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League of LegendsPatch 7.14

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League of Legends Patch 7.14 was released on Jul 12, 2017. This update included changes to 43 champions, with 4 buffs, 8 nerfs, 30 adjustments.

Kayn LoL Patch NotesPCKaynNEW

The Darkin Scythe

  • Innate: Kayn wields an ancient, sentient weapon, that battles with him for control. Dealing damage against champions causes them to drops orbs that are automatically collected upon leaving combat, filling a bar above Kayn's portrait.
  • Once the bar is full he can choose to either be overwhelmed by Rhaast or expel him to become the Shadow Assassin, based on whether he has damaged more melee or ranged champions, respectively. Once primed, the other option becomes available after 4 minutes.
  • The transformation can only be performed by interacting with their portrait while on the summoning platform, permanently changing their abilities.
  • Shadow Assassin: Kayn's basic attacks and abilities deal 12% to 44% (based on level) of post-mitigation damage as bonus magic damage, lasting for 3 seconds upon entering in combat with an enemy champion, refreshing after 8 seconds out of combat with them or by using Umbral Trespass.
  • Rhaast: Rhaast heals for 26% to 43% (based on level) of the post-mitigation damage that he deals with spells against enemy champions.

Reaping Slash

  • Active: Kayn dashes forward, dealing 55/75/95/115/135 (+ 65% bonus AD) physical damage to all enemies he passes through before flourishing his scythe, dealing the same damage again to surrounding enemies.
  • Shadow Assassin: Reaping Slash is unchanged.
  • Rhaast: Both instances of Reaping Slash's damage are modified to 50% AD (+ 5% (+ 4% per 100 bonus AD) of target's maximum health) physical damage, capped at 200/250/300/350/400 against monsters.
  • Regardless of the form, both instances of Reaping Slash deals 55 bonus damage against monsters.
  • Mana Cost: 50
  • Cooldown: 7/6.5/6/5.5/5 seconds

Blade's Reach

  • Active: After a short delay in which he can't perform any other actions, Kayn performs an upwards sweep with his scythe, dealing 80/125/170/215/260 (+ 120% bonus AD) physical damage to all enemies in a line and slow them by 60%, decaying over 1.5 seconds.
  • Shadow Assassin: Blade's Reach's range is increased by 200, deals 10% bonus AD bonus damage and the slow decays over 2 seconds. Additionally, Kayn conjures a living shadow at the casting position to perform Blade's Reach in his stead, allowing Kayn to perform other actions.
  • Rhaast: Blade's Reach airborne enemies for 1 second.
  • Mana Cost: 60/65/70/75/80
  • Cooldown: 13/12/11/10/9 seconds

Shadow Step

  • Active: Kayn gains 40% bonus movement speed, is ghosted and can ignore terrain collision for 1.5 seconds. Immobilizing effects will interrupt Shadow Step. Kayn heals himself for 100/115/130/145/160 (+ 40% bonus AD) health upon moving through terrain for the first time and, if he's not in combat with enemy champions, Shadow Step's duration is increased to 5 seconds. Entering combat with a champion after the effect is enhanced reduces the remaining duration to 1.5 seconds.
  • Shadow Assassin: Casting Shadow Step removes slow, additionally if Kayn enters terrain at least once, Shadow Step will be improved for the remainder of its duration to grant 70% bonus movement speed and make Kayn immune to slow.
  • Rhaast: Shadow Step is unchanged.
  • Mana Cost: 90
  • Cooldown: 21/19/17/15/13 seconds

Umbral Trespass

  • Passive: Kayn basic attacks and abilities against champions apply Umbral Trespass for a few seconds.
  • Active: Kayn infests a marked enemy champion for up to 2.5 seconds, true sight and becoming untargetable for the duration. Reactivating Umbral Trespass ends it earlier.
  • Upon reactivation or at the end of the duration, Kayn wrenches himself free from their body in the cursor's direction, dealing 150/250/350 (+ 110% bonus AD) physical damage to the target.
  • Shadow Assassin: Umbral Trespass gains 200 bonus range and emerging from the target resets The Darkin Scythe A cooldown.
  • Rhaast: Umbral Trespass damage is modified to deal 10% (+ 13% per 100 bonus AD) of target's maximum health physical damage, and heals him for 70% of the pre-mitigation damage .
  • Mana Cost: 100
  • Cooldown: 120/100/80 seconds
Alistar LoL Patch NotesPCAlistarBuff

