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League of Legends Patch 7.24
League of Legends Patch 7.24 was released on Dec 14, 2017. This update included changes to 40 champions, with 12 buffs, 11 nerfs, 17 adjustments. It also updated 3 items. The patch also changed 2 game systems: Gameplay & Mechanics, Summoner Spells. It also changed 21 runes: Fleet Footwork, Lethal Tempo, Mirror Shell, Overheal, Presence of Mind and 16 more.
Changes (17)
Items
Changes (3)
Systems
Changes (2)
Runes
Champions
Voice of Light
- •Cooldown reduced to 110/90/70 seconds from 120/100/80.
Stats
- •Base health regeneration increased to 7.5 from 5.4.
Traveler's Call
- •Meep base damage increased to 40 from 30.
Adaptive Defenses
- •Shield duration increased to 2 seconds from 1.5.
Precision Protocol
- •Time to use second cast increased to 3.5 seconds from 3.
- •New Effect: Timer displays on icon showing second cast availability.
Hemorrhage
- •Bleed damage increased to 13 to 30 (based on level) from 10 to 27 (based on level).
- •Noxian Might bonus AD increased to 30 to 230 (based on level) from 30 to 200 (based on level).
General
- •Recommended items have been updated.
Demon Shade
- •Bug Fix: When camouflaged, she is now properly warned when she's revealed by a turret.
Allure
- •New Effect: Magic resist shred now applies to the attack or ability that procs it.
Friend of the Forest
- •Grove health cost reduced to 147 to 176 (based on level) from 192 to 248 (based on level).
General
- •New ability icons.
Broken Wings
- •Base damage increased to 15/35/55/75/95 from 10/30/50/70/90.
- •AD ratio increased to 45/50/55/60/65% AD from 40/45/50/55/60% AD.
Mystic Shot
- •AD ratio reduced to 110% AD from 125% AD.
Martial Cadence
- •Target's current health ratio reduced to 8% of the target's current health from 10%.
Dragon Strike
- •Base damage reduced to 80/120/160/200/240 from 80/125/170/215/260.
Nether Grasp
- •Base damage reduced to 125/200/275 from 125/225/325.
- •AP ratio reduced to 80% AP from 110% AP.
Bramble Smash
- •Base damage reduced to 65/105/145/185/225 from 70/115/160/205/250.
Bellows Breath
- •Target's maximum health ratio reduced to 10/12/14/16/18% of the target's maximum health from 12/14/16/18/20%.
- •Cooldown increased to 13/12/11/10/9 seconds from 12/11/10/9/8.
Twilight Assault
- •Base damage reduced to 5 to 30 (based on level) from 15 to 40 (based on level).
Stats
- •Base health reduced to 570 from 600.
Wind Becomes Lightning
- •Thrust AD ratio reduced to 75% AD from 85% AD.
- •Bug Fix: Ruby Chroma's in-game texture now matches its store/champion select asset.
Paddle Star!
- •Cooldown now begins after Q cast completes, not when it begins.
- •Bug Fix: Fixed a bug where the recast indicator would sometimes disappear when Sleepy Trouble Bubble was cast immediately after Paddle Star!.
- •Bug Fix: Fixed a bug where the recast indicator would linger when it was recast quickly.
- •Bug Fix: Fixed a bug where the recast indicator would sometimes experience graphical bugs as the missile reached its max lifetime.
- •Bug Fix: Fixed a bug where Portal Jump occasionally failed to properly extend the range of Paddle Star!.
Spell Thief
- •Duration of spell pick-ups from minions reduced to 20 seconds from 40.
Sleepy Trouble Bubble
- •Cooldown refunds on champion hit, rather than against all targets.
- •Drowsy duration increased to 2.2 seconds from 2.
- •Drowsy maximum slow duration reduced by 10/20/30/40/50% from 30/40/50/60/70%.
- •Maximum travel distance after passing over a wall reduced to 650 from 800.
- •Trap radius reduced to 250 from 290.
- •Mikael's Crucible can now properly remove Sleep.
- •Bug Fix: Fixed a bug where it occasionally stopped short when cast directly next to a wall.
