League of Legends Patch 14.6 was released on Mar 19, 2024. This update included changes to 23 champions, with 5 buffs, 4 nerfs, 14 adjustments.
Items
Buffs (12)
Nerfs (13)
W cooldown decreased. E damage increased.
Feral Scream
- •Cooldown reduced to 11/10.5/10/9.5/9 seconds from 13/12/11/10/9.
Vorpal Spikes
- •Base damage increased to 22/37/52/67/82 from 22/34/46/58/70.
E cooldown decreased.
Searing Charge
- •Cooldown reduced to 14/13.5/13/12.5/12 seconds from 16/15/14/13/12.
Passive cooldown adjusted.
Ki Barrier
- •Cooldown refund increased to 4 to 7.5 (based on level) seconds from 4 to 7.5 (based on level). Now scales linearly instead of at breakpoints.
Attack speed growth increased.
Stats
- •Attack speed growth increased to 3.4% from 2.9%.
Pick a Card
- •New Effect: Can now be recast during cast times (Recall or Hex-gate).
Q can now jump to wards. W bonus attack speed decreased, healing decreased. R damage decreased.
Head Rush
- •New Effect: Can now target wards and traps.
Blood Frenzy
- •Bonus attack speed reduced to 54/68/82/96/110% from 55/70/85/100/115%.
Snack Attack
- •Healing reduced to 24/28/32/36/40% of damage dealt from 25/30/35/40/45%.
Certain Death
- •Base damage reduced to 150/250/350 from 150/300/450.
Base health decreased. Q mana cost increased.
Stats
- •Base health reduced to 640 from 670.
Barrel Roll
- •Mana cost increased to 80 at all ranks from 80/75/70/65/60.
Vandal
- •Drunken Rage
- •Bug Fix: No longer overrides and cancels other abilities' animations.
Santa
- •Drunken Rage
- •Bug Fix: Restored the overlay.
Passive Mist Wraith drop rate decreased.
Absolution
- •Mist Wraith spawn rate on minions she kills reduced to 2.7% from 8.3%.
Q bonus movement speed decreased. R cooldown increased.
Thundering Smash
- •Bonus movement speed reduced to 12/16/20/24/28% from 12/17/22/27/32%.
- •Increased bonus movement speed reduced to 24/32/40/48/56% from 24/34/44/54/64%.
Frenzied Maul
- •Bug Fix: No longer unintentionally applies the mark or heal when dodged.
Stormbringer
- •Cooldown increased to 140/120/100 seconds from 130/115/100.
Shifting Sands
- •Bug Fix: No longer freezes Azir's position and animations at the point of casting Conquering Sands when buffering his Shifting Sands combo.
Attack speed ratio increased, growth decreased. Passive bonus attack speed decreased, scaling adjusted, empowered bonus attack speed duration increased.
Stats
- •Attack speed ratio increased to 0.694 from 0.625.
- •Attack speed growth reduced to 2% from 2.25%.
Moonsilver Blade
- •Bonus attack speed reduced to 15 to 35% (based on level) from 15/19.1667/23.3333/27.5/31.6667/35.8333/40% (at level 1/3/6/9/12/15/18).
- •Empowered bonus attack speed reduced to 45 to 105% (based on level) from 45/57.5/70/82.5/95/107.5/120% (at level 1/3/6/9/12/15/18).
- •Empowered bonus attack speed duration increased to 5 seconds from 3.
Pale Cascade
- •Bug Fix: The initial shield no longer lasts 1 second shorter than intended.
Lunar Rush
- •Bug Fix: The cooldown reset now properly takes place upon colliding with the target.
Large adjustments to passive. Q damage decreased, cooldown decreased. W damage decreased, damage reduction adjusted. E damage decreased, damage to non champions increased.
Colossal Smash
- •Removed: Cooldown is no longer affected by ability haste.
- •New Effect: Cooldown is now reduced by 3 seconds upon hitting an enemy champion or epic monster with an ability, once per cast.
- •Base damage reduced to 15 to 115 (based on level) from 15 to 200 (based on level).
- •AP ratio reduced to 40% AP from 50% AP.
- •New Effect: Empowered attack now gains 40% bonus attack speed during its windup.
- •Bug Fix: Now properly executes minions when using the support item with charges.
Winds of War
- •Cooldown reduced to 12/10.75/9.5/8.25/7 seconds from 12/11/10/9/8.
- •Initial hit AP ratio reduced to 70% AP from 75% AP.
Shield of Durand
- •Minimum base damage reduced to 20/30/40/50/60 from 20/35/50/65/80.
- •Maximum base damage reduced to 60/90/120/150/180 from 60/105/150/195/240.
- •Base magic damage reduction reduced to 20/25/30/35/40% from 25/30/35/40/45%.
