League of Legends Patch 11.19
League of Legends Patch 11.19 was released on Sep 21, 2021. This update included changes to 29 champions, with 16 buffs, 5 nerfs, 7 adjustments. It also updated 7 items, including 1 new item. It also changed 2 runes: Predator, Ravenous Hunter.
New (1)
Items
New (1)
Runes
Changes (2)
Champions
The Gloomist
Doom 'n Gloom (Innate)
- •Passive - Doom: Periodically, Vex gains Doom, which empowers her next basic ability to knockdown affected enemies and cause them to flee from her for 0.75/1/1.25/1.5 (at level 1/6/9/13) seconds, during which they are slow by 60 to 99% (based on distance from Vex).
- •Doom's cooldown resets upon respawning. If Looming Darkness triggers Doom, all targets will flee from the center of its area of effect instead.
- •Innate - Gloom: Nearby enemy champions that dash or blink, as well as targets hit by Looming Darkness, will be marked with Gloom for 6 seconds. Vex's next basic attack, which becomes projectile, Mistral Bolt, or Personal Space against a marked target will consume the mark to deal 30 to 180 (based on level) (+ 25% AP) bonus magic damage and refund 25% of Doom's cooldown.
- •Against marked non-champions, Gloom deals 40/45/50/55/60% (at level 1/6/9/13/16) damage and refunds 10% of Doom's cooldown.
- •Effect Radius: 1600.
- •Static Cooldown: 25/22/19/16 (at level 1/6/11/16) seconds.
Mistral Bolt (Q)
- •Active: Vex unleashes a wave of mist in the target direction, dealing 60/110/160/210/260 (+ 60% AP) magic damage to enemies it passes through and accelerating in speed though reducing in width after travelling 500 units.
- •Mana Cost: 45/50/55/60/65.
- •Cooldown: 9/8/7/6/5 seconds.
- •Range: 1200, Width: 360 / 160, Speed: 600 / 3200, Cast Time: 0.15 seconds.
Personal Space (W)
- •Active: Vex emits a shockwave around her before the cast time, gaining a shield for 50/80/110/140/170 (+ 80% AP) for 2.5 seconds and dealing 80/120/160/200/240 (+ 30% AP) magic damage to all nearby enemies.
- •Mana Cost: 75.
- •Cooldown: 20/18/16/14/12 seconds.
- •Effect Radius: 475 / 550, Cast Time: 0.25 seconds.
Looming Darkness (E)
- •Active: Vex commands Shadow to fly to the target location, increasing the radius of the area as it travels. Upon arrival, Shadow deals 50/70/90/110/130 (+ 40/45/50/55/60% AP) magic damage to all nearby enemies and slow them by 30/35/40/45/50% for 2 seconds.
- •Looming Darkness will cast at max range if cast beyond it.
- •Mana Cost: 70/80/90/100/110.
- •Cooldown: 13 seconds.
- •Target Range: 800, Effect Radius: 200 to 300 (based on cast distance), Speed: 1300, Cast Time: 0.25 seconds.
Shadow Surge (R)
- •Active: Vex commands Shadow to launch itself in the target direction, granting sight of the area along its path for 0.4 seconds each and dealing 75/125/175 (+ 20% AP) magic damage to all enemies hit.
- •Shadow stops upon colliding with an enemy champion, marking them for 4 seconds and true sight them for the duration. Shadow Surge can be recast while the target is marked.
- •Recast: Vex commands Shadow to dash her towards the marked target with displacement immunity, upon arrival consuming the mark and dealing them 150/250/350 (+ 50% AP) magic damage.
- •If the marked target dies within 6 seconds of being hit by Shadow Surge, Vex can cast Shadow Surge again at no additional cost for the next 12 seconds after 0.5 seconds.
- •Mana Cost: 100.
- •Cooldown: 140/120/100 seconds.
- •Range: 2000/2500/3000, Effect Radius: Global, Width: 260, Speed: 1600, Cast Time: 0.25 / None seconds.
Doom 'n Gloom
- •Base damage reduced to 30 to 140 (based on level) from 30 to 180 (based on level).
Mistral Bolt
- •Base damage reduced to 60/105/150/195/240 from 60/110/160/210/260.
W cooldown decreased.
Infernal Chains
- •Cooldown reduced to 20/18.5/17/15.5/14 seconds from 26/23/20/17/14.
Base health regen increased.
Stats
- •Base health regeneration increased to 9 from 8.
- •Health regeneration growth increased to 0.9 from 0.5.
Passive damage reduction against basic attacks removed. W damage reduced. E cooldown decreased late. R damage increased.
Nimble Fighter
- •Removed: Damage reduction against champion basic attacks is no longer increased to 8 (+ 2% AP).
Seastone Trident
- •On-hit base damage reduced to 10/15/20/25/30 from 20/25/30/35/40.
Playful
- •Cooldown reduced to 16/14/12/10/8 seconds from 16/14.5/13/11.5/10.
Chum the Waters
- •Guppy base damage increased to 150/250/350 from 150/225/300.
- •Chomper base damage increased to 225/325/425 from 200/275/350.
- •Gigalodon base damage increased to 300/400/500 from 250/325/400.
- •Guppy AP ratio increased to 80% AP from 70% AP.
- •Chomper AP ratio increased to 100% AP from 85% AP.
- •Gigalodon AP ratio increased to 120% AP from 100% AP.
W cooldown now decreases with rank.
Shield of Durand
- •Cooldown reduced to 18/17.5/17/16.5/16 seconds from 18 at all ranks.
W damage AP scaling increased.
Drunken Rage
- •Damage AP ratio increased to 70% AP from 60% AP.
E cooldown decreased early.
