League of Legends Patch 25.S1.1
League of Legends Patch 25.S1.1 was released on Jan 7, 2025. This update included changes to 34 champions, with 5 buffs, 5 nerfs, 24 adjustments.
Buffs (5)
Changes (24)
Items
New (8)
Buffs (8)
Nerfs (1)
Removed (1)
Champions
Disintegrate
- •New Effect: Now refunds the mana cost and 50% of the cooldown if the target dies while the projectile is in flight.
- •Bug Fix: Now properly gains the refund effects if her other damaging spells kill the target before the fireball has reached them.
Passive adjusted. Q damage and attack speed increased.
Frost Shot
- •New Effect: Ashe's basic attacks deal bonus damage equal to (75% + Infinity Edge) critical strike chance. Additionally, her basic attacks and ability hits apply Frost to enemies for 2 seconds, which slow them by 20 to 30% (based on level) for the duration.
- •Old Effect: Ashe's basic attack and ability hits apply Frost to enemies for 2 seconds, which slow them by 20 to 30% (based on level) for the duration. Basic attacks against enemies affected by Frost are modified to deal 115% (+ (75% + Infinity Edge) critical strike chance) damage.
Ranger's Focus
- •Bonus attack speed increased to 25/35/45/55/65% from 25/32.5/40/47.5/55%.
- •Damage per flurry increased to 110/115/120/125/130% AD from 105/110/115/120/125% AD.
Volley
- •Base damage increased to 60/95/130/165/200 from 20/35/50/65/80.
- •AD ratio changed to 100% bonus AD from 100% total AD.
Serpentine Grace
- •New Effect: Now grants an additional 2 to 36 (based on level) bonus movement speed if her team gets Blessing of Noxus.
W slow amount increased.
Venom Cask
- •Slow AP ratio increased to 6% per 100 AP from 5% per 100 AP.
General
- •Q Damage: 85/135/185/235/285 (+ 65% AP) → 85/135/185/235/285 (+ 75% AP)
- •W Cooldown: 20/18/16/14/12 → 18/16/14/12/10 seconds
Traveler's Call
- •First Chime spawn time in Summoner's Rift reduced to 0:15 from 0:25.
General
- •Armor Growth: 5.2 → 4.7
- •Q Damage: 80/120/160/200/240 (+ 140% bonus AD) → 70/110/150/190/230 (+ 140% bonus AD)
General
- •Attack Speed Growth: 1.5% → 1%
- •Attack Damage Growth: 2.5 → 2
- •W Movement Speed: 24-40% (+ 8% AP) → 24-32% (+ 8% AP)
Death from Below
- •Removed: Your Cut no longer grants an additional 100 gold if it was awarded from a kill that counted as First Blood.
KDA ALL OUT Superstar
- •Removed special missions for progressively unlocking each form. Rewards are now automatically distributed after purchase.
Arcane Last Stand
- •Bug Fix: Restored VFX trail and SFX during the Homeguard animation.
- •Chronobreak
- •Bug Fix: The Paragon Chroma no longer causes the afterimage to duplicate at very regular intervals while moving, instead of only one afterimage existing.
Parrrley
- •Bug Fix: Now properly benefits from Spear of Shojin Focused Will.
Powder Keg
- •Bug Fix: Now properly benefits from Spear of Shojin Focused Will.
Test of Spirit
- •Bug Fix: VO for when an enemy's spirit is active no longer unintentionally plays for allies as well.
Dashes are now more resilient to slows. Mana regeneration increased. Q damage and mana cost nerfed. E damage decreased early.
Stats
- •Mana regeneration growth increased to 0.8 from 0.4.
Martial Poise
- •Dash is still affected by slow and cripple. Has a new speed floor.
- •New calculations for dash speed.
- •Base attack speed is now properly referenced. This is a buff of around 8%.
- •Influence of attack speed slows has been halved.
- •Attack speed increases still have full influence.
- •Movement speed multiplier changed to (0.2% total movement speed + 0.25) from (1 - sum of slows).
- •This is typically close to 100% but now benefits from bonus movement speed and is more resilient to slows. The minimum multiplier is 48%.
- •Restored the dash animation when basic attacking.
- •Bug Fix: Using Pierce during her attack winddown animation no longer causes her attack and idle animations to constantly reset when repeatedly inputting movement and stop commands without allowing the winddown animation cycle to finish.
Pierce
- •Mana cost increased to 60/65/70/75/80 from 50/55/60/65/70.
