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Wild Rift Patch 6.0 was released on Jan 8, 2025. This update included changes to 121 champions, with 118 buffs, 2 adjustments.

Rumble Wild Rift Patch NotesWRRumbleNew

General

  • Released January 9, 2025 (00:01 UTC).
Aatrox Wild Rift Patch NotesWRAatroxBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 600 to 630.
  • Health growth increased from 128 to 136.
  • Magic resistance growth increased from 1.6 to 2.
Ahri Wild Rift Patch NotesWRAhriBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 530 to 600.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Akali Wild Rift Patch NotesWRAkaliBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 5 to 5.5.
  • Health growth increased from 125 to 140.
  • Magic resistance growth increased from 1.6 to 2.
Akshan Wild Rift Patch NotesWRAkshanBuff

Stats

  • Base health increased from 570 to 630.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1 to 1.4.
Alistar Wild Rift Patch NotesWRAlistarBuff

Stats

  • Base armor increased from 45 to 52.
  • Base health increased from 610 to 690.
  • Health growth increased from 135 to 144.
  • Magic resistance growth increased from 1.6 to 2.
Ambessa Wild Rift Patch NotesWRAmbessaBuff

Stats

  • Base armor increased from 40 to 43.
  • Base health increased from 630 to 660.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.5 to 2.
Amumu Wild Rift Patch NotesWRAmumuBuff

We buffed the benefits Amumu gains from tank items, positioning him better into a tank role, we also gave his Despair a bit of extra damage.

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 650 to 720.
  • Health growth increased from 95 to 104.
  • Magic resistance growth increased from 1.6 to 2.

Despair

  • Base damage increased from 20/25/30/35 to 30/35/40/45.
  • Health ratio increased from 1.4/1.6/1.8/2% target's maximum health to 2/2.2/2.4/2.6%.

Tantrum

  • Armor ratio increased from 3% bonus armor to 4%.
  • Magic resistance ratio increased from 3% bonus magic resistance to 4%.
Annie Wild Rift Patch NotesWRAnnieBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 530 to 600.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Ashe Wild Rift Patch NotesWRAsheBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Aurelion Sol Wild Rift Patch NotesWRAurelion SolBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.2.
Blitzcrank Wild Rift Patch NotesWRBlitzcrankBuff

Stats

  • Base armor increased from 50 to 55.
  • Base health increased from 650 to 720.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Brand Wild Rift Patch NotesWRBrandBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Braum Wild Rift Patch NotesWRBraumBuff

Stats

  • Base armor increased from 46 to 52.
  • Base health increased from 610 to 660.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Caitlyn Wild Rift Patch NotesWRCaitlynBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Camille Wild Rift Patch NotesWRCamilleBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 120 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Corki Wild Rift Patch NotesWRCorkiBuff

We buffed Corki's damage and allowed him to use his abilities more frequently.

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.

Phosphorus Bomb

  • Mana cost reduced from 70/80/90/100 to 60/65/70/75.
Darius Wild Rift Patch NotesWRDariusBuff

Stats

  • Base armor increased from 45 to 52.
  • Base health increased from 610 to 650.
  • Health growth increased from 136 to 144.
  • Magic resistance growth increased from 1.6 to 2.
Dr. Mundo Wild Rift Patch NotesWRDr. MundoBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 650 to 720.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Draven Wild Rift Patch NotesWRDravenBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Ekko Wild Rift Patch NotesWREkkoBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Evelynn Wild Rift Patch NotesWREvelynnBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Ezreal Wild Rift Patch NotesWREzrealBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.4.
Fiddlesticks Wild Rift Patch NotesWRFiddlesticksBuff

Stats

  • Base armor increased from 31 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 1 to 1.2.
Fiora Wild Rift Patch NotesWRFioraBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 610 to 650.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Fizz Wild Rift Patch NotesWRFizzBuff

We buffed Fizz’s ability to consistantly deal damage in mid and late phases of the game, so he spends less time idling around when his abilities are on cooldown.

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 125 to 140.
  • Magic resistance growth increased from 1.6 to 2.

