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League of LegendsPatch 6.12
League WikiLeague of Legends Patch 6.12 was released on Jun 15, 2016. This update included changes to 17 champions, with 4 buffs, 2 nerfs, 11 adjustments.
Items
New (1)
Buffs (8)
Nerfs (6)
Changes (2)
Valkyrie
- •Cooldown changed to 20/19/18/17/16 seconds from 26/23/20/17/14.
Gatling Gun
- •Base damage increased to 80/140/200/260/320 from 80/128/176/224/312.
- •Damage ticks per second increased to 4 from 2. Stacking resistance reduction cap unchanged.
Siphoning Strike
- •Stacks per unit kill increased to 6 from 3.
Force of Will
- •AP ratio increased to 80% AP from 70% AP.
Scatter the Weak
- •AP ratio increased to 50% AP from 40% AP.
General
- •Base health increased to 600 from 591.16.
- •Health per level increased to 92 from 87.
Battle Cry
- •Bug Fix: Attacks on Jax with Counter Strike no longer count as hits for the healing passive.
Traveler's Call
- •Chime spawn rate reduced to 40 seconds from 50.
- •Initial spawn unchanged at 50 seconds.
Seastone Trident
- •Target's missing health damage reduced to 4/4.5/5/5.5/6% from 4/5/6/7/8%.
Playful / Trickster
- •Cooldown increased to 18/16/14/12/10 from 16/14/12/10/8.
General
- •Bug Fix: Pool Party Mundo's busted ukelele no longer jitters on the ground at the end of his recall animation.
Cocoon
- •Bug Fix: Fixed a bug where the stun was cut short if, after casting Cocoon, Elise instantly switched to Spider Form and cast Rappel on the Cocoon'd target.
General
- •Bug Fix: Restored warning particles when Snow Day Gnar and Gentleman Gnar are about to transform.
Hop
- •Bug Fix: Snow Day Gnar's Hop attack speed buff particles no longer cut off at certain angles.
Onslaught of Shadows
- •Bug Fix: The spectral riders of Headless Hecarim's Onslaught of Shadows are once again visible. Still spooky, though.
General
- •Bug Fix: Shadowfire Kindred's basic attack particles are now easier to see.
- •Bug Fix: Fixed a bug where Shadowfire Kindred's Wolf would appear as two Wolves stacked on top of each other to everyone except Kindred.
Final Spark
- •Bug Fix: Fixed a visual bug where Lux could sometimes appear to cast multiple Final Sparks in rapid succession. Only the final Final Spark was real! Ghost lasers should no longer appear.
Decimating Smash
- •Bug Fix: Can no longer restart in a different direction by pressing Unstoppable Onslaught + Decimating Smash during Decimating Smash's channel.
General
- •Bug Fix: Omega Squad Teemo no longer copies Classic Teemo's movement voiceover lines when both are in the same game.
General
- •Shadows created by Living Shadow and Death Mark are now marked by a circular team indicator.
Items
General
- •Cost increased to 300 gold from 250 gold.
- •Removed: Falling off upon death.
- •New Effect: Grants warning of units and objects inside brushed akin to the Sweeping Lens / Oracle Alteration.
General
- •Combine cost reduced to 250 gold from 400 gold.
- •Total cost reduced to 1500 gold from 1650 gold.
General
- •Renamed into Guardian's Hammer.
- •New Effect: Cannot purchase more than one Guardian's item.
- •Basic item.
- •Costs 950 gold.
- •+150 health.
- •+15 attack damage.
- •+10% lifesteal.
General
- •Attack damage increased to 70 from 65.
General
- •New Effect: Cannot purchase more than one Guardian's item.
- •Basic item.
- •Costs 950 gold.
- •+150 health.
- •+20 health per 5 seconds.
- •Unique Passive: Blocks 12 damage from all champion sources (3 damage vs. damage over time abilities).
General
- •Attack damage increased to 70 from 65.
General
- •Attack damage increased to 50 from 40.
General
- •Attack damage increased to 50 from 40.
General
- •Renamed into Guardian's Orb.
- •New Effect: Cannot purchase more than one Guardian's item.
- •Basic item
- •Costs 950 gold.
- •+150 health.
- •+30 ability Power.
- •+10 mana per 5 seconds.
General
- •Combine cost increased to 900 gold from 750 gold.
- •Total cost unchanged.
General
- •Mana spent to health conversion reduced to 20% from 25%.
General
- •Combine cost increased to 700 gold from 550 gold.
- •Total cost unchanged.
General
- •Mana into health reduced to 20% from 25%.
General
- •Combine cost increased to 750 gold from 650 gold.
- •Total cost increased to 2700 gold from 2600 gold.
- •Mana spent to health conversion reduced to 20% from 25%.
General
- •Attack damage reduced to 60 from 65.
General
- •Bug Fix: Fixed a few interactions between Hextech Protobelt-01's active and empowered attacks (ex. Phase Dive).
General
- •On first turret kill, all team members receive an additional Poro-Snax.

Corki
Nasus
Syndra
Xin Zhao
Bard
Fizz
Dr. Mundo
Elise
Gnar
Hecarim
Kindred
Lux
Shaco
Sion
Teemo
Thresh
Zed
Essence Reaver
Infinity Edge
Lord Dominik's Regards
Mortal Reminder
Blade of the Ruined King
Hextech Gunblade
Rod of Ages
Youmuu's Ghostblade
Poro-Snax





