Skip to content
WRLoL
Home

League of LegendsPatch 7.5

League Wiki

League of Legends Patch 7.5 was released on Mar 8, 2017. This update included changes to 30 champions, with 4 buffs, 3 nerfs, 23 adjustments.

Cho'Gath LoL Patch NotesPCCho'GathBuff

Feral Scream

  • New Effect: Adjusted particle to match actual cone size.
Lucian LoL Patch NotesPCLucianBuff

Piercing Light

  • Cast time changed to 0.4 to 0.25 (based on level) from 0.35.
  • Bug Fix: More reliably responds to commands issued immediately after Piercing Light's cast time.

Ardent Blaze

  • Cast time reduced to 0.25 from 0.3.
  • Bug Fix: More reliably responds to commands issued immediately after Ardent Blaze's cast time.
Nocturne LoL Patch NotesPCNocturneBuff

Unspeakable Horror

  • New Effect: Added indicator (visible to Nocturne only) to show tether range.

Paranoia

  • New Effect: Added pre and on-hit animations which sync with Paranoia's damage.
Zyra LoL Patch NotesPCZyraBuff

General

  • New Effect: New death animation.

Haunted

  • General
  • Bug Fix: Fixed a bug where she wasn't able to use the champion mastery emote during death.
  • Deadly Spines
  • Bug Fix: Fixed a bug where enrage was barely visible on Thorn Spitters.

SKT T1

  • Stranglethorns
  • Bug Fix: Fixed a bug where no on-ground particles would appear beneath Zyra when using Stranglethorns.
Kindred LoL Patch NotesPCKindredNerf

Mark of the Kindred

  • Mark time out reduced to 3 minutes from 5.
  • Mark respawn time reduced to 50 seconds from 70.
  • Old mark tier system:
  • 0 – 2 marks: Rift Scuttler or Crimson Raptor
  • 3 – 4 marks: Ancient Krug, Crimson Raptor, Gromp, or Greater Murk Wolf
  • 5 – 7 marks: Blue Sentinel, Red Brambleback, Rift Herald, or Dragon
  • 7 + marks: Baron Nashor or Elder Dragon
  • New mark tier system:
  • 0 mark: Rift Scuttler
  • 1 – 3 marks: Rift Scuttler, Crimson Raptor, or Gromp
  • 4 – 7 marks: Greater Murk Wolf, Ancient Krug, Blue Sentinel, or Red Brambleback
  • 8 + marks: Rift Herald or Baron Nashor, Dragon or Elder Dragon
Rengar LoL Patch NotesPCRengarNerf

Stats

  • Base armor reduced to 22 from 25.88.

Battle Roar

  • Damage taken stored as Grey Health against monsters reduced to 75% from 100%.
Ryze LoL Patch NotesPCRyzeNerf

Rune Prison

  • Root duration reduced to 0.75 seconds from 1. Spell Flux target still rooted for 2 seconds.

Spell Flux

  • Cooldown increased to 3.25/3/2.75/2.5/2.25 seconds from 2.25 at all ranks.
Aatrox LoL Patch NotesPCAatroxChange

Blood Well

  • Rework: Aatrox fills his Blood Well through his abilities, and it empties while out of combat. When the Blood Well is filled, Aatrox gains Blood Rush for 4 seconds as the Blood Well drains. During Blood Rush, dealing or taking damage against enemy champions will completely fill the Blood Well and refresh Blood Rush duration.
  • Blood Rush: Aatrox gains 25% increased base AD and 20%/30%/40%/50% (at level 1/6/11/16) bonus attack speed. Upon taking fatal damage Aatrox will revive over 3 seconds, recovering 30% of maximum health over the duration. Aatrox cannot revive more than once every 180/160/140/120 (at level 1/6/11/16) seconds.
  • Blood Well reduced to 100 at all levels from 105 to 870 (based on level).
  • Revive effect cooldown reduced to 180/160/140/120 (at level 1/6/11/16) from 225/200/175/150 (at level 1/6/11/16).
  • Old Effect: Whenever Aatrox consumes health, he stores it into his Blood Well, which can hold up to 105 to 870 (based on level) health. The Blood Well depletes by 2% per second if Aatrox hasn't dealt or received damage in the last 5 seconds. Aatrox gains 0.3 to 0.55 (based on level)% bonus attack speed for every 1% in his Blood Well, up to a maximum of 30 to 55 (based on level)% bonus attack speed. Upon taking fatal damage, Aatrox is cleansed of all debuffs, enters stasis and drains his Blood Well, healing himself over the next 3 seconds for 36.75 to 304.5 (based on level) health (+ 100% of Blood Well's stored health) up to a maximum of 141.75 to 1174.5 (based on level) health.

