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League of LegendsPatch 14.4

Official Patch Notes League Wiki

League of Legends Patch 14.4 was released on Feb 21, 2024. This update included changes to 46 champions, with 12 buffs, 10 nerfs, 24 adjustments.

Aatrox LoL Patch NotesPCAatroxBuff

Deathbringer Stance

  • Cooldown reduced to 22 to 10 (based on level) seconds from 24 to 12 (based on level).
  • Bug Fix: Empowered attack no longer reduces the cooldown by 2 seconds.

Infernal Chains

  • Bug Fix: Potentially fixed inconsistencies with the tether pulling a target when they leave the area at the last 0.25 seconds of the duration.
Ahri LoL Patch NotesPCAhriBuff

Health growth increased. Q damage increased.

Stats

  • Health growth increased to 104 from 96.

Orb of Deception

  • AP ratio per hit increased to 50% AP from 45% AP.
  • Total AP ratio increased to 100% AP from 90% AP.
Briar LoL Patch NotesPCBriarBuff

Head Rush

  • Bug Fix: Tooltip now also mentions the magic resistance reduction in the level-up display.

Blood Frenzy

  • New Effect: Now has a range indicator for the detection radius.
  • Bug Fix: Dash range indicator now properly resizes to account for shorter target ranges than the maximum. (Note: its functionality is unchanged.)

Bountiful Harvest

  • Effect radius increased to 725 units from 700.
  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
Hwei LoL Patch NotesPCHweiBuff

General

  • New Effect: In the Golden Ratio Quest, Spiraling Despair now has a 3 second forgiveness window for him to kill Jhin for quest completion.
Jayce LoL Patch NotesPCJayceBuff

Base AD increased. W mana restoration increased and magic damage increased. E now roots enemies on initial cast.

Stats

  • Base attack damage increased to 59 from 57.

Lightning Field

  • Mana restoration increased to 15/17/19/21/23/25 from 10/12/14/16/18/20.
  • Base damage per tick increased to 40/55/70/85/100/115 from 35/50/65/80/95/110.
  • Total base damage increased to 160/220/280/340/400/460 from 140/200/260/320/380/440.

Thundering Blow

  • New Effect: Now root the target during the cast time.
Kai'Sa LoL Patch NotesPCKai'SaBuff

Ult range increased.

Killer Instinct

  • Target range increased to 2000/2500/3000 units from 1500/2250/3000.
Lulu LoL Patch NotesPCLuluBuff

Q second bolt damage increased. E magic damage and shield value increased. R bonus health increased.

Glitterlance

  • Second bolt damage increased to 50% from 25%.

Help, Pix!

  • Base damage increased to 80/125/170/215/260 from 80/120/160/200/240.
  • Base shield increased to 80/125/170/215/260 from 75/115/155/195/235.

Wild Growth

  • AP ratio increased to 55% AP from 45% AP.
Renekton LoL Patch NotesPCRenektonBuff

Q champion healing increased. E cooldown decreased. R bonus health increased.

Cull the Meek

  • Champion base heal increased to 12/20/28/36/44 from 12/18/24/30/36.
  • Empowered champion base heal increased to 36/60/84/108/132 from 36/54/72/90/108.
  • Champion heal bonus AD ratio increased to 17% bonus AD from 15%.
  • Empowered champion heal bonus AD ratio increased to 51% bonus AD from 45%.

Ruthless Predator

  • Removed: Empowered cast no longer destroys shields against monsters.

Slice and Dice

  • Cooldown reduced to 16/14.5/13/11.5/10 seconds from 16/15/14/13/12.

Dominus

  • Bonus health increased to 300/500/700 from 250/400/550.
Soraka LoL Patch NotesPCSorakaBuff

Passive movement speed increased. Q heal increased. E bugfix. R cooldown decreased.

Salvation

  • Bonus movement speed increased to 90% from 70%.

Starcall

  • Base heal increased to 60/75/90/105/120 from 50/65/80/95/110.

Equinox

  • Bug Fix: Now silences enemies in the area instantly rather than after a variable delay.

