WRYone was last nerfed in Patch 6.2k (). Across 12 patches, Yone has received 4 buffs, 4 nerfs, 4 adjustments since release in Patch 3.4.
AbilitiesLeague Wiki
Mortal Steel
- Damage against monsters reduced from 70% to 65%.
Spirit Cleave
- Base shield reduced from 50 to 30.
- AD ratio reduced from 85% bonus AD to 70%.
We’re reworking how Yone benefits from crit items, shifting more power to late game scaling while reducing early threat according to his current performance in game.
Way of the Hunter
- Bonus AD increased from 0.4 per 1% excess critical rate to 0.6.
- Removed: No longer grants a critical damage penalty of 10%.
- This penalty would also apply to Mortal Steel.
Spirit Cleave
- Health ratio reduced from 12/13/14/15% target's maximum health to 11/12/13/14%.
We’ve increased Yone’s mid-to-late game power, emphasizing his strength in extended skirmishes and when he looks to poke in lane.
Stats
- Attack damage growth increased from 3.6 to 4.
Soul Unbound
- Cooldown reduced from 20/18/16/14 seconds to 20/17/14/11.
Stats
- Base armor increased from 37 to 43.
- Base health increased from 610 to 650.
- Health growth increased from 112 to 120.
- Magic resistance growth increased from 1.6 to 2.
Mortal Steel
- Bugfix: Yone should now properly aim his other basic abilities if he cast them during the dash.
We’re tweaking Yone’s numbers ever so slightly to make sure he’s in line with everyone else.
Stats
- Base armor reduced from 40 to 37.
Mortal Steel
- Base damage changed from 25/50/75/100 to 30/50/70/90.
- Damage against monsters reduced from 80% to 70%.
Yone is a flexible champion that can be played in both Solo Lanes as well in the Jungle. These changes will make it easier for him to trade with his opponents in Lane, and clear Jungle camps faster to join in on the fun!
Stats
- Base armor increased from 35 to 40.
Mortal Steel
- Damage against monsters reduced from 100% to 80%.
Spirit Cleave
- Base damage increased from 10/20/30/40 to 25/35/45/55.
- Base shield increased from 30 to 50.
- Shield AD ratio increased from 70% bonus AD to 85%.
With the addition of the new items, we’ve seen Yone become an unstoppable force in the jungle, so we’re slashing some of his power.
Stats
- Base attack speed bonus reduced from 30% to 20%.
Spirit Cleave
- Maximum damage against monsters reduced from 80 to 290 (based on level) to 30 to 280 (based on level).
Stats
- Base attack speed bonus increased from 20% to 30%.
- Base movement speed increased from 345 to 355.
- Attack speed growth increased from 2.2% to 3.2%.
Yone is on the strong side, and feedback from you all has been very clear that he’s extremely frustrating to play against in his current form. So, we’re slashing some of his waveclear and defensive capabilities to make sure that he exposes himself to proper risks.
Spirit Cleave
- Minimum damage against minions changed from 50 to 400 (based on level) to 60 to 200 (based on level)
- Maximum damage against monsters changed from 100 to 380 (based on level) to 80 to 290 (based on level).
- Base shield reduced from 40 to 30.
Despite recent changes, Yone is still performing above our expectations, particularly in higher levels of play. To address this, we’re reducing how much damage he can do with Spirit Cleave and lowering the frequency that he can assault his foes with Soul Bound.
Way of the Hunter
- New effect: Critical strike chance over 100% is not increased by Intent, but is converted to 0.8 AD per 1% critical strike chance.
Spirit Cleave
- Base damage reduced from 20/30/40/50 to 10/20/30/40.
Soul Unbound
- Cooldown increased from 20/17/14/11 seconds to 20/18/16/14.
Yone has been overperforming since his release, so we’re pulling back on his overall damage while also increasing his scaling health in order to increase his durability in those late game team fights.
Stats
- Health growth increased from 105 to 112.
- Base attack damage reduced from 58 to 54.
Spirit Cleave
- Maximum damage against monsters changed from 150 to 360 (based on level) to 100 to 380 (based on level).
Fate Sealed
- Base damage reduced from 200/400/600 to 200/350/500.
