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PCDoran's Shield
League of Legends (PC)
Doran's Shield Current Status
Doran's Shield has been changed in 22 League of Legends patches. 2 buffs, 6 nerfs, 13 adjustments. Most recently adjusted in Patch 26.12 ().
Cost: 450g
Health: 110
Base Health Regen: 4
UNIQUE Passive - Enduring Focus: After taking damage from a champion, gain bonus health regeneration per second equal to Melee: 0 to 5 / Ranged: 0 to 3.75 for 8 seconds, refreshing on subsequent champion damage taken. Area of effect, damage over time, or proc damage taken trigger this effect with the ranged values.
UNIQUE Passive - Helping Hand: Basic attacks deal 5 bonus physical damage on-hit against minions.
Doran's Shield Changes
Patch 26.12
changeGeneral
- Bug Fix: The Helping Hand buff is now properly removed when the item is sold or undone.
Patch 26.9
changeGeneral
- Updated icon.
- Shop description changed to "Defense" from "Healing"
Patch 25.21
nerfSee Doran's Ring.
General
- Enduring Focus health regeneration reduced to 0 to 40 for 11 from 0 to 45 for 11.
Patch 14.19
changeGeneral
- On-hit damage against minions is now part of a unique passive named Helping Hand and is no longer part of Enduring Focus.
Patch 14.1
nerfNew
- Cost: 450 gold.
- Stats: 110 health, 4 health regeneration per 5 seconds.
- Unique Passive - Enduring Focus: After taking damage from a champion or large monster, gain health regeneration equal to 0 to 45 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness if owned by ranged champions or when triggered by area of effect, damage over time, or proc. Basic attacks deal 5 bonus physical damage on-hit against minions.
- Limited to 1 Doran item.
Old
- Cost: 450 gold.
- Stats: 110 health.
- Unique Passive - Recovery: Restores 4 health every 5 seconds.
- Unique Passive - Endure: After taking damage from a champion or large monster, gain health regeneration equal to 0 to 45 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness if owned by ranged champions or when triggered by area of effect, damage over time, or proc.
- Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
- Limited to 1 Doran item.
Patch 13.20
buffGeneral
- Health increased to 110 from 80.
- Endure health regeneration increased to 0 to 45 (based on current missing health) from 0 to 40.
- Limited to 1 Doran item.
Patch 13.4
nerfDoran's Shield is a very strong early game purchase for both tanks and fighters that makes a lot of champions feel less punishable than desired. This nerf aims to lower the passive healing without discouraging interaction based healing.
General
- Health regeneration reduced to 4 from 6.
Patch 11.5
changeGeneral
- Bug Fix: Ranged champions now properly benefit from the Endure passive (upon taking single target damage).
- Undocumented/Bug Fix: Melee and Ranged champions now properly benefit from the Endure passive (upon taking area damage or damage over time).
Patch 10.25
changeGeneral
- Enabled on Nexus Blitz.
Patch 10.24
changeGeneral
- Updated icon.
Patch 10.23
nerfGeneral
- Bug Fix: Bonus damage to minions is no longer lost on death.
General
- Updated icon.
New
- Cost: 450 gold.
- Stats: 80 health.
- Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
- Unique Passive - Recovery: Restores 6 health every 5 seconds.
- Unique Passive - Endure: After taking damage from a champion, large monster or epic monster, gain health regeneration equal to 0 to 40 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT or proc effects.
Old
- Cost: 450 gold.
- Stats: 80 health, 6 health per 5 seconds.
- Passive: Basic attacks deal an additional 5 physical damage to minions on-hit.
- Unique Passive: After taking damage from an enemy champion, gain health regeneration equal to 0 to 40 (based on current missing health) over 8 seconds. Regeneration is reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT, or proc effects.
Patch 9.23
changeMelee regen increased, ranged regen decreased.
General
- Bonus health regeneration increased to 0 to 40 (based on current missing health) from 0 to 30 (based on current missing health).
- Regeneration duration reduced to 8 seconds from 10.
- New Effect: Regeneration is now 66% effective for ranged champions or when triggered by AoE, DoT, or proc effects.
Patch 8.23
changeGeneral
- Bonus health regeneration over 10 seconds changed to 0 to 30 (based on missing health) from 20.
Patch 7.12
nerfGeneral
- Cost increased to 450 gold from 400 gold.
Patch 7.9
changeGeneral
- Cost reduced to 400 gold from 450 gold.
- Removed: Unique Passive: Blocks 8 damage from single target attacks and spells from champions.
- New Effect: Basic attacks deal an additional 5 physical damage to minions on hit.
- New Effect: Unique Passive: Restores 20 health over 10 seconds after taking damage from an enemy champion.
Patch 5.4
changeGeneral
- Fixed a bug where the passive wasn't actually blocking spell damage.
Patch 4.20
changeGeneral
- Now additionally reduces single-target spell damage by 8.
Patch 4.3
nerfGeneral
- Health reduced to 80 from 100.
- Health regeneration per 5 reduced to 6 from 10.
Patch 3.8
changeGeneral
- Cost reduced to 440 from 475.
- Armor reduced to 0 from 5.
- Health regen per 5 increased to 10 from 8.
- Unique passive now blocks 8 damage from champion basic attacks from 6.
Patch 3.1
buffGeneral
- Health regen per 5 seconds increased to 8 from 5.
Patch 1.0.0.111
changeGeneral
- Armor increased to 10 from 8.
- Health regeneration per 5 seconds reduced to 8 from 10.
Doran's Shield added to League of Legends
General
- Health regen reduced to 8 from 10.
