Skip to content
WRLoL
Home
Doran's Shield LoL ItemPC

Doran's Shield

League of Legends (PC)

Doran's Shield has been changed in 21 League of Legends patches. 2 buffs, 7 nerfs, 11 adjustments. Most recently nerfed in Patch 25.21.

Cost: 450g
Health: 110
Base Health Regen: 4
UNIQUE Passive - Enduring Focus: After taking damage from a [[champion]], gain bonus [[health regeneration]] per second equal to 0 to 5 for 11/0 to 3.75 for 11 for 8 seconds, refreshing on subsequent champion damage taken. [[Area of effect]], [[damage over time]], or [[damage|proc]] damage taken trigger this effect with the ranged values.
UNIQUE Passive - Helping Hand: Basic attacks deal 5 bonus physical damage [[on-hit]] against [[minions]].
Patch 25.21nerf

See Doran's Ring.

General

  • Enduring Focus health regeneration reduced to 0 to 40 for 11 from 0 to 45 for 11.
Patch 14.19change

General

  • On-hit damage against minions is now part of a unique passive named Helping Hand and is no longer part of Enduring Focus.
Patch 14.1nerf

General

  • New:
  • Cost: 450 gold.
  • Stats: 110 health, 4 health regeneration per 5 seconds.
  • Unique Passive - Enduring Focus: After taking damage from a champion or large monster, gain health regeneration equal to 0 to 45 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness if owned by ranged champions or when triggered by area of effect, damage over time, or proc. Basic attacks deal 5 bonus physical damage on-hit against minions.
  • Limited to 1 Doran item.
  • Old:
  • Cost: 450 gold.
  • Stats: 110 health.
  • Unique Passive - Recovery: Restores 4 health every 5 seconds.
  • Unique Passive - Endure: After taking damage from a champion or large monster, gain health regeneration equal to 0 to 45 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness if owned by ranged champions or when triggered by area of effect, damage over time, or proc.
  • Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
  • Limited to 1 Doran item.
Patch 13.20buff

General

  • Health increased to 110 from 80.
  • Endure health regeneration increased to 0 to 45 (based on current missing health) from 0 to 40.
  • Limited to 1 Doran item.
Patch 13.4nerf

General

  • Health regeneration reduced to 4 from 6.
Patch 13.4nerf

Doran's Shield is a very strong early game purchase for both tanks and fighters that makes a lot of champions feel less punishable than desired. This nerf aims to lower the passive healing without discouraging interaction based healing.

General

  • Base Health Regeneration: 6 health per 5 seconds → 4 health per 5 seconds
Patch 11.5change

General

  • Bug Fix: Ranged champions now properly benefit from the Endure passive (upon taking single target damage).
  • Undocumented/Bug Fix: Melee and Ranged champions now properly benefit from the Endure passive (upon taking area damage or damage over time).
Patch 10.25change

General

  • Enabled on Nexus Blitz.
Patch 10.24change

General

  • Updated icon.
Patch 10.23nerf

General

  • Updated icon.
  • New:
  • Cost: 450 gold.
  • Stats: 80 health.
  • Unique Passive - Focus: Basic attacks deal 5 bonus physical damage on-hit against minions.
  • Unique Passive - Recovery: Restores 6 health every 5 seconds.
  • Unique Passive - Endure: After taking damage from a champion, large monster or epic monster, gain health regeneration equal to 0 to 40 (based on current missing health) health over 8 seconds. Reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT or proc effects.
  • Old:
  • Cost: 450 gold.
  • Stats: 80 health, 6 health per 5 seconds.
  • Passive: Basic attacks deal an additional 5 physical damage to minions on-hit.
  • Unique Passive: After taking damage from an enemy champion, gain health regeneration equal to 0 to 40 (based on current missing health) over 8 seconds. Regeneration is reduced to 66% effectiveness on ranged champions or when triggered by AoE, DoT, or proc effects.
Patch 9.23change

General

  • Bonus health regeneration increased to 0 to 40 (based on current missing health) from 0 to 30 (based on current missing health).
  • Regeneration duration reduced to 8 seconds from 10.
  • New Effect: Regeneration is now 66% effective for ranged champions or when triggered by AoE, DoT, or proc effects.
Patch 8.23change

General

  • Bonus health regeneration over 10 seconds changed to 0 to 30 (based on missing health) from 20.
Patch 7.12nerf

General

  • Cost increased to 450 gold from 400 gold.
Patch 7.9change

General

  • Cost reduced to 400 gold from 450 gold.
  • Removed: Unique Passive: Blocks 8 damage from single target attacks and spells from champions.
  • New Effect: Basic attacks deal an additional 5 physical damage to minions on hit.
  • New Effect: Unique Passive: Restores 20 health over 10 seconds after taking damage from an enemy champion.
Patch 5.4change

General

  • Fixed a bug where the passive wasn't actually blocking spell damage.
Patch 4.20change

General

  • Now additionally reduces single-target spell damage by 8.
Patch 4.3nerf

General

  • Health reduced to 80 from 100.
  • Health regeneration per 5 reduced to 6 from 10.
Patch 3.8change

General

  • Cost reduced to 440 from 475.
  • Armor reduced to 0 from 5.
  • Health regen per 5 increased to 10 from 8.
  • Unique passive now blocks 8 damage from champion basic attacks from 6.
Patch 3.1buff

General

  • Health regen per 5 seconds increased to 8 from 5.
Patch 1.0.0.111change

General

  • Armor increased to 10 from 8.
  • Health regeneration per 5 seconds reduced to 8 from 10.
Patch 0.9.25.24new

Doran's Shield added to League of Legends

General

  • Health regen reduced to 8 from 10.