- •Physical damage reduction reduced to 10/12.5/15/17.5/20% from 12.5/15/17.5/20/22.5%.
- •Magic damage reduction AP ratio reduced to 4% per 100 AP from 5% per 100 AP.
- •Physical damage reduction AP ratio reduced to 1.5% per 100 AP from 2.5% per 100 AP.
- •Magic damage reduction magic resistance ratio reduced to 8% per 100 bonus magic resistance from 12%.
- •Physical damage reduction magic resistance ratio reduced to 4% per 100 bonus magic resistance from 6%.
- •New Effect: Magic damage reduction now scales with 1% per 100 bonus health.
- •New Effect: Physical damage reduction now scales with 0.5% per 100 bonus health.
Justice Punch
- •Base damage reduced to 75/115/155/195/235 from 90/130/170/210/250.
- •Non-champion damage increased to 80% from 50%.
Mana growth decreased, mana regeneration growth increased. Passive cooldown refund decreased. Q mana cost increased. R cooldown increased, E+R bonus shield increased.
Stats
- •Mana growth reduced to 40 from 50.
- •Mana regeneration growth increased to 0.8 from 0.5.
Gathering Fire
- •Cooldown reduction changed to 4 seconds from 5.
Inner Flame
- •Mana cost changed to 40/50/60/70/80 from 45 at all ranks.
Defiance
- •Bonus base shield changed to 50/90/130/170 from 25/75/125/175.
Mantra
- •Cooldown increased to 40/38/36/34 seconds from 40/37/34/31.
Darkin Q damage increased, Q animation now prevents use of item actives. Shadow Assassin R damage decreased.
Reaping Slash
- •Darkin health ratio increased to 6% of target's maximum health from 5%.
- •New Effect: Item actives are now locked out while casting.
Umbral Trespass
- •Bonus AD ratio reduced to 150% bonus AD from 175%.
Shapesplitter
- •Bug Fix: Ivern no longer sees disguised monsters as having an enemy (red by default) health bar instead of the intended friendly health bar (blue by default).
W bugfix. R QoL change and bugfix.
Void Rush
- •Rescripted to no longer utilize a cast wrapper that would potentially be interruptible.
- •Bug Fix: Casting no longer fails if Rek'Sai was stunned on the very next frame after casting Void Rush.
Savagery
- •Bug Fix: Now properly counts as ability damage upon leaping from a bush with Unseen Predator.
Twin Bite
- •Bug Fix: No longer incorrectly consumes 2 stacks of Hail of Blades upon casting the empowered attack.
Q damage increased. W shield increased.
Decimating Smash
- •Minimum AD ratio changed to 40/50/60/70/80% AD from 45/52.5/60/67.5/75%.
- •Maximum AD ratio changed to 120/150/180/210/240% AD from 135/157.5/180/202.5/225%.
Soul Furnace
- •Base shield reduced to 60/75/90/105/120 from 60/85/110/135/160.
- •Shield health ratio increased to 8/10/12/14/16% maximum health from 8/9/10/11/12%.
Q execute threshold decreased, conditions adjusted. W width decreased. E movement speed decreased.
Super Scorcher Breath
- •New Effect: Execute now only triggers on damage instances originating from Smolder.
- •Tier 3 base execute threshold increased to 6.5% of target's maximum health from 1.25%.
- •Removed: Execute threshold no longer increases by 2.5% per 100 Dragon Practice stacks.
- •Bug Fix: Tooltip now considers the intended Dragon Practice stack scaling in its calculations for the tier 3 burn damage (of 0.8% instead of the old 1%).
Achooo!
- •Missile width reduced to 115 from 125.
Flap, Flap, Flap
- •Bonus movement speed reduced to 75% from 100%.
- •Tooltip now properly clarifies that the number of missiles is rounded down.
Tumble
- •Bug Fix: Animation no longer sometimes stutters upon issuing movement commands when used during Final Hour.
Items
General
- •Combine cost reduced to 650 gold from 700 gold.
- •Total cost unchanged.
General
- •Combine cost reduced to 550 gold from 600 gold.
- •Total cost unchanged.
General
- •Combine cost reduced to 75 gold from 125 gold.
- •Total cost unchanged.
General
- •Bonus critical strike damage increased to 50% from 40%.
General
- •Armor penetration increased to 35% from 30%.
General
- •Armor penetration increased to 35% from 30%.
General
- •New Recipe: B. F. Sword + Caulfield's Warhammer + Cloak of Agility + 300 gold = 3300 gold.
- •Old Recipe: Pickaxe + Caulfield's Warhammer + Cloak of Agility + 725 gold = 3300 gold.
- •Attack damage increased to 65 from 60.
