WRWukong Current Status
Wukong was last nerfed in Patch 6.1a (). Across 22 patches, Wukong has received 13 buffs, 4 nerfs, 5 adjustments since release in Patch 1.1.
AbilitiesLeague Wiki
Wukong Changes
Patch 6.1a
NerfStone Skin
- Health regeneration per stack reduced from 2.5% to 1.05%.
Nimbus Strike
- Base damage reduced from 80/120/160/200 to 70/110/150/190.
Patch 6.0d
BuffWukong has struggled to sustain after taking a solo fight during the laning phase. Additionally, his high mana costs have limited his ability to consistently trade with his foes. To help him out, we've improved his sustain and reduced his mana costs. Now, he no longer needs Manaflow Band to compensate for his early-game insufficient mana problems.
Stone Skin
- Bonus health regeneration per stack increased from 1.5% maximum health to 2.5%.
Golden Staff
- Passive cooldown reduced from 12/10/8/6 seconds to 10.5/9/7.5/6.
- Mana cost reduced from 40 to 30.
Nimbus Strike
- Mana cost reduced from 45/50/55/60 to 40 at all ranks.
Patch 6.0
BuffStats
- Base armor increased from 35 to 40.
- Base health increased from 650 to 690.
- Health growth increased from 112 to 120.
- Magic resistance growth increased from 1.6 to 2.
Patch 5.2c
BuffWe’re improving Wukong’s survivability so he can last till the end of his journey!
Stats
- Health growth increased from 105 to 112.
Golden Staff
- Base damage increased from 60/80/100/120 to 60/90/120/150.
Patch 5.1c
BuffWukong hasn’t been able to clear Jungle camps as fast as other Junglers, resulting in him lagging behind. These changes will make sure he’s able to keep up the pace so he can better help out his lanes as well.
Golden Staff
- Base damage increased from 50/70/90/110 to 60/80/100/120.
Warrior Trickster
- Cooldown reduced from 17/16/15/14 seconds to 14/13.5/13/12.5.
Patch 5.1
ChangeWukong’s new updates not only brought new abilities but also new text to describe them. However, these texts were a little lengthy so we’ve reworded the descriptions to clean it up!
Golden Staff
- Added clarity revision for the tooltip description.
Warrior Trickster
- Added clarity revision for the tooltip description.
Patch 5.0c
ChangeThe Monkey King is getting his highly anticipated rework this patch! Now he should be able to survive longer in teamfights, deal more damage, and have more room for outplays.
Stats
- Base health regeneration increased from 7.5 to 12.
- Editor's note: Patch notes error writes old base health regeneration at 9 instead of 7.5 (It reads 8 ingame).
Stone Skin (Innate)
- Innate: Whenever Wukong himself damages an enemy champion, he generates a stack of Stone Skin lasting 5 seconds, refreshing on subsequent hits and stacking up to 3 times.
- Stone Skin: For each stack, Wukong gains 10 to 18 (based on level) bonus armor and bonus health regeneration equal to 1.5% maximum health, up to a maximum of 30 to 54 (based on level) bonus armor and 4.5% maximum health.
Golden Staff (1)
- Passive: Periodically, the next cast of Golden Staff will deal 50% increased damage. This cooldown is reduced by 2 seconds upon scoring an assist, and refreshed upon killing a champion.
- Passive: Whenever Wukong or his Warrior Trickster basic attack an enemy, the active cooldown is reduced by 0.5 seconds.
- Active: Wukong empowers his next basic attack within 5 seconds to have an uncancellable windup, gain 175 bonus range, and deal 50/70/90/110 (+ 35/40/45/50% AD) bonus physical damage.
- Mana Cost: 40
- Static cooldown: 12/10/8/6
- Cooldown: 8/7.5/7/6.5 seconds.
- Cast Time: None
Warrior Trickster (2)
- Active: Wukong becomes invisible for 1 second and dashes to the target location, leaving behind a clone of himself at his casting position. The clone will move in the same direction if Wukong was moving at cast.
- The clone is untargetable to allies and can basic attack autonomously, prioritizing the last enemy Wukong damaged. It can also gain the effects of Golden Staff and Nimbus Strike bonus attack speed, and casts Nimbus Strike and Cyclone whenever Wukong does.
- The clone deals 20/30/40/50% reduced outgoing damage and will remain for 3/3.5/4/4.5 seconds.
- Mana Cost: 55/60/65/70
- Cooldown: 17/16/15/14 seconds.
- Cast Time: None
Nimbus Strike (3)
- Active: Wukong dashes to the target enemy's location, dealing 80/120/160/200 (+ 80% bonus AD) physical damage and gaining 25/35/45/55% bonus attack speed for 4 seconds.
- At the same time, he sends out untargetable clones to strike up to two additional surrounding enemies, dealing the same physical damage.
- Mana Cost: 45/50/55/60
- Cooldown: 8
- Cast Time: None
Cyclone (4)
- Active: Wukong spins his staff around for up to 2 seconds, gaining 20% bonus movement speed. The staff deals physical damage equal to 1.25/1.75/2.25% target's maximum health (+ 27.5% AD) every 0.25 seconds to enemies hit, and can knock them up once for 0.75 seconds. Cyclone will not knock up enemies who were already hit by either Wukong or his Warrior Trickster within the same cast.
- Cyclone can be recast after 0.5 seconds within the duration, and does so automatically afterwards or by casting another ability.