Wish

  • Cooldown reduced to 150/135/120 seconds from 160/145/130.
Thresh LoL Patch NotesPCThreshBuff

Base armor increased. E damage increased. R cooldown decreased.

Stats

  • Base armor increased to 31 from 28.

Flay

  • Active base damage increased to 75/120/165/210/255 from 75/115/155/195/235.

The Box

  • Cooldown reduced to 120/100/80 seconds from 140/120/100.
Volibear LoL Patch NotesPCVolibearBuff

Q bonus movement speed increased. E cooldown decreased. R turret disable duration decreased, cooldown decreased, crowd control resistances during leap adjusted.

Thundering Smash

  • Bonus movement speed increased to 12/17/22/27/32% from 8/12/16/20/24%.
  • Increased bonus movement speed increased to 24/34/44/54/64% from 16/24/32/40/48%.

Sky Splitter

  • Cooldown reduced to 12 seconds from 13.

Stormbringer

  • Cooldown reduced to 130/115/100 seconds from 160/140/120.
  • Tower disable duration reduced to 2/3/4 seconds from 3/4/5.
  • Disable immunity during the dash changed to displacement immunity from total cc-immune.

Q Bonus Magic DPS decreased.

Breath of Light

  • Burst base damage reduced to 55/65/75/85/95 from 60/70/80/90/100.
  • Burst AP ratio reduced to 30% AP from 35% AP.
Blitzcrank LoL Patch NotesPCBlitzcrankNerf

Static Field

  • Removed: No longer destroys shields against monsters.
Fiora LoL Patch NotesPCFioraNerf

W attack speed slow decreased.

Riposte

  • Cripple strength reduced to 25% from 50%.
Illaoi LoL Patch NotesPCIllaoiNerf

Passive damage decreased.

Prophet of an Elder God

  • Tentacle AD ratio reduced to 100% AD from 115% AD.
  • Bug Fix: Passive tentacles and Test of Spirit tentacles no longer use different sizes.

Test of Spirit

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
Kalista LoL Patch NotesPCKalistaNerf

Passive bugfix. E damage decreased.

Martial Poise

  • Bug Fix: Tier 1 Boots now properly affect dash distance.

Rend

  • Base damage reduced to 10/20/30/40/50 from 20/30/40/50/60.
Maokai LoL Patch NotesPCMaokaiNerf

Base armor decreased. Q damage decreased. R root duration decreased.

Stats

  • Base armor reduced to 35 from 39.

Bramble Smash

  • Base damage reduced to 65/115/165/215/265 from 70/120/170/220/270.

Nature's Grasp

  • Root duration reduced to 0.75 to 2.25 (based on distance traveled) seconds from 0.8 to 2.6 (based on distance traveled).
Rell LoL Patch NotesPCRellNerf

Shattering Strike

  • Removed: No longer destroys shields against monsters.

Attack speed growth decreased. W blue card damage decreased. E damage decreased.

Stats

  • Attack speed growth reduced to 2.5% from 3%.

Pick a Card

  • Blue card AP ratio reduced to 100% AP from 115% AP.

Stacked Deck

  • AP ratio reduced to 40% AP from 50% AP.
Varus LoL Patch NotesPCVarusNerf

Base AD decreased.

Stats

  • Base attack damage reduced to 60 from 62.
Zac LoL Patch NotesPCZacNerf

Stretching Strikes

  • Tether range reduced to 900 units from 1000.
  • Tether range type changed to edge range from center range.
  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
Annie LoL Patch NotesPCAnnieChange

Molten Shield

  • Bug Fix: No longer reflects the damage to an allied Nami that casted Tidecaller's Blessing on her right before Summon Tibbers despawned.
Bard LoL Patch NotesPCBardChange

Armor growth decreased, level 1 attack speed and attack speed ratio increased. Passive bonus damage increased. Q damage increased.

Stats

  • Armor growth reduced to 5 from 5.2.
  • Base attack speed increased to 0.658 from 0.625.
  • Attack speed ratio increased to 0.658 from 0.625.

Traveler's Call

  • Damage per 5 chimes reduced to 10 from 14.
  • AP ratio increased to 40% AP from 30% AP.