Unbreakable Will

  • Damage reduction increased to 55/65/75% from 50/60/70%.
  • New Effect: Now displays how much damage the ability is mitigating per damage instance. Visible only to Alistar and his attacker.
Cho'Gath LoL Patch NotesPCCho'GathBuff

Rupture

  • Base damage reduced to 80/135/190/245/300 from 80/135/190/245/305.
  • Mana cost reduced to 60 from 90.

Feral Scream

  • Silence duration increased to 1.6/1.7/1.8/1.9/2 seconds from 1.5/1.625/1.75/1.875/2.

Vorpal Spikes

  • New Cooldown: 8/7/6/5/4 seconds.
  • New Mana Cost: 30 mana.
  • Removed Toggle: Cho'Gath's basic attacks each launch a volley of spikes in a line, dealing 25/35/50/65/80 (+ 30% AP) magic damage and applying spell effects to enemies hit.
  • New Active: Cho'Gath's next 3 basic attacks launch a volley of spikes in a line, dealing 25/35/50/65/80 (+ 30% AP) (+ 4% (+ 0.5% per Feast stack) of target's maximum health) magic damage and applying a decaying over the next 1.5 seconds slow of 30/35/40/45/50%.
  • New Effect: Now grants 50 bonus range.
  • New Effect: Now resets Cho'Gath basic attack timer.
  • Bug Fix: Now correctly applies Hunter's Talisman health drain.
Singed LoL Patch NotesPCSingedBuff

Stats

  • Base health increased to 610 from 542.76.
  • Health growth increased to 90 from 82.

Noxious Slipstream (New Innate)

  • Renamed to Noxious Slipstream from Empowered Bulwark.
  • Innate: Moving near to an enemy or allied champion grants Singed a stacking 20% bonus movement speed for 2 seconds (10 second per-target cooldown) (225 range).

Poison Trail

  • Base damage reduced to 40/60/80/100/120 from 44/68/92/116/140.
  • AP ratio increased to 80% AP from 60% AP.
  • New Effect: Particle size increased to more clearly represent the poison's area of effect.
  • Bug Fix: The trail no longer disappears when Singed leaves enemy vision.

Mega Adhesive

  • Adhesive duration reduced to 3 seconds from 5.
  • New Effect: Applies ground.
  • Slow changed to 40% at all ranks from 35/45/55/65/75%.
  • Removed: Slow lingering for 1 second after enemies leave the puddle.
  • Mana cost reduced to 60/70/80/90/100 from 70/80/90/100/110.
  • Cooldown changed to 17/16/15/14/13 seconds from 14 at all ranks.

Fling

  • Mana cost reduced to 80/95/110/125/140 from 100/110/120/130/140.

Insanity Potion

  • Mana cost reduced to 100 from 150.
  • Stat bonus increased to 35/60/85 from 35/50/80.
Yorick LoL Patch NotesPCYorickBuff

Shepherd of Souls

  • New Effect: Mist Walkers now immediately attack upon Mourning Mist dash.
  • Mist Walker base attack damage changed to 2 to 100 (based on level) from 10 to 95 (based on level).
  • Mourning Mist reaction radius increased to 1400 from 1000.
  • Grave despawn range increased to 2000 from 1600.

Eulogy of the Isles

  • Cooldown reduced to 160/130/100 seconds from 160/150/140.
  • Maiden health increased to 700/1500/4000 from 700/1500/3000.
Anivia LoL Patch NotesPCAniviaNerf

Crystallize

  • Removed: Giving vision around the cast area.

