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League of Legends Patch 12.14

League of Legends Patch 12.14 was released on Jul 26, 2022. This update included changes to 31 champions, with 8 buffs, 5 nerfs, 18 adjustments. It also updated 17 items. The patch also changed 4 game systems: Rift Herald, Summoner Spells, Dragons, Gameplay & Mechanics. It also changed 9 runes: Scorch, Sudden Impact, Biscuit Delivery, Bone Plating, Conditioning and 4 more.

Champions

Alistar League of Legends Patch NotesPCAlistarBuff

Q mana cost decreased at all ranks, cooldown decreased at all ranks.

Pulverize

  • Cooldown reduced to 14/13/12/11/10 seconds from 15/14/13/12/11.
  • Mana cost reduced to 55/60/65/70/75 from 65/70/75/80/85.
Janna League of Legends Patch NotesPCJannaBuff

E base shield amount increased at all ranks, bonus heal and shield power decreased. R heal per second increased at all ranks, AP scaling increased.

Eye of the Storm

  • Base shield increased to 75/100/125/150/175 from 65/90/115/140/165.
  • Heal and shield power reduced to 15% from 20%.

Monsoon

  • Base heal per tick increased to 25/37.5/50 from 22.5/36.25/50.
  • Total heal increased to 300/450/600 from 270/435/600.
  • Heal AP ratio per tick increased to 12.5% AP from 11.25% AP.
  • Total heal AP ratio increased to 150% AP from 135% AP.
Jarvan IV League of Legends Patch NotesPCJarvan IVBuff

Q AD scaling increased. E cooldown now decreases with rank.

Dragon Strike

  • Bonus AD ratio increased to 140% bonus AD from 120%.

Golden Aegis

  • Bug Fix: Tooltip now displays accurate information.

Demacian Standard

  • Cooldown reduced to 12/11.5/11/10.5/10 seconds from 12 at all ranks.
Kled League of Legends Patch NotesPCKledBuff

Bear Trap on a Rope

  • Undocumented: Bonus AD ratio increased to 65% bonus AD from 60%.
LeBlanc League of Legends Patch NotesPCLeBlancBuff

Base mana and mana growth increased. W base damage increased late.

Stats

  • Base mana increased to 400 from 334.
  • Mana growth increased to 55 from 50.

Distortion

  • Base damage increased to 75/115/155/195/235 from 75/110/145/180/215.
Pantheon League of Legends Patch NotesPCPantheonBuff

Q damage to monsters increased.

Comet Spear

  • Damage against monsters increased to 105% from 70%.
Teemo League of Legends Patch NotesPCTeemoBuff

Mana growth increased. R range increased early, AP scaling increased, mana cost now scales down with rank.

Stats

  • Mana growth increased to 25 from 20.

Noxious Trap

  • Target range increased to 600/750/900 units from 400/650/900.
  • Total AP ratio increased to 55% AP from 50% AP.
  • Mana cost reduced to 75/55/35 from 75 at all ranks.
Varus League of Legends Patch NotesPCVarusBuff

Base AD increased.

Stats

  • Base attack damage increased to 62 from 59.

Piercing Arrow

  • Bug Fix: VFX no longer stop rendering after casting Hail of Arrows.
Gnar League of Legends Patch NotesPCGnarNerf

Base health decreased, health regeneration growth decreased.

Stats

  • Base health reduced to 540 from 580.
  • Health regeneration growth reduced to 1.25 from 1.75.
Nocturne League of Legends Patch NotesPCNocturneNerf

Passive adjusted.

Umbra Blades

  • Removed: No longer deals 50% reduced damage against minions that are the primary target.

Base health and base AD decreased.

Stats

  • Base health reduced to 545 from 595.
  • Base attack damage reduced to 49 from 51.
Seraphine League of Legends Patch NotesPCSeraphineNerf

W shield and heal AP scaling decreased.

Surround Sound

  • Shield AP ratio reduced to 25% AP from 35% AP.
  • Heal AP ratio reduced to 0.4% per 100 AP from 0.6% per 100 AP.
Yuumi League of Legends Patch NotesPCYuumiNerf

E AP scaling decreased.

Zoomies

  • Heal AP ratio reduced to 30% AP from 35% AP.
Aatrox League of Legends Patch NotesPCAatroxChange

Health growth increased. E’s healing passive decreased late. R bonus healing decreased late.

Stats

  • Health growth increased to 114 from 104.

