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League of Legends Patch 1.0.0.125
League of Legends Patch 1.0.0.125 was released on Sep 14, 2011. This update included changes to 29 champions, with 10 buffs, 5 nerfs, 13 adjustments.
New (1)
Nerfs (5)
Items
Buffs (1)
Champions
Runic Blade (Innate)
- •Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
Broken Wings (Q)
- •Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
- •1st/2nd Use: Deals damage to a small area in front of her.
- •3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.
Ki Burst (W)
- •Riven damages and stuns nearby enemies.
Valor (E)
- •Riven dashes forward and gains a shield for a short duration.
Blade of the Exile (Ultimate)
- •Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
- •Wind Slash
- •While Blade of the Exile is active, Riven can reactivate the ability to emit a large shock wave that deals damage to all units hit based on their missing life.
Stats
- •Attack speed per level increased to 3.5 from 2.9.
- •Base armor increased to 15 from 12.
Broken Wings
- •Bonus attack damage ratio increased to 0.7 from 0.6.
Ki Burst
- •Cast time reduced to 0.25 seconds from 0.5.
Valor
- •Shield strength increased to 60/90/120/150/180 from 40/70/100/130/160.
- •Cooldown reduced to 10/9/8/7/6 seconds from 11/10/9/8/7.
Wind Slash
- •Cast time reduced to 0.25 seconds from 0.5.
- •Projectile speed increased to 2200 from 2000.
Void Stone
- •Magic damage reduction increased to 15% from 10%.
Null Sphere
- •Missile speed increased to 1400 from 1150.
Nether Blade
- •Base magic damage on-hit increased to 30/45/60/75/90 from 20/30/40/50/60.
Pounce
- •Cooldown reduced to 3.5 seconds from 4.
Aspect of the Cougar
- •Bonus armor and magic resistance increased to 10/20/30 from 10/15/20.
Stats
- •Base armor increased to 17 from 14.
Reckless Swing
- •Mana cost reduced to 0 from 50.
Stats
- •Attack damage per level increased to 3.5 from 2.75.
Powerball
- •Rammus can now immediately switch with Defensive Ball Curl.
Defensive Ball Curl
- •Rammus can now immediately switch with Powerball.
- •Magic damage return changed to 20/30/40/50/60 from 22/26/32/38/46.
- •Cast time removed.
- •Now correctly displays the armor amount in the tooltip when Defensive Ball Curl is active.
Stats
- •Base attack damage increased to 54.5 from 53.8.
- •Attack damage per level increased to 3.375 from 3.075.
- •Base armor increased to 19 from 18.
Vorpal Blade
- •Base magic damage increased to 70/115/140/175/210 from 50/90/130/170/210.
- •Magic damage ability power ratio increased to 0.75 from 0.65.
- •Heal over 3 seconds increased to 18/26/34/42/50 from 10/20/30/40/50.
- •Heal 0.2 ability power ratio has been removed.
Feint
- •Ability power ratio increased to 0.75 from 0.6.
Shadow Dash
- •Taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2.
Stand United
- •Shield strength ability power ratio increased to 1.5 from 1.0.
- •Energy cost reduced to 0 from 50.
Stats
- •Base mana increased to 200 from 175.
- •Mana per level increased to 40 from 25.
- •Base attack speed increased to 0.625 from 0.591.
- •Now gains 1.25 magic resist per level.
- •Movement speed increased to 320 from 315.
Enrage
- •Fixed a bug where health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape.
Crystal Slash
- •Base physical damage increased to 25/40/55/70/85 from 20/35/50/65/80.
- •Base magic damage increased to 24/36/48/60/72 from 20/32/44/56/68.
Fracture
- •Missile speed increased to 1800 from 1600.
Aria of Perseverance
- •Heal amount changed to 40/60/80/100/120 from 25/50/75/100/125.
Conflagration
- •Range reduced to 625 from 675.
Pillar of Flame
- •Base damage reduced to 75/120/165/210/255 from 80/125/170/215/260.
Iron Man
- •Shield generation changed to 30% at all levels from 25/27.5/30 (at level 1/7/13)%.
- •Shield generation is now only half as effective versus minions.