Stand Behind Me
- •Bug Fix: Fixed a bug where it being cast on a champion with Summon Aery would cause Aery would jump to the caster of that ability.
General
- •Bug Fix: Fixed a bug where all skins (except for Battlecast Prime) stole Jurassic death SFX.
Hextech Munitions
- •Bug Fix: Fixed a bug where the additional damage to minions is also being factored into Hextech Munitions.
Colossal Smash
- •AP ratio reduced to 50% AP from 70% AP.
Shield of Durand
- •New Effect: Deals between 20/30/40/50/60 (+ 20% AP) and 60/90/120/150/180 (+ 60% AP) magic damage, based on charge time. Deals 100% to 300% (based on charge time) damage.
- •Bug Fix: Fixed a bug where the taunt duration of partially-channeled W casts was sometimes shorter than intended.
Justice Punch
- •Cooldown reduced to 12/11/10/9/8 seconds from 14/13/12/11/10.
General
- •Bug Fix: Chromas now have gem and model adjustments on his gun, like the non-chroma skin.
Test of Spirit
- •Bug Fix: Pulled spirits no longer have their health bars disappear when the Illaoi player or an ally try to target it.
Safeguard
- •Bug Fix: Fixed a bug where it being cast on a champion with Summon Aery would cause Aery would jump to the caster of that ability.
Stats
- •Base mana regeneration increased to 11.5 from 8.5.
- •Mana regeneration growth reduced to 0.4 from 0.8.
- •Health growth reduced to 90 from 98.
Soul Siphon
- •Removed: 10/15/20 (at level 1/7/13)% spell vamp.
- •New Effect: Morgana restores health equal to 15 to 40 (based on level)% of ability damage dealt to champions, large minions and large monsters.
- •Healing changed to 20% at all levels from 15 to 40 (based on level)%.
Tormented Soil
- •New Effect: Tormented Soil's cooldown is now reduced by 5% whenever Soul Siphon triggers.
- •Cooldown increased to 12 seconds from 10.
Powerball
- •Bug Fix: No longer loses the additional base armor he received in V7.22 when using Powerball or Defensive Ball Curl.
General
- •Bug Fix: Dying before using the Guardian keystone no longer causes him to lose its functionality.
Hymn of Valor
- •Mana cost increased to 60/65/70/75/80 from 45/50/55/60/65.
- •Base on-hit magic damage reduced to 10/15/20/25/30 from 20/30/40/50/60.
- •On-hit magic damage AP ratio increased to 30% AP from 20% AP.
Unleashed Power
- •Bug Fix: Fixed a bug where casting it while a Dark Sphere was in flight from Force of Will would stop it from being pushed and instead redirect it into Unleashed Power.
Fear Beyond Death
- •Bug Fix: Now correctly receives Soul Essences for his Dark Harvest keystone upon executing a champion.
General
- •Bug Fix: No longer triggers ward placement VO lines when using a Health Potion.
- •Bug Fix: Hair and cape now loop fluently during idle animations.
Vault Breaker
- •Bug Fix: No longer uses classic VFX when activating the spell and when hitting an enemy champion.
Stats
- •Base mana regeneration increased to 11.5 from 8.5.
- •Mana regeneration growth reduced to 0.4 from 0.8.
Garden of Thorns
- •Seed spawn radius reduced to 900 from 1300.
- •Plant duration increased to 8 seconds at all levels from 5 to 7.5 (based on level).
- •Spawned seed duration reduced to 30 seconds from 45.
- •Plants:
- •Gold bounty reduced to 3 gold from 5 gold.
- •Base health increased to 8 from 4.
- •Ranged damage increased to 4 from 2.
- •Melee damage increased to 8 from 2.
- •Removed: On-hit effects dealing bonus damage.
- •Single target ability damage increased to 8 from 4.
- •Area of effect ability damage increased to 4 from 2.
- •DOT ability damage reduced to 1 from 2.
- •Large minion/monster damage increased to 2 from 1.
Rampant Growth
- •Removed: Increases plants' health to 4 to 6 (based on Rampant Growth's rank).
