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League of LegendsPatch 4.18

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League of Legends Patch 4.18 was released on Oct 9, 2014. This update included changes to 17 champions, with 1 buff, 4 nerfs, 12 adjustments.

Ezreal LoL Patch NotesPCEzrealBuff

Rising Spell Force

  • Attack speed buff duration increased to 6 seconds from 5 seconds.

Mystic Shot

  • AD ratio increased to (+110% AD) from (+100% AD).
Akali LoL Patch NotesPCAkaliNerf

Twilight Shroud

  • No longer grants 10/20/30/40/50 bonus resistances.
  • Now grants 20/40/60/80/100% bonus movement speed, which decays over 1 second.
Kha'Zix LoL Patch NotesPCKha'ZixNerf

Void Spike

  • Damage changed to 80/110/140/170/200 from 75/115/155/195/235.
Lucian LoL Patch NotesPCLucianNerf

Relentless Pursuit

  • Mana cost increased to 40/30/20/10/0 from 0 at all ranks.
Yasuo LoL Patch NotesPCYasuoNerf

General

  • Base health reduced to 380 from 430.
  • Base movement speed reduced to 340 from 350.
Anivia LoL Patch NotesPCAniviaChange

Flash Frost

  • Now has an indicator for the range of the explosion.
Azir LoL Patch NotesPCAzirChange

Stats

  • Base attack damage increased to 47 from 43.
  • Base attack speed increased to 0.600 from 0.556.

Shurima's Legacy

  • Fixed a bug where two Azirs could summon a Sun Disc at the same time.
  • Fixed a bug where allies could use the ruins of a tower as a unit for allied-targeted dashes (e.g. Safeguard).
  • Reduced the interaction radius for summoning the Sun Disc by 20%.
  • Fixed a bug in spectator where blue-side Sun Discs had no call-out on death.
  • Coming soon: Fixed a bug where the Sun Disc does not benefit from Warming Up and Heating Up.
  • Coming soon: Fixed a bug where attack-moving could activate Disc of the Sun. (this bug also applies to Dark Passage.

Conquering Sands

  • Fixed a bug where moving inactive soldiers into combat range with Conquering Sands would fail to activate their attacks properly, causing their attacks to deal 0 damage.
  • Fixed a bug where Azir's soldiers would fail to cross a wall.
  • Fixed a bug where damaging units at the very end of the charge would fail to attribute the damage to Azir (which affects things such as buff transfers, getting the kill credit, not applying spell effects, etc.).

Arise!

  • Fixed a bug where soldiers beyond the first were dealing no damage, rather than reduced damage. (This will be a functional buff).
  • Fixed a bug where dancing would break Azir's soldier's basic attacks.
  • Coming soon: Fixed a bug where soldiers only last 6 seconds on the Crystal Scar at rank-1 in Arise! (returns to normal at rank 2).

Shifting Sands

  • Azir can now cast Shifting Sands on soldiers moving through Conquering Sands, and will follow the soldiers to their destination (unless he collides with a champion).
  • Improved the targeting AI: in the event that there is only one soldier on the field, you will automatically target it regardless of cursor position.
  • Fixed a bug where Azir would occasionally dash to the wrong soldier.
  • Fixed a bug where Azir could not cast Shifting Sands on soldiers very recently summoned.
  • Coming soon: Fixed a bug where Azir can leave the fountain on the Crystal Scar using W+Q+E.

Emperor's Divide

  • Improved the targeting reticule to include the start point and existence of the dash.
  • Fixed a bug where the initial charge was not applying crowd control (i.e. enemies could still cast and attack while being moved). Consequently, enemies can no longer activate dashes during the ability to get over the wall; and the charge will now correctly interrupt channels.
  • The following things should no longer happen:
  • Deal damage multiple times.
  • Multi-bounce targets before they ever hit the ground.
  • Pin targets to terrain, and will now push them over the terrain.
  • Interact weirdly with spell shields; sometimes breaking and sometimes not, but always knocking enemies back. Spell shields will now correctly block the knockback.
  • Low cooldown dashes can now longer get over the wall, such as Spirit Rush and Unseen Predator.
  • Move the greater relics on Crystal Scar.
  • Coming soon: Grant kill credit to Azir for invisible minions that are used as placeholders in many spells (e.g. Acceleration Gate pillars).
Diana LoL Patch NotesPCDianaChange

Moonfall

  • Now briefly reveals enemies hit.
Gangplank LoL Patch NotesPCGangplankChange

Cannon Barrage

  • Damage is now dealt per second to the entire area, instead of per cannonball.
  • There is now a maximum potential damage of 525/840/1155 (+140% AP), changed from anything between 0 (+0% AP) and 1875/3000/4125 (+500% AP) based on RNG.
  • Cooldown changed to 125/110/95 seconds from 120/115/110 seconds.
Garen LoL Patch NotesPCGarenChange

Demacian Justice

  • Fixed a bug where Demacian Justice would cancel if Garen lost sight of his target.
Nunu & Willump LoL Patch NotesPCNunu & WillumpChange

Absolute Zero

  • Will now list the minimum damage in the tooltip.
Sion LoL Patch NotesPCSionChange

General

  • Complete relaunch (essentially a new champion) - including new model (for all skins), animations, abilities, voice over, and artwork.
Soraka LoL Patch NotesPCSorakaChange

General

  • Fixed a bug where Soraka had no recommended items in ARAM.
Tristana LoL Patch NotesPCTristanaChange

General

  • Attack speed per level reduced to 2.5% from 4%.

Rapid Fire

  • Attack speed increased to 30/50/70/90/110% from 30/45/60/75/90%.
  • Duration reduced to 5 seconds from 7 seconds.
Vayne LoL Patch NotesPCVayneChange

General

  • Fixed SKT T1's logo on SKT T1 cloak.
Viktor LoL Patch NotesPCViktorChange

Siphon Power

  • Bonus damage can no longer critically strike.
  • Fixed a bug where the shield would not properly break against small amounts of damage.
Wukong LoL Patch NotesPCWukongChange

Nimbus Strike

  • Can no longer select enemies Wukong cannot see as one of the additional targets.

Items

Randuin's Omen LoL ItemPCRanduin's OmenChange

General

  • The tooltip has been incorrectly updated to show 15% but the functionality is still 10%.

General

  • Fixed a bug where undoing the upgrade to Ruby Sightstone would render Sightstone's active unusable.