Mace of Spades
- •Bonus magic damage when used against a single target reduced to 65% from 75%.
Siphon of Destruction
- •No longer adds additional shield for each unit hit.
Unspeakable Horror
- •Leash range reduced to 525 from 550.
Stats
- •Range reduced to 500 from 550.
Command Attack
- •Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
- •Range reduced to 800 from 900.
Jack in the Box
- •Improved AI
- •Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged.
- •Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target).
- •Boxes are now immune to damage while stealthed if the source cannot see them.
- •Trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack.
- •Fixed a bug where they could be seen by stealthed enemies.
- •Fixed a bug where they could be seen in brush or through fog of war while not stealthed if an enemy was nearby.
- •Fixed a bug where they would sometimes stop attacking targets if they both were in brush.
- •Fixed a bug where they could activate but fail to fear targets moving near the edge of its range.
- •Fixed a bug where turrets would always attack them first.
Frost Shot
- •Fixed a bug where it was not draining mana properly.
Yordle Snap Trap
- •Will now show the area it triggers in when cast.
Ace in the Hole
- •Fixed a bug where it would fail to reset cooldown if Karthus or Kog'Maw died during the channel time.
Essence Flux
- •Will now break spell shields.
Decisive Strike
- •Attack damage scaling reduced to 1.4 from 1.5.
Judgment
- •Base damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220.
- •Bonus attack damage scaling per second increased to 1.4 from 1.2.
General
- •Fixed an issue where certain skins had inconsistent model sizes.
Cataclysm
- •Added a targeting ring.
- •Fixed a bug where it was dealing less damage than intended at ranks 2 and 3.
Illumination
- •Now properly displays numbers in its tooltip as it updates.
Ground Slam
- •Fixed a bug where the armor value in the tooltip was not rounding.
Heroic Charge
- •Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring.
- •Fixed a bug where Poppy would not attack the correct target after using Heroic Charge.
Imbue
- •Cast range increased to 750 from 625.
Shatter
- •Base damage reduced to 60/105/150/195/240 from 100/150/200/250/300.
- •Ability power ratio reduced to 0.4 from 0.5.
- •Cooldown reduced to 10 seconds from 16.
- •Armor aura range increased to 1000 from 600.
- •Taric now loses the passive armor bonus instead of the armor aura upon activation.
Dazzle
- •Stun duration is now always 1.5 seconds from ranging between 1 and 2.
- •Minimum base damage increased to 40/70/100/130/160 from 20/40/60/80/100.
- •Minimum damage ability power ratio increased to 0.4 from 0.2.
- •Maximum base damage reduced to 80 from 80/160/240/320/400.
- •Maximum damage ability power ratio reduced to 0.8 from 1.0.
- •Cast range reduced to 625 from 650.
- •Missile speed increased to 1400 from 1050.
Radiance - Remade
- •(Active) Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 attack damage and ability power and grants nearby allies half the bonuses.
- •100/90/80 second cooldown
- •100 mana cost
- •Old: (Toggle) Taric emits a brilliant light, healing himself each second by 30/40/50 (+0.2 per ability power) and increasing his attack damage by 30/60/90. Additionally, it grants half the attack damage bonus to nearby allied champions and 5/10/15 attack damage bonus to minions. The cost to sustain Radiance increases each second.
- •20 seconds cooldown
- •20 initial mana cost
- •4/7/10 additional mana cost per second
Transfusion
- •Now counts as a single target ability for items such as Rylai's Crystal Scepter.
Items
General
- •Tenacity increased to 35 from 25.
General
- •Tenacity increased to 35 from 25.
General
- •Tenacity increased to 35 from 25.
- •You can now use multiple Health Potion or Mana Potion while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks).
League of Legends Patch 1.0.0.125 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.125 release?
- League of Legends Patch 1.0.0.125 was released on Sep 14, 2011.
- What changed in League of Legends Patch 1.0.0.125?
- Patch 1.0.0.125 included changes to 29 champions (10 buffs, 5 nerfs, 13 adjustments), plus 3 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.125?
- The previous League of Legends patch was 1.0.0.124.
- What is the next League of Legends patch after 1.0.0.125?
- The next League of Legends patch is 1.0.0.126.