Umbral Dash

  • Healing reduced to 18/19.5/21/22.5/24% from 18/20/22/24/26%.
  • Healing during World Ender unchanged.

World Ender

  • Healing amplification reduced to 25/35/45% from 25/40/55%.
Akali League of Legends Patch NotesPCAkaliChange

Assassin's Mark

  • Bug Fix: Spinning animation while the empowered attack is active no longer is delayed when issuing a movement command.
Bel'Veth League of Legends Patch NotesPCBel'VethChange

Royal Maelstrom

  • Bug Fix: The ability will no longer globally attack the enemy Renata Glasc while Bel'Veth is affected by berserk.
Cho'Gath League of Legends Patch NotesPCCho'GathChange

Feast

  • Undocumented/Bug Fix: Buff tooltip title renamed to "Feast" from "Feast x1".
Gangplank League of Legends Patch NotesPCGangplankChange

Base health and base armor decreased, health growth increased. Passive now scales with crit chance. Q base damage decreased early, increased late. E slow reduced, slow now scales with crit chance, bonus physical damage decreased early and increased late, bonus damage on crits reduced.

Stats

  • Base health reduced to 600 from 640.
  • Health growth increased to 114 from 104.
  • Base armor reduced to 31 from 35.

Trial by Fire

  • New Effect: Now deals an additional 0 to 200 (based on critical strike chance) true damage.

Parrrley

  • Base damage changed to 10/40/70/100/130 from 20/45/70/95/120.
  • Tooltip now additionally tracks Silver Serpents plundered.

Powder Keg

  • Bonus champion damage changed to 75/105/135/165/195 from 80/105/130/155/180.
  • Slow strength reduced to 30/37.5/45/52.5/60% from 40/50/60/70/80%.
  • New Effect: Slow strength is now increased by 0 to 25% (based on critical strike chance).
  • Critical strike damage multiplier reduced to 110% from 125%.
  • Tooltip no longer notes critical damage multiplier.2
Kayn League of Legends Patch NotesPCKaynChange

Health growth increased. Passive Rhaast healing based on damage dealt decreased.

Stats

  • Health growth increased to 109 from 99.

The Darkin Scythe

  • Darkin heal reduced to 20 to 30% (based on level) from 25 to 35% (based on level).
Lux League of Legends Patch NotesPCLuxChange

Light Binding

  • Root buff renamed to Light Binding from Prismatic Seal.

Prismatic Barrier

  • Shield buff renamed to Prismatic Barrier from Stardust Barrier.
Nilah League of Legends Patch NotesPCNilahChange

General

  • Bug Fix: SFX from locking in the champion while in champion select is no longer louder than intended.

Joy Unending

  • Bug Fix: No longer unintentionally triggers Fimbulwinter Everlasting.

Formless Blade

  • Bug Fix: Empowered attack now does not last for a longer duration if used during Slipstream.
  • Bug Fix: Empowered attacks no longer deal damage to the caster themself while they are affected by berserk.
  • Bug Fix: VFX for the empowered attacks are now properly shown.

Jubilant Veil

  • Bug Fix: Now is properly grayed out in the HUD while Apotheosis is being casted.
Qiyana League of Legends Patch NotesPCQiyanaChange

Elemental Wrath

  • Bug Fix: Casting the ability twice, both before and after using Terrashape, no longer causes it to deal less damage than intended.
Rek'Sai League of Legends Patch NotesPCRek'SaiChange

Void Rush

  • Bug Fix: Casting it on a Vessel created by Test of Spirit no longer causes the caster's model to stop rendering.
Renekton League of Legends Patch NotesPCRenektonChange

Ruthless Predator

  • Typo in the tooltip fixed.
Sejuani League of Legends Patch NotesPCSejuaniChange

Arctic Assault

  • Bug Fix: VFX are now properly shown.
Singed League of Legends Patch NotesPCSingedChange

Insanity Potion

  • Bug Fix: VFX are now properly shown.
Sion League of Legends Patch NotesPCSionChange

General

  • Bug Fix: No longer becomes unable to attack for 0.25 seconds shortly after entering champion combat.

Decimating Smash

  • Bug Fix: No longer prevents Soul Furnace and its Soul Furnace 2 from being cast for a brief moment after releasing the charge.

