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League of LegendsPatch 1.0.0.125

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League of Legends Patch 1.0.0.125 was released on Sep 14, 2011. This update included changes to 29 champions, with 10 buffs, 5 nerfs, 13 adjustments.

Riven LoL Patch NotesPCRivenNEW

Runic Blade (Innate)

  • Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.

Broken Wings (Q)

  • Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
  • 1st/2nd Use: Deals damage to a small area in front of her.
  • 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.

Ki Burst (W)

  • Riven damages and stuns nearby enemies.

Valor (E)

  • Riven dashes forward and gains a shield for a short duration.

Blade of the Exile (Ultimate)

  • Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
  • Wind Slash
  • While Blade of the Exile is active, Riven can reactivate the ability to emit a large shock wave that deals damage to all units hit based on their missing life.
Kassadin LoL Patch NotesPCKassadinBuff

Void Stone

  • Magic damage reduction increased to 15% from 10%.

Null Sphere

  • Missile speed increased to 1400 from 1150.

Nether Blade

  • Base magic damage on-hit increased to 30/45/60/75/90 from 20/30/40/50/60.
Nidalee LoL Patch NotesPCNidaleeBuff

Pounce

  • Cooldown reduced to 3.5 seconds from 4.

Aspect of the Cougar

  • Bonus armor and magic resistance increased to 10/20/30 from 10/15/20.

Stats

  • Range increased to 125 from 100.

Consume

  • Range increased to 125 from 100.
Olaf LoL Patch NotesPCOlafBuff

Stats

  • Base armor increased to 17 from 14.

Reckless Swing

  • Mana cost reduced to 0 from 50.
Rammus LoL Patch NotesPCRammusBuff

Stats

  • Attack damage per level increased to 3.5 from 2.75.

Powerball

  • Rammus can now immediately switch with Defensive Ball Curl.

Defensive Ball Curl

  • Rammus can now immediately switch with Powerball.
  • Magic damage return changed to 20/30/40/50/60 from 22/26/32/38/46.
  • Cast time removed.
  • Now correctly displays the armor amount in the tooltip when Defensive Ball Curl is active.
Shen LoL Patch NotesPCShenBuff

Stats

  • Base attack damage increased to 54.5 from 53.8.
  • Attack damage per level increased to 3.375 from 3.075.
  • Base armor increased to 19 from 18.

Vorpal Blade

  • Base magic damage increased to 70/115/140/175/210 from 50/90/130/170/210.
  • Magic damage ability power ratio increased to 0.75 from 0.65.
  • Heal over 3 seconds increased to 18/26/34/42/50 from 10/20/30/40/50.
  • Heal 0.2 ability power ratio has been removed.

Feint

  • Ability power ratio increased to 0.75 from 0.6.

Shadow Dash

  • Taunt duration increased to 1/1.25/1.5/1.75/2 seconds from 0.8/1.1/1.4/1.7/2.

Stand United

  • Shield strength ability power ratio increased to 1.5 from 1.0.
  • Energy cost reduced to 0 from 50.
Singed LoL Patch NotesPCSingedBuff

Stats

  • Range increased to 125 from 100.

Fling

  • Range increased to 125 from 100.
Sion LoL Patch NotesPCSionBuff

Stats

  • Base mana increased to 200 from 175.
  • Mana per level increased to 40 from 25.
  • Base attack speed increased to 0.625 from 0.591.
  • Now gains 1.25 magic resist per level.
  • Movement speed increased to 320 from 315.

Enrage

  • Fixed a bug where health cost was being subtracted at the wrong time, causing health drain from things like Sunfire Cape.
Skarner LoL Patch NotesPCSkarnerBuff

Crystal Slash

  • Base physical damage increased to 25/40/55/70/85 from 20/35/50/65/80.
  • Base magic damage increased to 24/36/48/60/72 from 20/32/44/56/68.

Fracture

  • Missile speed increased to 1800 from 1600.
Sona LoL Patch NotesPCSonaBuff

Aria of Perseverance

  • Heal amount changed to 40/60/80/100/120 from 25/50/75/100/125.
Brand LoL Patch NotesPCBrandNerf

Conflagration

  • Range reduced to 625 from 675.

Pillar of Flame

  • Base damage reduced to 75/120/165/210/255 from 80/125/170/215/260.
Mordekaiser LoL Patch NotesPCMordekaiserNerf

Iron Man

  • Shield generation changed to 30% at all levels from 25/27.5/30 (at level 1/7/13)%.
  • Shield generation is now only half as effective versus minions.

Mace of Spades

  • Bonus magic damage when used against a single target reduced to 65% from 75%.

Siphon of Destruction

  • No longer adds additional shield for each unit hit.
Nocturne LoL Patch NotesPCNocturneNerf

Unspeakable Horror

  • Leash range reduced to 525 from 550.
Orianna LoL Patch NotesPCOriannaNerf

Stats

  • Range reduced to 500 from 550.

