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Wild Rift Patch 4.1c was released on May 10, 2023. This update included changes to 9 champions, with 6 buffs, 1 nerf, 2 adjustments.

Nerfs (1)

Changes (2)

Items

Nerfs (1)

Kennen Wild Rift Patch NotesWRKennenBuff

Electrical Surge

  • On-hit base damage increased from 25/35/45/55 to 35/45/55/65.
  • On-hit AP ratio increased from 25% AP to 30%.
Lux Wild Rift Patch NotesWRLuxBuff

Prismatic Barrier

  • Cooldown reduced from 13/12/11/10 seconds to 11/10/9/8.
Orianna Wild Rift Patch NotesWROriannaBuff

Stats

  • Base armor reduced from 30 to 25.

Command: Attack

  • Base damage increased from 50/90/130/170 to 60/100/140/180.
  • AP ratio increased from 40% AP to 45%.

Command: Dissonance

  • Base damage increased from 50/90/130/170 to 60/100/140/180.
  • AP ratio increased from 40% AP to 45%.
Seraphine Wild Rift Patch NotesWRSeraphineBuff

Surround Sound

  • Base heal increased from 5% missing health to 6.5%.

Beat Drop

  • Base damage increased from 60/90/120/150 to 60/95/130/165.
Sion Wild Rift Patch NotesWRSionBuff

Soul Furnace

  • Cooldown reduced from 16/15/14/13 seconds to 15/14/13/12.
  • Recast time reduced from 3 seconds to 2.
Veigar Wild Rift Patch NotesWRVeigarBuff

Primordial Burst

  • Base damage increased from 170/240/310 to 185/250/315.
  • Cooldown reduced from 70/65/60 seconds to 60/57.5/55.
  • New effect: Ability size now scales with AP.
Thresh Wild Rift Patch NotesWRThreshNerf

Flay

  • On-hit AD ratio reduced from 100/125/150/175% AD to 80/100/120/140%.
Gwen Wild Rift Patch NotesWRGwenChange

A Thousand Cuts

  • AP ratio reduced from 0.6% per 100 AP to 0.5%.

Skip 'n Slash

  • Cooldown reduced from 16.5/14/11.5/9 second to 13.5/12/10.5/9.
Ziggs Wild Rift Patch NotesWRZiggsChange

Bouncing Bomb

  • Base damage increased from 75/135/195/255 to 85/145/205/265.

Satchel Charge

  • Turret execute threshold reduced from 15/20/25/30% health to 10/15/20/25%.

Items

Searing Crown Wild Rift ItemWRSearing CrownNerf

Unique passive - Fiery Touch

  • Base damage reduced from Melee 1.6% / Ranged 0.8% target's maximum health to Melee 1.4% / Ranged 0.7%.