Seastone Trident

  • Total base damage increased from 22 to 50 (based on level) to 24 to 80 (based on level).
  • Total AP ratio increased from 40% AP to 45%.

Rending Wave

  • On-hit AP ratio increased from 35% AP to 40%.
Galio Wild Rift Patch NotesWRGalioBuff

Stats

  • Base armor increased from 34 to 40.
  • Base health increased from 600 to 660.
  • Base magic resistance increased from 38 to 44.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 135 to 144.
  • Magic resistance growth increased from 1.6 to 2.
Garen Wild Rift Patch NotesWRGarenBuff

Stats

  • Base armor increased from 45 to 52.
  • Base health increased from 630 to 660.
  • Health growth increased from 125 to 128.
Gragas Wild Rift Patch NotesWRGragasBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 720.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Graves Wild Rift Patch NotesWRGravesBuff

Stats

  • Base health increased from 630 to 660.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1.6 to 1.2.
Gwen Wild Rift Patch NotesWRGwenBuff

Stats

  • Base armor increased from 45 to 52.
  • Base health increased from 660 to 690.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Hecarim Wild Rift Patch NotesWRHecarimBuff

Stats

  • Base armor increased from 37 to 43.
  • Base health increased from 600 to 630.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.5 to 2.
Heimerdinger Wild Rift Patch NotesWRHeimerdingerBuff

Stats

  • Base armor increased from 28 to 34.
  • Base health increased from 540 to 600.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 1 to 1.2.
Irelia Wild Rift Patch NotesWRIreliaBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Janna Wild Rift Patch NotesWRJannaBuff

Stats

  • Base armor increased from 40 to 45.
  • Base health increased from 570 to 630.
  • Health growth increased from 95 to 104.
  • Magic resistance growth increased from 0.8 to 1.2.
Jarvan IV Wild Rift Patch NotesWRJarvan IVBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Jax Wild Rift Patch NotesWRJaxBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Jayce Wild Rift Patch NotesWRJayceBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 610 to 650.
  • Health growth increased from 120 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Jhin Wild Rift Patch NotesWRJhinBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Jinx Wild Rift Patch NotesWRJinxBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.4.
Kai'Sa Wild Rift Patch NotesWRKai'SaBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Kalista Wild Rift Patch NotesWRKalistaBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 1 to 1.4.

Fate's Call

  • Bugfix: Lucian should no longer be instantly retrieved if he and Kalista both cast their ultimate abilities at the same time.
Karma Wild Rift Patch NotesWRKarmaBuff

Stats

  • Base armor increased from 35 to 37.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4.7 to 5.
  • Health growth increased from 125 to 128.
  • Magic resistance growth increased from 0.8 to 1.2.
Kassadin Wild Rift Patch NotesWRKassadinBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Katarina Wild Rift Patch NotesWRKatarinaBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Kayle Wild Rift Patch NotesWRKayleBuff

Stats

  • Base armor increased from 34 to 37.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 95 to 112.
  • Magic resistance growth increased from 0.8 to 1.2.
Kayn Wild Rift Patch NotesWRKaynBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1.5 to 2.
Kennen Wild Rift Patch NotesWRKennenBuff

Kennen is a tad too weak, especially in the early phase. We buffed some of his ability damage. 

Stats

  • Base armor increased from 43 to 46.
  • Base health increased from 610 to 660.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.

Electrical Surge

  • On-hit base damage increased from 45/55/65/75 to 55/65/75/85.
  • Active base damage increased from 60/90/120/150 to 70/100/130/160.

