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Wild RiftLoL

Wild Rift Patch 4.2 was released on May 25, 2023. This update included changes to 101 champions, with 97 buffs, 3 adjustments. It also updated 24 items, including 5 new items. The patch also changed 8 game systems: Summoner Spells, Turrets & Structures, Dragons, Gold & Experience, Minions, Baron Nashor, Gameplay & Mechanics, Jungle. It also changed 4 runes: Transcendence, Hunter - Genius, Hunter - Titan, Perseverance.

Champions

Swain Wild Rift Patch NotesWR Swain New

General

  • •Released May 25, 2023 (00:01 UTC).
Aatrox Wild Rift Patch NotesWR Aatrox Buff

Stats

  • •Base movement speed increased from 345 to 355.
Ahri Wild Rift Patch NotesWR Ahri Buff

Stats

  • •Base movement speed increased from 330 to 340.
Akali Wild Rift Patch NotesWR Akali Buff

Stats

  • •Base movement speed increased from 345 to 355.
Alistar Wild Rift Patch NotesWR Alistar Buff

Stats

  • •Base movement speed increased from 330 to 340.
Amumu Wild Rift Patch NotesWR Amumu Buff

Stats

  • •Base movement speed increased from 335 to 345.
Annie Wild Rift Patch NotesWR Annie Buff

Stats

  • •Base movement speed increased from 330 to 340.
Ashe Wild Rift Patch NotesWR Ashe Buff

Stats

  • •Base attack range increased from 600 to 625.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 2.2% to 3.2%.
Aurelion Sol Wild Rift Patch NotesWR Aurelion Sol Buff

Stats

  • •Base movement speed increased from 325 to 335.
Blitzcrank Wild Rift Patch NotesWR Blitzcrank Buff

Stats

  • •Base movement speed increased from 325 to 335.
Brand Wild Rift Patch NotesWR Brand Buff

Stats

  • •Base movement speed increased from 340 to 350.
Braum Wild Rift Patch NotesWR Braum Buff

Stats

  • •Base movement speed increased from 335 to 345.
Caitlyn Wild Rift Patch NotesWR Caitlyn Buff

Stats

  • •Base attack range increased from 650 to 675.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 3.6 to 4.

Yordle Snap Trap

  • •New effect: Smart casting will target the nearest enemy.
Camille Wild Rift Patch NotesWR Camille Buff

Stats

  • •Base movement speed increased from 340 to 350.
Corki Wild Rift Patch NotesWR Corki Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base movement speed increased from 325 to 335.
Darius Wild Rift Patch NotesWR Darius Buff

Stats

  • •Base movement speed increased from 340 to 350.
Diana Wild Rift Patch NotesWR Diana Buff

Stats

  • •Base movement speed increased from 345 to 355.
Dr. Mundo Wild Rift Patch NotesWR Dr. Mundo Buff

Stats

  • •Base movement speed increased from 345 to 355.
Draven Wild Rift Patch NotesWR Draven Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 330 to 340.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 3.6 to 4.
Ekko Wild Rift Patch NotesWR Ekko Buff

Stats

  • •Base movement speed increased from 340 to 350.
Evelynn Wild Rift Patch NotesWR Evelynn Buff

Stats

  • •Base movement speed increased from 335 to 345.
Ezreal Wild Rift Patch NotesWR Ezreal Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base movement speed increased from 325 to 335.
Fiora Wild Rift Patch NotesWR Fiora Buff

Stats

  • •Base movement speed increased from 345 to 355.
Fizz Wild Rift Patch NotesWR Fizz Buff

Stats

  • •Base movement speed increased from 335 to 345.
Galio Wild Rift Patch NotesWR Galio Buff

Stats

  • •Base movement speed increased from 335 to 345.
Garen Wild Rift Patch NotesWR Garen Buff

Stats

  • •Base movement speed increased from 340 to 350.
Gragas Wild Rift Patch NotesWR Gragas Buff

Stats

  • •Base movement speed increased from 330 to 340.
Gwen Wild Rift Patch NotesWR Gwen Buff

Stats

  • •Base movement speed increased from 340 to 350.
Irelia Wild Rift Patch NotesWR Irelia Buff

Stats

  • •Base movement speed increased from 340 to 350.
Janna Wild Rift Patch NotesWR Janna Buff

Stats

  • •Base movement speed increased from 325 to 335.
Jarvan IV Wild Rift Patch NotesWR Jarvan IV Buff

Stats

  • •Base movement speed increased from 340 to 350.
Jax Wild Rift Patch NotesWR Jax Buff

Stats

  • •Base movement speed increased from 345 to 355.
Jayce Wild Rift Patch NotesWR Jayce Buff

Stats

  • •Base movement speed increased from 335 to 345.
Jhin Wild Rift Patch NotesWR Jhin Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base movement speed increased from 330 to 340.

Whisper

  • •Bonus attack damage increased from 3 to 45% (based on level) AD to 5 to 75% (based on level).
Jinx Wild Rift Patch NotesWR Jinx Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 0.7% to 1.7%.
  • •Attack damage growth increased from 3.6 to 4.

Switcheroo!

  • •Bonus attack range increased from 75/100/125/150 to 80/95/110/125.

Flame Chompers!

  • •New effect: Smart casting will target the nearest enemy.
Kai'Sa Wild Rift Patch NotesWR Kai'Sa Buff

We also have adjusted the conditions required for Kai’Sa to evolve her skills so that she can better adapt to the changes of marksman's items and can have a more flexible build depending on the game.

