League of Legends Patch 11.14 was released on Jul 7, 2021. This update included changes to 35 champions, with 9 buffs, 6 nerfs, 20 adjustments.
Changes (20)
Items
Buffs (1)
Passive Noxian Might bonus attack damage increased. E cooldown decreased.
Hemorrhage
- •Bonus attack damage increased to 30 to 230 (based on level) from 20 to 205 (based on level).
Apprehend
- •Cooldown reduced to 24/21.5/19/16.5/14 seconds from 26/24/22/20/18.
Q bonus movement speed increased. R damage from target’s missing health increased.
Decisive Strike
- •Bonus movement speed increased to 35% from 30%.
Demacian Justice
- •Target's health ratio increased to 25/30/35% of target's missing health from 20/25/30%.
E base shield increased later.
Triggerseed
- •Base shield increased to 80/115/150/185/220 from 80/110/140/170/200.
Passive damage decreased against minions.
Umbra Blades
- •New Effect: Damage and healing are now reduced by 50% against minions.
Q1 base damage increased, Q2 base damage increased later.
Queen's Wrath
- •Base damage per attack increased to 21/27/33/39/45 from 20/25/30/35/40.
- •Maximum base damage increased to 63/81/99/117/135 from 60/75/90/105/120.
Prey Seeker
- •Base damage increased to 60/95/130/165/200 from 60/90/120/150/180.
Q damage increased.
High Note
- •AP ratio increased to 45/50/55/60/65% AP from 40/45/50/55/60% AP.
- •Maximum AP ratio increased to 67.5/75/82.5/90/97.5% AP from 60/67.5/75/82.5/90% AP.
Q cost decreased. E cost decreased.
General
- •Undocumented/Bug Fix: First move voice line now always triggers.
- •Undocumented/Bug Fix: Generic item purchase lines have been restored.
- •Undocumented/Bug Fix: Missing item specific voice interactions have been repurposed.
Starlight's Touch
- •Mana cost reduced to 65/70/75/80/85 from 70/75/80/85/90.
Dazzle
- •Mana cost reduced to 40 from 60.
Cosmic Radiance
- •Undocumented/Bug Fix: Voice lines have been made more frequent to trigger.
Q can no longer be cast when dashing with E. R base recast damage decreased.
Five Point Strike
- •Removed: Can no longer be cast during Shuriken Flip recast.
- •Attempting to cast the ability during either dash will buffer it to cast as soon as the dash ends.
Perfect Execution
- •Second cast minimum base damage reduced to 60/130/200 from 75/145/215.
- •Second cast maximum base damage reduced to 180/390/600 from 225/435/645.
Base health reduced. Q damage ratio decreased.
Stats
- •Base health reduced to 510 from 537.
Call of the Void
- •AP ratio reduced to 55% AP from 65% AP.
Base health and movement speed reduced.
Stats
- •Base health reduced to 560 from 587.
- •Base movement speed reduced to 345 from 350.
W cooldown increased later.
Wind Becomes Lightning
- •Cooldown increased to 12/11/10/9/8 seconds from 12/10.5/9/7.5/6.
Miasma
- •Undocumented/Bug fix: Grounded debuff can once again be cleansed by Ragnarok.
Base attack speed increased. Passive health regen now scales; cooldown increased early. Q now heals more when it hits a monster. E now swats small monsters and does more damage to monsters.
Stats
- •Base attack speed increased to 0.72 from 0.67.
Goes Where He Pleases
- •Health regeneration reduced to 1 to 2% (based on level) maximum health from 2% at all levels.
- •Cooldown increased to 60 to 15 (based on level) seconds from 45 to 15 (based on level).
Infected Bonesaw
- •Health cost refund against monsters increased to 100% from 50%.
Blunt Force Trauma
- •Damage against monsters increased to 200% from 140%.
- •New Effect: Now always swats away small monsters.
Riposte
- •Bug Fix: SFX upon parrying an immobilizing effect now properly plays on all skins.
Grand Challenge
- •Bug Fix: SFX upon striking all 4 vitals or when the effect expires now properly plays on all skins.
Nimble Fighter
- •Bug Fix: Now properly ignores unit collision even after dying.
Shield of Durand
- •Bug Fix: Recasting it right before Flash comes off cooldown while having Hexflash no longer unlocks the ability to cast Flash during the channel.
Base health and magic resist decreased; health growth increased. Passive max stacks decreased, bonus attack speed per stack decreased early but increased later; empowered damage decreased. Q bonus damage to minions now scales with champion level. W damage reduction now works against magic damage; maximum damage increased. E can no longer be recast while CC'd. R has a new passive.