Lightning Rush

  • Base damage increased from 60/110/160/210 to 70/120/170/220.
Kha'Zix Wild Rift Patch NotesWRKha'ZixBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Kindred Wild Rift Patch NotesWRKindredBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1 to 1.4.
Lee Sin Wild Rift Patch NotesWRLee SinBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 660.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Leona Wild Rift Patch NotesWRLeonaBuff

Stats

  • Base armor increased from 50 to 55.
  • Base health increased from 690 to 750.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Lillia Wild Rift Patch NotesWRLilliaBuff

Stats

  • Base armor increased from 34 to 40.
  • Base health increased from 570 to 600.
  • Health growth increased from 104 to 112.
  • Magic resistance growth increased from 1 to 1.4.
Lissandra Wild Rift Patch NotesWRLissandraBuff

Stats

  • Base armor increased from 31 to 34.
  • Base health increased from 600 to 660.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 1 to 1.2.
Lucian Wild Rift Patch NotesWRLucianBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 115 to 128.
Lulu Wild Rift Patch NotesWRLuluBuff

Stats

  • Base armor increased from 34 to 40.
  • Base health increased from 530 to 600.
  • Health growth increased from 95 to 104.
  • Magic resistance growth increased from 0.8 to 1.2.
Lux Wild Rift Patch NotesWRLuxBuff

Lux is performing poorly in lane. We increased her damage to minions to give her more opportunity for highlights in mid lane.

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 530 to 600.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 4.7 to 5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.

Light Binding

  • Damage against minions and small monsters increased from 30% to 90%.
Malphite Wild Rift Patch NotesWRMalphiteBuff

Stats

  • Base armor increased from 45 to 49.
  • Base health increased from 650 to 690.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Maokai Wild Rift Patch NotesWRMaokaiBuff

Stats

  • Base armor increased from 43 to 49.
  • Base health increased from 630 to 690.
  • Health growth increased from 120 to 128.
Master Yi Wild Rift Patch NotesWRMaster YiBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Milio Wild Rift Patch NotesWRMilioBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 540 to 600.
  • Health growth increased from 95 to 105.
  • Magic resistance growth increased from 1 to 1.2.
Miss Fortune Wild Rift Patch NotesWRMiss FortuneBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Mordekaiser Wild Rift Patch NotesWRMordekaiserBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 660.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.5 to 2.
Morgana Wild Rift Patch NotesWRMorganaBuff

Stats

  • Base armor increased from 35 to 37.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Nami Wild Rift Patch NotesWRNamiBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 570 to 630.
  • Health growth increased from 95 to 104.
  • Magic resistance growth increased from 0.8 to 1.2.
Nasus Wild Rift Patch NotesWRNasusBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 610 to 650.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Nautilus Wild Rift Patch NotesWRNautilusBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 720.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Nilah Wild Rift Patch NotesWRNilahBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 112 to 128.
Olaf Wild Rift Patch NotesWROlafBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 650 to 690.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Orianna Wild Rift Patch NotesWROriannaBuff

Stats

  • Base armor increased from 25 to 28.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Ornn Wild Rift Patch NotesWROrnnBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 660 to 720.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.5 to 2.
Pantheon Wild Rift Patch NotesWRPantheonBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Pyke Wild Rift Patch NotesWRPykeBuff

Stats

  • Base health increased from 650 to 690.
  • Armor growth increased from 5 to 5.5.
  • Health growth increased from 125 to 136.
  • Magic resistance growth increased from 2.5 to 3.
Rakan Wild Rift Patch NotesWRRakanBuff

Stats

  • Base armor increased from 43 to 49.
  • Base health increased from 570 to 630.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.2 to 1.6.
Rammus Wild Rift Patch NotesWRRammusBuff

Stats

  • Base armor increased from 45 to 49.
  • Base health increased from 610 to 690.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 0.8 to 1.2.
Renekton Wild Rift Patch NotesWRRenektonBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 125 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Rengar Wild Rift Patch NotesWRRengarBuff

Stats

  • Base health increased from 650 to 660.
  • Armor growth increased from 4.3 to 4.5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Riven Wild Rift Patch NotesWRRivenBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Samira Wild Rift Patch NotesWRSamiraBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1 to 1.4.
Senna Wild Rift Patch NotesWRSennaBuff

