Skip to content
Home

League of Legends Patch 0.8.21.110

League of Legends Patch 0.8.21.110 was released on Jul 17, 2009. This update included changes to 10 champions, with 6 buffs, 2 nerfs, 2 adjustments. It also updated 8 items. The patch also changed 3 game systems: Jungle, Summoner Spells, Turrets & Structures.

Champions

Alistar League of Legends Patch NotesPCAlistarBuff

Pulverize

  • Stun duration upon hitting the ground increased to 1.5 from 1 sec.
Anivia League of Legends Patch NotesPCAniviaBuff

General

  • Base stats increased to line up closer to other champions (Health, HP per level, HP/MP Regen, Armor per level).

Rebirth

  • Armor scaling modified to -30/-18/-6/6/18/30 from -20/-12/-4/4/12/20.
  • Rebirth Cooldown now only procs after a successful rebirth.

Flash Frost

  • Ability power ratio increased to 0.5 from 0.4.
  • Fixed casting freeze bug (effectively increased range by 200).
  • Chill slow duration increased to 3 from 2 sec.

Crystallize

  • Cast range increased by 100.
  • Width increased to 400/500/600/700/800 from 200/300/400/500/600.

Glacial Storm

  • Removed toggle-off cast animation.
  • AP ratio increased to (+ 25% AP) from (+ 20% AP)
  • Mana cost reduced to 70/100/130 from 80/110/140
  • Break distance increased by 100.
Karthus League of Legends Patch NotesPCKarthusBuff

Lay Waste

  • AoE increased to 200 from 185.
Rammus League of Legends Patch NotesPCRammusBuff

General

  • Updated recommended items.

Stats

  • Base health increased to 430 from 394.
  • Health per level increased to 76 from 70.

Spiked Shell

  • Fixed a bug which caused it to be removed with Guardian Angel.

Powerball

  • Reduced detonation distance with minions, increased detonation distance with champions.
  • Can now be toggled off.
  • Is now instant cast.
  • Increased acceleration to 0.25 from 0.2.
  • Mana cost reduced to 80/95/110/125/140 from 85/105/125/145/160.

Defensive Ball Curl

  • Added magic resist equal to the bonus armor.
  • Damage return increased to 24/30/36/42/48 from 16/20/24/28/32.

Tremors

  • Ability power ratio increased to 0.3 from 0.2.
  • Mana cost reduced to 100/150/200 from 150/200/250.
Sion League of Legends Patch NotesPCSionBuff

Enrage

  • Bonus damage increased to 25/35/45/55/65 from 20/30/40/50/60.
Tryndamere League of Legends Patch NotesPCTryndamereBuff

Bloodlust

  • Cooldown modified to 30/26/22/18/14 from 30 at all ranks.
  • Attack speed per stack increased to 8% from 7%.

Spinning Slash

  • Renamed from Spinning Slash.
Soraka League of Legends Patch NotesPCSorakaNerf

Consecration

  • No longer affects allied minions.
Teemo League of Legends Patch NotesPCTeemoNerf

Move Quick

  • Can no longer be cast this without sufficient mana.

Noxious Trap

  • Slow reduced to 30/40/50% from 40/50/60%.
Cho'Gath League of Legends Patch NotesPCCho'GathChange

Feast

  • Max HP to consume is now a flat value of 300/550/800.
  • Will no longer penetrate abilities like Guardian Angel, Chronoshift, Undying Rage.
Nunu & Willump League of Legends Patch NotesPCNunu & WillumpChange

Consume

  • Damage to minions/monsters modified to 500/600/700/800/900 from 800 at all ranks.

Blood Boil

  • Attack speed increased to 20/30/40/50/60 from 15/25/35/45/55.

Absolute Zero

  • Ability power ratio reduced to 2.5 from 3.

Items

Amplifying Tome League of Legends ItemPCAmplifying TomeBuff

General

  • Cost reduced to 435 from 460.
Mana Manipulator League of Legends ItemPCMana ManipulatorBuff

General

  • Combine cost reduced to 115 from 130 (total cost 475).
Regrowth Pendant League of Legends ItemPCRegrowth PendantBuff

General

  • Cost reduced to 475 from 490.
Tiamat League of Legends ItemPCTiamatBuff

General

  • Damage increased to 42 from 40.
Atma's Impaler League of Legends ItemPCAtma's ImpalerNerf

General

  • Bonus damage is based on max health now.
  • Combine cost increased to 600 from 400.
Doran's Blade League of Legends ItemPCDoran's BladeNerf

General

  • Gold per 10 sec reduced to 1 from 2.

General

  • Ability power bonus cap reduced to 70 from 80.
Lich Bane League of Legends ItemPCLich BaneChange

General

  • Fixed tooltip.

System Changes

Jungle League of Legends ChangesPCJungleBuff

Jungle/Sigil Monsters

  • Sigil buff durations increased to 2.5 minutes from 2 minutes.
  • Slow percent changed to 50-130 AP buff.
  • DoT damage modified to 15-55 per second for 3 seconds from 20-50 per second for 4 seconds.
  • Cooldown reduction reduced to 25% from 35%.
  • Mana regen reduced to 1.5% from 2%.
  • Area of Effect DoT reduced to 15/second over 4 seconds from 20/second over 5 seconds.
  • Base damage increased to 175 from 140.
  • Level 1 health increased to 3000 from 2450.
  • Max health scaling increased to 220 per player level from 200, resulting in a max health of 6740 from 5850.
  • Global gold increased to 125 from 100.
  • Respawn time increased to 300 seconds from 240 seconds.
  • Made Lizard attack stats nearly identical to Golem (slightly faster attack, slightly less damage).
  • Base health raised to 1400 from 1200.
  • Health per level scaling increased to 175 per level from 125, resulting in a max health of 4200 from 3325.
  • Respawn time increased to 300 seconds from 240 seconds.
  • Base health reduced to 7000 from 9000.
  • Max health scales by 240 per player level, up to a max HP of 11080.
  • Nashor buff duration increased to 4 minutes from 3.
Summoner Spells League of Legends ChangesPCSummoner SpellsChange

General

  • Stealth detection duration increased to 30 seconds from 15, increased total timer to 30 seconds from 15.
  • Cooldown reduced to 240 seconds from 270.
  • Cooldown increased to 330 seconds from 300.
  • Cast range reduced by 100.
  • Cooldown reduced to 270 seconds from 300.
  • Damage reduced to 420 + 35 × level from 575 + 25 × level (1060 total down to 1050).

Turrets

  • Base armor reduced by 5.
  • Armor bonus from a single assisting champion reduced to 20 from 25.
  • Base turret damage increased to compensate.
  • Turret degeneration occurs earlier on all turrets.
  • Anti-Backdooring: Assisting minion range increased to 1000 from 800.
  • Health regen increased to 8 per second from 5.
  • Health reduced to 5500 from 6000.
  • Health reduced to 4500 from 5000.
  • Respawn time reduced to 5 minutes from 6.

League of Legends Patch 0.8.21.110 FAQ

Frequently Asked Questions
When did League of Legends Patch 0.8.21.110 release?
League of Legends Patch 0.8.21.110 was released on Jul 17, 2009.
What changed in League of Legends Patch 0.8.21.110?
Patch 0.8.21.110 included changes to 10 champions (6 buffs, 2 nerfs, 2 adjustments), plus 8 item updates and 3 game system updates. See the full breakdown above.
What is the next League of Legends patch after 0.8.21.110?
The next League of Legends patch is 0.8.22.115.