League of Legends Patch 14.14 was released on Jul 16, 2024. This update included changes to 37 champions, with 9 buffs, 8 nerfs, 19 adjustments.
New (1)
Changes (19)
Items
Buffs (1)
Changes (2)
Spirit Abjuration - Innate
- •Innate: Aurora's damaging basic attacks and abilities apply a stack of Spirit Abjuration to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal bonus magic damage equal to 4% (+ 1.5% per 100 AP) of the target's maximum health, capped at 100 to 270 (based on level) against monsters.
- •Upon consuming the stacks from a champion, Aurora additionally exorcises them, gaining Realm Hopper for 4 seconds and freeing a Spirit from the target that follows her for the same duration. For each active Spirit, Aurora heal for 3 to 20 (based on level) (+ 2% AP) every second. Subsequent exorcisms free further Spirits and refresh the duration of Realm Hopper and all active Spirits. Aurora may have up to 4 Spirits at a time, for a maximum heal per tick of 12 to 80 (based on level) (+ 8% AP).
- •Realm Hopper: Aurora gains ghosting and 5 to 9.25% (based on level) (+ 3% per 100 AP) (+ 5/10/15/20% (based on active Spirits)) bonus movement speed.
Twofold Hex - Q
- •Active: Aurora fires a bolt of energy in the target direction that deals 40/65/90/115/140 (+ 40% AP) magic damage to enemies hit and marks them with a curse for 3.5 seconds.
- •Twofold Hex can be recast after 0.5 seconds of marking at least one target.
- •Recast: Aurora expunges the curse from all marked targets, drawing the spiritual energy back to her as bolts that each deal the same magic damage to all enemies they pass through, reduced to 50% against minions and monsters and increased by 0 to 100% (based on target's missing health). Subsequent bolts against an enemy deal 20% damage.
- •Cost: 60 mana.
- •Cooldown: 8/7.5/7/6.5/6 seconds.
- •Cast Time: 0.25 seconds.
Across the Veil - W
- •Active: Aurora dash in the target direction inside a portal to the Spirit Realm. Upon completing the dash, she becomes invisible for 1/1.15/1.3/1.45/1.6 seconds and gains Spirit Abjuration for 4 seconds. Attacking or casting abilities ends the stealth immediately.
- •Scoring a takedown against an enemy champion within 3 seconds of damaging them resets Across the Veil's cooldown.
- •Cost: 80 mana.
- •Cooldown: 18/17/16/15/14 seconds.
- •Cast Time: None.
The Weirding - E
- •Active: Aurora blasts energy in a line in the target direction and dash 250 units in the opposite direction. The blast deals 70/110/150/190/230 (+ 80% AP) magic damage to enemies hit and slow them by 80% for 1 second decaying after 0.15 seconds.
- •Cost: 80 mana.
- •Cooldown: 15/14/13/12/11 seconds.
- •Cast Time: 0.35 seconds.
Between Worlds - R
- •Active: Aurora dash in the target direction with displacement immunity while unleashing a pulse of energy at a set location in front of her, both over 0.5 seconds. She then gains Spirit Abjuration for 4 seconds and the pulse expands in a radius from the location over the next 0.75 seconds, dealing 250/375/500 (+ 65% AP) magic damage to enemies hit and slow them by 30% for 2 seconds. Once the pulse has fully expanded, it manifests a circular rift to the Spirit Realm for 3/3.5/4 seconds.
- •While Aurora is inside the rift, she doubles the bonus movement speed granted by Spirit Abjuration.
- •Aurora and enemies within the rift are trapped inside. If Aurora collides with the , she dash to the diametrically opposite side of the rift over 0.4 seconds, becoming untargetable and lockout during the travel. If an enemy collides with the , they are airborne 75 units away from it and are slow by 75% for 2 seconds.
- •Between Worlds can be recast after 1 second of unleashing the pulse.
- •Recast: Aurora closes the rift prematurely.
- •Cost: 100 mana.
- •Cooldown: 140/120/100 seconds.
- •Cast Time: None
- •Collision Radius: 25.
Binding Eclipse, Sentry, and Onslaught damage increased.
Onslaught
- •Bonus AD ratio increased to 22 to 40% (based on level) bonus AD from 20 to 35% (based on level).
Binding Eclipse
- •Base damage increased to 50 to 140 (based on level) from 50 to 110 (based on level).
- •Bonus AD ratio increased to 32 to 50% (based on level) bonus AD from 26 to 35% (based on level).
Sentry
- •Base damage increased to 35 to 125 (based on level) from 31 to 100 (based on level).
- •Bonus AD ratio increased to 42 to 60% (based on level) bonus AD from 40 to 60.1% (based on level).
Q base damage increased. E base damage increased.
Rupture
- •Base damage increased to 80/145/210/275/340 from 80/140/200/260/320.
Vorpal Spikes
- •Base damage changed to 20/40/60/80/100 from 22/37/52/67/82.
Q is now blocked by abilities that block projectiles
Terrify
- •New Effect: Missile now counts as a projectile that can be blocked by E, W, and W.