Stats

  • Base health increased from 530 to 570.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.4.
Seraphine Wild Rift Patch NotesWRSeraphineBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 530 to 600.
  • Base magic resistance increased from 30 to 36.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 0.8 to 1.2.
Sett Wild Rift Patch NotesWRSettBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 610 to 650.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Shen Wild Rift Patch NotesWRShenBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 570 to 630.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Shyvana Wild Rift Patch NotesWRShyvanaBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 660.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Sion Wild Rift Patch NotesWRSionBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 570 to 630.
  • Health growth increased from 95 to 104.
  • Magic resistance growth increased from 1.6 to 2.
Sivir Wild Rift Patch NotesWRSivirBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1 to 1.4.
Sona Wild Rift Patch NotesWRSonaBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 530 to 600.
  • Health growth increased from 96 to 104.
  • Magic resistance growth increased from 0.8 to 1.2.
Soraka Wild Rift Patch NotesWRSorakaBuff

Stats

  • Base armor increased from 31 to 37.
  • Base health increased from 570 to 630.
  • Health growth increased from 104 to 112.
  • Magic resistance growth increased from 0.8 to 1.2.
Swain Wild Rift Patch NotesWRSwainBuff

Stats

  • Base armor increased from 31 to 37.
  • Base health increased from 600 to 630.
  • Health growth increased from 104 to 112.
Syndra Wild Rift Patch NotesWRSyndraBuff

Stats

  • Base health increased from 570 to 630.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1 to 1.2.
Talon Wild Rift Patch NotesWRTalonBuff

Stats

  • Base health increased from 630 to 660.
  • Armor growth increased from 4.3 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Teemo Wild Rift Patch NotesWRTeemoBuff

We buffed Teemo’s ability to deal consistent damage over time.

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.

Toxic Shot

  • On-hit base damage increased from 8 to 50 (based on level) to 11 to 53 (based on level).
  • Base damage per second increased from 8 to 50 (based on level) to 11 to 53 (based on level).
  • Total base damage increased from 32 to 200 (based on level) to 44 to 212 (based on level).
Thresh Wild Rift Patch NotesWRThreshBuff

Stats

  • Base armor increased from 30 to 40.
  • Base health increased from 610 to 660.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Tristana Wild Rift Patch NotesWRTristanaBuff

Stats

  • Base health increased from 570 to 600.
  • Armor growth increased from 3.4 to 4.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Tryndamere Wild Rift Patch NotesWRTryndamereBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 125 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Twisted Fate Wild Rift Patch NotesWRTwisted FateBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.2.
Twitch Wild Rift Patch NotesWRTwitchBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 0.5 to 1.
Urgot Wild Rift Patch NotesWRUrgotBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 690.
  • Health growth increased from 128 to 136.
  • Magic resistance growth increased from 1.5 to 2.
Varus Wild Rift Patch NotesWRVarusBuff

Stats

  • Base health increased from 530 to 570.
  • Armor growth increased from 3.9 to 4.5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.4.
Vayne Wild Rift Patch NotesWRVayneBuff

Stats

  • Base health increased from 540 to 670.
  • Armor growth increased from 4.3 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.4.
Veigar Wild Rift Patch NotesWRVeigarBuff

Stats

  • Base armor increased from 35 to 37.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Vex Wild Rift Patch NotesWRVexBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 610 to 660.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 4.3 to 4.5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Vi Wild Rift Patch NotesWRViBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Viego Wild Rift Patch NotesWRViegoBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 630 to 660.
  • Health growth increased from 120 to 128.
Viktor Wild Rift Patch NotesWRViktorBuff

Stats

  • Base armor increased from 31 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 104 to 120.
  • Magic resistance growth increased from 1 to 1.2.
Vladimir Wild Rift Patch NotesWRVladimirBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 115 to 128.
  • Magic resistance growth increased from 0.8 to 1.2.
Volibear Wild Rift Patch NotesWRVolibearBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 650 to 690.
  • Health growth increased from 120 to 128.
  • Magic resistance growth increased from 1.6 to 2.
Warwick Wild Rift Patch NotesWRWarwickBuff

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 610 to 690.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Wukong Wild Rift Patch NotesWRWukongBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 650 to 690.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Xayah Wild Rift Patch NotesWRXayahBuff

Stats

  • Base health increased from 610 to 630.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.4.
Xin Zhao Wild Rift Patch NotesWRXin ZhaoBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 650 to 690.
  • Health growth increased from 115 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Yasuo Wild Rift Patch NotesWRYasuoBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 570 to 600.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.
Yone Wild Rift Patch NotesWRYoneBuff

Stats

  • Base armor increased from 37 to 43.
  • Base health increased from 610 to 650.
  • Health growth increased from 112 to 120.
  • Magic resistance growth increased from 1.6 to 2.