Cosmic Binding

  • Base damage reduced to 80/120/160/200/240 from 80/125/170/215/260.
  • AP ratio increased to 80% AP from 65% AP.
Brand LoL Patch NotesPCBrandChange

Pillar of Flame

  • Bug Fix: Border ring VFX now properly displays on lower graphic settings when using specific skins.
Darius LoL Patch NotesPCDariusChange

Dunkmaster

  • Bug Fix: First encounter VO is now properly playing as intended for Amumu, Maokai, and Sona.

Spirit Blossom

  • Crippling Strike
  • Bug Fix: VFX no longer renders over impassable terrain.
Diana LoL Patch NotesPCDianaChange

Winterblessed

  • Bug Fix: Pentakill VFX on the river terrain in Summoner's Rift is now properly rendered and no longer renders slightly higher than intended on normal elevated terrain.
Irelia LoL Patch NotesPCIreliaChange

Divine Sword

  • Bug Fix: Homeguard run VFX no longer appears to be more intense than intended.

Infiltrator

  • Ionian Fervor
  • Bug Fix: VFX of the blades now shifts color at maximum stacks.
K'Sante LoL Patch NotesPCK'SanteChange

Base health and mana increased. Q no longer slows during All Out. W bonus armor and magic resist ratio increased, no longer reduces minimum channel and cooldowns. E dash speeds decreased.

Stats

  • Base health increased to 625 from 570.
  • Base mana increased to 320 from 290.

Ntofo Strikes

  • Removed: No longer slow enemies while All Out.

Path Maker

  • Bonus armor ratio increased to 85% bonus armor from 50%.
  • Bonus magic resistance ratio increased to 85% bonus magic resistance from 50%.
  • Removed: Cooldown is no longer reduced to 18/16.5/15/13.5/12 seconds during All Out.
  • Removed: All Out no longer reduces the minimum channel to 0.5 seconds.

Footwork

  • Location-targeted dash speed reduced to 900 from 1700.
  • Ally-targeted dash speed reduced to 1100 from 1800.
  • New Effect: Ally-targeted dash speed now scales with 100% movement speed.
  • All Out dash speed reduced to 1450 from 2100.
Karma LoL Patch NotesPCKarmaChange

Focused Resolve

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.

Renewal

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
Kled LoL Patch NotesPCKledChange

Bear Trap on a Rope

  • Tether update cadence for valid range conditions has been updated to check every 0.05 seconds instead of every 0.25 seconds.
LeBlanc LoL Patch NotesPCLeBlancChange

Ethereal Chains

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
  • Note: VFX still remains for at least 0.25 seconds.

Mimic Ethereal Chains

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
  • Note: VFX still remains for at least 0.25 seconds.
Mordekaiser LoL Patch NotesPCMordekaiserChange

PROJECT

  • Bug Fix: Homeguard run VFX no longer appears more intense than intended.
Morgana LoL Patch NotesPCMorganaChange

Soul Shackles

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.

Dawnbringer

  • Black Shield
  • Bug Fix: VFX now disappears smoothly when destroyed.
Neeko LoL Patch NotesPCNeekoChange

Shapesplitter

  • Bug Fix: Recasting the ability no longer sometimes causes the clone to visually teleport to the targeted location.
Nocturne LoL Patch NotesPCNocturneChange

Unspeakable Horror

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
Quinn LoL Patch NotesPCQuinnChange

Behind Enemy Lines

  • Bug Fix: Linger VFX no longer follow her while in her ultimate form.
Rek'Sai LoL Patch NotesPCRek'SaiChange

All abilities adjusted.

Stats

  • Base health regeneration reduced to 2.5 from 7.5.
  • Health regeneration growth reduced to 0.5 from 0.65.
  • Base movement speed increased to 340 from 335.

Fury of the Xer'Sai

  • Maximum heal health ratio increased to 12 to 20% (based on level) maximum health from 2 to 10% (based on level).
  • Removed: No longer has a maximum base heal of 10.
  • New Effect: Fury generation is now reduced by 50% against minions, wards, and jungle plants.