Health growth increased. W duration decreased, healing increased, cooldown decreased. E cooldown adjusted.
Stats
- •Health growth increased to 106 from 99.
Spirit of Dread
- •Healing increased to 25% from 20%.
- •Healing from ally damage increased to 12.5% from 10%.
- •Duration reduced to 4 seconds from 5.
- •Cooldown reduced to 14 seconds at all ranks from 16/15.5/15/14.5/14.
Devastating Charge
- •Cooldown changed to 20/19/18/17/16 seconds from 18 at all ranks.
Cannon form Q damage increased.
Shock Blast
- •Base damage increased to 60/115/170/225/280/335 from 55/110/165/220/275/330.
- •Bonus AD ratio increased to 125% bonus AD from 120%.
Thundering Blow
- •Bug Fix: Now always turns him to face its target upon using the ability.
W damage increased.
Glory in Death
- •Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.
Soul Furnace
- •Damage health ratio increased to 14% of target's maximum health at all ranks from 10/11/12/13/14%.
Q base damage increased.
Super Scorcher Breath
- •Base damage increased to 20/30/40/50/60 from 15/25/35/45/55.
Base mana increased. Q mana cost added, attack speed decreased. W mana cost decreased.
Stats
- •Base mana increased to 300 from 250.
Rapid Fire
- •Bonus attack speed reduced to 50/65/80/95/110% from 65/80/95/110/125%.
- •New Effect: Now has a mana cost of 50.
Rocket Jump
- •Mana cost reduced to 50 from 60.
Q damage increased. E cooldown reduction per enemy hit increased.
Razor Shuriken
- •Base damage increased to 80/115/150/185/220 from 70/105/140/175/210.
- •Subsequent target base damage increased to 48/69/90/111/132 from 42/63/84/105/126.
Shadow Slash
- •Living Shadow cooldown reduction increased to 3 seconds from 2.
E cooldown increased, damage decreased.
Conflagration
- •Base damage reduced to 55/80/105/130/155 from 60/85/110/135/160.
- •Cooldown increased to 13/12/11/10/9 seconds from 12/11/10/9/8.
Recommended skill ordering updated. Base health decreased.
Stats
- •Base health reduced to 610 from 640.
AD growth decreased. Passive attack speed increased. R cooldown reduction for Q decreased.
Stats
- •Attack damage growth reduced to 3.5 from 4.
Ionian Fervor
- •Attack speed per stack changed to 7.5 to 25% (based on level) from 7.5/13.75/20% (at level 1/7/13). Now scales with every level.
- •Maximum attack speed changed to 30 to 100% (based on level) from 30/55/80% (at level 1/7/13).
Vanguard's Edge
- •Bladesurge cooldown reduction reduced to 0.5/1/1.5 seconds from 0.5/1.5/2.5.
E cooldown increased early.
Empower
- •Bug Fix: Empowered attack no longer sometimes fails to apply against towers.
Counter Strike
- •Cooldown increased to 17/15/13/11/9 seconds from 15/13.5/12/10.5/9.
Grandmaster-at-Arms
- •Bug Fix: Restored empowered attack SFX when attacking structures.
Base HP decreased. Q attack speed bonus decreased.
Stats
- •Base health reduced to 595 from 610.
Dance of Arrows
- •Base bonus attack speed reduced to 30% from 35%.
Passive healing against successive champions reduced. E damage decreased.
Dream-Laden Bough
- •Subsequent champion healing reduced to 15% from 33%.
Swirlseed
- •Base damage reduced to 60/85/110/135/160 from 70/95/120/145/170.
- •AP ratio reduced to 50% AP from 60% AP.
Q base damage decreased, minion damage modifier adjusted, minion last hitting logic improved.
Flamespitter
- •Base damage per tick reduced to 6.667/8.75/10.833/12.917/15 from 10.417/11.667/12.917/14.167/15.417.
- •Total base damage reduced to 80/105/130/155/180 from 125/140/155/170/185.
- •Minion damage changed to 70% at all ranks from 55/60/65/70/75%.
- •Removed: No longer prevents minions hit from dying to allied minions if they would die to one tick of damage.
- •New Effect: Now deals an additional tick of damage if it would kill a minion.
Guerrilla Warfare
- •Removed: No longer has 0.25 seconds of variance in stealth timing.
Deathbringer Stance
- •Bug Fix: Attack now triggers attack effects if damage originating from Deathbringer Stance would have killed the target.
- •The attack effects' damage now applies first/is prioritized, which may lead to losing the ability's healing.
General
- •Bug Fix: No longer creates a fake clone of an enemy champion upon Ahri discovering their corpse, if that enemy died within the Fog of War.
General
- •Bug Fix: Issuing a regular movement or attack order no longer incorrectly plays his Going Rogue VO.
- •Note: these voicelines are audible to all players.
Base AD increased. Q initial mana cost increased, sustained mana cost adjusted. W base range increased. E mana cost decreased, slowing logic adjusted. R damage increased.
Stats
- •Base attack damage increased to 58 from 55.