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 330 to 340.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 3 to 3.5.

Second Skin

  • •Innate - Living Weapon
  • •New Passive: Kai'Sa can evolve each of her basic abilities by obtaining a finished item. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the item is sold.
  • •Old Passive: Kai'Sa's abilities evolve based upon the permanent stats she gains from items and levels.
  • •Icathian Rain: Requires 70 attack damage.
  • •Void Seeker: Requires 80 ability power.
  • •Supercharge: Requires 65% attack speed.
Karma Wild Rift Patch NotesWR Karma Buff

Stats

  • •Base movement speed increased from 340 to 350.
Kassadin Wild Rift Patch NotesWR Kassadin Buff

Stats

  • •Base movement speed increased from 340 to 350.
Katarina Wild Rift Patch NotesWR Katarina Buff

Stats

  • •Base movement speed increased from 335 to 345.
Kayle Wild Rift Patch NotesWR Kayle Buff

Stats

  • •Base movement speed increased from 335 to 345.
Kayn Wild Rift Patch NotesWR Kayn Buff

Stats

  • •Base movement speed increased from 340 to 350.
Kennen Wild Rift Patch NotesWR Kennen Buff

Stats

  • •Base movement speed increased from 330 to 340.
Kha'Zix Wild Rift Patch NotesWR Kha'Zix Buff

Stats

  • •Base movement speed increased from 345 to 355.
Lee Sin Wild Rift Patch NotesWR Lee Sin Buff

Stats

  • •Base movement speed increased from 345 to 355.
Leona Wild Rift Patch NotesWR Leona Buff

Stats

  • •Base movement speed increased from 335 to 345.
Lillia Wild Rift Patch NotesWR Lillia Buff

Stats

  • •Base movement speed increased from 330 to 340.
Lucian Wild Rift Patch NotesWR Lucian Buff

Stats

  • •Base attack range increased from 500 to 525.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 335 to 345.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 2.65 to 3.
Lulu Wild Rift Patch NotesWR Lulu Buff

Stats

  • •Base movement speed increased from 330 to 340.
Lux Wild Rift Patch NotesWR Lux Buff

Stats

  • •Base movement speed increased from 330 to 340.
Malphite Wild Rift Patch NotesWR Malphite Buff

Stats

  • •Base movement speed increased from 330 to 340.
Master Yi Wild Rift Patch NotesWR Master Yi Buff

Stats

  • •Base movement speed increased from 345 to 355.
Miss Fortune Wild Rift Patch NotesWR Miss Fortune Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 2.65 to 3.
Morgana Wild Rift Patch NotesWR Morgana Buff

Stats

  • •Base movement speed increased from 335 to 345.
Nami Wild Rift Patch NotesWR Nami Buff

Stats

  • •Base movement speed increased from 335 to 345.
Nasus Wild Rift Patch NotesWR Nasus Buff

Stats

  • •Base movement speed increased from 345 to 355.
Nautilus Wild Rift Patch NotesWR Nautilus Buff

Stats

  • •Base movement speed increased from 330 to 340.
Nunu & Willump Wild Rift Patch NotesWR Nunu & Willump Buff

Stats

  • •Base movement speed increased from 340 to 350.
Orianna Wild Rift Patch NotesWR Orianna Buff

Stats

  • •Base movement speed increased from 325 to 335.
Pantheon Wild Rift Patch NotesWR Pantheon Buff

Stats

  • •Base movement speed increased from 345 to 355.
Pyke Wild Rift Patch NotesWR Pyke Buff

Stats

  • •Base movement speed increased from 330 to 340.
Rakan Wild Rift Patch NotesWR Rakan Buff

Stats

  • •Base movement speed increased from 335 to 345.
Rammus Wild Rift Patch NotesWR Rammus Buff

Stats

  • •Base movement speed increased from 325 to 335.
Renekton Wild Rift Patch NotesWR Renekton Buff

We wanted to take a look at this croc’s laning power and lend him a hand when he's up against foes who have shields. While also improving his ability to help his team in team fights.

Stats

  • •Base movement speed increased from 345 to 355.

Ruthless Predator

  • •New effect: Now removes the target's damage shields.
Rengar Wild Rift Patch NotesWR Rengar Buff

Stats

  • •Base movement speed increased from 345 to 355.
Riven Wild Rift Patch NotesWR Riven Buff

Stats

  • •Base movement speed increased from 335 to 345.
Samira Wild Rift Patch NotesWR Samira Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 330 to 340.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 3.6 to 4.
Senna Wild Rift Patch NotesWR Senna Buff

Stats

  • •Base attack range increased from 600 to 625.
  • •Base movement speed increased from 330 to 340.

Absolution

  • •Critical strike damage reduction reduced from 50% to 19%.
  • •Critical strike damage increased from 100% to 141.75%.
  • •Editor's Note: Patch notes say 25% damage reduction, but the math does not follow in-game.