- •New Effect: Killing an enemy grants 20% charge toward a seed. This is increased to 100% for enemy champion takedown, large monster and large minion kills.
Grasping Roots
- •Base damage increased to 60/105/150/195/240 from 60/95/130/165/200.
Stranglethorns
- •New Effect: Enraged plants gain 50% current and maximum health.
Items
General
- •Base damage reflected reduced to 3 from 15.
- •New Effect: Now scales with 10% of bonus armor.
General
- •Bug Fix: Undoing purchases made while dead will no longer cause it to fail to refill their wards on respawn.
General
- •Immolate base damage increased to 26 to 43 (based on level) from 12 to 29 (based on level).
- •Immolate bonus damage to minions and monsters reduced to 50% from 200%.
- •Immolate damage to minions and monsters changed to 39 to 64.5 (based on level) from 36 to 87 (based on level).
Runes
General
- •Base heal changed to 3 to 60 (based on level) from 5 to 50 (based on level).
- •Bonus AD ratio increased to 30% bonus AD from 10% bonus AD.
- •AP ratio increased to 40% AP from 20% AP.
- •New Effect: If the basic attack that triggers Energized Strike critical strike, the healing is now increased by 40% (+ Infinity Edge).
- •Increased healing set at 4.2 to 84 (based on level) (+ 42% bonus AD) (+ 56% AP).
- •Increased healing, with Infinity Edge, set at 4.8 to 96 (based on level) (+ 48% bonus AD) (+ 64% AP).
General
- •Cooldown reduced to 6 seconds from 10.
General
- •Bonus magic resistance increased to 6 from 5.
General
- •Conversion rate for self-healing to shield increased to 40% from 30%.
General
- •Duration increased to 7 seconds from 5.
General
- •New Effect: Incoming heals and shields are now increased by 10% while below 40% of your maximum health.
General
- •Bonus movement speed reduced to 3% from 4%.
General
- •Damage amplifier reduced to 9% from 10%.
General
- •Map-Specific Balancing: On ARAM, champions soul essences dropped reduced to 5 from 6.
General
- •Champion assists stack reduced to 1 from 2.
General
- •Removed: +25 bonus range.
- •Loot table mechanism updated to decrease variance in loot over time.
General
- •Removed: The third attack and bonus damage no longer benefit from the Vulnerable effect.
- •Bug Fix: Champions who run Press the Attack attacking an enemy who also runs Press the Attack will no longer have their stacks malfunction.
General
- •Healing reduced to 12% of missing health from 15%.
General
- •Bug Fix: Fixed a bug where it had a minimap icon.
General
- •Now has visual effects based on the team it's on.
General
- •Bug Fix: In combat cooldown is now affected by summoner spell cooldown reduction.
General
- •Tooltip now show who you have and haven't killed.
- •Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
General
- •New visual indicator above minions when gaining health from attacking them.
General
- •75% slow resist now works on all champions, not only melee champions.
General
- •Tooltip now show who you have and haven't killed.
- •Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
General
- •Tooltip now show who you have and haven't killed.
- •Map-Specific Balancing: On Twisted Treeline, each altar is counted as a potential unique bounty for Bounty Hunter.
System Changes
Pings
- •Pinging a turret, nexus, or inhibitor now messages its percent health remaining in team chat.
Recall
- •Enabled for testing. This will only be available to Challenger players on live.
Smite
- •Bug Fix: Cooldown no longer reduces to 15 seconds when cast before 1:30.
League of Legends Patch 7.24 FAQ
Frequently Asked Questions
- When did League of Legends Patch 7.24 release?
- League of Legends Patch 7.24 was released on Dec 14, 2017.
- What changed in League of Legends Patch 7.24?
- Patch 7.24 included changes to 40 champions (12 buffs, 11 nerfs, 17 adjustments), plus 3 item updates, 21 rune changes and 2 game system updates. See the full breakdown above.
- What was the previous League of Legends patch before 7.24?
- The previous League of Legends patch was 7.23.
- What is the next League of Legends patch after 7.24?
- The next League of Legends patch is 7.24b.
