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League of Legends Patch 1.0.0.115
League of Legends Patch 1.0.0.115 was released on Apr 12, 2011. This update included changes to 29 champions, with 8 buffs, 10 nerfs, 10 adjustments.
New (1)
Items
New (2)
Changes (3)
Champions
Blaze (Innate)
- •Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
Sear
- •Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
Pillar of Flame
- •After a short delay, Brand creates a pillar of flame at a target area, dealing magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
Conflagration
- •Brand conjures a powerful blast at his target, dealing magic damage to them. If the target is ablaze, the conflagration spreads to nearby enemies.
Pyroclasm (Ultimate)
- •Brand unleashes a devastating torrent of fire, dealing damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases.
Twin Fang
- •Cast animation sped up.
Petrifying Gaze
- •Base damage increased to 200/325/450 from 150/275/400.
- •Range increased to 850 from 700 (effect now roughly matches the particle).
- •Cast animation sped up.
- •Cooldown reduction with rank is now reflected in the levelup tooltip.
- •It will target enemies that move in/out of the area during the cast time more accurately.
Resolute Smite
- •Base damage increased to 80/135/190/245/300 from 60/115/170/225/280.
- •Ability power ratio increased to 0.8 from 0.75.
- •Cooldown reduced to 7 seconds from 8.
Righteous Gust
- •Base damage reduced to 60/105/150/195/240 from 65/110/155/200/245.
- •Movement speed bonus increased to 20/28/36/44/52% from 20/25/30/35/40%.
- •Now applies the movement speed buff to Galio more quickly.
Stats
- •Health per level increased to 90 from 82.
- •Armor per level increased to 4.0 from 3.5.
- •Movement speed increased to 310 from 305.
Hymn of Valor
- •Mana cost reduced to 65 from 75.
Aria of Perseverance
- •Mana cost reduced to 65 from 75.
Song of Celerity
- •Mana cost reduced to 65 from 75.
Power Chord
- •Diminuendo
- •Fixed a bug where it was reducing true damage.
Explosive Shot
- •Damage now applies over 5 seconds instead of 4-8.
- •Total damage increased to 110/140/170/200/230 from 100/125/150/175/200.
- •Healing reduction duration is now a static 5 seconds from 3-8.
Stats
- •Base health reduced to 433 from 468.
- •Health per level reduced to 89 from 92.
Sadism
- •Cooldown increased to 75 seconds from 60.
Killer Instincts
- •Healing reduction duration on Bouncing Blade reduced to 5 seconds from 10.
Sonic Wave
- •Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
- •Made missile match the effect better.
Resonating Strike
- •Base damage reduced to 50/80/110/140/170 from 60/90/120/150/180.
Safeguard
- •Range increased to 750 from 700.
Iron Will
- •Lifesteal and spell vamp bonus reduced to 5/10/15/20/25% from 10/15/20/25/30%.
Impure Shots
- •Healing reduction debuff duration reduced to 3 seconds from 8.
Duskbringer
- •Attack damage bonus reduced to 15/25/35/45/55 from 20/30/40/50/60.
Unspeakable Horror
- •Cast range reduced to 475 from 500.
- •Leash range reduced to 550 from 600.
- •Fixed a bug where breaking the leash near the end of the duration would still trigger the fear.
- •Fixed a bug where adding a spell shield like Banshee's Veil while the leash was active would block the fear effect.
Paranoia
- •Dash range reduced to 2000/2750/3500 from 2500/3250/4000.
Cull the Meek
- •Heal reduced to 5% from 7.5%.
- •Furious heal reduced to 10% from 15%.
Slice and Dice
- •Base damage reduced to 30/60/90/120/150 from 45/75/105/135/165.
- •Attack damage scaling increased to 90% from 60%.
- •Cooldown changed to 18/17/16/15/14 from 20/18/16/14/12.
Dominus
- •Base damage per second reduced to 40/70/100 from 50/75/100.
Stand United
- •Shield strength reduced to 200/475/750 from 300/525/750.
Insanity Potion
- •No longer grants bonus attack speed or attack damage.
- •Now grants bonus magic resist and +10/20/30% crowd control reduction.
