WRWukong was last nerfed in Patch 6.1a (). Across 22 patches, Wukong has received 12 buffs, 4 nerfs, 6 adjustments since release in Patch 1.1.
AbilitiesLeague Wiki
Stone Skin
- Health regeneration per stack reduced from 2.5% to 1.05%.
Nimbus Strike
- Base damage reduced from 80/120/160/200 to 70/110/150/190.
Wukong has struggled to sustain after taking a solo fight during the laning phase. Additionally, his high mana costs have limited his ability to consistently trade with his foes. To help him out, we've improved his sustain and reduced his mana costs. Now, he no longer needs Manaflow Band to compensate for his early-game insufficient mana problems.
Stone Skin
- Bonus health regeneration per stack increased from 1.5% maximum health to 2.5%.
Golden Staff
- Passive cooldown reduced from 12/10/8/6 seconds to 10.5/9/7.5/6.
- Mana cost reduced from 40 to 30.
Nimbus Strike
- Mana cost reduced from 45/50/55/60 to 40 at all ranks.
Stats
- Base armor increased from 35 to 40.
- Base health increased from 650 to 690.
- Health growth increased from 112 to 120.
- Magic resistance growth increased from 1.6 to 2.
We’re improving Wukong’s survivability so he can last till the end of his journey!
Stats
- Health growth increased from 105 to 112.
Golden Staff
- Base damage increased from 60/80/100/120 to 60/90/120/150.
Wukong hasn’t been able to clear Jungle camps as fast as other Junglers, resulting in him lagging behind. These changes will make sure he’s able to keep up the pace so he can better help out his lanes as well.
Golden Staff
- Base damage increased from 50/70/90/110 to 60/80/100/120.
Warrior Trickster
- Cooldown reduced from 17/16/15/14 seconds to 14/13.5/13/12.5.
Wukong’s new updates not only brought new abilities but also new text to describe them. However, these texts were a little lengthy so we’ve reworded the descriptions to clean it up!
Golden Staff
- Added clarity revision for the tooltip description.
Warrior Trickster
- Added clarity revision for the tooltip description.
The Monkey King is getting his highly anticipated rework this patch! Now he should be able to survive longer in teamfights, deal more damage, and have more room for outplays.
Base Stats
- Base Health Regen: 9 → 12
Crushing Blows
- [Removed] Crushing Blow: Attacks apply marks on the target and deal bonus damage from each stack, maximum to 5 stacks.
- [New] Stone Skin: Wukong gains stacks of Stone Skin when he attacks enemy champions with base attacks and abilities. Each stack grants him 10 -18 armor and 1.5% max health regeneration every 5s, up to 3 stacks.
Golden Staff
- [Removed] Health Regen.
- [New] Passive: Golden Staff adds an empowering effect on Wukong’s base attacks every 12s. Takedowns will reduce Golden Staff’s passive Cooldown by 2s. The Cooldown of the passive will be reduced by 2s per level, and killing enemy champions will refresh the Cooldown.
- Damage of empowered base attack: 40/60/80/100 + 35/40/45/50% Attack Damage → 50/70/90/110 + 35/40/45/50% Attack Damage
Warrior Trickster
- [New] Now the clone can move with the joystick control and can mimic (3) Nimbus Strike to dash.
Nimbus Strike
- [Removed] Multiple dashes to the same target.
- Damage: 60/95/130/165 + 80% bonus Attack Damage → 80/120/160/200 + 80% bonus Attack Damage
Cyclone
- Damage: 220% Attack Damage + 8/12/16% target maximum Health → 220% Attack Damage + 10/14/18% target maximum Health
Golden Staff
- Bonus attack range increased from 175 to 200.
- Editor's note: Patch notes error writes bonus range increase instead of total range increase.
General
- Updated VFX.
- Updated turntable entrance animation.
We’re making some adjustments to increase Wukong’s damage, sustainability, and flexibility so that he can take more fights comfortably.
Golden Staff
- Base damage increased from 30/50/70/90 to 40/60/80/100.
- AD ratio increased from 30/35/40/45% AD to 35/40/45/50%.
- Base heal increased from 30/50/70/90 to 50/70/90/110.
Warrior Trickster
- Cooldown reduced from 18/17/16/15 seconds to 17/16/15/14.
Stats
- Base movement speed increased from 340 to 350.
Wukong has been underperforming for some time, so we’re amping up the damage his passive grants him and increasing the healing he gains from hitting enemy champions with Golden Staff.
Crushing Blows
- Damage per stack increased from 3% to 4%.
Golden Staff
- Base heal increased from 15/30/45/60 to 30/50/70/90.
- Heal AD ratio changed from 25% base AD to 40% AD.
- Heal bonus health ratio increased from 10% bonus health to 16%.
- New effect: Heal is reduced to 50% against non-champions.
We previously allowed Wukong to use Warrior Trickster to dash over walls, because the range of this dash in comparison to the size of the walls in Wild Rift made it difficult to use at most angles and walls. We’re making this dash over walls more forgiving to enable more use of this mechanic.
Warrior Trickster
- Terrain dash distance increased.
We’re bringing a change over that has been very popular on League PC for this Monkey King, and we hope he can use this new feature to trick his enemies on the battlefield even more.
Warrior Trickster
- New Effect: Can now dash over terrain.
Cyclone
- Cooldown reduced from 100/85/70 seconds to 80/70/60.
Compared to the other fighters in the Baron Lane, Wukong has been struggling to keep up. To bring the Monkey King’s power level closer to his fellow fighters, we’re improving his overall dueling potential while also giving Cyclone a quality of life update.
Stats
- Base attack damage increased from 58 to 64.
Golden Staff
- AD ratio increased from 10/20/30/40% to 30/35/40/45%.
Cyclone
- First cast cooldown reduced from 3.6 seconds to 3.
- Effect radius reduced from 300 to 225.
- Movement speed reduced from 30% gradual to 20% flat.
Wukong is clearing the jungle too quickly, so we are removing his ability to amplify his damage against large monsters for his clear. Note: The tooltip incorrectly stated that this passive could stack against any unit, while it only stacked on champions and large monsters.
Stone Skin
- Now only stacks on epic monsters, instead of large monsters.
Despite being a formidable jungler, Wukong is still struggling to find his place in the Baron lane. We’re removing the healing reduction modifier from (1) Crushing Blow when he uses the skill against minions. This way, the Monkey King can better sustain himself during the laning phase.
Crushing Blow
- Removed: 80% healing reduction modifier when attacking minions.
Wukong is still struggling to maintain his presence outside the jungle. We’re increasing his ability to stay healthy in hopes that the Monkey King will be able to rightfully reign his lane.
Crushing Blow
- Heal against minions increased from 50% to 80%.
Crushing Blow
- Cooldown increased from 8/7/6/5 seconds to 8/7.5/7/6.5.
- New Effect: Now also heals for 10% bonus health.
- New Effect: Basic attacks from him and his clone now reduce Golden Staff's cooldown by 0.5 seconds.
Warrior Trickster
- Cooldown increased from 16/14/12/10 seconds to 18/17/16/15.
Wukong’s jungle is very strong. We’re nerfing his clear speed and his element of surprise.
Warrior Trickster
- Invisibility duration reduced from 1.5 seconds to 1.
- Clone damage reduced from 50% at all ranks to 20/30/40/50%.
Nimbus Strike
- Bonus attack speed changed from 35/40/45/50% to 25/35/45/55%.
(2) WARRIOR TRICKSTER - Clone will mimic Wukong’s Golden Staff (Q) casts
Warrior Trickster
- New effect: The clone will mimic Golden Staff casts.