- •Base damage reduced to 10/75/140/205/270 from 20/85/150/215/280.
Rend
- •Base damage per subsequent spear changed to 7/14/21/28/35 from 8/12/16/20/24.
- •AD ratio per subsequent spear reduced to 20/25/30/35/40% AD from 25/30/35/40/45% AD.
Highlander
- •Bug Fix: Slow immunity no longer ignores Gravity Field.
Shapesplitter
- •Undocumented: While Neeko is disguised as a non-champion, clones no longer expose the following buff VFX: Arcane Comet ready, Ardent Censer Sanctify, Crest of Cinders, Crest of Insight, all effects granted by a Dragon Soul, First Strike ready, Guardian trigger radius, Hand of Baron, Spellblade, Staff of Flowing Water Rapids, Shared Riches floating charges (World Atlas & Runic Compass), and Elixir of Iron, Elixir of Sorcery and Elixir of Wrath being active.
Void Rush
- •Bug Fix: No longer becomes permanently invisible if she dies during the cast time while False Life is active.
Bola Strike
- •Bug Fix: No longer generates 2 stacks toward effects such as Phase Rush and Eclipse Ever Rising Moon.
Badlands Baron
- •The Equalizer
- •Bug Fix: Restored all SFX.
Junkyard Titan
- •Bug Fix: Now once again properly gains all bonus effects while in Danger Zone.
Bewitching
- •Bug Fix: Chromas now use the correct assets during the Homeguard animation and no longer fall back to Senna's default skin's assets.
Jack in the Box
- •Bug Fix: No longer illegally always triggers Malignance Hatefog.
Glory in Death
- •Bug Fix: Now once again properly gains Deathguard upon respawning.
Rocket Jump
- •Bug Fix: Killing a clone no longer unintentionally resets the cooldown.
Base mana decreased. Q mana cost decreased. W damage increased. E mana cost increased.
Stats
- •Base mana reduced to 320 from 360.
Piercing Arrow
- •Mana cost reduced to 50/55/60/65/70 from 65/70/75/80/85.
Blighted Quiver
- •On-hit base damage changed to 6/12/18/24/30 from 8/13/18/23/28.
Hail of Arrows
- •Mana cost increased to 90 from 80.
General
- •Passive Damage: 40-150 (+ 25% AP) → 40-150 (+ 40% AP)
- •W Damage: 80-240 (+ 30% AP) → 80-240 (+ 50% AP)
Sovereign's Domination
- •Bug Fix: After possessing Warwick, triggering Blood Hunt, and discarding the possession, hunt SFX no longer persist.
Blood Hunt
- •Bug Fix: No longer grants bonuses while no skill points have been spent for the ability.
Eulogy of the Isles
- •Undocumented / Bug Fix: Maiden's attacks now once again trigger Malignance Hatefog.
Items
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Plated Steelcaps + 750 gold = 1950 gold.
- •Stats: 40 armor, 50 movement speed.
- •Unique Passive - Plating: Reduces incoming damage from all basic attacks by 12% (excluding turret attacks).
- •Unique Passive - Noxian Endurance: Taking physical damage from champions grants you a shield that absorbs 10 to 140 (based on level) (+ 4% maximum health) physical damage for 4 seconds (12 second cooldown).
- •Limited to 1 Boots item.
- •Caption: "Nothin' more glorious than the single advance of a thousand soldiers. —Captain Farron"
General
- •Noxian Endurance base shield reduced to 10 to 120 (based on level) from 10 to 140 (based on level).
- •Noxian Endurance cooldown increased to 15 seconds from 12.
AP bruisers lack a pen or shred item with stats that feel good for them to purchase, so we’re bringing over Bloodletter’s Curse from Arena to accommodate that need! We adjusted the stats, created a recipe, and slightly modified the rules of its passive so that it can healthily exist on Summoner’s Rift. It’s expected that some non-bruisers such as Brand will also like this item, but we’re okay with that as long as champions such as Mordekaiser and Gwen feel good building it.
New
- •Recipe: Haunting Guise + Fiendish Codex + 750 gold = 2900 gold.
- •Stats: 60 ability power, 350 health, 15 ability haste.
- •Unique Passive - Vile Decay: Dealing magic damage to an enemy champion with your innate ability or abilities applies a stack to them for 6 seconds, stacking up to 6 times and up to 1 per basic attack or ability per cast instance every 0.3 seconds. Each stack inflicts 5% magic resistance reduction, up to 30% at 6 stacks.