Breath of Light
- •Initial mana cost increased to 30/35/40/45/50 from 7.5/8.75/10/11.25/12.5.
- •Mana cost interval rate reduced to 0.25 seconds from 0.5.
- •Mana cost per interval reduced to 7.5/8.75/10/11.25/12.5 from 15/17.5/20/22.5/25.
- •Initial delay for mana cost per interval increased to 1.25 seconds from 0.5.
Astral Flight
- •Base range increased to 1500/1600/1700/1800/1900 from 1200 at all ranks.
Singularity
- •Removed: Champion-summoned units classified as minions no longer have their movement speed reduced to 0 while within the area.
- •Mana cost reduced to 80 at all ranks from 80/85/90/95/100.
Falling Star
- •AP ratio increased to 75% AP from 65% AP.
The Skies Descend
- •Star AP ratio increased to 93.75% AP from 81.25% AP.
- •Shockwave damage reduced to 90% of Falling Star damage from 100%.
- •Shockwave base damage reduced to 135/225/315 from 150/250/350.
- •Shockwave AP ratio increased to 67.5% AP from 65% AP.
Base attack range decreased. True form attack range adjusted to remain neutral.
Stats
- •Attack range reduced to 150 units from 175.
Endless Banquet
- •Bonus attack range increased to 75 units from 50.
Death Defied
- •Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.
Icathian Surprise
- •Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.
Sonic Wave
- •Bug Fix: No longer incorrectly reveals nearby wards and traps.
Frozen Tomb
- •Bug Fix: No longer triggers Malignance Hatefog when being blocked by a spell shield.
Passive damage decreased. Q cooldown decreased, range increased, now refund half of mana cost when hitting an enemy. W recast range increased, now slower when following distant targets. E shield strength adjusted.
Fired Up!
- •AD ratio reduced to 7/11/15% (at level 1/6/9) of enchanted target's AD from 15% of enchanted target's AD at all levels.
- •Base damage reduced to 10 to 50 (based on level) from 15 to 50 (based on level).
Ultra Mega Fire Kick
- •New Effect: Now refunds 50% of its mana cost if either the missile or the area of effect hits at least one enemy champion.
- •Range increased to 1200 units from 1000.
- •Cooldown reduced to 10 seconds from 12.
Cozy Campfire
- •Recast range increased to 3000 units from 700.
- •New Effect: The campfire is now slower when following targets that are more than 2500 units from him.
Warm Hugs
- •Base shield reduced to 45/75/105/135/165 from 60/90/120/150/180.
- •AP ratio increased to 45% AP from 30% AP.
Realm of Death
- •Bug Fix: Background textures from Encore no longer incorrectly override Death Realm on-ground VFX.
Inherent Glamour
- •Undocumented / Bug Fix: Infernal Cinders VFX no longer shows while disguising as a non-champion.
- •Undocumented / Bug Fix: Sundered Sky Lightshield Strike ready VFX is no longer visible to enemies while Neeko is disguised as a non-champion.
W damage decreased. E damage decreased. AD ratios increased
Bone Skewer
- •Bug Fix: No longer pulls enemies to his current location instead of the missile's cast location.
You and Me!
- •Bug Fix: Can no longer be used on allies without having vision of them.
Passive plant damage adjusted, bonus damage to monsters decreased early.
Garden of Thorns
- •Cooldown reduced to 13.333 to 8.8 (based on level) seconds from 13.5 to 9.25 (based on level).
- •Plant base damage reduced to 15 to 75 (based on level) from 16 to 84 (based on level).
- •Plant AP ratio increased to 20% AP from 18% AP.
- •Plant bonus monster damage reduced to 50 to 100 (based on level) from 60 to 100 (based on level).
Items
Support champions are purchasing Warmog's first and hitting the bonus health threshold through a combination of the support quest item (200 hp), the scaling health stat shard, and sometimes Overgrowth. The 1000 warmogs hp + 200 support quest hp + runes is meeting the 1300 bonus health requirement a little too easily and we'd rather supports weren't rushing this item and unlocking its passive in this way.
General
- •Warmog's Heart health threshold increased to 1500 bonus health from 1300.
General
- •Bug Fix: On form-swapping champions, Preparation's bonus no longer indefinitely persists at a range modifier that corresponds to the first form swap after gaining Preparation, and until the passive has incurred one cooldown without having swapped forms.
- •Now properly updates the range modifier along with form changes.
General
- •Bug Fix: Electroshock damage is now properly attributed to the item's owner instead of the killer of the unit that the passive activates from.

Aurora
Aphelios
Cho'Gath
Fiddlesticks
Hecarim
Jayce
Sion
Smolder
Tristana
Zed
Brand
Corki
Irelia
Jax
Kindred
Lillia
Rumble
Teemo
Aatrox
Ahri
Akshan
Aurelion Sol
Bel'Veth
Karthus
Kog'Maw
LeBlanc
Lee Sin
Lissandra
Milio
Mordekaiser
Neeko
Nidalee
Pyke
Rell
Xayah
Yuumi
Zyra
Warmog's Armor
Opportunity
Statikk Shiv