 340.
- Base mana regeneration increased from 9 to 16.
- Attack damage growth increased from 3.6 to 4.5.
Eternal Hunger
- Base damage increased from 12 to 46 (based on level) to 12 to 61 (based on level).
- AD ratio increased from 15% bonus AD to 20%.
Jaws of the Beast
- Mana cost reduced from 40/45/50/55 to 40 at all ranks.
- New effect: Bite is activated with Quick Cast, and Clamp is cast with Aimed cast.
Blood Hunt
- Cooldown reduced from 80/70/60/50 seconds to 70/60/50/40.
- New effect: Warwick gains unobstructed vision at 1300 range during the active duration.
- Active cast target detection range increased to global.
Primal Howl
- Mana cost reduced from 40 to 30.
- New effect: Primal Howl can now be recast instantly. If it is recast within 1 second, the ability and the damage reduction is canceled, incurring 55% cooldown.
Infinite Duress
- : Suppression duration reduced from 1.5 seconds to 1.
- Targeting paradigm changed from direction to location.
- Hit effect frequency changed from 3 to 4.
- Removed: Warwick no longer applies suppression on collision
- New effect: After landing, Warwick's next basic attack against a champion within 5 seconds will instead dash toward the target to inflict the rest of the ability.
Stats
- Base armor increased from 35 to 40.
- Armor growth increased from 3.9 to 4.3.
Jaws of the Beast
- AD ratio increased from 120% AD to 130%.
- Heal increased from 37.5/50/62.5/75% damage dealt to 42.5/55/67.5/80%.
Jaws of the Beast
- Bugfix: Fixed an issue where Warwick remains attached to Aurelion Sol after casting Jaws of the Beast during Astral Flight.
Is it just me or is it taking a while for Warwick to finally hunt someone down? These changes should help him with that!
Jaws of the Beast
- Health ratio increased from 6/7/8/9% target's maximum health to 7/8/9/10%.
Infinite Duress
- Cooldown reduced from 75/65/55 seconds to 70/60/50.
Jaws of the Beast
- Bugfix: Fixed a bug that prevented the cooldown reduction from triggering.
Stats
- Base movement speed increased from 335 to 345.
After Warwick’s last adjustment, his ability to take fights in the earlier stages of the game have diminished. So, we’ve decided to sharpen his claws and buff him back to a healthier state.
Jaws of the Beast
- Heal increased from 22.5/40/57.5/75% damage dealt to 37.5/50/62.5/75%.
Recently, Warwick has been spending his time lurking in the jungle, waiting for his prey to come to him, rather than trying to hunt them down. So, we’re making his fangs a little sharper so that he can have an easier time facing his foes head on outside of the jungle.
Jaws of the Beast
- Mana cost reduced from 50/60/70/80 to 40/45/50/55.
- Maximum damage against monsters reduced from 125/150/175/200 to 100/125/150/175.
- Damage against minions increased from 100% to 150%.
- New effect: The cooldown is reduced by 50% upon killing the target minion.
Blood Hunt
- Bonus movement speed reduced from 45/50/55/60% to 40/45/50/55%.
- Bonus attack speed reduced from 70/80/90/100% to 60/70/80/90%.
Primal Howl
- Recast no longer ends the damage reduction.
We’re happy with how Warwick’s performance has improved as players have learned the champion’s ins and outs, but we think his ultimate can be a little difficult to land at times, so we’re making it wider.
Infinite Duress
- Hitbox width increased from 100 to 150.
- Removed: Warwick now heals only from the damage dealt by Infinite Duress rather than all damage he deals in the duration.