Piercing Darkness

  • •Editor's Note: Patch notes list this section in the context of attack range increase. The target range matches attack range.
Seraphine Wild Rift Patch NotesWR Seraphine Buff

Stats

  • •Base movement speed increased from 330 to 340.
Sett Wild Rift Patch NotesWR Sett Buff

Stats

  • •Base movement speed increased from 340 to 350.
Shen Wild Rift Patch NotesWR Shen Buff

Stats

  • •Base movement speed increased from 340 to 350.
Shyvana Wild Rift Patch NotesWR Shyvana Buff

Stats

  • •Base movement speed increased from 340 to 350.
Singed Wild Rift Patch NotesWR Singed Buff

Stats

  • •Base movement speed increased from 345 to 355.
Sion Wild Rift Patch NotesWR Sion Buff

Stats

  • •Base movement speed increased from 345 to 355.
Sona Wild Rift Patch NotesWR Sona Buff

Stats

  • •Base movement speed increased from 325 to 335.
Soraka Wild Rift Patch NotesWR Soraka Buff

Stats

  • •Base movement speed increased from 325 to 335.
Teemo Wild Rift Patch NotesWR Teemo Buff

Stats

  • •Base movement speed increased from 330 to 340.
Thresh Wild Rift Patch NotesWR Thresh Buff

Stats

  • •Base movement speed increased from 335 to 345.
Tristana Wild Rift Patch NotesWR Tristana Buff

Stats

  • •Base attack range increased from 520 to 545.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 4.55 to 5.

Explosive Charge

  • •Target range increased from 520 to 545.

Buster Shot

  • •Target range increased from 520 to 545.
Tryndamere Wild Rift Patch NotesWR Tryndamere Buff

Stats

  • •Base attack speed bonus increased from 10% to 20%.
  • •Base movement speed increased from 345 to 355.
  • •Attack speed growth increased from 1.2% to 2.2%.
Twisted Fate Wild Rift Patch NotesWR Twisted Fate Buff

Stats

  • •Base movement speed increased from 335 to 345.
Twitch Wild Rift Patch NotesWR Twitch Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 330 to 340.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 4 to 4.5.

Spray and Pray

  • •Bonus attack range reduced from 250 to 225.
Urgot Wild Rift Patch NotesWR Urgot Buff

Stats

  • •Base movement speed increased from 330 to 340.
Varus Wild Rift Patch NotesWR Varus Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 330 to 340.
  • •Attack speed growth increased from 2.2% to 3.2%.
Vayne Wild Rift Patch NotesWR Vayne Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base movement speed increased from 325 to 335.

Condemn

  • •Target range increased from 550 to 575.
  • •Removed: Terrain hit damage no longer interacts with Infinity Edge.
Veigar Wild Rift Patch NotesWR Veigar Buff

Stats

  • •Base movement speed increased from 340 to 350.
Vex Wild Rift Patch NotesWR Vex Buff

Stats

  • •Base movement speed increased from 335 to 345.
Vi Wild Rift Patch NotesWR Vi Buff

Stats

  • •Base movement speed increased from 340 to 350.
Warwick Wild Rift Patch NotesWR Warwick Buff

Stats

  • •Base movement speed increased from 335 to 345.
Wukong Wild Rift Patch NotesWR Wukong Buff

Stats

  • •Base movement speed increased from 340 to 350.
Xayah Wild Rift Patch NotesWR Xayah Buff

Stats

  • •Base attack range increased from 550 to 575.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 2.2% to 3.2%.
  • •Attack damage growth increased from 3.6 to 4.
Xin Zhao Wild Rift Patch NotesWR Xin Zhao Buff

Stats

  • •Base movement speed increased from 345 to 355.
Yasuo Wild Rift Patch NotesWR Yasuo Buff

Stats

  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 345 to 355.
  • •Attack speed growth increased from 2.2% to 3.2%.
Yone Wild Rift Patch NotesWR Yone Buff

Stats

  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 345 to 355.
  • •Attack speed growth increased from 2.2% to 3.2%.
Yuumi Wild Rift Patch NotesWR Yuumi Buff

Stats

  • •Base movement speed increased from 330 to 340.
Zed Wild Rift Patch NotesWR Zed Buff

Stats

  • •Base movement speed increased from 345 to 355.
Zeri Wild Rift Patch NotesWR Zeri Buff

Stats

  • •Base attack range increased from 675 to 700.
  • •Base attack speed bonus increased from 20% to 30%.
  • •Base movement speed increased from 325 to 335.
  • •Attack speed growth increased from 1.7% to 2.7%.
  • •Attack damage growth increased from 3 to 3.5.
Ziggs Wild Rift Patch NotesWR Ziggs Buff

Stats

  • •Base movement speed increased from 330 to 340.
Zoe Wild Rift Patch NotesWR Zoe Buff

Stats

  • •Base movement speed increased from 340 to 350.
Akshan Wild Rift Patch NotesWR Akshan Change

Stats

  • •Base movement speed increased from 340 to 350.

Heroic Swing

  • •Critical strike damage reduced from 150% to 125%.
Graves Wild Rift Patch NotesWR Graves Change

Stats

  • •Base movement speed increased from 340 to 350.

New Destiny

  • •Critical strike bonus pellet damage reduced from 30% to 20%.
Olaf Wild Rift Patch NotesWR Olaf Change

Olaf in his previous state was struggling to keep up with other champions, and his playstyle didn’t reflect a berserker brawling to the death. Our goal with this mini rework is to increase Olaf’s ability to stay in the fight longer and become stronger and stronger through the duration of the fight.

Stats

  • •Base attack speed bonus reduced from 20% to 10%.
  • •Base movement speed increased from 345 to 355.