Queen's Wrath

  • Now functions as a basic attack modifier instead of an ability. References the user's basic attack cast time.
  • Removed: No longer has a 0.25-second cast time for each empowered attack.
  • New Effect: Now grants 45% bonus attack speed while active.
  • Made cast animations smoother at high attack speeds.

Prey Seeker

  • Cooldown reduced to 10 seconds at all ranks from 12/11.5/11/10.5/10.
  • Damage type changed to magic from physical.
  • Base damage reduced to 50/80/110/140/170 from 60/95/130/165/200.
  • Bonus AD ratio reduced to 25% bonus AD from 50%.

Burrow

  • Bonus movement speed changed to 5/10/15/20/25 from 5/10/15.
  • Vision radius increased to 385 from 250.
  • Removed: No longer reduces her attack range to 75.

Unburrow

  • Damage type changed to magic from physical.
  • Base damage reduced to 50/75/100/125/150 from 50/85/120/155/190.
  • Removed: Damage no longer scales with 80% bonus AD.
  • New Effect: Damage now scales with 80% AP.
  • New Effect: Now airborne all targets hit, instead of only knocking up the primary target and knocking back all secondary targets.
  • The 10-second per-target immunity will apply to all targets hit.
  • Removed: No longer slow targets by 40% for 0.5 seconds after knocking them up.

Furious Bite

  • Cooldown reduced to 10 seconds from 12.
  • Removed: No longer has a base damage of 5/10/15/20/25.
  • AD ratio increased to 100% AD from 70% AD.
  • Removed: At maximum Fury, no longer deals double damage and converts it to true damage.
  • New Effect: At maximum Fury, now deals 6/8/10/12/14% of target's maximum health bonus physical damage, capped at 60 to 400 (based on level) against monsters.

Tunnel

  • Cooldown reduced to 18/17/16/15/14 seconds from 26/24/22/20/18 seconds.
  • Tunnel cooldown reduced to 6/5/4/3/2 seconds from 10/8/6/4/2 seconds.
  • Manual cast dash speed reduced to 500 from 550.
  • New Effect: Manual cast dash speed now scales with total movement speed instead of movement speed from boots.
  • Movement speed while burrowing and unburrowing slightly increased.
  • Bug Fix: Dash speed while in the Tunnel is now properly 850 (matching the movement command/re-use speed) instead of 550, if the Tunnel is created by casting this ability.
  • Bug Fix: No longer has a 0.05-second delay when entering a Tunnel after its creation by casting this ability.

Void Rush

  • Bonus AD ratio reduced to 100% bonus AD from 175%.
Renata Glasc LoL Patch NotesPCRenata GlascChange

Handshake

  • Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
Sett LoL Patch NotesPCSettChange

Knuckle Down

  • Bug Fix: Damage cap against monsters is now properly applied to the total damage and not just the bonus damage.
Shaco LoL Patch NotesPCShacoChange

Hallucinate

  • Undocumented: Jack in the Boxes spawned by the clone's explosion now trigger Malignance Hatefog.
Sion LoL Patch NotesPCSionChange

Soul Furnace

  • Undocumented / Bug Fix: No longer grants stacks from killing Voidmite.
Smolder LoL Patch NotesPCSmolderChange

Q additional fireball scaling decreased, now stacks if a targeted minion dies while Q is mid-flight. W cooldown adjusted, initial damage decreased, explosion damage increased. R will continue to cast when Smolder dies.

General

  • Bug Fix: No longer is considered a Void champion for champion voice lines.
  • Bug Fix: No longer is able to become stuck in impassable terrain when he is hit by Rift Herald charge.
  • Bug Fix: Various clipping animations have been fixed.

Super Scorcher Breath

  • New Effect: Now grants Dragon Practice stacks if the target dies while the initial missile is in flight.
  • Tier 2 base missiles reduced to 1 from 2.
  • Tier 2 additional missiles per 100 Dragon Practice stacks increased to 1.5 from 1.

Achooo!

  • Cooldown changed to 14/13/12/11/10 seconds from 13/12.5/12/11.5/11.
  • Initial base damage changed to 50/80/110/140/170 from 70/90/110/130/150.
  • Initial AD ratio reduced to 25% bonus AD from 25% total AD.
  • Initial AP ratio reduced to 20% AP from 35% AP.
  • New Effect: Explosion damage now scales with 25% bonus AD.
  • Explosion AP ratio increased to 80% AP from 65% AP.

