League of Legends Patch 25.8
League of Legends Patch 25.8 was released on Apr 15, 2025. This update included changes to 31 champions, with 11 buffs, 5 nerfs, 15 adjustments.
Items
Buffs (2)
Nerfs (1)
Champions
Passive Shield Increased. Q damage increased.
Mana Barrier
- •Mana ratio increased to 35% maximum mana from 30%.
Rocket Grab
- •Base damage increased to 110/160/210/260/310 from 105/150/195/240/285.
Passive damage per tick to monsters increased.
Blaze
- •Ablaze monster damage increased to 240% from 215%.
Passive damage increased. R damage increased.
Signature of the Visionary
- •Base damage increased to 35 to 230 (based on level) from 35 to 180 (based on level).
Spiraling Despair
- •Explosion base damage increased to 200/325/450 from 200/300/400.
Attack Speed and Base Health increased.
Stats
- •Base health increased to 630 from 600.
Searing Brilliance
- •Projectile base damage increased to 8 to 25 (based on level) from 5 to 20 (based on level).
R damage increased at higher ranks.
Dominus
- •Base damage per tick increased to 30/75/120 from 30/60/90.
Q slow increased. W cooldown decreased.
Twilight Assault
- •Slow increased to 25/30/35/40/45% from 15/20/25/30/35%.
Spirit's Refuge
- •Cooldown reduced to 16/14.5/13/11.5/10 seconds from 18/16.5/15/13.5/12.
Passive per target cooldown decreased.
Noxious Slipstream
- •Per-target cooldown reduced to 8 seconds from 10.
Q Bolt damage increased at higher ranks.
Hymn of Valor
- •Bolt base damage increased to 50/85/120/155/190 from 50/80/110/140/170.
Passive cooldown refund increased. Q damage increased.
Mana Surge
- •Cooldown reduction per kill increased to 3.5 seconds from 2.5.
Arcanopulse
- •Base damage increased to 75/115/155/195/235 from 70/110/150/190/230.
R chain lightning damage increased.
Lightning Crash
- •Chain lightning damage increased to 30% AD from 25% AD.
Q secondary damage falloff removed.
Paddle Star!
- •Secondary target damage increased to 100% from 80%.
E damage decreased.
Skip 'n Slash
- •On-hit base damage reduced to 8/11/14/17/20 from 12/14/16/18/20.
W damage decreased.
Spirit Cleave
- •Target health ratio reduced to 8/9/10/11/12% of target's maximum health from 10/11/12/13/14%.
Passive Heal decreased at lower levels. E Shield decreased.
Feline Friendship
- •Base heal reduced to 20 to 110 (based on level) from 25 to 110 (based on level).
Zoomies
- •Base shield reduced to 65/90/115/140/165 from 80/105/130/155/180.
Armor Growth decreased. W damage adjusted, and cooldown increased. E damage increased.
Twilight Shroud
- •Bug Fix: Smoke piece particles no longer layer incorrectly and flicker while on elevated terrain.
Health Growth decreased. Q damage increased. W damage increased, cooldown decreased. R new magic pen passive, and damage decreased.
Stats
- •Health growth reduced to 96 from 102.
Disintegrate
- •AP ratio increased to 80% AP from 75% AP.
Incinerate
- •Base damage increased to 70/120/170/220/270 from 70/115/160/205/250.
- •Cooldown reduced to 7 seconds from 8.
Summon: Tibbers
- •New Effect: Now passively grants 10/12.5/15% magic penetration.
- •Tibbers attack damage reduced to 30/45/60 from 50/75/100.
- •Tibbers attack damage AP ratio reduced to 10% AP from 15% AP.
- •Tibbers aura damage per second reduced to 8/12/16 from 20/30/40.
- •Tibbers aura AP ratio per second reduced to 4% AP from 12% AP.
Decisive Strike
- •Bug Fix: No longer causes the target to illegally survive at 0 health if they had a method to resurrection active and blocked the applicable effect with a spell shield.
Brushmaker
- •Bug Fix: No longer is able to conceal Atakhan and Voidgrub.
Bone Skewer
- •Bug Fix: Stab now refunds the correct amount of mana.
Grand Reckoning
- •Adjustments made to his model and rig to make his armor look, move, and feel more like armor.
- •Adjustments made to his fire and VFX elements throughout his kit.