Berserker Rage

  • •New passive: Olaf gains bonus attack speed and physical vamp based on his missing health, up to 60 to 100% (based on level) bonus attack speed and 10 to 25% (based on level) physical vamp at 70% missing health.
  • •Old passive: Olaf gains 0 to 100% (based on missing health) bonus attack speed.

Vicious Strikes

  • •New Effect: Now grants a 30/60/90/120 (+ 17.5% missing health) shield for 2.5 seconds, capped at 70% missing health.
  • •Removed: No longer grants 16/18/20/22% physical vamp.
  • •Removed: No longer grants 0 to 50% (based on missing health) increased heal.
  • •Cooldown reduced from 16 seconds at all levels to 15/14/13/12.
  • •Bonus attack speed reduced from 50/65/85/90% to 35/50/65/80%.
  • •Duration reduced from 6 seconds to 4.

Reckless Swing

  • •Damage against monsters increased from 50% to 80%.

Ragnarok

  • •Duration reduced from 6 seconds to 3.
  • •Bonus resistances reduced from 20/30/40 to 10/20/30.
  • •Base bonus attack damage reduced from 30/40/50 to 10/20/30.
  • •AD ratio reduced from 30% AD to 25%.
  • •New Effect: Duration is now increased by and up to 2.5 seconds for each basic attack on-hit or Reckless Swing cast against champions.
  • •Removed: Bonus resistances are no longer lost upon cast.

Items

Brawler's Gloves Wild Rift ItemWR Brawler's Gloves New

General

  • •Now builds into Immortal Shieldbow, Stormrazor.
Immortal Shieldbow Wild Rift ItemWR Immortal Shieldbow New

We wanted to bring another item for marksmen to have as a first purchase, so we brought over Immortal Shieldbow. It will be a great pick-up early on if you’re looking for a little extra protection and power in the early-to-mid game.

Recipe:

  • •Noonquiver + Long Sword + Brawler's Gloves + 1000 gold = 3200 gold

Stats:

  • •40 attack damage, 15% attack speed, 25% critical strike chance, 5% physical vamp.

Unique Passive - Lifeline:

  • •If you take damage that would reduce you below 35% of your maximum health, you first gain a shield that absorbs 200 to 700 (based on critical rate) damage for 5 seconds (90 second cooldown).

Unique Passive - Battle Furor:

  • •Triggering Lifeline will grant 10% physical vamp for 8 seconds.
Nashor's Talon Wild Rift ItemWR Nashor's Talon New

This is a new component for Nashor’s Tooth and will help make that item available for a wider range of champions.

Cost:

  • •800 gold.

Unique Passive - Magic Needle:

  • •Gain 20 attack damage or 40 ability power (Adaptive).

Builds Into:

  • •Nashor's Tooth.
Noonquiver Wild Rift ItemWR Noonquiver New

We noticed that a lot of marksman builds can hit an awkward spot where they are waiting for gold for the next big purchase or aren’t sure what to get before that purchase. We hope Noonquiver is able to fill that gap and smooth out marksman build paths.

Recipe:

  • •Long Sword + 700 gold = 1200 gold.

Stats:

  • •25 attack damage, 10% attack speed.

Builds Into:

  • •Immortal Shieldbow, Phantom Dancer, Stormrazor.
The Collector Wild Rift ItemWR The Collector New

We wanted to give marksmen an option in the shop that would increase their damage in the mid-game so we brought over Collector! We hope this will help marksmen the ability to enter team fights earlier on.

Recipe:

  • •Serrated Dirk + Cloak of Agility + 900 gold = 2900 gold.

Stats:

  • •40 attack damage, 25% critical strike chance.

Unique Passive - Killer:

  • •+10 armor penetration.

Unique Passive - Death and Taxes:

  • •If you deal post-mitigation damage that would reduce a champion below 5% of their maximum health, you execute them. Champion kills grant you an additional 25 gold.
Essence Reaver Wild Rift ItemWR Essence Reaver Buff

Essence Reaver sat in an odd spot for a while and was only a good pick up for a select few. So, we’re adjusting it so it can be an amplifier for anyone who builds crit.

General

  • •Total cost reduced from 3250 gold to 3050 gold.
  • •Combine cost reduced from 1050 gold to 850 gold.
  • •Attack damage reduced from 45 to 40.

Unique passive - Essence Flare

  • •New passive: Your next damaging ability or empowered attack deals up to 0 to 30% (based on critical rate) bonus physical damage (6 second cooldown). Basic attacks against champions reduce the cooldown by 1 second.
  • •Old passive: Damaging active abilities and empowered attacks deal 10 (+ 70% critical strike chance) bonus physical damage. The same ability can only trigger this effect once per unique target per cast.
Boots of Speed Wild Rift ItemWR Boots of Speed Nerf

General

  • •Movement speed increased from 20 to 25.

Unique Active - Sprint

  • •Removed.
Gluttonous Greaves Wild Rift ItemWR Gluttonous Greaves Nerf

General

  • •Movement speed increased from 40 to 45.

Unique Active - Sprint

  • •Removed.
Infinity Edge Wild Rift ItemWR Infinity Edge Nerf

Since the critical damage rate of all champions has been adjusted, we’re also adjusting Infinity Edge accordingly.

Unique Passive - Infinity

  • •Critical strike damage changed from 230% to 205%.

General

  • •Movement speed increased from 40 to 45.

