League of LegendsPatch 3.1
League WikiLeague of Legends Patch 3.1 was released on Feb 1, 2013. This update included changes to 24 champions, with 3 buffs, 8 nerfs, 13 adjustments.
Buffs (3)
Items
New (6)
Buffs (7)
Rapid Fire
- •Mana cost reduced to 50 from 80.
Explosive Shot
- •Damage increased to 110/150/190/230/270 from 110/140/170/200/230.
Stats
- •Base attack speed increased to 0.670 from 0.644.
Battle Fury
- •Fury decay now begins after 8 seconds of being out of combat from 5 seconds.
Volibear's base attack speed was below average for an attack-based melee champion. This change helps address this deficiency and helps him clear the jungle.
Stats
- •Base attack speed increased to 0.658 from 0.625.
Stats
- •Base mana reduced to 240 from 300.
Rocket Grab
- •Mana cost increased to 120 from 110.
Feral Scream
- •Silence duration reduced to 1.5/1.75/2/2.25/2.5 seconds from 2/2.25/2.5/2.75/3.
Slicing Maelstrom
- •No longer has an energy cost.
Bullet Time
- •Bonus attack damage ratio reduced to 0.35 from 0.45.
- •Targeting cone is now attached to Miss Fortune.
These changes are focused on forcing Nunu to play more actively in his support role by reducing the power he passively contributes to his allies.
Stats
- •Base movement speed increased to 350 from 340.
Blood Boil
- •Duration reduced to 12 seconds from 15.
- •Attack speed bonus reduced to 25/30/35/40/45% from 25/35/45/55/65%.
- •Movement speed bonus reduced to 8/9/10/11/12% from 11/12/13/14/15%.
Deceive
- •Range reduced to 400 from 500.
Two-Shiv Poison
- •Slow reduced at earlier ranks to 10/15/20/25/30% from 20/22.5/25/27.5/30%.
Ki Strike
- •Cooldown reduction per attack reduced to 1 second from 1.5.
- •Cooldown reduction per attack while Feint is active reduced to 2 seconds from 3.
- •Updated tooltip to show cooldown and bonus damage dealt.
Headbutt
- •Fixed a bug where Headbutt will temporarily stun a target when not clearing through the wall.
General
- •Annie has received a [http://forums.na.leagueoflegends.com/board/showthread.php?t=3007268 visual upgrade].
- •Goth splash art has been updated.
Pale Cascade
- •Adjusted orbs to better account for enemy model size.
Neurotoxin
- •Mana cost increased to 80/85/90/95/100 from 60 at all ranks.
Cocoon
- •Mana cost reduced to 50 from 65.
These changes are a continuation of our earlier effort to carefully scale back some of Ezreal's excess power. Although these nerfs affect AP Ezreal, right now we're focused on stabilizing AD Ezreal. After that we'll assess the state of AP Ezreal.
Stats
- •Base movement speed reduced to 325 from 330.
Rising Spell Force
- •Duration reduced to 5 seconds from 6.
Trueshot Barrage
- •Damage falloff per target hit increased to 10% from 8%.
Though these aren't all the Heimerdinger changes we'd eventually like to do, these are some quality of life adjustments that should help smooth out Heimer's current gameplay.
H-28G Evolution Turret
- •Now displays timer of when Heimerdinger will get his next ammo charge.
- •Turrets will now attempt to prioritize enemies hit by Heimerdinger's basic attacks or his CH-1 Concussion Grenade.
UPGRADE!!!
- •Cast time removed.
These changes are focused on once again increasing the risk of Katarina's gameplay by forcing her to build more offensive stats and focus on pulling off well-timed Death Lotus.
Bouncing Blades
- •Initial damage reduced to 60/85/110/135/160 from 60/90/120/150/180.
Shunpo
- •Damage reduction duration reduced to 1.5 seconds from 3.
Death Lotus
- •Total ability power ratio increased to 2.0 from 1.75.
Pix, Faerie Companion
- •Damage adjusted to 9-105 from 15-87.
Meditate
- •Total heal amount increased to 200/350/500/650/800 from 140/280/420/560/700.
- •Total ability power ratio reduced to 2 from 4.
- •Mana cost reduced to 50/65/80/95/110 from 70/80/90/100/110.
Nasus now gains double the bonus from Siphoning Strike when it’s used to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
Siphoning Strike
- •Permanent damage bonus is now doubled to 6 when killing a champion, large minion or large monster.
Sion now receives twice the bonus stats from Enrage when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
Enrage
- •Permanent max health bonus is now doubled to 2/3/4/5/6 upon killing a champion, large minion or large monster.
Veigar now receives twice the bonus stats from Baleful Strike when he uses it to kill more significant ("large") targets such as enemy champions, siege minions, the Giant Wolf, or even Baron Nashor. This change reinforces the game's general reward structure, wherein more important units provide additional rewards.