Glacial Storm

  • Bug Fix: Fixed a bug where several forms of loss-of-control effects (fear, flee, taunt, knockback, and charm) weren't properly cancelling Glacial Storm.
Caitlyn LoL Patch NotesPCCaitlynNerf

Stats

  • Attack speed growth reduced to 2% from 4%.
Fiora LoL Patch NotesPCFioraNerf

Duelist's Dance

  • Bonus movement speed reduced to 15%/20%/25%/30% (at level 0/1/2/3) (based on Grand Challenge's Rank) from 20%/30%/40%/50% (at level 0/1/2/3) (based on Grand Challenge's Rank).

Grand Challenge

  • Removed: Gaining Duelist's Dance dance movement speed bonus while in the area.
Ivern LoL Patch NotesPCIvernNerf

Brushmaker

  • Cast range reduced to 800 from 1600.

Candy King

  • Bug Fix: No longer steals Jhin taunt sound effects during his taunt animation.
Lucian LoL Patch NotesPCLucianNerf

Piercing Light

  • Bug Fix: Cast range indicator has been reduced to match the actual range.
Rammus LoL Patch NotesPCRammusNerf

Defensive Ball Curl

  • Self-slow reduced to 30% from 60%.
  • Bug Fix: Now properly increases the size of Iceborn Gauntlet slow zone.
Trundle LoL Patch NotesPCTrundleNerf

Pillar of Ice

  • Removed: Giving vision around the cast area.
Zilean LoL Patch NotesPCZileanNerf

Time in a Bottle

  • Bug Fix: When he tries to walk into range to activate Time in a Bottle on an out-of-range ally, he'll no longer cast his most recently used ability instead once he gets into range.

Time Warp

  • Bug Fix: Cast range indicator has been reduced to match the actual range.
Aatrox LoL Patch NotesPCAatroxChange

Dark Flight

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Amumu LoL Patch NotesPCAmumuChange

Bandage Toss

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Ashe LoL Patch NotesPCAsheChange

Frost Shot

  • Bug Fix: Fixed a bug causing the bonus damage to apply to inhibitors.
Darius LoL Patch NotesPCDariusChange

Apprehend

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Diana LoL Patch NotesPCDianaChange

Moonsilver Blade

  • Removed: 20% bonus attack speed.
  • New Effect: Casting an ability grants her 20% bonus attack speed for her next 3 basic attacks.
  • New Effect: Restores 15% AP mana on every cleaving strike.

Crescent Strike

  • Cooldown reduced to 8/7.5/7/6.5/6 seconds from 10/9/8/7/6.

Pale Cascade

  • Mana cost reduced to 40/55/70/85/100 from 60/70/80/90/100.

Moonfall

  • New Passive: Increases the attack speed gained from Moonsilver Blade to 50/60/70/80/90%.
Ekko LoL Patch NotesPCEkkoChange

Phase Dive

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.

Chronobreak

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.

SKT T1

  • Parallel Convergence
  • Bug Fix: No longer uses base VFX when Ekko's shield absorbs damage or when its bonus damage against low health targets procs.
Elise LoL Patch NotesPCEliseChange

Venomous Bite

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Evelynn LoL Patch NotesPCEvelynnChange

Ravage

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Garen LoL Patch NotesPCGarenChange

Perseverance

  • Health regeneration increased to 2/8 (at level 1/11)% maximum health from 2/4/10 (at level 1/11/16)% maximum health.
  • Out-of-combat timer reduced to 9/4 (at level 1/11) seconds from 9/6/4 (at level 1/11/16).
  • New Effect: Health regeneration doubles to 4/16 (at level 1/11)% maximum health while below 25/50 (at level 1/11)% of his maximum health.

Courage

  • New Effect: Now displays how much damage is mitigated.
  • New Effect: Damage reduction is doubled to 60% for the first 0.75 seconds. Drops to 30% thereafter.
  • New Effect: Grants 60% Tenacity for the first 0.75 seconds.