Flap, Flap, Flap

  • Bug Fix: Now properly ignores the terrain collision for Dark Procession.

MMOOOMMMM!

  • Bug Fix: Missile no longer fizzles upon caster's death.
  • Cooldown now starts at the end of the cast time.
  • Missile spawn delay changed to 1 second after start of cast time from 0.25 seconds after end of cast time. (Note: its timing is unchanged.)
  • Bug Fix: SFX no longer plays louder than intended in spectator mode.
  • Bug Fix: Can no longer sometimes crash the game under specific circumstances.

Heavenscale

  • Bug Fix: Respawn VFX timing and SFX are no longer incorrectly used during his Recall animation.
Urgot LoL Patch NotesPCUrgotChange

Purge

  • Bug Fix: No longer incorrectly applies Hullbreaker Skipper at full effectiveness.
Viego LoL Patch NotesPCViegoChange

Sovereign's Domination

  • Bug Fix: Declaring an attack command on a nearby Mist Wraith during the possession's windup no longer causes him to possess that Mist Wraith immediately afterwards.
Zyra LoL Patch NotesPCZyraChange

Passive plant damage decreased, bonus damage to non-epic monsters increased.

Garden of Thorns

  • Plant base damage reduced to 16 to 84 (based on level) from 20 to 88 (based on level).
  • Plant bonus non-epic monster damage increased to 60 to 100 (based on level) from 40 to 100 (based on level).

Items

DreamshatterNEW

General

  • Bug Fix: Now properly limits the user to 1 Hydra item.

General

  • Ability haste increased to 25 from 20.
Bounty of Worlds LoL ItemPCBounty of WorldsBuff

General

  • Health increased to 200 from 100.
  • Health regeneration increased to 75% from 50%.
  • Mana regeneration increased to 75% from 50%.
Hullbreaker LoL ItemPCHullbreakerBuff

General

  • New Effect: Skipper now stacks on-hit instead of on-attack.

General

  • Now has the search keyword "gun".
  • Ability haste increased to 25 from 20.
  • Force of Arms ability haste increased to 35 from 30.
Malignance LoL ItemPCMalignanceBuff

General

  • Ability haste increased to 25 from 20.
  • Enmity of the Masses ability haste increased to 35 from 30.
  • Bug Fix: No longer displays a blank debuff in the enemy's HUD if Hatefog was applied to them with a damage over time ultimate.
  • Undocumented: Tooltip now specifies that basic attack damage cannot trigger Hatefog.
Ravenous Hydra LoL ItemPCRavenous HydraBuff

General

  • Ravenous Crescent life steal effectiveness increased to 150% from 100%.
  • Bug Fix: Ravenous Crescent range indicator is now properly offset from the center by 100 units, matching the hitbox.
Seraph's Embrace LoL ItemPCSeraph's EmbraceBuff

General

  • Ability haste increased to 25 from 20.
Stridebreaker LoL ItemPCStridebreakerBuff

General

  • New Effect: Temper can now trigger on mitigated damage.
  • Bug Fix: Temper movement speed is applied as soon as you deal damage instead of after a short delay and now functions even if the damage is shielded.
  • Bug Fix: Breaking Shockwave movement speed now decays over the intended 3 seconds instead of over 1.75 seconds.
  • Bug Fix: No longer is incorrectly displayed in the Ability Haste section of the shop.
  • Bug Fix: Breaking Shockwave's range indicator is now properly offset from the center by 100 units, matching the hitbox.
  • Breaking Shockwave's movement speed buff is now visible in the status bar.
Bloodsong LoL ItemPCBloodsongNerf

General

  • Expose Weakness damage amplification for ranged champions reduced to 5% from 6%.
Hubris LoL ItemPCHubrisNerf

General

  • Removed: Ego no longer spawns statues.
  • Eminence bonus attack damage scaling is now based on the number of times the effect is triggered.
Runic Compass LoL ItemPCRunic CompassNerf