Dark Flight

  • Removed: 10% current health cost.
  • Base damage reduced to 10/35/60/95/120 from 70/115/160/205/250.
  • AD ratio changed to 110% AD from 60% bonus AD.
  • New Effect: Now fills 20% of Blood Well on cast.

Blood Thirst

  • Base heal increased to 30/45/60/75/90 from 20/25/30/35/40.
  • New Effect: Heal now scales with 5% missing health.
  • Removed: Heal scaling with 25% bonus AD.
  • Removed: Healing triples while below 50% health.

Blood Price

  • Removed: 15/23.75/32.5/41.25/50 (+ 25% bonus AD) health cost.
  • Base bonus damage reduced to 30/60/90/120/150 from 60/95/130/165/200.
  • AD ratio reduced to 75% bonus AD from 100% bonus AD.
  • New Effect: Now fills 20% of Blood Well on-hit.

Blades of Torment

  • Health cost changed to 30 health from 5% current health.
  • Base damage changed to 70/110/150/190/230 from 75/110/145/180/215.
  • AD ratio increased to 70% bonus AD from 60% bonus AD.
  • Removed: Damage scaling with 60% AP.
  • Damage type changed to physical from magic.
  • Slow changed to 30/35/40/45/50% from 40% at all ranks.
  • Slow duration changed to 2 seconds at all ranks from 1.75/2/2.25/2.5/2.75.
  • New Effect: Now fills 20% of Blood Well on cast.
Anivia LoL Patch NotesPCAniviaChange

Festival Queen and Blackfrost

  • Crystallize
  • Bug Fix: Fixed a bug where using flash while casting Crystallize would allow enemies and allies to walk through the wall.
Ashe LoL Patch NotesPCAsheChange

PROJECT

  • Bug Fix: Fixed a bug where the particles for killing enemy units with basic attacks and critical strikes weren't displaying correctly.
Brand LoL Patch NotesPCBrandChange

Zombie

  • Bug Fix: Fixed a bug where moving the camera away and back during his death animation would make his gravestone and earth particles to disappear.
Cassiopeia LoL Patch NotesPCCassiopeiaChange

Twin Fang

  • Bug Fix: Casting it now respects stop and hold commands for her movement queueing.
Fizz LoL Patch NotesPCFizzChange

General

  • Bug Fix: Intermediate bot now has a keystone mastery.

Urchin Strike

  • AP ratio increased to 55% AP from 35% AP.

Seastone Trident

  • Bleed duration reduced to 3 seconds from 4.
  • Mark duration increased to 6 seconds from 4.

Chum the Waters

  • When fishes reach their target location without attaching to anything, the check for a nearby target to attach to is now less generous.
  • Removed: Whiffed fishes are no longer picked up by enemies that walk over them.
Jax LoL Patch NotesPCJaxChange

General

  • New Effect: Altered cast frames on Jax's basic attacks to be more visually consistent.

Empower

  • New Effect: Attack now always uses crit animation.

Counter Strike

  • New Effect: Resized Counterstrike hit particle and did some rotation/swirl editing to more accurately convey the range and shape of effect.

Grandmaster's Might

  • New Effect: Once he levels his ultimate, Jax cycles consistently through his different basic attack animations.
Jhin LoL Patch NotesPCJhinChange

High Noon

  • Curtain Call
  • Bug Fix: Fixed a bug where the range indicator was too large.

Dancing Grenade

  • Bug Fix: Fixed a bug where casting it from fog of war / brush would not reveal Jhin to enemy champions.
Katarina LoL Patch NotesPCKatarinaChange

General

  • Bug Fix: Intermediate bot now has a keystone mastery.
Kled LoL Patch NotesPCKledChange

Violent Tendencies

  • Bug Fix: Fixed a bug where if Kled leveled up Violent Tendencies while auto attacking an enemy, his 4th hit would not deal bonus damage.

Chaaaaaaaarge!!!