Roar of the Slayer

  • Bug Fix: No longer locks Sion out of attacking, moving and casting movement spells for up-to 0.25 seconds after the missile is fired.
  • This fixes several bugs where non-crowd control effects that prevent Sion from attacking or moving (e.g. Decimating Smash, Teleport) were having those disables ignored for 0.25 seconds after the disable from Roar of the Slayer wore off.
  • Moving during Decimating Smash for this reason cancelled the channel.

Unstoppable Onslaught

  • Bug Fix: Stun duration is no longer 0.75/1.08333/1.41667/1.75 (at level 0/1/2/3) (based on channel time) seconds instead of the normal 0.25/0.75/1.25/1.75 (at level 0/1/2/3) (based on channel time) when colliding with Unstoppable Onslaught 2.
  • Bug Fix: Fixed an oversight where the server would still accept attack move commands to alter Sion's otherwise-restricted movement.
  • This fixes an exploit where cheaters could deliberately input these orders through their means to fully control Sion's movement.
  • Delayed attack move packets can thus also no longer change Sion's movement during Unstoppable Onslaught a single time.
Sivir League of Legends Patch NotesPCSivirChange

Q bugfix. W damage to minions decreased, now executes minions below a certain threshold.

Boomerang Blade

  • Bug Fix: Cast time reduced to 0.25 to 0.1 (based on bonus attack speed) from 0.25/0.231/0.198/0.188 (at level 0%/36.4508%/99.7602%/119.9%) (based on bonus attack speed).
  • Due to the cast time effectively rounding up to full game ticks, at undisturbed game tick interval times the technical minimum cast time is now 0.1 reached at 94.4% bonus attack speed, from 0.1875 reached at 99.8% bonus attack speed.

Ricochet

  • Damage against minions reduced to 65% from 80%.
  • New Effect: Bounces now execute minions that are left below 15 health.
Wukong League of Legends Patch NotesPCWukongChange

Base health regeneration increased. Passive health regeneration per stack decreased.

Stats

  • Base health regeneration increased to 3.5 from 2.5.

Stone Skin

  • Health regeneration reduced to 0.35% maximum health from 0.5%.
  • Maximum health regeneration reduced to 2.1% maximum health from 3%.
Yone League of Legends Patch NotesPCYoneChange

Mortal Steel

  • Bug Fix: VFX while at 2 stacks of Gathering Storm no longer disappears earlier than intended.

Soul Unbound

  • Bug Fix: Recast can no longer be buffered with other abilities while it is being delayed by either The Hextech Ultimatum or Realm of Death.
  • The recast is still disabled while affected by either of them.
Zeri League of Legends Patch NotesPCZeriChange

Q Passive adjusted. R bonus magic damage decreased.

Basic Attack

  • Removed: Uncharged basic attacks no longer deal 600% damage against targets below 35% maximum health.
  • Damage at 600% was equivalent to 60 to 150 (based on level) (+ 18% AP).
  • New Effect: Uncharged basic attacks now execute targets below 60 to 150 (based on level) (+ 18% AP) health.
  • Does not execute if the target is shielded or invulnerable.

Lightning Crash

  • Chain lightning base damage reduced to 5/10/15 from 10/15/20.

Items

Sunfire Aegis League of Legends ItemPCSunfire AegisBuff

Sunfire Aegis has started to emerge as a powerful second item for DPS champions. While Fighters have dipped into other Tank items before, Sunfire offers the most stats and potent damage compared to other options. We're adjusting Sunfire so its damage output is more strongly tied to health stacking.

General

  • Immolate base damage changed to 15 at all levels from 12 to 30 (based on level).
  • Immolate health ratio increased to 1.75% bonus health from 1%.
Ardent Censer League of Legends ItemPCArdent CenserNerf

General

  • Heal and shield power reduced to 8% from 10%.

With our changes in patch 12.11, Chempunk Chainsword became an incredibly gold efficient item, even with its reduced Grievous Wounds effects. Instead of nerfing the item’s stats we’re opting to increase its cost to bring it more in line with other Legendary Fighter item options.

General

  • Total cost increased to 2800 gold from 2600 gold.
  • Combine cost increased to 500 gold from 300 gold.

General

  • Health restored reduced to 100 from 125.
Forbidden Idol League of Legends ItemPCForbidden IdolNerf

General

  • Heal and shield power reduced to 8% from 10%.
Health Potion League of Legends ItemPCHealth PotionNerf

General

  • Health restored reduced to 120 from 150.

General

  • Heal and shield power reduced to 16% from 20%.