Unique Active - Sprint

  • •Removed.
Mercury's Treads Wild Rift ItemWR Mercury's Treads Nerf

General

  • •Movement speed increased from 40 to 45.

Unique Active - Sprint

  • •Removed.
Plated Steelcaps Wild Rift ItemWR Plated Steelcaps Nerf

General

  • •Movement speed increased from 40 to 45.

Unique Active - Sprint

  • •Removed.
Rapid Firecannon Wild Rift ItemWR Rapid Firecannon Nerf

Since we’re making adjustments to marksman ranges across the board, we’re also changing the range on Rapid Firecannon to match.

Unique Passive - Sharpshooter

  • •Bonus attack range reduced from 150 to 125.
B. F. Sword Wild Rift ItemWR B. F. Sword Change

General

  • •No longer builds into Stormrazor.
Boots of Furor Wild Rift ItemWR Boots of Furor Change

General

  • •Movement speed increased from 40 to 45.

Unique Active - Sprint

  • •Removed.
Cloak of Agility Wild Rift ItemWR Cloak of Agility Change

General

  • •No longer builds into Phantom Dancer.
  • •Now builds into The Collector.
Fiendish Codex Wild Rift ItemWR Fiendish Codex Change

General

  • •No longer builds into Nashor's Tooth.
Kircheis Shard Wild Rift ItemWR Kircheis Shard Change

General

  • •No longer builds into Stormrazor.
Long Sword Wild Rift ItemWR Long Sword Change

General

  • •Now builds into Immortal Shieldbow, Noonquiver, Stormrazor.
Muramana Wild Rift ItemWR Muramana Change

We’re reworking Muramana so that we can expand its user base to all Attack Damage champions who cast abilities.

Unique passive - Shock

  • •New passive: Basic attacks against champions deal 3% of current mana bonus physical damage and consume the mana. Ability damage against champions deal 4% of current mana (+ 6% AD) bonus physical damage and consume the mana. This effect occurs once per instance and activates while you have above 20% maximum mana.
  • •Old passive: Basic attacks against enemy champions consume 3% of current mana to deal 6% current mana bonus physical damage. This effect only activates while you have greater than 20% maximum mana.
Nashor's Tooth Wild Rift ItemWR Nashor's Tooth Change

Similar to Essence Reaver, Nashor’s Tooth has only been a viable pick up for a select few champions. We want to expand who all can pick this item up, so we’re making some adjustments so that this item can be a viable option for some caster marksmen builds.

New:

  • •Recipe: Stinger + Nashor's Talon + 1000 gold = 3000 gold
  • •Stats: 20 ability haste, 45% attack speed.
  • •Unique Passive - Magic Fang: Gain 30 attack damage or 60 ability power (Adaptive).
  • •Unique Passive - Gnaw: Basic attacks against champions deal 15 (+ 25% bonus AD) (+ 25% AP) bonus magic damage.

Old:

  • •Recipe: Stinger + Fiendish Codex + 1000 gold = 3200 gold
  • •Stats: 25 ability haste, 70 ability power, 50% attack speed.
  • •Unique Passive - Bite: Basic attacks deal 15 (+ 15% AP) bonus magic damage.
Phantom Dancer Wild Rift ItemWR Phantom Dancer Change

We’re going to be giving Phantom Dancer a new passive, while moving its old one to Immortal Shieldbow. The new passive we’re giving it fits Phantom Dancer much better, and will be a more satisfying pickup for champions who’s build is focused on crit.

New:

  • •Recipe: Noonquiver + Zeal + 1000 gold = 2900 gold
  • •Stats: 25 attack damage, 30% attack speed, 25% critical strike chance.
  • •Unique Passive - Shadowwalk: +5% movement speed.
  • •Unique Passive - Spectral Waltz: Basic attacks on-attack grant 7% bonus movement speed and a stack of Spectral Waltz for 3 seconds. Spectral Waltz can stack up to 4 times, upon which you gain 30% bonus attack speed.

Old:

  • •Recipe: Zeal + Cloak of Agility + 500 gold = 2800 gold
  • •Stats: 35% attack speed, 25% critical strike chance.
  • •Unique Passive - Spectral Waltz: +5% movement speed.
  • •Unique Passive - Lifeline: If you would take damage that would reduce maximum health below 35%, you first gain a shield that absorbs 240 to 590 (based on level) for 5 seconds.
Serrated Dirk Wild Rift ItemWR Serrated Dirk Change

General

  • •Now builds into The Collector.
Stormrazor Wild Rift ItemWR Stormrazor Change

Similar to Immortal Shieldbow, we wanted to make sure that Attack Damage players had some more options for early-to-mid-game items that would give them a little extra oomph in damage. We’re reducing the cost of its components so you don’t have to kill as many minions before you pick them up.

New recipe:

  • •Noonquiver + Long Sword + Brawler's Gloves + 900 gold = 3100 gold
  • •Old recipe: B. F. Sword + Kircheis Shard + 700 gold = 3100 gold.