Command Attack

  • Mana cost increased to 50/55/60/65/70 from 40/45/50/55/60.
  • Range reduced to 800 from 900.
Shaco LoL Patch NotesPCShacoNerf

Jack in the Box

  • Improved AI
  • Boxes will hard lock onto the closest champion that has damaged Shaco recently, or that Shaco has damaged.
  • Boxes will soft lock onto other non-neutral-monsters they attack (they will prefer to keep attacking that target).
  • Boxes are now immune to damage while stealthed if the source cannot see them.
  • Trigger radius reduced to 325 from 400 to mitigate cases where it fears targets and they run out of range, rendering the Box unable to attack.
  • Fixed a bug where they could be seen by stealthed enemies.
  • Fixed a bug where they could be seen in brush or through fog of war while not stealthed if an enemy was nearby.
  • Fixed a bug where they would sometimes stop attacking targets if they both were in brush.
  • Fixed a bug where they could activate but fail to fear targets moving near the edge of its range.
  • Fixed a bug where turrets would always attack them first.
Ashe LoL Patch NotesPCAsheChange

Frost Shot

  • Fixed a bug where it was not draining mana properly.
Caitlyn LoL Patch NotesPCCaitlynChange

Yordle Snap Trap

  • Will now show the area it triggers in when cast.

Ace in the Hole

  • Fixed a bug where it would fail to reset cooldown if Karthus or Kog'Maw died during the channel time.
Cho'Gath LoL Patch NotesPCCho'GathChange

Feast

  • Adjusted his run animation speed while enlarged by Feast stacks.
Ezreal LoL Patch NotesPCEzrealChange

Essence Flux

  • Will now break spell shields.
Garen LoL Patch NotesPCGarenChange

Decisive Strike

  • Attack damage scaling reduced to 1.4 from 1.5.

Judgment

  • Base damage per second reduced to 50/90/130/170/210 from 60/100/140/180/220.
  • Bonus attack damage scaling per second increased to 1.4 from 1.2.
Jarvan IV LoL Patch NotesPCJarvan IVChange

General

  • Fixed an issue where certain skins had inconsistent model sizes.

Cataclysm

  • Added a targeting ring.
  • Fixed a bug where it was dealing less damage than intended at ranks 2 and 3.
Karma LoL Patch NotesPCKarmaChange

Mantra

  • Fixed a bug where using a summoner spell would sometimes consume its charge.
Leona LoL Patch NotesPCLeonaChange

General

  • Recommended items updated.
Lux LoL Patch NotesPCLuxChange

Illumination

  • Now properly displays numbers in its tooltip as it updates.
Malphite LoL Patch NotesPCMalphiteChange

Ground Slam

  • Fixed a bug where the armor value in the tooltip was not rounding.
Poppy LoL Patch NotesPCPoppyChange

Heroic Charge

  • Fixed a bug where movement commands before the initial collision could prevent the second part of the spell from occurring.
  • Fixed a bug where Poppy would not attack the correct target after using Heroic Charge.
Taric LoL Patch NotesPCTaricChange

Imbue

  • Cast range increased to 750 from 625.

Shatter

  • Base damage reduced to 60/105/150/195/240 from 100/150/200/250/300.
  • Ability power ratio reduced to 0.4 from 0.5.
  • Cooldown reduced to 10 seconds from 16.
  • Armor aura range increased to 1000 from 600.
  • Taric now loses the passive armor bonus instead of the armor aura upon activation.

Dazzle

  • Stun duration is now always 1.5 seconds from ranging between 1 and 2.
  • Minimum base damage increased to 40/70/100/130/160 from 20/40/60/80/100.
  • Minimum damage ability power ratio increased to 0.4 from 0.2.
  • Maximum base damage reduced to 80 from 80/160/240/320/400.
  • Maximum damage ability power ratio reduced to 0.8 from 1.0.
  • Cast range reduced to 625 from 650.
  • Missile speed increased to 1400 from 1050.

Radiance - Remade

  • (Active) Taric slams the ground dealing 150/250/350 (+0.6 ability power) magic damage to nearby enemies. For the next 10 seconds, Taric gains 30/50/70 attack damage and ability power and grants nearby allies half the bonuses.
  • 100/90/80 second cooldown
  • 100 mana cost
  • Old: (Toggle) Taric emits a brilliant light, healing himself each second by 30/40/50 (+0.2 per ability power) and increasing his attack damage by 30/60/90. Additionally, it grants half the attack damage bonus to nearby allied champions and 5/10/15 attack damage bonus to minions. The cost to sustain Radiance increases each second.
  • 20 seconds cooldown
  • 20 initial mana cost
  • 4/7/10 additional mana cost per second
Vladimir LoL Patch NotesPCVladimirChange

Transfusion

  • Now counts as a single target ability for items such as Rylai's Crystal Scepter.

Items

General

  • Tenacity increased to 35 from 25.

General

  • Tenacity increased to 35 from 25.

General

  • Tenacity increased to 35 from 25.
  • You can now use multiple Health Potion or Mana Potion while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks).