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League of LegendsPatch 5.23

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League of Legends Patch 5.23 was released on Nov 24, 2015. This update included changes to 20 champions, with 10 buffs, 4 nerfs, 5 adjustments.

Illaoi LoL Patch NotesPCIllaoiNEW
Ashe LoL Patch NotesPCAsheBuff

Ranger's Focus

  • Bug Fix: critical strike were only being calculated once per flurry instead of once per arrow.
  • Bug Fix: Runaan's Hurricane was only triggering once per flurry
  • New Effect: Runaan's Hurricane now fires frost-colored bolts while Ranger's Focus is active.
Gnar LoL Patch NotesPCGnarBuff

Mega Gnar Stats

  • Attack range increased to 175 from 150.
Kha'Zix LoL Patch NotesPCKha'ZixBuff

Stats

  • Base armor increased to 27 from 24.

Taste Their Fear

  • Mana cost reduced to 20 from 25.
Mordekaiser LoL Patch NotesPCMordekaiserBuff

Stats

  • Attack range reduced to 175 from 200.

Mace of Spades

  • Mace of Spades
  • Base damage increased to 10/20/30/40/50 from 4/8/12/16/20.
  • AD ratio increased to 50/60/70/80/90% AD from 25/26.25/27.5/28.75/30% AD.
  • AP ratio increased to 60% AP from 20% AP.
  • Mace of Spades 2
  • Removed: Second Strike's modified damage.
  • New Effect: Now deals the same amount of damage as the Mace of Spades.
  • Mace of Spades 3
  • Damage modifier (relative to Mace of Spades) is now 2x at all ranks from 4/5.0625/6.25/7.5625/9x.
  • Max. potential damage changed to 40/80/120/160/200 (+ 200/240/280/320/360% AD) (+ 240% AP) from 28/66.5/117/181/260 (+ 175/218.2/268.1/319.6/390% AD) (+ 140/166.3/195/226.3/260% AP).

Harvester of Sorrow

  • Base healing versus champions changed to 50/85/120/155/190 from 70/95/120/145/170.

Siphon of Destruction

  • Bonus shield generated per champion hit increased to 15/17.5/20/22.5/25% from 15% at all ranks.

Children of the Grave

  • Bug Fix: Shield decay wouldn't kick in while Children of the Grave is damaging an opponent.

Dragon Force

  • Bug Fix: Rylai's Crystal Scepter applied the full 40% slow instead of 20% for the Dragon basic attack.
  • New Effect: Dragon gains 0/75/150 bonus attack range and -50/0/50 movement speed.

Consume

  • Increased size "Well Fed" bonus no longer increases Nunu's attack range.
Shyvana LoL Patch NotesPCShyvanaBuff

Dragon's Descent

  • Attack range increased to 175 from 125.
Sion LoL Patch NotesPCSionBuff

Stats

  • Attack range increased to 175 from 150.
Trundle LoL Patch NotesPCTrundleBuff

Stats

  • Attack range increased to 175 from 125.
Zac LoL Patch NotesPCZacBuff

Stats

  • Attack range increased to 175 from 125.
Zed LoL Patch NotesPCZedBuff

Living Shadow

  • Range increased to 700 from 600.
  • Missile speed increased to 1750 from 1500
  • Minimum range lowered to 350 from 400

Death Mark

  • Stored damage increased to 30/40/50% from 20/35/50%.
Caitlyn LoL Patch NotesPCCaitlynNerf

Headshot

  • Reduced the frequency of the "Boom, Headshot!" line.

Piltover Peacemaker

  • Damage to targets beyond the first reduced to 33% from 40%.
Lucian LoL Patch NotesPCLucianNerf

Stats

  • Base attack damage reduced to 57.46 from 59.46.

The Culling

  • Base damage per shot changed to 20/35/50 from 40/50/60.
  • AD ratio per shot changed to 20% Total AD from 25% Bonus AD.

Stats

  • Base health reduced to 530 from 577.8.

Strut

  • Bonus attack speed reduced to 60/70/80/90/100% from 60/75/90/105/120%.
Tahm Kench LoL Patch NotesPCTahm KenchNerf

Stats

  • Attack range reduced to 175 from 200.
Azir LoL Patch NotesPCAzirChange

General

  • Smoothed out Azir's spellcasting when rapidly chaining abilities together.

Arise!

  • Attack moving will now interact with Azir's soldiers.
Corki LoL Patch NotesPCCorkiChange

General

  • Special Delivery sound effects have been adjusted.
Hecarim LoL Patch NotesPCHecarimChange

General

  • Hecarim's tail on all skins (excluding Arcade) has been updated to use new tech and should now swing more naturally, rather than acting like a plank of wood.

Stats

  • Base mana reduced to 277.2 from 327.2.
  • Mana growth increased to 40 from 37.
Quinn LoL Patch NotesPCQuinnChange

Harrier

  • Quinn's attack is now modified to deal 15 to 100 (based on level) (+ 116 to 150% (based on level) AD) damage instead of 50% AD bonus damage. The change in wording could mean Harrier will now interact with critical strike and such, as with the damage modifiers on Ashe, Corki and Jinx.

Aerial Assault renamed Blinding Assault

  • Base damage increase to 25/55/85/115/145 from 20/45/70/95/120.
  • AD ratio changed to 80/95/110/125/140% AD from 70/75/80/85/90% AD.
  • AP ratio increased to 50% AP from 35% AP.
  • Removed: Damage increase based on missing health.
  • Removed: Cooldown reduction on-kill.
  • New Effect: Now applies nearsight to the primary target, removing allied vision and reducing their vision radius by 900 for 2 seconds. This is the same effect as Paranoia and Smoke Screen.
  • New Effect: Non-champion targets are disarm instead.
Zilean LoL Patch NotesPCZileanChange

Time in a Bottle

  • Now gives a minimum of 15% of Zilean's bottled experience. Excess experience will go toward the next level.

Items

General

  • Health Drain: Damage/healing increased to 25 from 20.

General

  • Health restored changed to 125 over 12 seconds from 100 over 10 seconds.
Statikk Shiv LoL ItemPCStatikk ShivBuff

General

  • Damage adjusted to 30-100 from 50-150.
  • Bonus damage to minions increased to 75% from 50%.

General

  • Total cost increased to 2800 gold from 2500 gold.
  • Combined cost increased to 1075 gold from 775 gold.