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Wukong Wild Rift Patch HistoryWR

Wukong

Fighter / Tank

Wild Rift (Mobile) switch games?

Wukong was last nerfed in Patch 6.1a (). Across 22 patches, Wukong has received 12 buffs, 4 nerfs, 6 adjustments since release in Patch 1.1.

Abilities
Stone SkinWR
Passive - Stone Skin

Innate: Whenever Wukong damages an enemy champion, he generates a stack of Stone Skin lasting 5 seconds, refreshing on subsequent hits and stacking up to 3 times.

Stone Skin: For each stack, Wukong gains 10 - 18 (based on level) bonus armor and health regeneration equal to 1.75% maximum health, up to a maximum of 30 - 54 (based on level) bonus armor and 5.25% maximum health.

Golden StaffWR
Ability 1 - Golden Staff
Cost: 30 Mana
CD: 8 / 7.5 / 7 / 6.5
Cast Time: None

Passive: Periodically, the next cast of Golden Staff will deal 50% increased damage. This cooldown is reduced by 2 seconds upon scoring an enemy champion takedown, and refreshed upon killing a champion.

Bonus Physical Damage: 60 / 90 / 120 / 150 (+ 0% AD)
Enhanced Damage: 90 / 135 / 180 / 225 (+ 0% AD)

Passive: Whenever Wukong or his Warrior Trickster basic attack an enemy, the active remaining cooldown is reduced by 0.5 seconds.

Active: Wukong empowers his next basic attack within 5 seconds to have an uncancellable windup, gain 175 bonus range, and deal bonus physical damage.

Golden Staff resets Wukong's and his Warrior Trickster basic attack timer. Abilities can be used during the attack's animation.

Warrior TricksterWR
Ability 2 - Warrior Trickster
Cost: 55 / 60 / 65 / 70 mana
CD: 14 / 13.5 / 13 / 12.5
Cast Time: None
Range: 300
Effect Radius: Clone's attack range

Active: Wukong turns invisible for 1 second and dashes to the target location, leaving behind a clone of himself at his casting position. The clone will move in the same direction if Wukong was moving at cast. The clone is untargetable to allies and can basic attack autonomously, prioritizing the last enemy Wukong damaged. It will also mimic the other abilities whenever Wukong casts them except for Golden Staff passive.

Clone Damage: 20 / 30 / 40 / 50%
Clone Duration: 3 / 3.5 / 4 / 4.5

The clone deals reduced outgoing damage and will remain for a set duration.

See Pets for more details about Wukong's clone. Wukong can cast abilities during the dash.

Nimbus StrikeWR
Ability 3 - Nimbus Strike
Cost: 40 mana
CD: 8
Cast Time: None
Range: 625
Effect Radius: 187.5

Active: Wukong dashes to the target enemy's location, dealing physical damage and gaining bonus attack speed for 4 seconds.

Physical Damage: 70 / 110 / 150 / 190 (+ 80% bonus AD)
Bonus Attack Speed: 25 / 35 / 45 / 55%

At the same time, he sends out untargetable clones to strike up to two additional surrounding enemies, dealing the same physical damage.

Golden Staff can be cast during the dash.

CycloneWR
Ability 4 - Cyclone
Cost: 100 mana
CD: 80 / 70 / 60
Cast Time: None
Effect Radius: 225

Active: Wukong spins his staff around for up to 2 seconds, gaining 20% bonus movement speed and becoming unable to basic attack. The staff deals physical damage every 0.25 seconds to enemies hit, and will knock them up once for 0.75 seconds. Cyclone will not knock up enemies who were already hit by either Wukong or his Warrior Trickster within the same cast.

Physical Damage Per Tick: 1.2 / 1.8 / 2.2% target's maximum health (+ 27.5% AD)
Total Physical Damage: 10 / 14 / 18% target's maximum health (+ 220% AD)
Maximum Total Physical Damage: 16 / 24 / 32% target's maximum health (+ 440% AD)

Cyclone can be recast after 0.5 seconds within the duration, and does so automatically afterwards or by casting another ability.

Recast: Wukong ends Cyclone. He can cast Cyclone a second time between 3-8 seconds elapse since the first cast.