Runes

Transcendence Wild Rift RuneWR Transcendence Buff

General

  • •Type: Slot 3 Inspiration rune.
  • •Passive: Gain bonuses upon reaching the following levels:
  • •Level 1: +6 ability haste.
  • •Level 6: +6 ability haste.
  • •Level 11: When your next basic ability hits a target, its cooldown is reduced by 15% total cooldown. (8 second cooldown)
  • •Summoner level: 6.
Hunter - Genius Wild Rift RuneWR Hunter - Genius Removed

General

  • •Removed from the game.
  • •Replaced by Transcendence.
Hunter - Titan Wild Rift RuneWR Hunter - Titan Removed

General

  • •Removed from the game.
  • •Replaced by Perseverance.
Perseverance Wild Rift RuneWR Perseverance Change

General

  • •Type: Slot 2 Resolve rune.
  • •Passive: Gain 10% Tenacity. When enemy champions immobilize you, gain 16 to 30 (based on level) armor and magic resistance for 1.5 seconds, refreshing on subsequent inflictions.
  • •Summoner level: 6.

System Changes

Summoner Spells Wild Rift ChangesWR Summoner Spells Buff

Recall

  • •New effect: For 5 seconds after completing Recall, the fountain regeneration rate is doubled.

Smite

  • •Passive - Jungle Expertise
  • •Minion penalty duration increased from 7:00 to 7:30.
Turrets & Structures Wild Rift ChangesWR Turrets & Structures Buff

In order to prevent back doors or sudden death scenarios from ending the game, we have added a shield to protect the Nexus so that you can join team fights with peace of mind.

Structures - Turret

  • •Growth now begins at 7:50 elapse, growing every 30 seconds up to 25 times.
  • •Armor penetration increased from 30% to 50%.
  • •Outer turret
  • •Plating duration increased from 7:00 to 7:30.
  • •Inner Turret
  • •Health reduced from 3500 to 3000.
  • •Armor reduced from 25 to 15.
  • •Magic resistance reduced from 25 to 15.
  • •Base attack damage increased from 204 to 240.
  • •Attack damage growth increased from 6 per 30 seconds to 8.
  • •Inhibitor Turret
  • •Health reduced from 3500 to 3000.
  • •Base attack damage increased from 204 to 260.
  • •Attack damage growth increased from 6 per 30 seconds to 8.
  • •Nexus Turret
  • •Health reduced from 4000 to 3500.
  • •Base attack damage increased from 250 to 280.
  • •Attack damage growth increased from 0 per 30 seconds to 8.
  • •New passive - Counter-Push: When the team's first Inhibitor turret is destroyed within 18:00 elapse, the Nexus gains a shield equal to 100% maximum health lasting 20 seconds.

NEXUS SHIELD

  • •Within 18 minutes of the game, after the first Inhibitor Turret is destroyed, the Nexus will get a shield
  • •Nexus Shield lasts for 20 seconds, and the shield amount is 100% of the Nexus’s health

NEXUS SHIELD - Pacing Adjustments

  • •In addition to our previous pacing adjustments we’re also changing up some respawns so that you can have some extra time dueling your opponent in lane.
  • •Plating duration: 7m → 7m 30s
  • •Smite passive, minion penalty Smite duration: 7m → 7m 30s
  • •The spawn time of the Evolved Blue Sentinel and the Evolved Red Brambleback: 7m → 7m 30s
  • •4m ~ 10m minion spawn interval time: 30s → 25s

NEXUS SHIELD - Respawn Time Adjustment

  • •Game time within 3m: 0~12s → 4~15s
  • •Game time 3-5m: 12~17s → 15~20s
  • •Game time 5-7m: 17~22s → 20~24s
  • •Game time 7-9m: 22~27s → 24~28s
  • •Game time 9-11m: 27~32s → 28~33s
  • •Game time 11-13m: 32~39s → 33~40s
  • •Game time 13-15m: 39~45s → 40~46s
  • •Game time 15-17m: 45~55s → 46~52s
  • •Game time over 17m: 55s → 52s

TURRET AND NEXUS ADJUSTMENTS - Inner defense tower

  • •Health: 3500 → 3000
  • •Armor: 25 → 15
  • •Magic resist: 25 → 15
  • •Initial attack: 204 + 6/every 30s → 240 + 8/every 30s
  • •Attack with armor penetration 30% → 50%

TURRET AND NEXUS ADJUSTMENTS - Highground defense tower

  • •Health: 3500 → 3000
  • •Initial attack: 204 + 6/every 30s → 260 + 8/every 30s
  • •Attack with armor penetration 30% → 50%

TURRET AND NEXUS ADJUSTMENTS - Nexus

  • •Health: 4000 → 3500
  • •Attack: 250 → 280 + 8/every 30s
  • •Attack with armor penetration 30% → 50%
  • •Comprehensive change to turrets so that growth begins at 450s, growing every 30s, up to 25 times
Dragons Wild Rift ChangesWR Dragons Nerf

Once the laning phase ends there is usually a lull in the game, where you don’t have an objective to take down. So we’re making some adjustments to Elemental Dragons, Elder Dragon and some other systems so that the pace of the game will feel more frenetic and progressing into the mid-game will feel smoother.

Dragon pit

  • •Drake respawn time reduced from 5:00 to 4:30.
  • •Drake despawn time reduced from 19:00 elapse to 17:30. In-combat despawn time at 17:50.
  • •Elder Dragon spawn time reduced from 20:00 elapse to 18:00
  • •Elemental Drake
  • •Base health reduced from 5000 to 4000.
  • •Health growth increased from 150 to 180.
  • •Kill team gold reduced from 60 gold to 40 gold.
  • •Ice Drake - New Drake
  • •When the map transforms into the Ice Rift, it summons ice paths along walls in the jungle. Ice paths grant movement speed over them. Blast Cone will transform into Cryoblossoms. Hitting a Cryoblossom will a fire an ice bolt that will inflict brief stasis to the first enemy hit.

