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League of LegendsPatch 8.5

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League of Legends Patch 8.5 was released on Mar 7, 2018. This update included changes to 21 champions, with 8 buffs, 3 nerfs, 9 adjustments.

Kai'Sa LoL Patch NotesPCKai'SaNEW

Second Skin (Innate)

  • Innate: Kai'Sa's basic attacks deal 7 to 12 (based on level) (+ 1 to 9 (based on level) per Plasma stack) (+ 10%/15%/20%/25%/30% (at level 0/1/2/3/4) (based on Plasma stacks) AP) bonus magic damage.
  • Caustic Wounds: Kai'Sa's basic attacks, Void Seeker and nearby allies' immobilize effects mark enemies with Plasma for 4 seconds, stacking up to 4 times. At 4 Plasma, Kai'Sa's next attack ruptures the target, dealing 15% to 20% (based on level) (+ 2.5% per 100 AP) of target's missing health as bonus magic damage, capped at 400 against monsters.
  • Living Weapon: When reaching a certain amount of stat from items and base stats, Kai'Sa can evolve the related basic ability. This has a channel time of 2 seconds, and the upgrade is canceled if the said amount of stat isn't reached anymore.

Icathian Rain (Q)

  • Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby enemies, each dealing 45/61.25/77.5/93.75/110 (+ 40% bonus AD) (+ 20% AP) physical damage. Non-minions take 30% damage from missiles beyond their first. Minions below 35% health take 100% increased damage.
  • Second Skin: Requires 100 bonus attack damage to upgrade – Icathian Rain fires 12 missiles.
  • Mana Cost: 55
  • Cooldown: 10/9/8/7/6 seconds

Void Seeker (W)

  • Active: After a 0.5-second delay, Kai'Sa fires a Void blast in the target direction, stopping at the first enemy hit, dealing 20/45/70/95/120 (+ 150% AD) (+ 65% AP) magic damage, true sight for 4 seconds and applying 2 Plasma.
  • Second Skin: Requires 100 ability power to upgrade – Void Seeker applies 3 Plasma and refunds 50% of the cooldown against enemy champions.
  • Target Range: 2500
  • Mana Cost: 55/60/65/70/75
  • Cooldown: 22/20/18/16/14 seconds

Supercharge (E)

  • Active: Kai'Sa disarm for 1.5 to 0.75 (based on bonus attack speed) seconds, during which gains 40/45/50/55/60% bonus movement speed, increased by 0% to 100% (based on bonus attack speed).
  • After charging up, Kai'Sa gains 40/50/60/70/80% bonus attack speed for 5 seconds.
  • Kai'Sa's basic attacks reduce Supercharge's cooldown by 0.5 seconds.
  • Second Skin: Requires 100% bonus attack speed to upgrade – Supercharge grants invisibility for 0.5 seconds.
  • Mana Cost: 30
  • Cooldown: 16/15.5/15/14.5/14 seconds

Killer Instinct (R)

  • Active: Kai'Sa dashes to a target location near an enemy champion with Plasma and shields herself for 75/100/125 (+ 100/150/200% AD) (+ 75% AP) for 3 seconds.
  • Target Range: 1500/2000/2500
  • Mana Cost: 100
  • Cooldown: 110/90/70 seconds
Jhin LoL Patch NotesPCJhinBuff

Whisper

  • Passive attack damage increased to 4% to 44% (based on level) from 2% to 40% (based on level).

Dancing Grenade

  • AD ratio increased to 40/47.5/55/62.5/70% AD from 40/45/50/55/60% AD.

Deadly Flourish

  • New Effect: Any of Jhin's damage now marks enemy champions with Caught Out, allowing the root with Deadly Flourish.
Nocturne LoL Patch NotesPCNocturneBuff

Umbra Blades

  • Base heal changed to 15 to 40 (based on level) from 10/18/26 (at level 1/7/13).
  • New Effect: Basic attacks against enemy champion now instead reduces the cooldown by 2 seconds per hit.

Duskbringer

  • Missile speed increased to 1600 from 1400.

Shroud of Darkness

  • New Effect: If Shroud of Darkness is active when Nocturne re-casts Paranoia to dash to a target, it'll stay active until Nocturne reaches his target.

Paranoia

  • Enemy nearsight and recast duration increased to 6 seconds from 4.
Olaf LoL Patch NotesPCOlafBuff

Reckless Swing

  • Cooldown reduced to 11/10/9/8/7 seconds from 12/11/10/9/8.
  • AD ratio increased to 50% AD from 40% AD.

Ragnarok

  • Active bonus AD reduced to 15/20/25 from 40/60/80.
  • New Effect: Active bonus AD now scales with 30% AD.
Rengar LoL Patch NotesPCRengarBuff

Unseen Predator

  • Ferocity fall-off timer increased to 8 seconds from 6.
  • New Effect: Only the spell used to gain full Ferocity is locked out.
  • Lockout duration on gaining full Ferocity for Savagery and Bola Strike reduced to 0.1 seconds from 0.25.

Savagery

  • Base damage increased to 30/60/90/120/150 from 20/50/80/110/140.
  • AD ratio changed to 0/5/10/15/20% AD from 10% AD at all ranks.
  • Bug Fix: Fixed a bug where the empowered attack frame was slightly faster than base Savagery.
  • Bug Fix: Fixed a bug where Tiamat could sometimes cause his basic attacks to use Savagery's animation.
  • Bug Fix: If Rengar was basic attacking a target before casting a spell, he'll now continue stabbing them when the spell completes rather than forgetting what he was doing and standing around awkwardly.

Bola Strike

  • New Effect: If Rengar presses Savagery or Battle Roar during Bola Strike's cast time, he'll now buffer those spells and cast them when Bola Strike completes.