General

  • Quest recharge timer increased to 20 seconds from 18.
Solstice Sleigh LoL ItemPCSolstice SleighNerf

General

  • Going Sledding duration reduced to 3 seconds from 4.
  • Going Sledding bonus health changed to 7% of your maximum health from 120.
  • Going Sledding bonus movement speed changed to 30% from 90.
  • Bug Fix: Going Sledding tooltip now correctly clarifies that a nearby ally is required in order to trigger it.
Black Cleaver LoL ItemPCBlack CleaverChange

General

  • New Recipe: Phage + Caulfield's Warhammer + Ruby Crystal + 400 gold = 3000 gold.
  • Old Recipe: Phage + Kindlegem + Long Sword + 750 gold = 3000 gold.
  • Carve armor reduction per stack increased to 5% from 4%.
  • Carve maximum stacks reduced to 5 from 6.
  • New Effect: Fervor can now trigger on mitigated damage.

General

  • Now builds into Black Cleaver.
Dagger LoL ItemPCDaggerChange

General

  • No longer builds into Terminus.
Eclipse LoL ItemPCEclipseChange

General

  • Bug Fix: Ever Rising Moon's tooltip no longer incorrectly states that the maximum health ratio was 20% instead of 8%.
Hollow Radiance LoL ItemPCHollow RadianceChange

General

  • Bug Fix: Now tracks the burn damage and the on-kill damage separately.
Kaenic Rookern LoL ItemPCKaenic RookernChange

General

  • Bug Fix: Magic shield UI on the health bar is now properly displayed for form-swapping champions.
Kindlegem LoL ItemPCKindlegemChange

General

  • No longer builds into Black Cleaver.
Long Sword LoL ItemPCLong SwordChange

General

  • No longer builds into Black Cleaver.
Profane Hydra LoL ItemPCProfane HydraChange

General

  • Bug Fix: Heretical Cleave range indicator is now properly offset from the center by 100 units, matching the hitbox.
Rapid Firecannon LoL ItemPCRapid FirecannonChange

General

  • Now has the search keyword "gun".
Ruby Crystal LoL ItemPCRuby CrystalChange

General

  • Now builds into Black Cleaver.
Serpent's Fang LoL ItemPCSerpent's FangChange

General

  • Bug Fix: Now properly reduces shields on application if applied by an on-hit effect.
Sheen LoL ItemPCSheenChange

General

  • Bug Fix: Now is properly displayed in the Ability Haste section of the shop.
Spear of Shojin LoL ItemPCSpear of ShojinChange

General

  • Bug Fix: Tooltip no longer incorrectly displays a ranged modifier where the damage amplifier was 1.5% per stack for ranged champions, but the actual value was the melee value of 3%.
Terminus LoL ItemPCTerminusChange

General

  • New Recipe: Recurve Bow + B. F. Sword + Recurve Bow + 300 gold = 3000 gold.
  • Old Recipe: Recurve Bow + B. F. Sword + Dagger + 700 gold = 3000 gold.
  • Now has the search keywords "bow" and "sentinel".
  • Maximum Light and Dark stacks reduced to 3 each from 5.
  • Bonus resistance per Light stack increased to 6/7/8 (at level 1/11/14) from 3/4/5 (at level 1/11/14).
  • Resistance penetration per Dark stack increased to 10% from 6%.
Tiamat LoL ItemPCTiamatChange

General

  • Bug Fix: Crescent range indicator is now properly offset from the center by 100 units, matching the hitbox.
World Atlas LoL ItemPCWorld AtlasChange

General

  • Quest recharge timer increased to 20 seconds from 18.
  • First charge timer reduced to 1:50 from 2:08.
  • Removed: No longer provides bonus stacks if purchased later in the game.
  • Bug Fix: Passive no longer appears to trigger despite not doing so if the allied champion was at the edge of the item's passive range.

General

  • Void Explosion cooldown changed to 8/7/6 (at level 1/11/16) seconds from 9 to 6 (based on level).
  • Void Explosion base damage reduced to 20 from 50.
  • Void Explosion AP ratio increased to 20% AP from 15% AP.
  • Void Explosion health ratio increased to 4% of target's maximum health from 3%.