Dragon Hunter

  • •Ice Drake - New stacking buff
  • •+7/17.5/28 (based on stacks) ability haste.

ELEMENTAL DRAGONS AND ELDER DRAGON

  • •Elemental drake respawn interval: 5 min → 4m 30s
  • •Elder Dragon spawn time: 20m → 18m
  • •Elemental Dragon despawn time: 19m → 17m 30s (if in combat at 17m 30s, the despawn time will be delayed and disappear at 17m 50s)
  • •Elemental Dragon health
  • •Base health: 5000 → 4000
  • •Health per level: 150 → 180
  • •Elemental Dragon defeat reward: 60 team gold + 40 kill gold → 40 team gold + 40 kill gold
Gold & Experience Wild Rift ChangesWR Gold & Experience Nerf

We know all the pacing changes will have an effect on gold and farming minions, so we’ve also made some adjustments to gold and minion experience to account for this.

Kill bounty

  • •First Blood bonus increased from 100 gold to 150 gold.
  • •Base bounty reduced from 350 gold to 300 gold.
  • •Seven kills bonus bounty reduced from 650 gold to 600 gold.
  • •Eight kills bonus bounty reduced from 800 gold to 700 gold.
  • •Nine kills bonus bounty reduced from 950 gold to 800 gold.
  • •Ten kills bonus bounty reduced from 1100 gold to 900 gold.
  • •Eleven kills bonus bounty reduced from 1250 gold to 1000 gold.
  • •Eleven+ kills bonus bounty removed. (Was 1300 gold)

Gold income

  • •Global gold income reduced from 3.5 gold per second to 3 gold.

KILL AND ASSIST BOUNTIES

  • •Bonus reward for First Blood: 100g → 150g

KILL AND ASSIST BOUNTIES - First defeat

  • •Base bounty: 350g → 300g
  • •Extra bounty: 0g
  • •Max drop bounty: 350g → 300g

KILL AND ASSIST BOUNTIES - Kill streak

  • •Base bounty: 350g → 300g
  • •Extra bounty: 0g
  • •Max drop bounty: 350g → 300g

KILL AND ASSIST BOUNTIES - Two kill streaks

  • •Base bounty: 350g → 300g
  • •Extra bounty: 100g
  • •Maximum drop bounty: 450g → 400g

KILL AND ASSIST BOUNTIES - Three kill streaks

  • •Base bounty: 350g → 300g
  • •Extra bounty: 200g
  • •Maximum drop bounty: 550g → 500g

KILL AND ASSIST BOUNTIES - Four consecutive kills

  • •Base bounty: 350g → 300g
  • •Extra bounty: 300g
  • •Maximum drop bounty: 650g → 600g

KILL AND ASSIST BOUNTIES - Five consecutive kills

  • •Base bounty: 350g → 300g
  • •Extra bounty: 400g
  • •Maximum drop bounty: 750g → 700g

KILL AND ASSIST BOUNTIES - Six consecutive kills

  • •Base bounty: 350g → 300g
  • •Extra bounty: 500g
  • •Maximum drop bounty: 850g → 800g

KILL AND ASSIST BOUNTIES - Seven consecutive kills

  • •Base bounty: 350g → 300g
  • •Extra bounty: 650g → 600g
  • •Maximum drop bounty: 1000g → 900g

KILL AND ASSIST BOUNTIES - Eight consecutive kills

  • •Basic bounty: 350g → 300g
  • •Extra bounty: 800g → 700g
  • •Maximum drop bounty: 1000g

KILL AND ASSIST BOUNTIES - Nine consecutive kills

  • •Basic bounty: 350g → 300g
  • •Extra bounty: 950g → 800g
  • •Maximum drop bounty: 1000g

KILL AND ASSIST BOUNTIES - Ten consecutive kills

  • •Basic bounty: 350g → 300g
  • •Extra bounty: 1100g → 900g
  • •Maximum drop bounty: 1000g

KILL AND ASSIST BOUNTIES - Eleven consecutive kills

  • •Base bounty: 350g → 300g
  • •Extra bounty: 1250g → 1000g
  • •Maximum drop bounty: 1000g

KILL AND ASSIST BOUNTIES - Eleven+ killstreak

  • •Base bounty: 350g → 300g
  • •Extra bounty: 1300g → 1000g
  • •Maximum drop bounty: 1000g

PASSIVE GAIN FOR GOLD AND MINION EXPERIENCE

  • •Global gold coins: 3.5g per second → 3g per second
  • •Melee minion gold: 65g → 60g
  • •Cannon minion gold: 85g → 80g
  • •Cannon minion experience: 2000 → 1800

PASSIVE GAIN FOR GOLD AND MINION EXPERIENCE - Rift Herald

  • •Once the laning phase ends there is usually a lull in the game, where you don’t have an objective to take down. So we’re making some adjustments to Rift Herald and some other systems so that the pace of the game will feel more frenetic and progressing into the mid-game will feel smoother.
  • •Rift Herald despawn time: 11m → 11m30s (if in combat at 11m30s, the despawn time will be delayed, and will escape into the void at 11m50s)
  • •Rift Herald rewards: 125 kill gold → 40 kill gold + 40 team gold
  • •3000 Experience → 1500 Experience
  • •Summoned Rift Herald turret damage: 1500 + 50 × Level → 2000 + 50 × Level
  • •Second Rift Herald removed
Minions Wild Rift ChangesWR Minions Nerf

General

  • •Respawn time (4:00 - 10:00 elapse) reduced from 30 seconds to 25.
  • •Minion aggro time reduced from 2 seconds to 1.
  • •Melee minion
  • •Kill gold reduced from 65 gold to 60 gold.
  • •Ranged minion
  • •Attack range increased from 375 to 525.
  • •Siege minion
  • •Attack range reduced from 525 to 300.
  • •Hand of Baron enhanced range remains at 700.
  • •Kill gold reduced from 85 gold to 80 gold.
  • •Kill experience reduced from 2000 to 1800.