Base Stats

Health: 690
Health Per Level: 120
Mana: 345
Mana Per Level: 41
Attack Damage: 64
AD Per Level: 4.55
Attack Speed: 0.82
AS Per Level: 2.2
Armor: 40
Armor Per Level: 4.3
Magic Resist: 38
MR Per Level: 2
Movement Speed: 350
Range: 175
Health Regen: 12
HP Regen Per Level: 0.68
Mana Regen: 15
Mana Regen Per Level: 0.9
Patch 6.1aNerf

Stone Skin

  • Health regeneration per stack reduced from 2.5% to 1.05%.

Nimbus Strike

  • Base damage reduced from 80/120/160/200 to 70/110/150/190.
Patch 6.0dBuff

Wukong has struggled to sustain after taking a solo fight during the laning phase. Additionally, his high mana costs have limited his ability to consistently trade with his foes. To help him out, we've improved his sustain and reduced his mana costs. Now, he no longer needs Manaflow Band to compensate for his early-game insufficient mana problems. 

Stone Skin

  • Bonus health regeneration per stack increased from 1.5% maximum health to 2.5%.

Golden Staff

  • Passive cooldown reduced from 12/10/8/6 seconds to 10.5/9/7.5/6.
  • Mana cost reduced from 40 to 30.

Nimbus Strike

  • Mana cost reduced from 45/50/55/60 to 40 at all ranks.
Patch 6.0Buff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 650 to 690.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Patch 5.2cBuff

We’re improving Wukong’s survivability so he can last till the end of his journey!

Stats

  • Health growth increased from 105 to 112.

Golden Staff

  • Base damage increased from 60/80/100/120 to 60/90/120/150.
Patch 5.1cBuff

Wukong hasn’t been able to clear Jungle camps as fast as other Junglers, resulting in him lagging behind. These changes will make sure he’s able to keep up the pace so he can better help out his lanes as well.

Golden Staff

  • Base damage increased from 50/70/90/110 to 60/80/100/120.

Warrior Trickster

  • Cooldown reduced from 17/16/15/14 seconds to 14/13.5/13/12.5.
Patch 5.1Change

Wukong’s new updates not only brought new abilities but also new text to describe them. However, these texts were a little lengthy so we’ve reworded the descriptions to clean it up!

Golden Staff

  • Added clarity revision for the tooltip description.

Warrior Trickster

  • Added clarity revision for the tooltip description.
Patch 5.0cChange

The Monkey King is getting his highly anticipated rework this patch! Now he should be able to survive longer in teamfights, deal more damage, and have more room for outplays.

Base Stats

  • Base Health Regen: 9 → 12

Crushing Blows

  • [Removed] Crushing Blow: Attacks apply marks on the target and deal bonus damage from each stack, maximum to 5 stacks.
  • [New] Stone Skin: Wukong gains stacks of Stone Skin when he attacks enemy champions with base attacks and abilities. Each stack grants him 10 -18 armor and 1.5% max health regeneration every 5s, up to 3 stacks.

Golden Staff

  • [Removed] Health Regen.
  • [New] Passive: Golden Staff adds an empowering effect on Wukong’s base attacks every 12s. Takedowns will reduce Golden Staff’s passive Cooldown by 2s. The Cooldown of the passive will be reduced by 2s per level, and killing enemy champions will refresh the Cooldown.
  • Damage of empowered base attack: 40/60/80/100 + 35/40/45/50% Attack Damage → 50/70/90/110 + 35/40/45/50% Attack Damage

Warrior Trickster

  • [New] Now the clone can move with the joystick control and can mimic (3) Nimbus Strike to dash.

Nimbus Strike

  • [Removed] Multiple dashes to the same target.
  • Damage: 60/95/130/165 + 80% bonus Attack Damage → 80/120/160/200 + 80% bonus Attack Damage

Cyclone

  • Damage: 220% Attack Damage + 8/12/16% target maximum Health → 220% Attack Damage + 10/14/18% target maximum Health
Patch 5.0Buff

Golden Staff

  • Bonus attack range increased from 175 to 200.
  • Editor's note: Patch notes error writes bonus range increase instead of total range increase.
Patch 4.4dChange

General

  • Updated VFX.
  • Updated turntable entrance animation.
Patch 4.3dBuff

We’re making some adjustments to increase Wukong’s damage, sustainability, and flexibility so that he can take more fights comfortably.