- •Fixed a bug where the particle lasted longer than the buff.
Battle Cry
- •Duration reduced to 5 seconds from 7.
Crescent Sweep
- •Armor and magic resistance bonus duration reduced to 6 seconds from 8.
Audacious Charge
- •Cooldown changed to 16/15/14/13/12 from 18/16/14/12/10.
Mystic Shot
- •Fixed a bug where it was granting 2 charges of Guinsoo's Rageblade / Tear of the Goddess upon cast.
Soul Shield empowered Mantra
- •Now shows an area of effect indicator when your cursor hovers over an ally.
Heavenly Wave
- •Fixed a bug where the visual occasionally wouldn't align with the direction of cast.
Force Pulse
- •Fixed a bug where the visual occasionally wouldn't align with the direction cast.
Void Ooze
- •Fixed a bug where the ball from it counted as individual unit and could break things like Noxious Trap, block skillshots, etc.
Move Quick
- •Cooldown increased to 22 seconds from 13.
Noxious Trap
- •Base damage reduced to 200/400/600 from 250/475/700.
- •Mushroom charge reload time increased to 35/31/27 seconds from 30/26/22.
- •Fixed a bug that calculated the AP ratio lower than intended.
General
- •Tango
- •Run animation has been fixed to look more natural.
Pick a Card
- •Now deals entirely magic damage, rather than normal physical damage plus bonus magic damage.
- •Updated the 'Lock Card' tooltip with more detailed damage information.
- •Fixed a bug where the spell's locked particles wouldn't show to enemies after leaving brush.
- •Blue Card
- •Now restores mana equal to 50% of the damage dealt.
- •Red Card
- •Fixed a bug where it would sometimes fail to damage targets that were moving away from Twisted Fate.
- •Fixed a bug where its damage did not match the tooltip.
- •Gold Card
- •Fixed a bug where its damage did not match the tooltip.
Destiny
- •Fixed a bug where it would show allies that it was ready to cast even if it wasn't.
- •Fixed a bug where the duration was not being properly reflected in the tooltip (6/8/10 seconds).
- •Now shows a buff so twisted Fate knows how long he has to teleport.
Gate
- •Fixed a bug where the channel could be dispelled by Cleanse or Quicksilver Sash, teleporting him immediately.
Items
General
- •Cost reduced to 1650 gold from 1850 gold.
- •Attack damage reduced to 45 from 50.
General
- •Cost reduced to 830 from 880.
General
- •Spell vamp increased to 25% from 20%.
General
- •Spell vamp increased to 20% from 15%.
General
- •Total cost reduced to 3830 gold from 4080 gold.
- •Combine cost unchanged.
- •Attack damage increased to 80 from 75.
- •Critical strike chance increased to 25% from 20%.
General
- •Spell vamp increased to 25% from 20%.
General
- •New recipe: Ruby Crystal + 350 gold = 825 gold
- •Old recipe: Ruby Crystal + Cloth Armor + 200 gold = 975 gold
- •Health increased to 250 from 200.
- •Removed: Armor reduced to 0 from 27.
General
- •Total cost reduced to 2775 gold from 2925 gold.
- •Combine cost unchanged.
- •Armor reduced to 55 from 80.
- •Health increased to 350 from 300.
General
- •Combine cost increased to 150 gold from 75 gold.
- •Total cost increased to 1600 gold from 1525 gold.
- •Life steal increased to 18% from 14%.
- •Bonus damage type changed to magic damage from physical.
League of Legends Patch 1.0.0.115 FAQ
Frequently Asked Questions
- When did League of Legends Patch 1.0.0.115 release?
- League of Legends Patch 1.0.0.115 was released on Apr 12, 2011.
- What changed in League of Legends Patch 1.0.0.115?
- Patch 1.0.0.115 included changes to 29 champions (8 buffs, 10 nerfs, 10 adjustments), plus 9 item updates. See the full breakdown above.
- What was the previous League of Legends patch before 1.0.0.115?
- The previous League of Legends patch was 1.0.0.114.
- What is the next League of Legends patch after 1.0.0.115?
- The next League of Legends patch is 1.0.0.116.