  • Bug Fix: Fixed a bug where using Chilling Smite or Challenging Smite would cause Chaaaaaaaarge!!! to re-route and extend the range of his charge.
LeBlanc LoL Patch NotesPCLeBlancChange

Shatter Orb

  • Bounce bonus damage against minions increased to 80% from 40%.
  • Bounce base damage against minions increased to 44/72/100/128/156 from 22/36/50/64/78.
  • Bounce AP ratio against minions increased to 40% AP from 20% AP.

Distortion

  • Base damage reduced to 40/55/70/85/100 from 85/120/155/190/225.
  • AP ratio reduced to 20% AP from 60% AP.

Mimic Distortion

  • Base damage reduced to 60/120/180 from 125/225/325.
  • AP ratio reduced to 30% AP from 50% AP.
Master Yi LoL Patch NotesPCMaster YiChange

Double Strike

  • Bug Fix: Fixed a bug where if it killed a champion, the second hit could hit nearby invisible champions.
Miss Fortune LoL Patch NotesPCMiss FortuneChange

Double Up

  • Second shot base damage reduced to 20/35/50/65/80 from 40/70/100/130/160.
  • Second shot AD ratio reduced to 85% AD from 100% AD.
  • Second shot AP ratio reduced to 35% AP from 50% AP.
  • Removed: Second shot dealing 50% increased damage if the first one kills its target.
  • New Effect: The second shot can now critically strike, dealing 100% increased damage, based on critical strike chance.
  • New Effect: If the second shot is a critical strike, its bonus damage scales with bonus critical damage.
  • New Effect: The second shot, after the first successfully kills its target, is a guaranteed critical strike.
Orianna LoL Patch NotesPCOriannaChange

Winter Wonder

  • Bug Fix: Fixed a bug where poros wouldn't have shadows during her recall animation.
Shyvana LoL Patch NotesPCShyvanaChange

Super Galaxy

  • Bug Fix: Fixed a bug where Flame Breath would be fade out too early.
Sion LoL Patch NotesPCSionChange

Decimating Smash

  • Bug Fix: Fixed a bug where casting it could remove spell shield effects from enemies behind him.
  • Bug Fix: Fixed a bug where casting it right before an basic attack against a turret would cancel the basic attack.
Sivir LoL Patch NotesPCSivirChange

Boomerang Blade

  • Bug Fix: Fixed a bug where it disappeared into the ground if thrown at a higher-elevation location.
Sona LoL Patch NotesPCSonaChange

DJ

  • Bug Fix: No longer stops moving after switching tracks.
Udyr LoL Patch NotesPCUdyrChange

Spirit Guard

  • Bug Fix: Fixed VO interactions with other champions.
Varus LoL Patch NotesPCVarusChange

Piercing Arrow

  • Maximum AD ratio reduced to 150% AD from 165% AD.
  • Cooldown increased to 20/18/16/14/12 seconds from 16/14/12/10/8.
  • New Effect: Cooldown is now reduced by 4 to 1.75 (based on cooldown reduction) seconds if the arrow detonates Blighted Quiver stacks from at least one enemy champion.

Blighted Quiver

  • Undocumented: Tooltip now indicates maximum damage per stack against monsters.
Veigar LoL Patch NotesPCVeigarChange

Final Boss

  • Primordial Burst
  • Bug Fix: Fixed a bug VFX would be misplaced.
Yorick LoL Patch NotesPCYorickChange

Eulogy of the Isles

  • Bug Fix: Fixed a bug where it consumed Aegis Protection as intended, but dealt damage anyway.
Zac LoL Patch NotesPCZacChange

Pool Party

  • Cell Division
  • Bug Fix: Fixed a bug where moving the camera away and back would cause a chunk of Cell Division to disappear.

Items

General

  • Total cost reduced to 3300 gold from 3400 gold.
  • Combine cost reduced to 800 gold from 900 gold.
  • Attack damage increased to 40 from 25.
  • Attack speed reduced to 25% from 40%.
  • Life steal increased to 15% from 10%.
  • Active damage changed to 100 from 10% of target's maximum health.
  • Active damage type changed to magic from physical.
  • Removed: Active healing for 10% of target's maximum health.
  • On-hit minimum damage increased to 15 from 10.
Edge of Night LoL ItemPCEdge of NightNerf

General

  • Active duration reduced to 5 seconds from 10.