- •Limited to 1 Blight item.
Old
- •Stats: 60 ability power, 10 ability haste, 30 armor, 30 magic resistance.
- •Unique Passive - Vile Decay: Dealing magic damage to an enemy champion applies a stack to them for 6 seconds, stacking up to 6 times. Each stack inflicts 5% magic resistance reduction, up to 30% at 6 stacks. Damaging basic attacks and spells can only apply a stack once every 2 seconds.
- •Limited to 1 Bloodletter's Curse.
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Mercury's Treads + 750 gold = 2050 gold.
- •Stats: 35 magic resistance, 50 movement speed, 30% tenacity.
- •Unique Passive - Noxian Persistence: Taking magic damage from champions grants you a shield that absorbs 10 to 140 (based on level) (+ 4% maximum health) magic damage for 4 seconds (12 second cooldown).
- •Limited to 1 Boots item.
- •Caption: "Noxus and magic have a vast, varied history…"
General
- •Noxian Persistence base shield reduced to 10 to 120 (based on level) from 10 to 140 (based on level).
- •Noxian Persistence cooldown increased to 15 seconds from 12.
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Ionian Boots of Lucidity + 750 gold = 1650 gold.
- •Stats: 25 ability haste, 50 movement speed.
- •Unique Passive - Ionian Insight: Gain 10 summoner spell haste.
- •Unique Passive - Noxian Haste: heal, shield or buffing an ally, damaging abilities against champions, and using summoner spells grants you 10% bonus movement speed for 4 seconds. This can be triggered from the same cast instance only once every 4 seconds.
- •Limited to 1 Boots item.
- •Caption: "A little hemomancy always clears the mind… —Ophelia"
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Synchronized Souls + 750 gold = 1650 gold.
- •Stats: 55 movement speed.
- •Unique Passive - Voidborn: Gain Empowered Recall.
- •Unique Passive - Noxian Synchrony: Gain 45 (+ 10% total movement speed) bonus movement speed while out-of-combat.
- •Limited to 1 Boots item.
- •Caption: "The Empire of Noxus shall endure… Perfected."
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Berserker's Greaves + 750 gold = 1850 gold.
- •Stats: 40% attack speed, 50 movement speed.
- •Unique Passive - Noxian Gait: Basic attacks on-hit against champions grant you 15% bonus movement speed decaying over 2 seconds.
- •Limited to 1 Boots item.
- •Caption: "The empire values strength. I value style. —Samira"
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Sorcerer's Shoes + 750 gold = 1850 gold.
- •Stats: 19 magic penetration, 10% magic penetration, 50 movement speed.
- •Limited to 1 Boots item.
- •Caption: "A calculated step. Infinite misdirections."
General
- •Flat magic penetration reduced to 18 from 19.
- •Percentage magic penetration reduced to 8% from 10%.
General
- •Tier 3 Boots.
- •Requirements: Requires Blessing of Noxus and two Legendary-tier items equipped.
- •Recipe: Boots of Swiftness + 750 gold = 1750 gold.
- •Stats: 75 movement speed.
- •Unique Passive - Fleetfooted: Gain 25% slow resist.
- •Unique Passive - Noxian Fervor: Gain 4% bonus total movement speed.
- •Limited to 1 Boots item.
- •Caption: "Now this is how to move! —Draven"
General
- •Base movement speed reduced to 70 from 75.
General
- •Health increased to 350 from 300.
- •Magic resistance increased to 50 from 45.
Unique Passive - Unmake
- •New Effect: Enemy champions within 700 units of you become cursed, causing them to receive 12% increased magic damage from all sources.
- •Old Effect: Enemy champions within 700 units of you become cursed, reducing their magic resistance by 30%.
- •No longer limits the user to 1 Blight item.
- •Now limits the user to 1 Abyssal Mask.
General
- •New Effect: Triumphant version grants +5% attack speed.
- •Now builds into Gunmetal Greaves.
- •No longer builds into Zephyr.
General
- •New Effect: Triumphant version grants +5 movement speed.
- •Now builds into Swiftmarch.
General
- •New Effect: Triumphant version grants +5 ability haste.
- •Now builds into Crimson Lucidity.
General
- •New Effect: Triumphant version grants +5 magic resistance.
- •Now builds into Chainlaced Crushers.
General
- •New Effect: Triumphant version grants +5 armor.
- •Now builds into Armored Advance.
General
- •New Effect: Triumphant version grants +5 movement speed.