MINION RANGE AND AGGRO ADJUSTMENTS

  • •Ranged minion attack range: 375 → 525
  • •Cannon attack range: 525 → 300
  • •Baron's enhanced cannon attack range is still 700
  • •Minion aggro time reduced: 2s → 1s
Baron Nashor Wild Rift ChangesWR Baron Nashor Change

Once the laning phase ends there is usually a lull in the game, where you don’t have an objective to take down. So we’re making some adjustments to Baron and other systems so that the pace of the game will feel more frenetic and progressing into the mid-game will feel smoother.

Baron pit

  • •Baron Nashor
  • •Base health reduced from 11800 to 9000.
  • •Health growth increased from 400 to 480.
  • •Base attack damage reduced from 250 to 200.
  • •Attack damage growth increased from 20 to 22.
  • •Spawn time reduced from 13:00 elapse to 12:00.
  • •Rift Herald
  • •Despawn time increased from 11:00 elapse to 11:30.
  • •In-combat despawn time at 11:50.
  • •Kill gold reduced from 125 gold to 40 gold.
  • •Assist gold increased from 0 gold to 40 gold.
  • •Kill experience reduced from 3000 to 1500.
  • •Charge turret base damage increased from 1500 to 2000.
  • •Removed: Rift Herald no longer respawns.

Hand of Baron

  • •Duration reduced from 120 seconds to 100.
  • •New effect: After death, the buff will persist but will no longer empower nearby minions.

Baron Nashor

  • •Base health: 11800 → 9000
  • •Health per level: 400 → 480
  • •Base Attack Damage: 250 → 200
  • •Attack per level: 20 → 22
  • •Spawn time: 13m → 12m
  • •Hand of Baron (Baron Buff) duration: 120s → 100s
  • •Hand of Baron no longer disappears for champions after they’ve been killed, but will no longer strengthen nearby minions upon respawn
Gameplay & Mechanics Wild Rift ChangesWR Gameplay & Mechanics Change

After recalling to base, you’ll now recover and return to the battlefield faster.

Critical strike

  • •Base critical strike damage reduced from 200% to 175%.

Death timer

  • •Champion respawn times increased.
  • •0:00 - 3:00 elapse: from 0~12 seconds to 4~15.
  • •3:00 - 5:00 elapse: from 12~17 seconds to 15~20.
  • •5:00 - 7:00 elapse: from 17~22 seconds to 20~24.
  • •7:00 - 9:00 elapse: from 22~27 seconds to 24~28.
  • •9:00 - 11:00 elapse: from 27~32 seconds to 28~33.
  • •11:00 - 13:00 elapse: from 32~39 seconds to 33~40.
  • •13:00 - 15:00 elapse: from 39~45 seconds to 40~46.
  • •15:00 - 17:00 elapse: from 45~55 seconds to 46~52.

BASE RECALL

  • •Within 5 seconds after recalling to base, the speed of health recovery/mana recovery/energy recovery is doubled. Walking back to base will not grant this effect.
Jungle Wild Rift ChangesWR Jungle Change

Blue Sentinel camp

  • •Evolved Blue Sentinel
  • •Spawn time increased from 7:00 elapse to 7:30.
  • •: Sapling collect time reduced from 2.5 seconds to 1.6.

Red Brambleback camp

  • •Evolved Red Brambleback
  • •Spawn time increased from 7:00 elapse to 7:30.
  • •: Sapling collect time reduced from 2.5 seconds to 1.6.

Wild Rift Patch 4.2 FAQ

Frequently Asked Questions
When did Wild Rift Patch 4.2 release?
Wild Rift Patch 4.2 was released on May 25, 2023.
What changed in Wild Rift Patch 4.2?
Patch 4.2 included changes to 101 champions (97 buffs, 3 adjustments), plus 24 item updates, 4 rune changes and 8 game system updates. See the full breakdown above.
Which champions changed in Wild Rift Patch 4.2?
Wild Rift Patch 4.2 changed 101 champions. Buffed: Aatrox, Ahri, Akali, Alistar, Amumu, Annie, Ashe, Aurelion Sol, Blitzcrank, Brand, Braum and Caitlyn and 85 more. Adjusted: Akshan, Graves and Olaf. Added: Swain.
What new items were added in Wild Rift Patch 4.2?
Wild Rift Patch 4.2 added 5 new items: Brawler's Gloves, Immortal Shieldbow, Nashor's Talon, Noonquiver, The Collector.
What was the previous Wild Rift patch before 4.2?
The previous Wild Rift patch was 4.1c.
What is the next Wild Rift patch after 4.2?
The next Wild Rift patch is 4.2a.