Thrill of the Hunt

  • New Effect: Rengar's true vision now lingers on his target until the leap completes, rather than when the leap starts.
Shyvana LoL Patch NotesPCShyvanaBuff

Stats

  • Attack damage growth increased to 3.4 from 2.8.
Swain LoL Patch NotesPCSwainBuff

Death's Hand

  • Cooldown reduced to 5.5/4.75/4/3.25/2.5 seconds from 7.5/6.25/5/3.75/2.5.

Vision of Empire

  • Effect radius increased to 325 from 265.

Nevermove

  • Radius increased to 100 from 70.
  • Bug Fix: Fixed a bug where Nevermove was starting its return a frame too slowly.
  • Bug Fix: Fixed a bug where Nevermove would sometimes not root its primary target hit by the return portion.

Demonic Ascension

  • New Effect: Demon Flare now passes through champions. Effects like Wind Wall and Unbreakable still block the portion of the nova they intercept.
  • Bug Fix: Fixed a bug where his ultimate cooldown indicator was displaying as always available to his allies.
Twitch LoL Patch NotesPCTwitchBuff

Contaminate

  • Base damage increased to 20/30/40/50/60 from 20/25/30/35/40.
Zoe LoL Patch NotesPCZoeBuff

Stats

  • Base attack range increased to 550 from 525.

Paddle Star!

  • Base damage increased to 50/75/100/125/150 from 45/60/75/90/105.
  • New Effect: Base damage now also increases by 7 to 50 (based on level).
  • AP ratio increased to 60% AP from 20% AP.
  • Removed: No longer applies More Sparkles! damage to the first unit hit.
  • New Effect: Now deals 20% reduced damage to enemies not directly hit.

Spell Thief

  • Bubble acquisition range increased to 550 from 525.
  • Base damage increased to 75/120/165/210/255 from 70/115/160/205/250.
  • AP ratio increased to 75% AP from 60% AP.
Azir LoL Patch NotesPCAzirNerf

Conquering Sands

  • Base damage reduced to 60/80/100/120/140 from 70/95/120/145/170.
Galio LoL Patch NotesPCGalioNerf

Winds of War

  • Mana cost increased to 70/85/100/115/130 from 70/75/80/85/90.
  • Cooldown increased to 10/9.5/9/8.5/8 seconds from 10/9/8/7/6.
Skarner LoL Patch NotesPCSkarnerNerf

Fracture

  • Stun duration reduced to 1.25 seconds from 1.5.
Alistar LoL Patch NotesPCAlistarChange

Headbutt

  • Bug Fix: Can now correctly queue up orders other than Pulverize during Headbutt.
Cho'Gath LoL Patch NotesPCCho'GathChange

Battlecast Prime

  • Vorpal Spikes
  • Bug Fix: No longer use classic SFX when he has 10+ stacks of Feast.
Janna LoL Patch NotesPCJannaChange

Forecast

  • Bug Fix: "I'm live at the scene and it's just... cats and dogs here" VO line once again plays at the beginning of the match if conditions are met.
Jarvan IV LoL Patch NotesPCJarvan IVChange

Dark Star

  • Bug Fix: Recall VFX no longer appear underground when he uses Zhonya's Hourglass.
Lux LoL Patch NotesPCLuxChange

Light Binding

  • Bug Fix: Projectile now visually disappears after it hits a second target, since it doesn't actually do anything after that point.
Ryze LoL Patch NotesPCRyzeChange

Spell Flux

  • Base damage increased to 70/90/110/130/150 from 50/75/100/125/150.
  • New Effect: Spreading Spell Flux now only deals 50% damage.

Realm Warp

  • Cooldown increased to 180 seconds from 120.
Sion LoL Patch NotesPCSionChange

Roar of the Slayer

  • Bug Fix: Fixed a bug that made Roar of the Slayer's pass-through damage radius much wider than intended.
  • Bug Fix: Jungle monsters launched by Roar of the Slayer now properly damage enemy champions.
Tristana LoL Patch NotesPCTristanaChange

Stats

  • Base attack range reduced to 525 from 550.

Draw a Bead

  • Bonus attack range increased to 0 to 136 (based on level) from 0 to 119 (based on level).

Rocket Jump

  • Base damage increased to 85/135/185/235/285 from 60/110/160/210/260.
Volibear LoL Patch NotesPCVolibearChange

Majestic Roar

  • Knockback speed slightly increased.
  • Knockback total duration reduced.

Items

Hextech GLP-800 LoL ItemPCHextech GLP-800Buff

General

  • Active Frost Bolt base damage increased to 100 to 200 (based on level) from 75 to 150 (based on level).
  • Active Frost Bolt slow increased to 65% from 40%.
Warmog's Armor LoL ItemPCWarmog's ArmorBuff

General

  • Warmog's Heart health threshold increased to 3000 from 2750.
Cinderhulk LoL ItemPCCinderhulkNerf

General

  • Bonus health reduced to 15% from 20%.
Banner of Command LoL ItemPCBanner of CommandChange

General

  • Damage multiplier against turrets no longer stacks with the identical multiplier Hand of Baron grants to siege minions.
Haunting Guise LoL ItemPCHaunting GuiseChange

General

  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
Liandry's Torment LoL ItemPCLiandry's TormentChange

General

  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
Spellbinder LoL ItemPCSpellbinderChange

General

  • Bug Fix: Fixed a tooltip bug where selling it then undoing the sell would restore the stacks you had before selling, but cause the counter on the buff bar to visually restart.

General

  • Bug Fix: Completing the quest line no longer causes the Spoils of War passive to heal for an incorrect amount.

General

  • Bug Fix: Completing the quest line no longer causes the Spoils of War passive to heal for an incorrect amount.