General
- •Combine cost reduced to 575 gold from 625 gold.
- •Total cost unchanged.
General
- •Combine cost reduced to 850 gold from 900 gold.
- •Total cost unchanged.
General
- •Combine cost reduced to 550 gold from 600 gold.
- •Total cost unchanged.
General
- •Total cost reduced to 1700 gold from 1800 gold.
- •Combine cost reduced to 450 gold from 550 gold.
General
- •Combine cost reduced to 450 gold from 500 gold.
- •Total cost unchanged.
General
- •Combine cost increased to 150 gold from 50 gold.
- •Total cost unchanged.
General
- •Attack damage reduced to 20 from 25.
General
- •Ability power reduced to 25 from 35.
General
- •Ability power reduced to 30 from 35.
General
- •Ability power reduced to 45 from 50.
General
- •Jolt damage reduced to 50 from 60.
General
- •Quest upgrade threshold reduced to 800 gold from 1000 gold.
- •Gold from minions reduced to 20 gold from 28 gold.
- •Gold from damage reduced to 24 gold from 34 gold.
General
- •Attack damage reduced to 20 from 25.
General
- •Going Sledding duration reduced to 2.5 seconds from 3.
- •Going Sledding bonus movement speed reduced to 20% from 25%.
General
- •Lethality reduced to 5 from 8.
General
- •Combine cost increased to 183 gold from 133 gold.
- •Total cost unchanged.
General
- •Total cost increased to 1150 gold from 1100 gold.
- •Combine cost increased to 400 gold from 350 gold.
General
- •Quest upgrade threshold reduced to 400 gold from 500 gold.
- •Gold from minions reduced to 15 gold from 20 gold.
- •Gold from damage reduced to 22 gold from 30 gold.
General
- •Now builds into Navori Quickblades.
General
- •Base damage increased to 13 from 12.
- •Health ratio reduced to 0.5% bonus health from 1%.
General
- •Added a new item group Starter which includes all Doran items (Doran's Blade, Doran's Ring, Doran's Shield), Jungle items (Gustwalker Hatchling, Mosstomper Seedling, Scorchclaw Pup) and Support items that have the Quest passive effect (World Atlas, Runic Compass).
General
- •Bug Fix: Placement SFX is no longer audible through the Fog of War.
General
- •New Recipe: Cloth Armor + Sapphire Crystal + Glowing Mote + 50 gold = 950 gold.
- •Old Recipe: Sapphire Crystal + Cloth Armor + 250 gold = 900 gold.
General
- •Now builds into Glacial Buckler.
General
- •Total cost reduced to 1150 gold from 1200 gold.
- •Combine cost reduced to 200 gold from 250 gold.
- •Attack damage reduced to 15 from 20.
General
- •No longer builds into Navori Quickblades.
General
- •Now builds into Spectre's Cowl.
General
- •New Recipe: Ruby Crystal + Rejuvenation Bead + Null-Magic Mantle + 100 gold = 1250 gold.
- •Old Recipe: Ruby Crystal + Null-Magic Mantle + 400 gold = 1250 gold.
- •Health reduced to 200 from 250.
- •Base health regeneration increased to 100% from 0%.
- •Removed Unique Passive - Incorporeal: Gain 150% base health regeneration after taking damage from a champion, with the duration equal to 33.3% of the damage taken, up to a maximum of 10 seconds.
General
- •New Recipe: Cloth Armor + Long Sword + Cloth Armor + 150 gold = 1100 gold.
- •Old Recipe: Long Sword + Cloth Armor + 450 gold = 1100 gold.
General
- •Bug Fix: Wraith Step and Haunt tooltips now properly display their respective ranged modifier instead of erroneous placeholders.

Cho'Gath
Ornn
Shen
Tryndamere
Twisted Fate
Briar
Gragas
Senna
Volibear
Azir
Diana
Galio
Karma
Kayn
Kha'Zix
Neeko
Rek'Sai
Rengar
Shyvana
Sion
Smolder
Urgot
Vayne
Edge of Night
Frozen Heart
Hullbreaker
Infinity Edge
Lord Dominik's Regards
Mortal Reminder
Sterak's Gage
Sundered Sky
Titanic Hydra
Verdant Barrier
Zeke's Convergence
Banshee's Veil
Caulfield's Warhammer
Fiendish Codex
Haunting Guise
Hextech Alternator
Kircheis Shard
Runic Compass
Serrated Dirk
Solstice Sleigh
The Brutalizer
Trinity Force
Tunneler
World Atlas
B. F. Sword
Bami's Cinder
Farsight Alteration
Glacial Buckler
Glowing Mote
Hearthbound Axe
Pickaxe
Rejuvenation Bead
Spectre's Cowl
Steel Sigil
Youmuu's Ghostblade