Stats
- •Base health reduced to 520 from 580.
- •Health growth increased to 110 from 95.
- •Base magic resistance reduced to 28 from 32.
Ionian Fervor
- •Maximum stacks reduced to 4 from 5.
- •Bonus attack speed per stack changed to 7.5/13.75/20% (at level 1/7/13) from 8/12/16% (at level 1/7/13).
- •Maximum bonus attack speed reduced to 30/55/80% (at level 1/7/13) from 40/60/80% (at level 1/7/13).
- •Base damage reduced to 10 to 61 (based on level) from 15 to 66 (based on level).
- •Bonus AD ratio increased to 30% bonus AD from 25%.
- •Secondary resource bar (count of passive stacks) is now also visible to enemy players.
Bladesurge
- •Base dash speed reduced to 1400 from 1500.
- •Bonus minion damage changed to 55 to 259 (based on level) from 55/75/95/115/135.
Defiant Dance
- •Base physical damage reduction changed to 40 to 80% (based on level) from 50% at all levels.
- •New Effect: Now reduces magic damage by 20 to 40% (based on level) (+ 3.5% per 100 AP).
- •Maximum base damage increased to 30/75/120/165/210 from 20/50/80/110/140.
- •Maximum AD ratio increased to 150% AD from 100% AD.
- •Maximum damage AP ratio increased to 120% AP from 80% AP.
Flawless Duet
- •Missile travel time changed to 0.25 at all distances from 0 to (based on distance).
- •Removed: Can no longer be recast during cast-inhibiting crowd control.
Vanguard's Edge
- •New Effect: Now passively reduces Bladesurge cooldown by 0.5/1.5/2.5 seconds.
- •This takes effect before ability haste.
Void Stone
- •Bug Fix: Now properly ignores unit collision even after dying.
Base health regen decreased; armor increased. Passive damage increased and now heals. Q cost increased; max stacks decreased; bonus movement speed per stack decreased and lasts longer; cooldown now scales; base damage increased. W damage increased. E cooldown increased; slow is now flat; damage increased. R damage ratio increased; sleep duration decreased; slow decreased and no longer increases over the duration.
Stats
- •Base health regeneration reduced to 7.5 from 9.
- •Base armor increased to 22 from 20.
Dream-Laden Bough
- •Base damage increased to 6% of target's maximum health from 5%.
- •New Effect: Target's maximum health damage now scales with 1.5% per 100 AP.
- •New Effect: Now heals for 18 to 94 (based on level) (+ 6% AP) against large monsters and 12 to 139.5 (based on level) (+ 12% AP) against champions over the duration of Dream Dust. She may only heal against 1 monster at a time, reduced to 33% effectiveness for each target beyond the first.
Blooming Blows
- •Maximum stacks reduced to 4 from 5.
- •Stack fall off time increased to 1.5 seconds from 1.
- •Bonus movement speed duration increased to 5.5 seconds from 5.
- •Base bonus movement speed per stack reduced to 3/4/5/6/7% from 7/8/9/10/11%.
- •Maximum base bonus movement speed reduced to 12/16/20/24/28% from 35/40/45/50/55%.
- •Bonus movement speed AP ratio per stack increased to 3% per 100 AP from 1% per 100 AP.
- •Maximum bonus movement speed AP ratio increased to 12% per 100 AP from 5% per 100 AP.
- •Base damage increased to 35/50/65/80/95 from 30/45/60/75/90.
- •Cooldown increased to 6/5.5/5/4.5/4 seconds from 4 at all ranks.
- •Mana cost increased to 65 from 45.
Watch Out! Eep!
- •Base damage increased to 70/90/110/130/150 from 70/85/100/115/130.
- •AP ratio increased to 35% AP from 30% AP.
Swirlseed
- •Cooldown increased to 18 seconds from 12.
- •Base damage increased to 70/95/120/145/170 from 70/90/110/130/150.
- •AP ratio increased to 45% AP from 40% AP.
- •Slow changed to 40% at all ranks from 25/30/35/40/45%.
Lilting Lullaby
- •Sleep duration reduced to 1.5/2/2.5 seconds from 2/2.5/3.
- •AP ratio increased to 40% AP from 30% AP.
- •Initial slow reduced to 10% from 25%.
- •Removed: Slow no longer increases up to 50% over the duration.
Ragnarok
- •Undocumented/Bug fix: Can once again remove the grounded and silence debuffs from the Miasma, Mega Adhesive and Equinox fields.
Electro Harpoon
- •Undocumented/Bug Fix: Will now cast immediately no matter how far away the cursor is, instead of causing Rumble to walk closer to his cursor if cast further than 10000 units away.