General

  • Number of stacks reduced to 4 from 5.
  • Maximum heal and shield power reduced to 20% from 25%.
Redemption League of Legends ItemPCRedemptionNerf

General

  • Heal and shield power reduced to 16% from 20%.

General

  • Health restored reduced to 100 from 125.

General

  • Heal and shield power reduced to 8% from 10%.

General

  • Health restored reduced to 8% missing health from 10%.
  • Manaless health restored unchanged.
  • Mana restored reduced to 8% missing mana from 10%.
Black Cleaver League of Legends ItemPCBlack CleaverChange

General

  • Bug Fix: Bonus damage tracker now properly takes into account damage absorbed by shields.

General

  • Bug Fix: Now shows up in the movement speed & mobility category in the shop.
  • Bug Fix: Damage dealt tracker now properly tracks damage.
Eclipse League of Legends ItemPCEclipseChange

General

  • Bug Fix: Damage dealt tracker now properly tracks damage.
Luden's TempestChange

General

  • Bug Fix: Echo's missiles no longer improperly affect other items' tooltip trackers.
Prowler's Claw League of Legends ItemPCProwler's ClawChange

General

  • Bug Fix: Damage dealt tracker now properly tracks damage.

Runes

Scorch League of Legends RunePCScorchBuff

General

  • Damage increased to 20 to 40 (based on level) from 15 to 35 (based on level).
Sudden Impact League of Legends RunePCSudden ImpactBuff

General

  • Lethality increased to 9 from 7.
  • Magic penetration increased to 7 from 6.
Biscuit Delivery League of Legends RunePCBiscuit DeliveryNerf

General

  • Bonus mana reduced to 40 from 50.
  • Mana restored reduced to 40 from 50.
Bone Plating League of Legends RunePCBone PlatingNerf

General

  • Cooldown increased to 55 seconds from 45.
Conditioning League of Legends RunePCConditioningNerf

General

  • Bonus resistances reduced to 8 from 9.
  • Increased resistances reduced to 3% from 4%.
Guardian League of Legends RunePCGuardianNerf

General

  • Cooldown increased to 90 to 40 (based on level) seconds from 70 to 40 (based on level).
Second Wind League of Legends RunePCSecond WindNerf

General

  • Base heal reduced to 3 from 6.
Time Warp Tonic League of Legends RunePCTime Warp TonicNerf

General

  • Bonus movement speed reduced to 2% from 4%.
Unflinching League of Legends RunePCUnflinchingNerf

General

  • Slow resistance reduced to 5 to 25% (based on missing health) from 10 to 30%.
  • Tenacity reduced to 5 to 25% (based on missing health) from 10 to 30%.

System Changes

Rift Herald League of Legends ChangesPCRift HeraldBuff

General

  • New Effect: Now distributes 200 gold between champions who participated in its takedown.
  • New Effect: Rift Heralds summoned beyond the first now have 75% bonus health.
Summoner Spells League of Legends ChangesPCSummoner SpellsNerf

General

  • Bug Fix: Summoner spell tooltips no longer display certain values as "0" when hovering over an enemy champion's summoner spell in the scoreboard before said enemy champion has not been seen yet.

Challenging Smite

  • Damage reduction reduced to 10% from 20%.

Exhaust

  • Damage reduction reduced to 35% from 40%.
Dragons League of Legends ChangesPCDragonsChange

Cloud Dragon Soul

  • Passive bonus movement speed increased to 15% from 10%.

Cloudbringer's Grace

  • Bonus movement speed increased to 7/14/21/28% (based on stacks) from 3.5/7/10.5/14% (based on stacks).
  • Slow resistance increased to 7/14/21/28% (based on stacks) from 3.5/7/10.5/14% (based on stacks).

Hextech Prowess

  • Ability haste increased to 9/18/27/36 (based on stacks) from 6/12/18/24.
  • Bonus attack speed increased to 9/18/27/36% (based on stacks) from 6/12/18/24%.

Infernal Might

  • Bonus attack damage and ability power increased to 6/12/18/24% (based on stacks) from 4/8/12/16% (based on stacks).

Mountainous Vigor

  • Bonus resistances increased to 9/18/27/36% (based on stacks) from 6/12/18/24% (based on stacks)

Oceanic Will

  • Health regeneration increased to 3/6/9/12% (based on stacks) missing health from 2/4/6/8% (based on stacks).