Judgment

  • AD ratio increased to 36/37/38/39/40% AD from 34/35/36/37/38%.
Irelia LoL Patch NotesPCIreliaChange

Bladesurge

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Kha'Zix LoL Patch NotesPCKha'ZixChange

Taste Their Fear

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Kindred LoL Patch NotesPCKindredChange

Mounting Dread

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Kog'Maw LoL Patch NotesPCKog'MawChange

Reindeer

  • Bug Fix: Vintage loading screen now properly displays for original owners of the skin.
Lee Sin LoL Patch NotesPCLee SinChange

Resonating Strike

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Maokai LoL Patch NotesPCMaokaiChange

Twisted Advance

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Nami LoL Patch NotesPCNamiChange

SKT T1

  • Bug Fix: Hair no longer twitches at the start of one of her idle animations.
Olaf LoL Patch NotesPCOlafChange

SKT T1

  • Undertow
  • Bug Fix: On-hit particles no longer become a massive disco if Undertow hits a moving target.
Orianna LoL Patch NotesPCOriannaChange

Heartseeker

  • Bug Fix: Restored custom audio effects for her basic abilities.

Gothic

  • Bug Fix: Model textures no longer change slightly depending on whether she's currently holding The Ball or not.
Pantheon LoL Patch NotesPCPantheonChange

Aegis of Zeonia

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Poppy LoL Patch NotesPCPoppyChange

Heroic Charge

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Rek'Sai LoL Patch NotesPCRek'SaiChange

Void Rush

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
  • Bug Fix: Now properly marks targets even when the damage is completely blocked by a shield.
Sejuani LoL Patch NotesPCSejuaniChange

Winter's Wrath

  • Bug Fix: The second hit no longer counts as a separate spellcast.
Sion LoL Patch NotesPCSionChange

Mecha Zero

  • Bug Fix: Custom VO now plays on kills.
Swain LoL Patch NotesPCSwainChange

Ravenous Flock

  • Bug Fix: Fixed a bug causing the first raven to visually spawn from the blue side fountain.
Syndra LoL Patch NotesPCSyndraChange

Snow Day

  • Dark Sphere
  • Bug Fix: Ground snowflake VFX now properly displays on Medium or lower settings.
Taliyah LoL Patch NotesPCTaliyahChange

Freljord

  • Seismic Shove
  • Bug Fix: Re-added voiceover.
Talon LoL Patch NotesPCTalonChange

Noxian Diplomacy

  • Changed several interactions where it overwrotes any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
Taric LoL Patch NotesPCTaricChange

Stats

  • Base mana regeneration increased to 8.5 from 5.
  • Mana regeneration growth reduced to 0.8 from 1.

Starlight's Touch

  • Base heal per charge changed to 30 at all ranks from 20/30/40/50/60.
  • Health ratio per charge changed to 1% maximum health from 1.5% bonus health.
  • Maximum charges changed to 1/2/3/4/5 from 3 at all ranks.
  • Mana cost changed to 70/80/90/100/110 from 60/80/100/120/140.
  • New Effect: Now has a 3-second cooldown. Recharge time unchanged.
  • Removed: Bravado empowered attacks reduces Starlight's Touch's recharge timer.
  • New Effect: Bravado empowered attacks now grant 1 charge of Starlight's Touch and reduce Starlight's Touch's cooldown by 1 second.

Dazzle

  • Base damage increased to 100/145/190/235/280 from 60/105/150/195/240.
  • Cooldown changed to 17/16/15/14/13 seconds from 15 at all ranks.
  • Stun duration changed to 1.25 seconds at all ranks from 1/1.125/1.25/1.375/1.5.
Twitch LoL Patch NotesPCTwitchChange

Ambush

  • Bug Fix: No longer gets stuck as visually translucent if Guardian Angel triggers during the camouflage duration.
Ziggs LoL Patch NotesPCZiggsChange

Snow Day

  • Bug Fix: Joke audio no longer restarts toward the end of the animation.