Death's Grasp
- •Cooldown reduced to 18/16/14/12/10 seconds from 22/19/16/13/10.
Siphoning Strike
- •New Effect: Empowered attack's damage now triggers spell effects.
E+Q combo targeting on dashing targets adjusted. Q bonus damage against monsters increased.
Edge of Ixtal
- •Damage against monsters increased to 150% from 125%.
- •Edge of Ixtal autonomously aiming at Audacity target now also requires the enemy champion to be within Qiyana's basic attack range (150 units) at the end of the dash.
- •Bug Fix: Cooldown can no longer be sometimes bypassed after casting Terrashape.
Base health and health growth increased. W self-lockout duration decreased and empowered animation sped up.
Stats
- •Base health increased to 590 from 575.
- •Health growth increased to 92 from 87.
Ruthless Predator
- •Empowered self-lockout duration reduced to 0.375 seconds from 0.525.
- •Cast animation time reduced.
Q cooldown decreased and damage increased.
Arctic Assault
- •Cooldown reduced to 18/16.5/15/13.5/12 seconds from 20/18/16/14/12.
- •Base damage increased to 90/140/190/240/290 from 80/130/180/230/280.
R cooldown decreased.
Encore
- •Cooldown reduced to 160/130/100 seconds from 180/150/120.
W shield increased.
Soul Furnace
- •Shield strength increased to 60/85/110/135/160 from 50/75/100/125/150.
Base mana and mana regen increased.
Stats
- •Base mana increased to 310 from 280.
- •Base mana regeneration increased to 8 from 7.
Q damage decreased.
Thundering Shuriken
- •Base damage reduced to 75/120/165/210/255 from 85/130/175/220/265.
- •AP ratio reduced to 75% AP from 80% AP.
Q AP ratio reduced. E cooldown increased.
Overload
- •AP ratio reduced to 40% AP from 45% AP.
Spell Flux
- •Cooldown increased to 3.5/3.25/3/2.75/2.5 from 3.25/3/2.75/2.5/2.25.
Base armor reduced. Passive damage bug fixed. Q can no longer target hidden enemies. Power Chord E bug fixed.
Stats
- •Base armor reduced to 26 from 28.
Power Chord
- •Base damage reduced to 20 to 240 (based on level) from 20 to 245 (based on level).
Hymn of Valor
- •Removed: Bolts no longer target enemies that are not in vision.
Song of Celerity
- •Bug Fix: Power Chord empowered attack slow is now properly considered a slow debuff; no longer bypasses effects that affect slows.
R healing decreased.
Wish
- •Base heal reduced to 130/215/300 from 150/250/350.
- •Maximum base heal reduced to 195/322.5/450 from 225/375/525.
Q cooldown increased.
Piercing Arrow
- •Cooldown increased to 16/15/14/13/12 seconds from 16/14.5/13/11.5/10.
Heroic Swing
- •Bug Fix: If cast and the hook fails to attach to terrain while Avengerang missile was in flight, Avengerang can no longer be cast again immediately.
Starsurge
- •Bug Fix: Missile VFX no longer goes out of sync and appears further away than it actually is to the enemies' point of view when the caster enters vision.
Unbreakable
- •Bug Fix: Now correctly blocks the damage dealt by Shock Blast if it was the first instance of champion damage against the barrier.
General
- •Bug Fix: Base voice lines have been remastered to sound clearer and more consistent.
Ionian Fervor
- •Bug Fix: Blades VFX now properly changes color while at 4 stacks.
Bladesurge
- •Bug Fix: No longer occasionally hits its target twice (thereby dealing its damage twice).
- •1 This bug could still be reproduced in this patch and future ones. The bugfix did not prevent it from occuring completely.
Void Shift
- •Bug Fix: Damage reduction no longer fails to reduce damage that subsequently triggered Night Harvester Soulrend.
Threaded Volley
- •Bug Fix: No longer causes the caster to become unable to cast the ability again until the passive reset if they used it while not moving and on Worked Ground.
Items
General
- •Bug Fix: Now properly grants its mythic bonuses per Legendary item owned.
General
- •Bug Fix: Omnivamp no longer applies to damage dealt to wards.
General
- •Bug Fix: Ever Rising Moon's omnivamp no longer applies to damage dealt to champion summoned objects such as Noxious Trap and Powder Keg.
General
- •Bug Fix: Winter's Caress no longer activates while dead if the item is purchased while dead.
General
- •Undocumented: No longer places summoner spells on cooldown for the duration of the ressurection.
General
- •Bug Fix: Soulrend's mark will now properly apply against enemy champions even if they are untargetable.
General
- •Bug Fix: Sandswipe's damage amplifier now properly increases damage dealt if the active was cast within close range.
- •Bug Fix: If the caster is put into stasis by Tempered Fate during Sandswipe's cast time, they are no longer locked out of casting abilities until death.
Runes
General
- •Bug Fix: Tooltip now displays the proper amount of bonus movement speed.
General
- •Bug Fix: Omnivamp no longer applies to damage dealt to wards.
League of Legends Patch 11.19 FAQ
Frequently Asked Questions
- When did League of Legends Patch 11.19 release?
- League of Legends Patch 11.19 was released on Sep 21, 2021.
- What changed in League of Legends Patch 11.19?
- Patch 11.19 included changes to 29 champions (16 buffs, 5 nerfs, 7 adjustments), plus 7 item updates and 2 rune changes. See the full breakdown above.
- What new items were added in League of Legends Patch 11.19?
- League of Legends Patch 11.19 added 1 new item: Icathia's Curse.
- What was the previous League of Legends patch before 11.19?
- The previous League of Legends patch was 11.18.
- What is the next League of Legends patch after 11.19?
- The next League of Legends patch is 11.20.