Cloud Drake

  • Attack damage reduced to 35 from 50.
  • Pre-elemental rift health increased to 5730 to 10290 (based on level) from 4090 to 6970 (based on level).
  • Post-elemental rift health increased to 9230 to 13790 (based on level) from 5790 to 8670 (based on level).
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Elder Dragon

  • Attack damage reduced to 105 from 150.
  • Health per minute increased to 290 from 180.
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Hextech Drake

  • Attack damage reduced to 47 from 66.7.
  • Pre-elemental rift health increased to 5730 to 10290 (based on level) from 4090 to 6970 (based on level).
  • Post-elemental rift health increased to 9230 to 13790 (based on level) from 5790 to 8670 (based on level).
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Infernal Drake

  • Attack damage reduced to 70 from 100.
  • Pre-elemental rift health increased to 5730 to 10290 (based on level) from 4090 to 6970 (based on level).
  • Post-elemental rift health increased to 9230 to 13790 (based on level) from 5790 to 8670 (based on level).
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Mountain Drake

  • Attack damage reduced to 105 from 150.
  • Pre-elemental rift health increased to 5730 to 10290 (based on level) from 4090 to 6970 (based on level).
  • Post-elemental rift health increased to 9230 to 13790 (based on level) from 5790 to 8670 (based on level).
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Ocean Drake

  • Attack damage reduced to 70 from 100.
  • Pre-elemental rift health increased to 5730 to 10290 (based on level) from 4090 to 6970 (based on level).
  • Post-elemental rift health increased to 9230 to 13790 (based on level) from 5790 to 8670 (based on level).
  • Dragon's Breath health ratio reduced to 5% of target's current health from 7%.

Changes to All Drakes

  • Percent Current Health Damage on Attacks: 7% → 5%
  • Health Pre-Rift Transformation: 2650 (+240 per level) → 3450 (+380 per level)
  • Health Post-Rift Transformation: 4350 (+240 per level) → 6950 (+380 per level)

Changes to All Drakes - Cloud Drake

  • Attack Damage: 50 → 35
  • Cloud Drake Dragon Slayer Buff: 3.5% Slow Resist & Out-of-Combat Movespeed → 7% Slow Resist & Out-of-Combat Movespeed
  • Cloud Soul Dragon Slayer Buff: 10% bonus move speed and 50% bonus move speed for 6 seconds after casting Ultimate → 15% bonus move speed and 50% bonus move speed for 6 seconds after casting Ultimate

Changes to All Drakes - Hextech Drake

  • Attack Damage: 66.7 → 47
  • Hextech Drake Dragon Slayer Buff: 6% attack speed and 6 Ability Haste → 9% attack speed and 9 Ability Haste

Changes to All Drakes - Infernal Drake

  • Attack Damage: 100 → 70
  • Infernal Drake Dragon Slayer Buff: 4% bonus attack damage and ability power → 6% bonus attack damage and ability power

Changes to All Drakes - Mountain Drake

  • Attack Damage: 150 → 105
  • Mountain Drake Dragon Slayer Buff: 6% bonus armor and magic resist → 9% bonus armor and magic resist

Changes to All Drakes - Ocean Drake

  • Attack Damage: 100 → 70
  • Ocean Drake Dragon Slayer Buff: 2% missing health per 5 seconds → 3% missing health per 5 seconds

Changes to All Drakes - Elder Dragon

  • Health: 6400 (+180 per minute) → 6400 (+290 per minute)

Changes to All Drakes - Rift Herald

  • newCHONKY: Rift Herald now has 75% more health when summoned with Eye of the Herald for the second time
  • newYOU ALL GET GOLD: Rift Herald now grants 200 local gold to the team that killed it

Clones

  • Bug Fix: Clones of champions will now properly display borders of Mythic and Masterwork items in their inventory.

League of Legends Patch 12.14 FAQ

Frequently Asked Questions
When did League of Legends Patch 12.14 release?
League of Legends Patch 12.14 was released on Jul 26, 2022.
What changed in League of Legends Patch 12.14?
Patch 12.14 included changes to 31 champions (8 buffs, 5 nerfs, 18 adjustments), plus 17 item updates, 9 rune changes and 4 game system updates. See the full breakdown above.
What was the previous League of Legends patch before 12.14?
The previous League of Legends patch was 12.13.
What is the next League of Legends patch after 12.14?
The next League of Legends patch is 12.15.