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WRThe Collector
Wild Rift (Mobile) switch games?
The Collector has been changed in 3 patches since release in Patch 4.2. 3 adjustments. Most recently adjusted in Patch 6.2.
Cost: 2900g
Attack Damage: 45
Critical Strike Chance: 25%
UNIQUE Passive - Killer: +10 armor penetration.
UNIQUE Passive - Death and Taxes: When you deal damage that would reduce a champion below 4% of their maximum health (+ 2% critical rate), you execute them. Champion kills grant you an additional 25 and permanently increase the execution threshold by 0.1%.
Patch 6.2Change
General
- Attack damage increased from 40 to 45.
Unique Passive - Death and Taxes
- Execution threshold reduced from 5% target's maximum health to 4%.
- New effect: Execution threshold now scales with 2% critical strike chance.
- New effect: Champion kills permanently increase the execution threshold by 0.1%.
Patch 4.3Change
Unique passive - Death & Taxes
- Execute damage is now displayed as 4444 instead of 9999 if the user is Jhin.
Patch 4.2New
The Collector added to Wild Rift
We wanted to give marksmen an option in the shop that would increase their damage in the mid-game so we brought over Collector! We hope this will help marksmen the ability to enter team fights earlier on.
Recipe:
- Serrated Dirk + Cloak of Agility + 900 gold = 2900 gold.
Stats:
- 40 attack damage, 25% critical strike chance.
Unique Passive - Killer:
- +10 armor penetration.
Unique Passive - Death and Taxes:
- If you deal post-mitigation damage that would reduce a champion below 5% of their maximum health, you execute them. Champion kills grant you an additional 25 gold.