Mortal Steel

  • Bugfix: Yone should now properly aim his other basic abilities if he cast them during the dash.
Yuumi Wild Rift Patch NotesWRYuumiBuff

Stats

  • Base armor increased from 35 to 40.
  • Base health increased from 530 to 570.
  • Health growth increased from 95 to 104.
  • Magic resistance growth increased from 0.8 to 1.2.
Zed Wild Rift Patch NotesWRZedBuff

Stats

  • Base health increased from 650 to 690.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 1.6 to 2.
Zeri Wild Rift Patch NotesWRZeriBuff

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4.5 to 5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1.5 to 2.
Ziggs Wild Rift Patch NotesWRZiggsBuff

Stats

  • Base armor increased from 30 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 30 to 36.
  • Armor growth increased from 3.5 to 4.
  • Health growth increased from 105 to 120.
  • Magic resistance growth increased from 0.8 to 1.2.
Zoe Wild Rift Patch NotesWRZoeBuff

Stats

  • Base armor increased from 31 to 34.
  • Base health increased from 570 to 630.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 112 to 128.
  • Magic resistance growth increased from 1 to 1.2.
Zyra Wild Rift Patch NotesWRZyraBuff

Stats

  • Base armor increased from 31 to 34.
  • Base health increased from 540 to 600.
  • Base magic resistance increased from 32 to 36.
  • Armor growth increased from 4 to 4.5.
  • Health growth increased from 104 to 120.
Diana Wild Rift Patch NotesWRDianaChange

Diana is overpowering enemy champions so we nerfed some of her damaging abilities. We also wanted to bring her jungle clear speed back in line with other junglers so we nerfed her damage to monsters.

Stats

  • Base health increased from 600 to 630.
  • Armor growth increased from 4.3 to 5.
  • Health growth increased from 125 to 140.
  • Magic resistance growth increased from 1.6 to 2.

Moonsilver Blade

  • Damage against monsters reduced from 100% to 75%.

Pale Cascade

  • Base damage reduced from 25/40/55/70 to 20/35/50/65.
  • Damage AP ratio reduced from 25% AP to 20%.

Moonfall

  • Base damage increased from 125/175/225 to 250/350/450.
Singed Wild Rift Patch NotesWRSingedChange

Singed’s abilities are difficult for his enemies to counter, so we adjusted some of his abilities to give some room for his enemies to breathe during fights with Singed

Stats

  • Base armor increased from 40 to 46.
  • Base health increased from 610 to 690.
  • Health growth increased from 105 to 112.
  • Magic resistance growth increased from 1.6 to 2.

Fling

  • Dash speed reduced.
  • Removed: Dash is no longer unstoppable.
  • Removed: Cooldown is no longer refunded when the target becomes invalid.

Items

Forbidden Idol Wild Rift ItemWRForbidden IdolNew

Recipe:

  • Ring of Revelation + 500 gold = 900 gold.

Stats:

  • 10 ability haste, 5% heal and shield power, 100 health.
Kaenic Rookern Wild Rift ItemWRKaenic RookernNew

Recipe:

  • Negatron Cloak + Spectre's Cowl + 800 gold = 2800 gold.

Stats:

  • 100% base health regeneration, 250 health, 75 magic resistance.

Unique passive - Magebane:

  • After 12 seconds without taking magic damage, you gain a magic damage shield equal to 70 to 180 (based on level) (+ 10% maximum health) that lasts until destroyed.

Unique active - Stoneplate

  • Health ratio increased from 25/75% (at level 0/3) (based on nearby enemy champions) maximum health to 28/42/56/70% (at level 0/1/2/3) (based on nearby enemy champions).
Yordle Trap Wild Rift ItemWRYordle TrapNew

Recipe:

  • Chain Vest + Kindlegem + 600 gold = 2500 gold.