- Recast: Wukong ends Cyclone. After 3 seconds, he can cast Cyclone a second time within 8 seconds of the first cast.
- Mana Cost: 100
- Cooldown: 80/70/60 seconds.
- Cast Time: None
Patch 5.0
BuffGolden Staff
- Bonus attack range increased from 175 to 200.
- Editor's note: Patch notes error writes bonus range increase instead of total range increase.
Patch 4.4d
ChangeGeneral
- Updated VFX.
- Updated turntable entrance animation.
Patch 4.3d
BuffWe’re making some adjustments to increase Wukong’s damage, sustainability, and flexibility so that he can take more fights comfortably.
Golden Staff
- Base damage increased from 30/50/70/90 to 40/60/80/100.
- AD ratio increased from 30/35/40/45% AD to 35/40/45/50%.
- Base heal increased from 30/50/70/90 to 50/70/90/110.
Warrior Trickster
- Cooldown reduced from 18/17/16/15 seconds to 17/16/15/14.
Patch 4.2
BuffStats
- Base movement speed increased from 340 to 350.
Patch 3.4b
BuffWukong has been underperforming for some time, so we’re amping up the damage his passive grants him and increasing the healing he gains from hitting enemy champions with Golden Staff.
Crushing Blows
- Damage per stack increased from 3% to 4%.
Golden Staff
- Base heal increased from 15/30/45/60 to 30/50/70/90.
- Heal AD ratio changed from 25% base AD to 40% AD.
- Heal bonus health ratio increased from 10% bonus health to 16%.
- New effect: Heal is reduced to 50% against non-champions.
Patch 3.3b
BuffWe previously allowed Wukong to use Warrior Trickster to dash over walls, because the range of this dash in comparison to the size of the walls in Wild Rift made it difficult to use at most angles and walls. We’re making this dash over walls more forgiving to enable more use of this mechanic.
Warrior Trickster
- Terrain dash distance increased.
Patch 3.3
BuffWe’re bringing a change over that has been very popular on League PC for this Monkey King, and we hope he can use this new feature to trick his enemies on the battlefield even more.
Warrior Trickster
- New Effect: Can now dash over terrain.
Cyclone
- Cooldown reduced from 100/85/70 seconds to 80/70/60.
Patch 3.2b
BuffCompared to the other fighters in the Baron Lane, Wukong has been struggling to keep up. To bring the Monkey King’s power level closer to his fellow fighters, we’re improving his overall dueling potential while also giving Cyclone a quality of life update.
Stats
- Base attack damage increased from 58 to 64.
Golden Staff
- AD ratio increased from 10/20/30/40% to 30/35/40/45%.
Cyclone
- First cast cooldown reduced from 3.6 seconds to 3.
- Effect radius reduced from 300 to 225.
- Movement speed reduced from 30% gradual to 20% flat.
Patch 2.5
NerfWukong is clearing the jungle too quickly, so we are removing his ability to amplify his damage against large monsters for his clear. Note: The tooltip incorrectly stated that this passive could stack against any unit, while it only stacked on champions and large monsters.
Stone Skin
- Now only stacks on epic monsters, instead of large monsters.
Patch 2.4b
NerfDespite being a formidable jungler, Wukong is still struggling to find his place in the Baron lane. We’re removing the healing reduction modifier from (1) Crushing Blow when he uses the skill against minions. This way, the Monkey King can better sustain himself during the laning phase.
Crushing Blow
- Removed: 80% healing reduction modifier when attacking minions.
Patch 2.3a
BuffWukong is still struggling to maintain his presence outside the jungle. We’re increasing his ability to stay healthy in hopes that the Monkey King will be able to rightfully reign his lane.
Crushing Blow
- Heal against minions increased from 50% to 80%.
Patch 2.3
ChangeWukong was monkeying around too much and underperforming in lane. We are giving him some more laning power to encourage him to play outside the comfort of his jungle. Also, we are adding a refund mechanic to his Golden Staff (1) so the Monkey King needs to stick on targets longer instead of aim to blow them up instantly.
Crushing Blow
- Cooldown increased from 8/7/6/5 seconds to 8/7.5/7/6.5.
- New Effect: Now also heals for 10% bonus health.
- New Effect: Basic attacks from him and his clone now reduce Golden Staff's cooldown by 0.5 seconds.
Warrior Trickster
- Cooldown increased from 16/14/12/10 seconds to 18/17/16/15.
Patch 2.0a
NerfWukong’s jungle is very strong. We’re nerfing his clear speed and his element of surprise.
Warrior Trickster
- Invisibility duration reduced from 1.5 seconds to 1.
- Clone damage reduced from 50% at all ranks to 20/30/40/50%.
Nimbus Strike
- Bonus attack speed changed from 35/40/45/50% to 25/35/45/55%.
Patch 2.0
Buff(2) WARRIOR TRICKSTER - Clone will mimic Wukong’s Golden Staff (Q) casts
Warrior Trickster
- New effect: The clone will mimic Golden Staff casts.
Patch 1.1
NewWukong added to Wild Rift
Wukong is a vastayan trickster who uses his strength, agility, and intelligence to confuse his opponents and gain the upper hand. After finding a lifelong friend in the warrior known as Master Yi, Wukong became the last student of the ancient martial art known as Wuju. Armed with an enchanted staff, Wukong seeks to prevent Ionia from falling to ruin.
General
- Released December 8, 2020 (00:01 UTC).