Spell Shield
- •Bug Fix: No longer fails to block and be consumed against Bola Strike.
W Slow reduced at higher ranks. E damage adjusted. R damage adjusted.
Force of Will
- •Slow reduced to 25% at all ranks from 25/30/35/40/45%.
Scatter the Weak
- •Base damage reduced to 60/95/130/165/200 from 75/115/155/195/235.
- •AP ratio increased to 60% AP from 45% AP.
Unleashed Power
- •Base damage per sphere reduced to 90/130/170 from 100/140/180.
- •AP ratio per sphere increased to 20% AP from 17% AP.
Ambush
- •Bug Fix: Starting the Rift Herald rodeo ability during its stealth delay no longer causes the monster's model to freeze despite moving properly, then re-appear at the charge's collision location.
Blood Hunt
- •Bug Fix: If Warwick dies under an enemy turret's range while an enemy is marked, no longer causes the mark's phantom unit to become targetable to that enemy turret at his death location after he respawns, priority permitting, which can persist permanently including across subsequent respawns and causes the turret to never be able to change its target for the remainder of the game.
- •Warwick has been re-enabled.
Passive monster damage taken increased. E damage formula adjusted. R mark only affects champions.
Shepherd of Souls
- •Mist Walker monster damage increased to 70% from 60%.
- •Mist Walker incoming non-epic monster damage modifier increased to 100% from 60%.
- •Bug Fix: Mist Walkers are now properly able to leap to targets beyond terrain when commanded via Mourning Mist.
Mourning Mist
- •Removed: No longer deals 70/105/140/175/210 (+ 70% AP) base damage.
- •New Effect: Now deals 6/6.5/7/7.5/8% (+ 3% per 100 AP) of the target's maximum health damage. This is capped at 50/75/100/125/150 (+ 100% AP) against monsters and has a minimum damage of 70/105/140/175/210 (+ 100% AP) against minions.
Eulogy of the Isles
- •Removed: The Maiden can no longer mark non-champion units.
Shadow Slash
- •Bug Fix: Now correctly reduces Living Shadow cooldown by 3 seconds instead of 2 even if a Shadow from Living Shadow is present while the recast is available.
Items
Cryptbloom has fallen completely behind Void Staff for mages and we'd like this comparison to be fairer. As a result, we're delivering a light buff to Cryptbloom that should help to keep it distinct based on what you're looking for.
General
- •Ability haste increased to 20 from 15.
Overlord's has been fine, but not exceptionally powerful, for most of its lifetime. Looking to buff it into a position where it's clearly better than some other items for heavier fighters, especially in the later slots.
General
- •Tyranny health ratio increased to 2.5% bonus health from 2%.
- •Retribution health ratio increased to 0 to 12% (based on missing health) from 0 to 10% (based on missing health).
The slow resistance stat on Dead Man's Plate has been too effective at covering a few champion's core weakness lately and we feel like this is a good time to reduce the potency of the slow resist on a single purchase.
General
- •Unsinkable slow resist reduced to 15% from 25%.
General
- •Bug Fix: No longer is displayed under the Ability Power filter in the shop.
General
- •Bug Fix: If Bloodletter's Curse Vile Decay has been applied on an enemy that has equipped Death's Dance, Expose Weakness no longer causes Ignore Pain to unintentionally store additional damage to them from receiving magic damage, based on the magic resistance they have lost.
Opportunity has dropped in popularity over time and could use a buff to make it a more competitive option in the Lethality item space. Additionally we're lowering the passive Lethality gain on the ranged split so ranged users don't benefit quite as much from the base stat buffs as melee users do.
General
- •Lethality increased to 18 from 15.
- •Preparation lethality for ranged champions reduced to 5 from 7.
General
- •Bug Fix: Corrected range of the spell indicator. Vision radius unchanged.
General
- •Bug Fix: No longer is displayed under the Ability Power filter in the shop.
League of Legends Patch 25.8 FAQ
Frequently Asked Questions
- When did League of Legends Patch 25.8 release?
- League of Legends Patch 25.8 was released on Apr 15, 2025.
- What changed in League of Legends Patch 25.8?
- Patch 25.8 included changes to 31 champions (11 buffs, 5 nerfs, 15 adjustments), plus 8 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 25.8?
- The previous League of Legends patch was 25.7.
- What is the next League of Legends patch after 25.8?
- The next League of Legends patch is 25.9.