Stats:

  • 15 ability haste, 40 armor, 350 health.

Unique passive - Catcher:

  • After displacing an enemy champion with your abilities, you gain 30% bonus move speed for 3 seconds and mark the target for 5 seconds, reducing their Armor and Magic Resist by 5 to 12 (based on level). If the target dies while marked, you and nearby allies gain a split of 200 to 300 (based on level) bonus gold. The gold can be earned once every 10 seconds.
Harmonic Echo Wild Rift ItemWRHarmonic EchoBuff

New Recipe:

  • Amplifying Tome + Forbidden Idol + Lost Chapter + 400 gold = 2700 gold.
  • Old Recipe: Blasting Wand + Lost Chapter + Ring of Revelation + 700 gold = 2900 gold.
  • Editor's Note: Patch notes error writes 2700 cost unchanged.
  • Ability power reduced from 75 to 55.
  • Heal and shield power increased from 0% to 10%.
  • Health increased from 0 to 100.

Unique passive - Harmonic Echo

  • Base heal increased from 130 to 150.
  • Heal AP ratio increased from 10% AP to 15%.
  • Removed: No longer heals 3 surrounding allied champions.
  • New effect: Healing is increased to 150% against targets below 40% health.
Protector's Vow Wild Rift ItemWRProtector's VowBuff

New Recipe:

  • Chain Vest + Forbidden Idol + Ruby Crystal + 400 gold = 2700 gold.
  • Old Recipe: Chain Vest + Kindlegem + 800 gold = 2700 gold.
  • Heal and shield power increased from 0% to 5%.
  • Health increased from 350 to 400.
Abyssal Mask Wild Rift ItemWRAbyssal MaskNerf

General

  • Removed from the game.
Black Cleaver Wild Rift ItemWRBlack CleaverNerf

General

  • Replaces Hextech Black Cleaver.
  • Health increased from 350 to 400.

Unique passive - Sunder

  • Armor reduction per stack increased from 4% to 6%.
  • Maximum stacks reduced from 6 to 4.

Unique passive - Rage

  • Removed: No longer grants bonus movement speed from kills.
  • New effect: You gain Melee 40 / Ranged 20 bonus movement speed toward enemies with maximum stacks of Sunder.

Unique passive - Thirst

  • Physical vamp reduced from 12% to 10%.
Bloodthirster Wild Rift ItemWRBloodthirsterNerf

Unique passive - Bloody

  • Physical vamp reduced from 12% to 10%.

Unique passive - Safeguard

  • Incoming damage reduction reduced from 50% to 40%.
Death's Dance Wild Rift ItemWRDeath's DanceNerf

Unique passive - Cauterize

  • Editor's Note: Patch notes error writes "Ignore Pain" (Death's Dance) instead of Cauterize.
  • Damage storage reduced from Melee 35% / Ranged 15% to Melee 32% / Ranged 12%.
  • Editor's Note: Patch notes error writes melee modifier old value at 32% instead of 35%.

Unique passive - Dance

  • Editor's Note: Patch notes error writes "Mocking Shout" instead of Dance.
  • Health ratio reduced from 12% maximum health to 10%.
Divine Sunderer Wild Rift ItemWRDivine SundererNerf

Unique passive - Spellblade

  • Heal health ratio reduced from Melee 7% / Ranged 3% to Melee 6% / Ranged 2.5%.
Eclipse Wild Rift ItemWREclipseNerf

Unique passive - Ever Rising Moon

  • Base shield reduced from Melee 160 / Ranged 80 to Melee 140 / Ranged 70.
  • Shield AD ratio reduced from Melee 40% / Ranged 20% AD to Melee 35% / Ranged 18%.
Fimbulwinter Wild Rift ItemWRFimbulwinterNerf

Unique passive - Frozen Colossus

  • Base shield reduced from 100 to 200 (based on level) \ 50 to 100 (based on level) to 90 to 180 (based on level) 45 to 90 (based on level).
  • Shield mana ratio reduced from 5% current mana \ 2.5% current mana to 4.5% \ 2.25%.