- •Now builds into Forever Forward.
General
- •First charge timer reduced to 1:40 from 1:50.
We're making several item changes aimed at specifically serving a class of health-stacking tanks, targeting Heartsteel, Unending Despair, and Warmog's Armor. For Heartsteel, we're reintroducing its synergy with kit-driven health increases to be nicer on champions like Sion.
General
- •Colossal Consumption base damage reduced to 70 from 80.
- •Colossal Consumption damage health ratio changed to 6% maximum health from 12% bonus health from items.
- •Colossal Consumption bonus health reduced to 10% of damage dealt from 12%.
- •Colossal Consumption bonus health changed to 7 (+ 0.6% maximum health) from 9.6 (+ 1.44% bonus health from items).
General
- •Removed from the game.
- •Replaced by Gunmetal Greaves.
General
- •Total cost reduced to 1100 gold from 1200 gold.
- •Combine cost reduced to 400 gold from 500 gold.
- •Armor reduced to 25 from 30.
- •Magic resistance reduced to 25 from 30.
- •Now builds into Unending Despair.
General
- •No longer builds into Unending Despair.
General
- •Now builds into Bloodletter's Curse.
General
- •Now builds into Unending Despair.
General
- •Now builds into Bloodletter's Curse.
General
- •No longer builds into Unending Despair.
General
- •Bug Fix: Pet damage now correctly activates Hatefog.
General
- •No longer builds into Unending Despair.
General
- •New Effect: Triumphant version grants +4 magic penetration.
- •Now builds into Spellslinger's Shoes.
General
- •Triumphant bonus magic penetration reduced to +2 from +4.
General
- •Bug Fix: Pets not sourced from champion innates now properly grant stacks of Focused Will.
General
- •Bug Fix:
Unending Despair is being changed from a generic teamfight-winning armor item to a more obvious slot-two item for health stackers. Dual resists allows these champions to keep buying health, while the reduced base value but overall higher health % per second allows Anguish to strongly serve champions with large health pools.
General
- •New Recipe: Aegis of the Legion + Giant's Belt + 800 gold = 2800 gold.
- •Old Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800 gold = 2800 gold.
- •Health increased to 400 from 350.
- •Armor reduced to 25 from 60.
- •Magic resistance increased to 25 from 0.
- •Anguish cooldown reduced to 4 seconds from 5.
- •Anguish base damage reduced to 8 to 15 (based on level) from 30 to 50 (based on level).
Warmog's is being shifted to a clearer HP capstone item that makes champions tankier, as opposed to other outlets for health such as Heartsteel, Titanic Hydra, or Hullbreaker, which convert that into damage. The increased threshold for activating Warmog's Heart means most champions will have to wait longer to grab this new item, while its updated passive should make it appealing in later game HP-tank item builds.
New
- •Recipe: Giant's Belt + Giant's Belt + Crystalline Bracer + 700 gold = 3300 gold.
- •Stats: 1000 health, 100% base health regeneration.
- •Unique Passive - Warmog's Heart: This passive activates if you have at least 2000 bonus health. Health regeneration 1.5% maximum health every 0.5 seconds if damage has not been taken in the last 8 seconds (3 seconds for damage from non-champions).
- •Unique Passive - Warmog's Vitality: Gain bonus health equal to 10% bonus health from items.
- •Limited to 1 Warmog's Armor.
Old
- •Recipe: Giant's Belt + Winged Moonplate + Crystalline Bracer + 800 gold = 3300 gold.
- •Stats: 1000 health, 100% base health regeneration, 4% movement speed.
- •Unique Passive - Warmog's Heart: This passive activates if you have at least 1500 bonus health. Health regeneration 2.5% maximum health every 0.5 seconds and gain 10% bonus movement speed if damage has not been taken in the last 6 seconds (3 seconds for damage from non-champions).
- •Limited to 1 Warmog's Armor.
General
- •No longer builds into Warmog's Armor.
League of Legends Patch 25.S1.1 FAQ
Frequently Asked Questions
- When did League of Legends Patch 25.S1.1 release?
- League of Legends Patch 25.S1.1 was released on Jan 7, 2025.
- What changed in League of Legends Patch 25.S1.1?
- Patch 25.S1.1 included changes to 34 champions (5 buffs, 5 nerfs, 24 adjustments), plus 31 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 25.S1.1?
- The previous League of Legends patch was 14.24.
- What is the next League of Legends patch after 25.S1.1?
- The next League of Legends patch is 25.S1.2.