Baleful Strike
- •Permanent ability power gain is now doubled to 2 when killing a champion, large minion, or large monster.
General
- •Updated Recommended Items
Vault Breaker
- •Fixed a bug where Vault Breaker's area of effect was inconsistent at the end area of the dash..
- •Fixed a bug where Improved Recall was refunding Vault Breaker's cooldown and mana cost.
Excessive Force
- •Fixed a bug where Excessive Force could fire multiple times if used on an invulnerable target or while blinded.
Items
General
- •New Recipe: Faerie Charm + Fiendish Codex + Kage's Lucky Pick + 435 gold = 2200 gold.
- •Old Recipe: Fiendish Codex + Kage's Lucky Pick + 435 gold = 2200 gold
These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers.
General
- •Total cost increased to 1550 from 1300.
- •Health increased to 360 from 300.
- •Gold reward for Ruby Sightstone wards increased to 25 from 10.
General
- •Recipe: Cloth Armor + Cloth Armor + Amplifying Tome + 125 gold = 1160 gold
- •+30 armor
- •+25 ability power
- •Unique passive: Kills grant 0.5 bonus armor and ability power. This bonus stacks up to 30 times.
These changes are to reduce the excessive amount of early vision teams can acquire with little cost. This should create more opportunities to gank and reward counter play, especially for junglers.
General
- •New Recipe: Ruby Crystal + 475 gold = 950 gold.
- •Old Recipe: 700 gold
- •Health increased to 180 from 100.
- •Gold reward for Sightstone wards increased to 25 from 10.
General
- •Total cost decreased to 2300 from 2400.
General
- •Combine cost reduced to 40 from 140 (total cost reduced to 700 from 800).
General
- •New Recipe: Fiendish Codex + Needlessly Large Rod + 880 gold = 3300 gold.
- •Old Recipe: Needlessly Large Rod + Amplifying Tome + 965 gold = 3000 gold.
- •Ability power increased to 120 from 100.
General
- •Health regen per 5 seconds increased to 8 from 5.
General
- •Combine cost reduced to 400 from 500 (total cost reduced to 3000 from 3100).
General
- •Total cost decreased to 2300 from 2400.
General
- •Combine cost reduced to 100 from 400 (total cost reduced to 2000 from 2400).
General
- •Combine cost reduced to 3 from 300 (total cost reduced to 3903 from 4200).
General
- •New Recipe: Seeker's Armguard + Needlessly Large Rod + 650 gold = 3410 gold
- •Old Recipe: Chain Vest + Needlessly Large Rod + 800 gold = 3100 gold
- •Ability power increased to 120 from 100.
This change allows Fiendish Codex and its various build paths to be more versatile and universally attractive for ability power champions.
General
- •New Recipe: Amplifying Tome + 385 gold = 820 gold
- •Old Recipe: Faerie Charm + Amplifying Tome + 385 gold = 1000 gold
- •No longer grants any mana regen.
General
- •Health reduced to 380 from 400.
General
- •Combine cost increased to 930 from 780 (total cost increased to 2650 from 2500).
General
- •Combine cost increased to 850 from 650 (total cost increased to 3200 from 3000)
General
- •Combine cost reduced to 900 from 920 (total cost reduced to 2600 from 2800)
General
- •New Recipe: Fiendish Codex + Emblem of Valor + 890 gold = 2360 gold.
- •Old Recipe: Blasting Wand + Emblem of Valor + 890 gold = 2400 gold.
General
- •Total cost decreased to 3770 from 3950.
- •No longer grants any mana regen.
General
- •Combine cost reduced to 200 from 250 (total cost reduced to 2270 from 2500)
- •No longer grants any mana regen.
General
- •Health reduced to 200 from 300
- •Maximum stacks increased to 5 from 4
- •Armor reduction per stack reduced to 5% from 6%
- •Fixed a bug where spells were applying more reduction than intended
General
- •New Recipe: Giant's Belt + Ruby Crystal + 2xRejuvenation Bead + 995 gold = 2830 gold
- •Old Recipe: Giant's Belt + Ruby Crystal + Rejuvenation Bead + 995 gold = 2650 gold

Tristana
Tryndamere
Volibear
Blitzcrank
Cho'Gath
Kennen
Miss Fortune
Nunu & Willump
Olaf
Shaco
Shen
Alistar
Annie
Diana
Elise
Ezreal
Heimerdinger
Katarina
Lulu
Master Yi
Nasus
Sion
Veigar
Vi
Morellonomicon
Seeker's Armguard - New
Deathfire Grasp
Doran's Shield
Frozen Heart
Trinity Force
Zhonya's Hourglass
Fiendish Codex
Giant's Belt
Blackfire Torch
Nashor's Tooth
Warmog's Armor







