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League of Legends Patch 1.0.0.103
League of Legends Patch 1.0.0.103 was released on Oct 19, 2010. This update included changes to 37 champions, with 17 buffs, 9 nerfs, 10 adjustments.
New (1)
Buffs (17)
Champions
Illumination (Innate)
- •Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.
Light Binding (Q)
- •Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
Prismatic Barrier (W)
- •Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Lucent Singularity (E)
- •Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
Finales Funkeln (Ultimate)
- •After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.
Stats
- •Health per level increased to 70 from 65.
- •Base attack damage increased to 48 from 45.
Rupture
- •Cooldown reduced to 9 seconds from 10.
- •Mana cost changed to 90 at all ranks from 80/90/100/110/120.
Vorpal Spikes
- •Is now classified as an area of effect spell for the sake of items like Rylai's Crystal Scepter or Hextech Revolver.
Phosphorus Bomb
- •Mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
Gatling Gun
- •Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120.
Essence Flux
- •Ability power ratio increased to 0.7 from 0.6.
Trueshot Barrage
- •Ability power ratio increased to 0.8 from 0.7.
Drain
- •Cooldown reduced to 10 from 12.
- •Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
Dark Wind
- •Cooldown reduced to 14 from 15.
General
- •Recommended items updated.
Equipment Mastery
- •Tooltip updated to show health gained from each source dynamically.
Leap Strike
- •Ability power ratio reduced to 0.7 from 0.8.
- •Cast time reduced by 20%.
- •Travel speed increased by 20%.
Empower
- •Base damage increased to 75/110/145/180/215 from 40/60/80/100/120.
- •Ability power and attack damage ratios increased to 0.4 from 0.2.
- •Cooldown increased to 9/8/7/6/5 seconds from 5 at all ranks.
- •Mana cost reduced to 20 from 35.
- •Tooltip corrected to accurately state it deals magic damage.
- •Fixed bugs where Empower incorrectly did less damage when used at the same time as Leap Strike or each third Relentless Assault strike.
- •Now only deals damage to a single target rather than to an area of effect.
- •Now resets Jax’s autoattack timer when cast.
Counter Strike
- •Base damage increased to 80/110/140/170/200 from 80/100/120/140/160.
Relentless Assault
- •New Active: Grants 20/35/50 + Jax's dodge percent in bonus magic resistance for 5/6.5/8 seconds upon activation.
- •Cost: 80 mana
- •Cooldown: 60 seconds
- •Buff icon now dynamically shows Jax's number of Relentless Assault stacks.
- •Tooltip correctly indicates that Jax gains up to 10 stacks of Relentless Assault.
Death Defied
- •Now allows all spells to be free to cast while defying death.
- •Fixed several usability bugs.
Lay Waste
- •Mana cost reduced to 20/26/32/38/44 from 20/28/36/44/52.
Wall of Pain
- •Cooldown reduced to 18 from 22.
Nether Blade
- •Cooldown reduced to 12 from 15.
Death Lotus
- •Targets hit increased to 3 at all ranks from 1/2/3.
Seismic Shard
- •Cooldown reduced to 8 seconds from 10.
Ground Slam
- •Fixed a bug causing it to look like it had shorter range than it actually did.
Unstoppable Force
- •Cooldown reduced to 130/115/100 seconds from 140/125/110.
Stats
- •Movement speed increased to 310 from 305.
- •Base mana regeneration per 5 seconds increased to 4.5 from 3.75.
Powerball
- •Cooldown reduced to 10 from 11.
Defensive Ball Curl
- •Damage return now scales on 10% of his total armor.
- •Cooldown reduced to 14 from 15.
Puncturing Taunt
- •Mana cost reduced to 50/60/70/80/90 from 50/65/80/95/110.
- •Fixed several bugs make it more responsive.
Stats
- •Base health increased to 448 from 429.
- •Health per level increased to 82 from 78.
- •Base magic resistance reduced to 30 from 35.
Mega Adhesive
- •Mana cost reduced to 70/80/90/100/110 from 80/90/100/110/120.
Fling
- •Cooldown reduced to 10 seconds from 11.5.
Insanity Potion
- •Cooldown reduced to 100 seconds from 120.
- •No longer has a cast time or animation.
Spell Shield
- •Mana return increased to 150 from 125.
- •Cooldown reduced to 22/19/16/13/10 from 28/24/20/16/12.
On the Hunt
- •Attack speed bonus increased to 30/60/90% from 25/45/65%.
- •Now provides one third of the attack speed bonus to allies as an aura instead of granting them 50% of the bonus upfront as a 15-second buff.
Carrion Renewal
- •Mana regeneration bonus increased to 300% from 250%.
Decrepify
- •Ability power ratio increased to 0.9 from 0.75.
- •Fixed a bug where it would slow through Highlander or Ragnarok.
- •Fixed a bug where the damage portion sometimes would not stop after breaking the leash.
Torment
- •Base damage increased to 75/115/155/195/235 from 72/110/148/186/224.
- •Ability power ratio increased to 0.8 from 0.6.
Nevermove
- •Ability power ratio increased to 0.7 from 0.5.
Bloodlust
- •Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
- •Damage per stack increased to 5 from 3.
Spinning Slash
- •Cooldown reduced to 8 seconds from 9.
- •Area of effect increased to 225 from 185.
Blue Card
- •Base damage and base mana return increased to 40/60/80/100/120 from 30/45/60/75/90.
Resolute Smite
- •Mana cost increased to 70/75/80/85/90 from 60/65/70/75/80.
Righteous Gust
- •Mana cost increased to 80/85/90/95/100 from 70/75/80/85/90.
Idol of Durand
- •Mana cost increased to 100/150/200 from 100/145/190.