Unique passive - Lifeline

  • Base health reduced from 200 to 180.
  • Health ratio reduced from 50% bonus health to 45%.
Riftmaker Wild Rift ItemWRRiftmakerNerf

Unique passive - Assimilation

  • Omnivamp reduced from 13% to 11%.
Sundered Sky Wild Rift ItemWRSundered SkyNerf

Unique passive - Lightshield Strike

  • Heal AD ratio reduced from 140% AD to 125%.
  • Heal health ratio reduced from 6% missing health to 5%.
Vampiric Scepter Wild Rift ItemWRVampiric ScepterNerf

General

  • Physical vamp reduced from 10% to 8%.
Warmog's Armor Wild Rift ItemWRWarmog's ArmorNerf

Unique passive - Warmog's Heart

  • Health regeneration per second reduced from 5% maximum health to 4.5%.
Ardent Censer Wild Rift ItemWRArdent CenserChange

New Recipe:

  • Aether Wisp + Forbidden Idol + Ring of Revelation + 550 gold = 2800 gold.
  • Old Recipe: Aether Wisp + Kindlegem + Ring of Revelation + 450 gold = 2800 gold.
  • Ability power reduced from 55 to 35.
  • Heal and shield power increased from 0% to 10%.

General

  • Replaces Hextech Soulstealer.

Unique Passive - Soulflare

  • Removed.

New Unique Passive - Wandering Soul:

  • Scoring a champion takedown within 3 seconds of damaging them will reduce your abilities' remaining cooldowns by 25%. You also gain 10% of their base move speed and 50% of their ability haste until they respawn. This ability haste can stack.
Heartsteel Wild Rift ItemWRHeartsteelChange

Unique passive - Colossal Consumption

  • Base damage increased from 120 to 140.
  • Health ratio reduced from 5% maximum health to 3.5%.
Randuin's Omen Wild Rift ItemWRRanduin's OmenChange

Unique passive - Cold Steel

  • Removed.

Unique passive - Determination

  • Removed.

New Unique passive - Countercurrent

  • Being critically struck by physical damage will generate a stack for 5 seconds, refreshing on subsequent hits and stacking up to 4 times. Each stack reduces incoming damage from critical strikes by 5%; up to 20% reduction at maximum stacks, at which you also gain 20% bonus move speed and slow resist equal to 40% (+ 1% per 100 bonus health).
Redemption Wild Rift ItemWRRedemptionChange

New Recipe:

  • Catalyst of Aeons + Forbidden Idol + 600 gold = 2600 gold.
  • Old Recipe: Catalyst of Aeons + Kindlegem + 500 gold = 2600 gold.
  • Heal and shield power increased from 0% to 5%.
  • Health reduced from 400 to 350.

New Recipe:

  • Forbidden Idol + Lost Chapter + 700 gold = 2500 gold.
  • Old Recipe: Fiendish Codex + Lost Chapter + 450 gold = 2500 gold.
  • Ability power reduced from 65 to 45.
  • Heal and shield power increased from 0% to 10%.
  • Health increased from 0 to 100.
Stormrazor Wild Rift ItemWRStormrazorChange

General

  • Replaces Hextech Stormrazor.

Unique Passive - Paralyze

  • Removed.

New Unique Passive - Stormarrow:

  • Energized attacks slow by 50% for 0.75 seconds and grant you 45 bonus move speed for 0.75 seconds.
Zeke's Convergence Wild Rift ItemWRZeke's ConvergenceChange

General

  • Replaces Hextech Zeke's Convergence.
  • Ability haste increased from 10 to 15.

Unique Passive - Harbinger

  • Removed.

Unique Passive - Frostfire Covenant

  • Removed.

Unique Passive - Harbinger:

  • Casting your ultimate ability will create a blizzard aura that damages nearby enemies, dealing 480 to 900 (based on level) magic damage over 10 seconds and slowing them by 25% for 1 second. You also leave behind a path briefly that grants allied champions 55 bonus move speed for 1 second (30-second cooldown).