Mega Adhesive
- •Undocumented/Bug fix: Grounded debuff can once again be cleansed by Ragnarok.
Glory in Death
- •Bug Fix: Sterak's Gage Lifeline no longer refreshes its readiness upon death, which caused it to always trigger again during Glory in Death even if on cooldown.
Hijack
- •Bug Fix: Hijacking Devour now properly allows Sylas to apply stacks of An Acquired Taste on his basic attacks against enemy champions.
Passive bonus damage now scales. Q now deals Passive damage to enemy champions; heal scaling updated. W cooldown refund bugfix; cooldown and mana cost refund increased. R base shield increased early; ally self slow decreased early.
An Acquired Taste
- •New Effect: Now has a base damage of 12 to 60 (based on level).
- •Health ratio reduced to 2.5% bonus health from 2.5% maximum health.
- •Previously granted 14.25 to 54.625 (based on level) damage from base health.
Tongue Lash
- •New Effect: Now applies An Acquired Taste damage.
- •New Effect: Now has a base heal of 15/20/25/30/35.
- •Heal health ratio reduced to 4/4.5/5/5.5/6% missing health from 6/7/8/9/10%.
Abyssal Dive
- •Bug Fix: Fixed a bug where its cooldown refund would not scale with ability haste.
- •Cooldown refund increased to 40% from 30%.
- •Mana cost refund increased to 40% from 30%.
Devour
- •Bug Fix: Fixed a bug where he could Devour an enemy without full stacks of An Acquired Taste if he queued the spell before the stacks fell off.
- •Base shield increased to 400/500/600 from 300/450/600.
- •Ally self slow reduced to 30/20/10% from 40/25/10%.
Sweeping Blade
- •Bug Fix: No longer occasionally fails to plays its proper animation and instead use his moving animation.
Prestige PROJECT
- •Suit colors changed to be more grey than brown.
- •Blade colors changed to be more gold.
- •Shadow Slash visual effects now have grind particles.
General
- •Updated visual effects.
- •Now matches his aesthetics from Legends of Runeterra.
- •All skins cleaned up to match the new effects on the base skin.
Time Bomb
- •New VFX; AoE stun effects are now easier to identify.
Rewind
- •New cast effect.
Time Warp
- •Cleaned up; textures adjusted to match overall changes.
Chronoshift
- •Modernized to match overall changes.
Shurima Desert
- •Time Bomb
- •Now has a subtle sand effect.
Blood Moon and Sugar Rush
- •Chronoshift
- •Modernized revive effect to match base changes.
Items
Dead Man's Plate’s changes from last patch led to a win rate drop for tanks since it lost movement speed and gained damage-scaling. To offset, we’re upping its armor to give tanks more tank to tank.
General
- •Armor increased to 45 from 40.
General
- •Bug Fix: Debuff icon now properly displays in the buff bar.
General
- •Bug Fix: Vow no longer counts as a spell activation.
General
- •Bug Fix: Spellblade's healing projectile no longer interrupts the user's attack windup.
General
- •Bug Fix: No longer refreshes readiness of the Lifeline effect on death, circumventing its cooldown.
Stridebreaker landed strong after its change last patch. One of our goals for the item was to give fighters a way to stick to a target for a period of time, but they don’t need to bring their unlucky foe to a complete standstill to do that. So we’re toning down how much it can slow, but keeping its slow over time. Also, we did an oopsie—the changes also caused Stridebreaker to lose 5 AD on completion. That’s fixed now.
General
- •Attack damage increased to 45 from 40.
- •Health reduced to 300 from 400.
- •Halting Slash slow reduced to 40% from 90%.
- •Slow no longer decays to 40% over 3 seconds.
- •Dreamshatter attack damage increased to 55 from 50.
- •Dreamshatter health reduced to 400 from 500.
General
- •Bug Fix: Purchasing it and then a Control Ward no longer causes the purchase to not be able to be undone.

Darius
Garen
Graves
Illaoi
Ivern
Nocturne
Rek'Sai
Seraphine
Taric
Akali
Karma
Malzahar
Shaco
Xin Zhao
Ziggs
Cassiopeia
Dr. Mundo
Fiora
Fizz
Galio
Irelia
Kassadin
Lillia
Lucian
Olaf
Renekton
Rumble
Singed
Sion
Soraka
Sylas
Tahm Kench
Yasuo
Zed
Zilean
Dead Man's Plate
Abyssal Mask
Anathema's Chains
Divine Sunderer
Sterak's Gage
Stridebreaker
Watchful Wardstone