- •Duration reduced to 2 seconds from 2.5.
Strut
- •Maximum movement speed bonus reduced to 70 from 80.
Double Up
- •Bounce range reduced to 500 from 575.
Bullet Time
- •Range reduced to 1400 from 1500.
- •Attack damage scaling per bullet reduced to 40% from 45%.
Dark Binding
- •Hitbox size reduced.
Black Shield
- •Ability power ratio reduced to 0.8 from 1.
Soul Shackles
- •Base damage reduced to 175/250/325 from 175/250/350.
- •Ability power ratio reduced to 0.9 from 1.0.
Jack in the Box
- •Cast range reduced to 400 from 500.
- •Can no longer be cast inside walls.
Death's Caress
- •Base shield strength and damage reduced to 110/160/210/260/310 from 120/170/220/270/320.
- •No longer has a cast animation.
Imbue
- •Heal reduced to 60/100/140/180/220 from 70/110/150/190/230.
- •Mana cost increased to 80/95/110/125/140 from 70/85/100/115/130.
Debilitating Poison
- •Now has a range indicator.
Expunge
- •Now has a range indicator.
Deadly Venom
- •Duration reduced to 6 from 8.
General
- •Removed "Recommended" tag.
Acid Hunter
- •No longer lock onto invisible minions or objects like wards.
Noxian Corrosive Charge
- •No longer lock onto invisible minions or objects like wards.
Bandage Toss
- •Cooldown reduced to 16/14/12/10/8 seconds from 18/16/14/12/10.
Curse of the Sad Mummy
- •Duration reduced to 2 seconds from 2.5.
Stats
- •Mana per level increased to 40 from 36.
Mana Barrier
- •No longer uses (nor refunds) Blitzcrank's mana when it is activated.
Overdrive
- •Cooldown reduced to 15 seconds from 20.
- •Mana cost reduced to 75 from 90.
- •Now reduces movement speed by 75 instead of 25%, which also fixes an edge case bug.
Static Field
- •Cooldown reduced to 30 seconds from 40.
- •No longer targets stealthed units.
Stats
- •Base health increased to 500 from 475.
- •Health per level increased from 86 to 76.
- •Mana regen per 5 seconds per level increased to 0.4 from 0.25.
- •Base mana regen per 5 seconds increased to 5 from 3.85.
Determined Killer
- •Tooltip clarified to explain it does not work on neutral minions.
Shadow Walk
- •Fixed a bug where you could stun towers.
- •Fixed a bug where autoattacking would break stealth even if the attack was cancelled.
Ravage
- •No longer has back facing requirement in order to gain the extra effect.
Malice and Spite
- •Life restore changed to a flat 350/500/650 upon kill or assist instead of healing for 25% of the target's maximum health.
- •Active now has a 90-second cooldown and refreshes whenever an enemy champion dies instead of being active only after 10 seconds after an enemy champion dies.
Barrel Roll
- •Cooldown reduced to 11/10/9/8/7 from 12/11/10/9/8.
- •Now slows attack speed by 20/25/30/35/40%.
Drunken Rage
- •Cooldown reduced to 25 from 30.
Body Slam
- •Cooldown increased to 7 from 6.
Explosive Cask
- •No longer reduces the target's attack speed by 20/30/40%.
Icathian Surprise
- •Fixed several bugs with it to be more consistent.
Call of the Void
- •Mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
Null Zone
- •Mana cost changed to 90/100/110/120/130 from 80/95/110/125/140.
Nether Grasp
- •Range reduced to 700 from 750.
Siphoning Strike
- •Now resets the autoattack timer.
General
- •Recommended items updated.
Stats
- •Base movement speed increased to 305 from 300.
- •Base damage reduced to 47.5 from 51.3.
- •Damage per level reduced to 3.0 from 3.3.
Camouflage
- •Fade time reduced to 2 seconds from 3.
- •Being invulnerable will now prevent Teemo from Camouflaging. Specifically, Zhonya's Ring and Guardian Angel's effects will block Camouflage while they are active.
- •Recall and Teleport will now prevent Teemo from Camouflaging.
Blinding Dart
- •Duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 1.5/2/2.5/3/3.5.
- •Cooldown reduced to 8 seconds from 10.
- •Blinding Dart will now cancel autoattacks in progress when the blind is applied.
Move Quick
- •Tooltip will now update to display the effects of cooldown reduction.
Toxic Shot
- •On-hit damage increased to 9/18/27/36/45 from 8/14/21/28/35.
- •Per tick damage reduced to 6/12/18/24/30 from 8/14/21/28/35.
Noxious Trap Reworked
- •Teemo now gains a "stored mushroom" charge every 30/26/22 seconds. Maximum 3 charges.
- •Each cast requires and consumes a charge.
- •Time to gain a charge is reduced by cooldown reduction effects.
- •Time to gain next charge does not progress while you are at maximum charges.
- •Teemo always has two charges stored upon reviving at base.
- •Cooldown on placing a trap reduced to 1 second from 20.
- •Damage changed to 250/475/700 from 350/500/650.
Chronoshift
- •Now removes most positive buffs and damaging stances from your champion when it activates.
- •For example, Astral Blessing, Judgment, and Crowstorm will now be removed.
League of Legends Patch 1.0.0.103 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.103 release?
- League of Legends Patch 1.0.0.103 was released on Oct 19, 2010.
- What changed in League of Legends Patch 1.0.0.103?
- Patch 1.0.0.103 included changes to 37 champions (17 buffs, 9 nerfs, 10 adjustments). See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.103?
- The previous League of Legends patch was 1.0.0.102.
- What is the next League of Legends patch after 1.0.0.103?
- The next League of Legends patch is 1.0.0.104.