Items

Bramble Vest - LoL ItemPCBramble Vest -NEW

General

  • Recipe: Cloth Armor + Cloth Armor + 300 gold = 900 gold
  • +35 armor
  • Unique Passive – Thorns: Upon being hit by a basic attack, reflects 20 magic damage, inflicting Grievous Wounds on the attacker for 1 second
  • Builds into Thornmail
Randuin's Omen LoL ItemPCRanduin's OmenBuff

General

  • New Recipe: Giant's Belt + Warden's Mail + 900 gold = 2900 gold
  • Old Recipe: Ruby Crystal + Warden's Mail + Ruby Crystal + 1000 gold = 2900 gold
  • Health increased to 400 from 350.
Raptor Cloak LoL ItemPCRaptor CloakBuff

General

  • New Effect: Is now purchasable on Howling Abyss.

General

  • Out of combat movement speed increased to 40 from 20.
  • Lethality increased to 18 from 15.
  • Attack damage reduced to 55 from 60.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Ancient Coin LoL ItemPCAncient CoinNerf

General

  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.
Eye of the Oasis LoL ItemPCEye of the OasisNerf

General

  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.

General

  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.

General

  • Removed: Quest rewarding you with an Elixir of Skill.
  • New Reward: Quest granting your allied champions, moving toward you, gain 8% bonus movement speed.

General

  • New Recipe: Serrated Dirk + Caulfield's Warhammer + 700 gold = 2900 gold
  • Old Recipe: Serrated Dirk + B. F. Sword + 850 gold = 3250 gold
  • Lethality increased to 18 from 15.
  • Attack damage reduced to 55 from 65.
  • Removed: +20 out-of-combat movement speed.
  • New Effect: Grants 10% cooldown reduction.
  • Nightstalker damage changed to 105 to 360 (based on level) from 75 (+ 200% Lethality).
  • Nightstalker damage type changed to physical from true.
  • New Effect: Nightstalker now slow by 99% for 0.25 seconds.
  • Unseen delay increased to 5 seconds from 4.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Edge of Night LoL ItemPCEdge of NightChange

General

  • New Recipe: Serrated Dirk + Pickaxe + Ruby Crystal + 725 gold = 3100 gold
  • Old Recipe: Serrated Dirk + Pickaxe + Null-Magic Mantle + 675 gold = 3100 gold
  • Removed: +20 out-of-combat movement speed.
  • Lethality increased to 18 from 15.
  • New Effect: Grants 250 health.
  • Removed: +35 magic resistance.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Phantom Dancer LoL ItemPCPhantom DancerChange

General

  • Bug Fix: No longer prevents some champion abilities (primarily stealth effects) from ignoring unit collision when no enemy champions are nearby - the condition for its own immunity to unit collision.
Poacher's Dirk LoL ItemPCPoacher's DirkChange

General

  • New Passive - Headhunter: After killing any enemy, your next damage spell will deal 40 bonus physical damage (30 second cooldown).
  • Removed: +20 out-of-combat movement speed.
Serrated Dirk LoL ItemPCSerrated DirkChange

General

  • New Passive - Headhunter: After killing any enemy, your next damage spell will deal 40 bonus physical damage (30 second cooldown).
  • Removed: +20 out-of-combat movement speed.
  • New Effect: Tooltip now states how much armor the item's lethality is currently negating.
Thornmail LoL ItemPCThornmailChange

General

  • New Recipe: Bramble Vest + Ruby Crystal + Warden's Mail + 400 gold = 2900 gold
  • Old Recipe: Cloth Armor + Chain Vest + 1250 gold = 2350 gold
  • Armor reduced to 75 from 100.
  • New Effect: Grants 250 health.
  • Removed Passive: Reflects 15% of the physical damage taken (+ 25% bonus armor) from basic attacks and on-hit effects back to its source as magic damage.
  • New Passive – Thorns: Upon being hit by a basic attack, reflects magic damage equal to 25 (+ 10% bonus armor), inflicting Grievous Wounds on the attacker for 1 second.
  • New Passive – Cold Steel: When hit by basic attacks, reduced source's attack speed by 15% for 1 second.