PCStealth Ward Stats & Patch History
League of Legends (PC)
Stealth Ward Current Status
Mixed direction - Stealth Ward's last 3 changes include both buffs and nerfs. Stealth Ward has been changed in 21 League of Legends patches. 5 buffs, 3 nerfs, 12 adjustments. Most recently nerfed in Patch 26.3 ().
Cost: 0g
Active - Trinket: Consume a charge to place an invisible Totem Ward at the target location, which grants sight of the surrounding area for 90 - 120 (based on level) seconds. (2s)
Stealth Ward Changes
Patch 26.3
nerfGeneral
- Cooldown increased to 210 to 90 (based on average champion level) seconds from 170 to 90 (based on average champion level).
Patch 26.1
buffGeneral
- Recharge timer reduced to 170 to 90 (based on average champion level) seconds from 210 to 120 (based on average champion level).
Patch 13.14
changeGeneral
- Bug Fix: No longer sometimes indicates an incorrect cooldown timer.
Patch 13.9
changeGeneral
- Bug Fix: Swapping to Oracle Lens no longer allows the user to stack up to 3 charges of the trinket.
Patch 13.3
buffGeneral
- Recharge timer reduced to 210 to 120 (based on average champion level) seconds from 240 to 120 (based on average champion level).
Patch 10.24
changeGeneral
- Updated icon.
Patch 10.23
changeGeneral
- Renamed to Stealth Ward from Warding Totem.
- Updated icon.
- Limited to 1 Trinket item.
Patch 10.13
changeGeneral
- Bug Fix: When attempting to place a fourth ward on the map, the mini-map now properly indicates which of the first three wards will be replaced.
Patch 9.24
changeGeneral
- Cooldown when swapping trinkets is now based on time since you last used any trinket.
- Charges are now converted into its value in cooldown.
Patch 8.23
nerfGeneral
- Ward duration reduced to 90 to 120 (based on level) seconds from 90 to 180 (based on level).
- Ward duration and cooldown now scales with the average level of all champions instead of the owner's level.
Patch 8.10
changeGeneral
- Ward duration increased to 90 to 180 (based on level) seconds from 60 to 120 (based on level).
- Cooldown increased to 240 to 120 (based on level) seconds from 180 to 90 (based on level).
Patch 8.8
buffGeneral
- New Effect: Swapping between trinkets now sets your new trinket to the same percentage remaining cooldown as your old one rather than flat 120 second cooldown on swap.
Patch 7.13
changeGeneral
- New Effect: Tooltip now displays Vision Score.
Patch 6.1
buffGeneral
- Cooldown reduced to 180–90 seconds from 180–120.
Patch 4.9
changePatch 3.14
changeGeneral
- Trinket - No Cost
- Unique Active: Places a Stealth Ward that lasts 60 seconds (120 second cooldown). Limit 3 Stealth Wards on the map per player.
- Unique Passive: Transforms into a Greater Totem at level 9.
Patch 1.0.0.146
changeGeneral
- Now displays a targeting indicator when placing a ward inside a bush.
- Fixed: Wards no longer state that they have 20 attack damage.
Patch 1.0.0.111
changeGeneral
- Now has a green top.
Patch 1.0.0.108
buffGeneral
- Cost reduced to 75 gold from 90 gold.
- Now has 3 health, is immune to healing effects, and takes only 1 damage from every attack.
Patch 1.0.0.107
nerfGeneral
- Health reduced to 1 and armor reduced to 0.
- Reduced collision and spellhit sizes.
- Duration reduced to 3 minutes from 4.5.