Golden Staff

  • Base damage increased from 30/50/70/90 to 40/60/80/100.
  • AD ratio increased from 30/35/40/45% AD to 35/40/45/50%.
  • Base heal increased from 30/50/70/90 to 50/70/90/110.

Warrior Trickster

  • Cooldown reduced from 18/17/16/15 seconds to 17/16/15/14.
Patch 4.2Buff

Stats

  • Base movement speed increased from 340 to 350.
Patch 3.4bBuff

Wukong has been underperforming for some time, so we’re amping up the damage his passive grants him and increasing the healing he gains from hitting enemy champions with Golden Staff.

Crushing Blows

  • Damage per stack increased from 3% to 4%.

Golden Staff

  • Base heal increased from 15/30/45/60 to 30/50/70/90.
  • Heal AD ratio changed from 25% base AD to 40% AD.
  • Heal bonus health ratio increased from 10% bonus health to 16%.
  • New effect: Heal is reduced to 50% against non-champions.
Patch 3.3bBuff

We previously allowed Wukong to use Warrior Trickster to dash over walls, because the range of this dash in comparison to the size of the walls in Wild Rift made it difficult to use at most angles and walls. We’re making this dash over walls more forgiving to enable more use of this mechanic.

Warrior Trickster

  • Terrain dash distance increased.
Patch 3.3Buff

We’re bringing a change over that has been very popular on League PC for this Monkey King, and we hope he can use this new feature to trick his enemies on the battlefield even more.

Warrior Trickster

  • New Effect: Can now dash over terrain.

Cyclone

  • Cooldown reduced from 100/85/70 seconds to 80/70/60.
Patch 3.2bChange

Compared to the other fighters in the Baron Lane, Wukong has been struggling to keep up. To bring the Monkey King’s power level closer to his fellow fighters, we’re improving his overall dueling potential while also giving Cyclone a quality of life update.

Stats

  • Base attack damage increased from 58 to 64.

Golden Staff

  • AD ratio increased from 10/20/30/40% to 30/35/40/45%.

Cyclone

  • First cast cooldown reduced from 3.6 seconds to 3.
  • Effect radius reduced from 300 to 225.
  • Movement speed reduced from 30% gradual to 20% flat.
Patch 2.5Nerf

Wukong is clearing the jungle too quickly, so we are removing his ability to amplify his damage against large monsters for his clear. Note: The tooltip incorrectly stated that this passive could stack against any unit, while it only stacked on champions and large monsters.

Stone Skin

  • Now only stacks on epic monsters, instead of large monsters.
Patch 2.4bNerf

Despite being a formidable jungler, Wukong is still struggling to find his place in the Baron lane. We’re removing the healing reduction modifier from (1) Crushing Blow when he uses the skill against minions. This way, the Monkey King can better sustain himself during the laning phase.

Crushing Blow

  • Removed: 80% healing reduction modifier when attacking minions.
Patch 2.3aBuff

Wukong is still struggling to maintain his presence outside the jungle. We’re increasing his ability to stay healthy in hopes that the Monkey King will be able to rightfully reign his lane.

Crushing Blow

  • Heal against minions increased from 50% to 80%.
Patch 2.3Change

Crushing Blow

  • Cooldown increased from 8/7/6/5 seconds to 8/7.5/7/6.5.
  • New Effect: Now also heals for 10% bonus health.
  • New Effect: Basic attacks from him and his clone now reduce Golden Staff's cooldown by 0.5 seconds.

Warrior Trickster

  • Cooldown increased from 16/14/12/10 seconds to 18/17/16/15.
Patch 2.0aNerf

Wukong’s jungle is very strong. We’re nerfing his clear speed and his element of surprise.

Warrior Trickster

  • Invisibility duration reduced from 1.5 seconds to 1.
  • Clone damage reduced from 50% at all ranks to 20/30/40/50%.

Nimbus Strike

  • Bonus attack speed changed from 35/40/45/50% to 25/35/45/55%.
Patch 2.0Buff

(2) WARRIOR TRICKSTER - Clone will mimic Wukong’s Golden Staff (Q) casts

Warrior Trickster

  • New effect: The clone will mimic Golden Staff casts.
Patch 1.1New

Wukong added to Wild Rift

General

  • Released December 8, 2020 (00:01 UTC).